David Rowe
8e30674069
Tidying
2016-12-07 09:28:35 +13:00
David Rowe
d857f943f8
Handle Clara marketplace downloads
2016-12-07 09:16:59 +13:00
David Rowe
b83d5c6275
Inject Clara Web page modifications
2016-12-05 21:34:34 +13:00
David Rowe
2f42f4cfa5
Merge branch 'master' into 21089
2016-12-05 18:33:38 +13:00
David Rowe
f04c493e16
Fix navigation bar and opaqueness of Web page
2016-12-05 17:48:20 +13:00
David Rowe
a5bdd9066f
Add JavaScript event bridge for Web 3D overlay
2016-12-05 17:20:30 +13:00
David Rowe
a8a04cfbba
Add script injection to Web 3D overlay
2016-12-05 12:19:49 +13:00
David Rowe
b723f3d92e
Fix Web tablet screen size
2016-12-05 10:03:30 +13:00
David Rowe
71de106594
Tidying
2016-12-04 15:14:47 +13:00
David Rowe
b84bcaf629
Highlight Web overlay with focus
2016-12-04 13:42:12 +13:00
David Rowe
38e6c8075c
Direct keyboard input to Web overlay when has focus
2016-12-04 12:28:44 +13:00
David Rowe
7f76792a9b
Refactoring
2016-12-03 21:42:57 +13:00
David Rowe
c6f19b1c4e
Add missing entity hover signal
2016-12-03 20:37:47 +13:00
David Rowe
e8ef710fd3
Add mouse hover handling to Web overlay
2016-12-03 20:36:55 +13:00
David Rowe
6dbb7129e6
Add mouse press, move, and release handling to Web overlay
2016-12-03 17:09:09 +13:00
Chris Collins
10c054165f
Merge pull request #9144 from highfidelity/revert-9129-audio-dll
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Revert "Select Audio DLL at runtime"
2016-12-02 17:21:42 -08:00
samcake
acdce95bba
Merge pull request #9140 from jherico/polyline_threading_fix
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Possible polyline crash fix
2016-12-02 14:16:14 -08:00
Clément Brisset
3659e8e585
Revert "Select Audio DLL at runtime"
2016-12-02 14:15:11 -08:00
Chris Collins
6cb85e92b1
Merge pull request #9136 from samcake/hdr
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Fix a crash if current shader is null
2016-12-02 09:14:07 -08:00
David Rowe
0134709e2c
Fix Web 3D overlay ray intersection then comment out for performance
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Per Image3DOverlay.
2016-12-02 18:50:01 +13:00
Brad Davis
12ccbdac0b
Actually render polylines
2016-12-01 19:46:08 -08:00
Seth Alves
8fe7c3156a
Merge pull request #9138 from hyperlogic/bug-fix/3dsmax-fbx-reader-fixes
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Support for the 3ds Max object offset feature
2016-12-01 19:39:05 -08:00
Brad Hefta-Gaub
934148fea5
Merge pull request #9141 from hyperlogic/feature/my-avatar-docs-part-1
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Added jsdocs for MyAvatar
2016-12-01 18:11:25 -08:00
Anthony J. Thibault
35eeaad590
Added jsdocs for MyAvatar
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Not complete by any means, but it's a start.
2016-12-01 17:38:43 -08:00
Seth Alves
d2b32c3084
Merge pull request #9057 from druiz17/childParent
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fixed children of parent object not being added back when performing an undo
2016-12-01 16:59:06 -08:00
Anthony J. Thibault
68b103b46b
Fix for missing fields in static initializer.
2016-12-01 15:21:49 -08:00
Zach Fox
30dade242c
GIFs: Quality improvements; duration tweaks; processing notif ( #9139 )
2016-12-01 14:53:18 -08:00
Dante Ruiz
348c0c95e5
conforming to coding standard and better variable naming
2016-12-01 22:22:17 +00:00
Brad Davis
5bade2ef9a
Add locking around the code that reads polyline entity data and builds GPU structures for them
2016-12-01 14:14:17 -08:00
Seth Alves
24e54f25bf
Merge pull request #9108 from PhilipRosedale/drifting
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Grab.js weaker at a distance
2016-12-01 12:59:28 -08:00
Philip Rosedale
c60b0c7ef5
Fix indents
2016-12-01 12:54:38 -08:00
Chris Collins
942850293e
Merge pull request #9105 from druiz17/teleportBug
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Fix for unable to teleport to areas that you should
2016-12-01 11:35:06 -08:00
Seth Alves
efe9571ab8
Merge pull request #8691 from highfidelity/out-of-body-experience
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Room Scale HMD comfort features.
2016-12-01 11:09:39 -08:00
Dante Ruiz
a35f28725b
fixed child not commit back when performing undo
2016-12-01 10:54:26 -08:00
Dante Ruiz
3c1d434449
fixed typo
2016-12-01 10:54:26 -08:00
Dante Ruiz
0c9cd5803a
added descendant checking
2016-12-01 10:54:26 -08:00
Dante Ruiz
c52f893273
isChildOfParent
2016-12-01 10:54:26 -08:00
Dante Ruiz
cb0e01bfa4
fixed child of parent not being added when performing an undo
2016-12-01 10:54:26 -08:00
samcake
ff39ec6753
fix a potential crash if the current shaderObject is null
2016-12-01 10:51:32 -08:00
Andrew Meadows
2bbe2be516
fix spelling: physcis --> physics
2016-12-01 10:50:10 -08:00
Andrew Meadows
ae699e2a65
add initializer for member variable
2016-12-01 10:41:40 -08:00
Andrew Meadows
445c730ca3
remove cruft, fix formatting and spelling
2016-12-01 10:38:13 -08:00
Andrew Meadows
333e9ec7f4
Merge pull request #9128 from Polyrhythm/ryan/v3-and-shader-helpers
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Vec3 and shader helpers
2016-12-01 10:32:34 -08:00
Chris Collins
19b5e7cd86
Merge pull request #9054 from howard-stearns/third-person-lasers
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make hand-controller ui work in third person
2016-12-01 10:11:12 -08:00
Chris Collins
c0a0a16ff8
Merge pull request #9127 from huffman/fix/hand-controller-grab-release
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Fix 'releaseGrab' not being called when using grip buttons
2016-12-01 09:58:36 -08:00
Brad Hefta-Gaub
e0bcbb08ff
Merge pull request #9134 from samcake/blue
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Fix a bug when using the gpu::Batch::_glUniform*() calls with a bad location
2016-12-01 09:03:56 -08:00
sam
3d29187156
FIx a potential bug when using _glUniform calls with an invalid location
2016-12-01 02:44:04 -08:00
sam
6342762fde
FIx a potential bug when using _glUniform calls with an invalid location
2016-12-01 02:39:52 -08:00
David Rowe
0136534954
Use overlay instead of entity to display tablet Web content
2016-12-01 21:32:57 +13:00
Anthony J. Thibault
e96676fea4
Support for the 3ds Max object offset feature
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FBXReader now supports the GeometricTranslation, GeometricRotation and GeometricScaling FBX fields.
These offsets are applied directly to the mesh vertices, as they are never animated and the rest of our
rendering and animation system would have difficulty supporting them otherwise.
2016-11-30 18:28:55 -08:00