Commit graph

1828 commits

Author SHA1 Message Date
ZappoMan
dc70675c22 removed obsolete ResIn mode 2013-07-10 19:04:28 -07:00
ZappoMan
17e70271ff make occlusion culling default 2013-07-10 17:21:51 -07:00
Stephen Birarda
81e6bccd08 use packet version helpers in parseData methods 2013-07-08 14:13:36 -07:00
Stephen Birarda
8a684244cc packet versioning for HEAD_DATA packets 2013-07-08 12:53:07 -07:00
Stephen Birarda
5062ae8965 rename PACKET_HEADER to PACKET_TYPE, fix DS packet versioning 2013-07-08 11:37:39 -07:00
Andrzej Kapolka
f9f2c66115 Merge branch 'master' of https://github.com/worklist/hifi into kinected
Conflicts:
	interface/src/Application.cpp
	interface/src/Avatar.cpp
	interface/src/Avatar.h
	libraries/avatars/src/AvatarData.h
2013-07-05 22:52:42 -07:00
Andrzej Kapolka
30f77975cf Trying to get the right rotations, send them on the wire. 2013-07-03 17:07:22 -07:00
Stephen Birarda
36c6912de8 your agents are now nodes 2013-07-03 10:35:09 -07:00
Andrzej Kapolka
e866c22518 Merge branch 'master' of https://github.com/worklist/hifi into kinected
Conflicts:
	interface/src/Avatar.cpp
2013-07-03 10:15:11 -07:00
Eric Johnston
5d59bcbec7 (changed per requests and re-merged) Two Leap-related crashes fixed, plus Leap improvements
1. Fixed thread-crash at terminate() time by terminating the LeapManager properly
2. Fixed an intermittent thread-crash when Leap active by removing auto-connection between controller and listener
3. Added fingerRoot positions to display and data packet
4. Introduced a vec3-based convention so that more finger data may be added without causing trouble for old clients and servers
5. My avatar's fingers are different color from others
2013-07-02 17:03:32 -07:00
Andrzej Kapolka
52e7ff9a68 Working on filling in missing joint data. 2013-07-02 14:51:27 -07:00
Eric Johnston
6c42922288 Minor bug fixes for networked Leap hands 2013-06-28 15:22:56 -07:00
Eric Johnston
0ff3554dd8 Networked Leap fingers
- Simplified finger updates and storage
- added pack and unpack for the fingers
- not yet tested between multiple machines, but *should* be harmless and backward-packet-compatible
2013-06-28 11:34:20 -07:00
Eric Johnston
1c797405da Hand rework in preparation for adding send/receive hand data
- Added Hand.cpp, Hand.h, HandData.cpp, HandData.h, roughly matching the equivalent Head files
- Cleaned up Avatar by moving hand work into Hand files
- Added fixed-point data packing, for use in sending hand offsets
2013-06-28 07:57:02 -07:00
ZappoMan
7fe6c0e3b3 added occlusion culling menu option 2013-06-18 09:34:12 -07:00
ZappoMan
15587f8b23 Merge branch 'master' of https://github.com/worklist/hifi into voxel_animation 2013-06-04 18:01:58 -07:00
ZappoMan
726a0cecf2 fixed build issue 2013-06-04 17:40:34 -07:00
ZappoMan
4f2af717f2 Fixed merge issue with new orientation vectors, migrated to common identity names 2013-06-04 17:27:40 -07:00
ZappoMan
a12353e112 hopefully fix unix build buster 2013-06-04 11:38:47 -07:00
ZappoMan
eef0636655 some cleanup 2013-06-03 21:53:06 -07:00
ZappoMan
510dfc7353 Merge branch 'master' of https://github.com/worklist/hifi into avatardata_optimization 2013-06-03 21:43:38 -07:00
ZappoMan
4c597a2736 Merge branch 'master' of https://github.com/worklist/hifi into voxel_animation 2013-06-03 21:35:39 -07:00
Andrzej Kapolka
3f6cf08b97 Removed remaining Orientation bits (and class itself), enforce limits on
head yaw/pitch/roll.
2013-05-30 15:15:12 -07:00
Andrzej Kapolka
021dce72be Moved direction vectors to AvatarData, made them align with OpenGL view space
(to avoid the 180 degree rotations).
2013-05-30 09:55:34 -07:00
ZappoMan
b3045ea681 working on handPosition optimizations 2013-05-28 16:11:07 -07:00
Stephen Birarda
9f2c0adec7 move audioLoudness to HeadData 2013-05-28 12:22:51 -07:00
ZappoMan
04f4e499e1 Optimize wire-format for AvatarData
- moved HandState into semi-nibble in bitItems
- moved KeyState into semi-nibble in bitItems
- moved AudioLoudness into scaled float stored as byte
- overall savings - 5 bytes
2013-05-27 14:18:10 -07:00
ZappoMan
ddf4d7c748 removed extra comment 2013-05-27 14:17:55 -07:00
ZappoMan
5d1ba857c5 Optimize View Frustum wire format.
- Changed View frstum orientaton to be a quaternion
- Implemented packing formats for Orientation Quats, Ratios, and Clipping values
- Changed wire format for View Frustum details to be more efficient 28 bytes vs 64 bytes
2013-05-27 14:17:34 -07:00
ZappoMan
06e98d2c43 Optimize wire-format for AvatarData
- moved HandState into semi-nibble in bitItems
- moved KeyState into semi-nibble in bitItems
- moved AudioLoudness into scaled float stored as byte
- overall savings - 5 bytes
2013-05-27 14:10:51 -07:00
ZappoMan
20917c37b8 removed extra comment 2013-05-27 09:59:53 -07:00
ZappoMan
12dc11fbfa Optimize View Frustum wire format.
- Changed View frstum orientaton to be a quaternion
- Implemented packing formats for Orientation Quats, Ratios, and Clipping values
- Changed wire format for View Frustum details to be more efficient 28 bytes vs 64 bytes
2013-05-27 09:56:35 -07:00
Stephen Birarda
65168e6aec add a yaw offset to the oculus so it can pull body 2013-05-24 15:23:25 -07:00
Stephen Birarda
59a6016f4b use a NULL default for owningAvatar to simplify constructors 2013-05-24 12:18:38 -07:00
Stephen Birarda
49b483ef53 maintain a pointer to owning avatar from HeadData 2013-05-24 12:17:48 -07:00
Stephen Birarda
36892da488 keep a pointer to owning agent in AgentData 2013-05-24 12:17:34 -07:00
Jeffrey Ventrella
82af516471 ya ya 2013-05-22 18:16:11 -07:00
Jeffrey Ventrella
b7613497eb fixed pitch yaw (not roll) 2013-05-22 18:14:18 -07:00
Stephen Birarda
4738fc888b return Avatar Head by reference so setters actually do something 2013-05-22 16:43:41 -07:00
Jeffrey Ventrella
f866f39ac4 cleanups 2013-05-22 15:51:25 -07:00
Jeffrey Ventrella
4940a6ae9a Merge remote-tracking branch 'upstream/master' 2013-05-22 15:51:03 -07:00
Andrzej Kapolka
c97b4f5e1d Fix the spacing, and while we're at it, change tabs to spaces. 2013-05-22 15:22:05 -07:00
Andrzej Kapolka
365bb10d6b More work on righting based on gravity vector. 2013-05-22 13:30:30 -07:00
Jeffrey Ventrella
3c3a3fc82e cleaning up look at code - Stephen helped find a transmission bug - fixed. 2013-05-22 13:12:11 -07:00
Jeffrey Ventrella
f7b101b4aa Merge remote-tracking branch 'upstream/master' 2013-05-22 11:43:12 -07:00
Philip Rosedale
8b65fcae75 Merge pull request #352 from tschw/master
refactors logging, adds comments, and revises names & formatting in all submitted code
2013-05-21 22:10:10 -07:00
Jeffrey Ventrella
e219cd8223 Merge remote-tracking branch 'upstream/master' 2013-05-21 17:44:45 -07:00
Jeffrey Ventrella
c32d621d5f improving lookat behavior 2013-05-21 17:38:17 -07:00
tosh
0261f50298 merge up 2013-05-21 23:13:03 +02:00
ZappoMan
9f23f846a9 Merge branch 'master' of https://github.com/worklist/hifi into voxel_animation 2013-05-21 12:47:46 -07:00
ZappoMan
e29bc9972f code cleanup 2013-05-21 11:34:31 -07:00
ZappoMan
3220f986d6 code cleanup 2013-05-21 11:33:32 -07:00
ZappoMan
4f9c7fed59 removed UI for want exists bits, defaults to true 2013-05-21 11:25:50 -07:00
tosh
bfaeb4a4d9 Merge branch 'master' of git://github.com/worklist/hifi
Conflicts:
	libraries/avatars/src/AvatarData.cpp
2013-05-21 18:46:20 +02:00
Stephen Birarda
d2b2d36fcf lazy allocation of HeadData in getBroadcastData 2013-05-20 17:31:33 -07:00
Stephen Birarda
564244ddd3 move _leanSideways and _leanForwards to HeadData 2013-05-20 17:13:40 -07:00
Stephen Birarda
28bab24e70 type squishes in AvatarData 2013-05-20 16:17:49 -07:00
Stephen Birarda
570dfba934 code review comments, cleanup Avatar constructor 2013-05-20 16:12:38 -07:00
tosh
a86b8a1d93 refactors logging 2013-05-21 01:00:10 +02:00
ZappoMan
e1c89aac87 Merge branch 'master' of https://github.com/worklist/hifi into voxel_animation 2013-05-20 15:52:04 -07:00
ZappoMan
a53f84fcb9 latest hacking 2013-05-20 15:51:47 -07:00
Stephen Birarda
de84b7803f move _lookAtPosition to HeadData class 2013-05-20 15:51:40 -07:00
Stephen Birarda
257a1d1f2e move head rotations to new HeadData class to be used for transmission 2013-05-20 15:21:02 -07:00
Jeffrey Ventrella
44ef5d4bac fix 2013-05-20 14:37:09 -07:00
Jeffrey Ventrella
b42d093b4a Merge remote-tracking branch 'upstream/master' 2013-05-20 14:36:13 -07:00
ZappoMan
4298b922a2 Merge branch 'master' of https://github.com/worklist/hifi into voxel_animation
Conflicts:
	libraries/avatars/src/AvatarData.cpp
2013-05-20 13:55:01 -07:00
ZappoMan
e9caa40d9a added exists bits to avatar data 2013-05-20 13:54:02 -07:00
ZappoMan
321d1952d6 first cut at exists bits 2013-05-20 12:56:59 -07:00
Stephen Birarda
c5bba41385 resolve conflicts on merge with upstream master 2013-05-20 12:49:49 -07:00
ZappoMan
cf065a413c merge 2013-05-20 12:36:16 -07:00
ZappoMan
24b34b19b1 merge 2013-05-20 12:35:18 -07:00
ZappoMan
17c961f1b0 merge 2013-05-20 12:34:15 -07:00
ZappoMan
6cf8ec32a7 Merge branch 'master' of https://github.com/worklist/hifi
Conflicts:
	libraries/avatars/src/AvatarData.cpp
	libraries/avatars/src/AvatarData.h
2013-05-20 12:31:35 -07:00
Stephen Birarda
d6ceca4f4b move constructor for AvatarData to implemenation file 2013-05-20 12:16:56 -07:00
ZappoMan
fe1f02beff moved constructor 2013-05-20 12:16:55 -07:00
Jeffrey Ventrella
545b928971 Merge remote-tracking branch 'upstream/master' 2013-05-20 12:16:40 -07:00
birarda
1e63bb8d20 Merge pull request #353 from ZappoMan/master
fixed Philip's no animation problem
2013-05-20 12:15:57 -07:00
ZappoMan
b06cc60665 moved constructor 2013-05-20 12:14:32 -07:00
Jeffrey Ventrella
a192a21ef0 added _lookatPosition to avatar Data 2013-05-20 12:08:58 -07:00
Jeffrey Ventrella
4e6b2f9c50 test 2013-05-20 11:55:55 -07:00
Jeffrey Ventrella
570d2e104a test 2013-05-20 11:53:42 -07:00
Jeffrey Ventrella
ffbc70814a preparing to add transmitted lookat position data 2013-05-20 11:41:21 -07:00
ZappoMan
06242a82c4 fixed Philip's no animation problem 2013-05-19 20:53:46 -07:00
Stephen Birarda
b7b39c2a6e have addOrUpdateAgent return a pointer to the agent instead of a bool 2013-05-17 14:03:15 -07:00
Stephen Birarda
fb2f36519d inline getters and setters in AvatarData 2013-05-17 12:19:19 -07:00
Stephen Birarda
199853711f disallow copying of AvatarData objects 2013-05-17 12:15:10 -07:00
Jeffrey Ventrella
ade5b7bec3 formatting changes 2013-05-17 09:52:19 -07:00
Jeffrey Ventrella
1c126e2525 resolved conflicts 2013-05-16 17:32:54 -07:00
Philip Rosedale
9f57787ece Fixed jerking on gravity, added mouse pitch, yaw behavior. 2013-05-16 17:05:45 -06:00
Philip Rosedale
84d18296d2 removed normalization of body yaw (need to fix springs before we do it) 2013-05-15 10:02:02 -07:00
Philip Rosedale
daaf86a634 restrict avatar body yaw to be between 0-360 2013-05-15 08:06:53 -07:00
Jeffrey Ventrella
a5e696b696 Merge remote-tracking branch 'upstream/master' 2013-05-14 17:31:03 -07:00
Jeffrey Ventrella
f53b49c496 working on lookat (eye contact) 2013-05-14 17:30:41 -07:00
ZappoMan
a1902e3dc9 Merge branch 'master' of https://github.com/worklist/hifi into render_voxels_optimization 2013-05-14 12:14:53 -07:00
ZappoMan
4e92f5d3d8 tweaks to delta sending 2013-05-14 12:11:32 -07:00
ZappoMan
d59a8143d7 added wantDelta, made want bools a bit mask 2013-05-14 11:08:59 -07:00
Philip Rosedale
ba0263a436 Fixed uninitialized audio loudness value 2013-05-13 19:26:46 -07:00
ZappoMan
b196227385 Added wantResIn and wantColor feature between client and server
- Updated Voxel Server to support non-res-in version of voxel distribution
- Updated agent data to allow client to send desired res-in and color state
- added menu items to client debug menu to toggle wantResIn and wantColor
2013-05-13 15:02:46 -07:00
Philip Rosedale
c0a54eca14 Added head lean to broadcast data packets, lean now being set from invensense accelerometers. 2013-05-09 15:03:19 -07:00
Jeffrey Ventrella
7a24c50063 put orientation back in avatar folder (this should be put in a more logical place at some point) - also did some work on avatar renderer 2013-05-08 19:22:21 -07:00
Jeffrey Ventrella
9e60c8a36e increased GRAVITY_SCALE to 10.0; tidied-up avatar code; moved Orientation class to shared folder 2013-05-08 08:59:29 -07:00
Jeffrey Ventrella
9d17df27bf Merge remote-tracking branch 'upstream/master' 2013-05-07 18:33:21 -07:00
Jeffrey Ventrella
2d8c15e0cb cleaned up some spacing issues in Orientarion class 2013-05-07 18:32:56 -07:00
Stephen Birarda
8daae1dd1d bring eve closer to the ground after scale changes 2013-05-07 15:11:01 -07:00
Stephen Birarda
11b2271b91 size of agent ID must be included in bytes read per avatar 2013-05-07 15:05:31 -07:00
Stephen Birarda
0566330a8a some magic number removals 2013-05-07 12:44:45 -07:00
Stephen Birarda
4eeb1ed5b1 have interface clients tell the avatar-mixer and voxel-server what their ID is 2013-05-07 12:05:19 -07:00
Jeffrey Ventrella
aeb545656e (1) added a few methods to orientation; (2) fixed Eve's height; (3) added pitch and roll members to Avatar (not used yet); added avatar pull from handshake; 2013-05-01 15:38:55 -07:00
Jeffrey Ventrella
b388e9a760 (1) re-designed and debugged the orientation class and cleaned up quaternion code, and fixed issues in camera and main related to yaw and camera transforms (2) improved hand-holding algorithm 2013-05-01 13:00:08 -07:00
Andrzej Kapolka
46041b2ed9 Style tweaks: preface privates with underscore, capitalize enum members. 2013-04-26 10:21:14 -07:00
Andrzej Kapolka
c6af08d883 Merge branch 'master' of https://github.com/worklist/hifi
Conflicts:
	avatar-mixer/src/main.cpp
2013-04-25 17:40:55 -07:00
Stephen Birarda
cdb8b1b144 Merge remote-tracking branch 'upstream/master' into agentlist-array 2013-04-25 16:40:20 -07:00
Stephen Birarda
215efe3b78 bunch of const changes for glm::vec3 in Avatar and Orientation 2013-04-25 16:10:55 -07:00
Andrzej Kapolka
d5da35e91a Merge branch 'master' of https://github.com/worklist/hifi 2013-04-25 15:41:57 -07:00
Andrzej Kapolka
d041072d40 Delete support (though the one on my numeric keypad doesn't work?),
sending key states.
2013-04-25 15:26:05 -07:00
Andrzej Kapolka
675d06e4b9 More chat bits; basic functionality now working. 2013-04-25 14:03:31 -07:00
Philip Rosedale
ba55175870 Gravity is ON near origin, off in space, and a gravity field can be created with getGravity() 2013-04-25 09:50:35 -07:00
Andrzej Kapolka
f538e2bdbc Added key state to avatar data, started on chat entry field. 2013-04-24 17:06:55 -07:00
Stephen Birarda
87386cb05a line the consts back up in AvatarData 2013-04-24 13:54:35 -07:00
Stephen Birarda
461ca6ecb4 revert some of the const changes that make sense 2013-04-24 13:51:27 -07:00
Stephen Birarda
a423d3c38f more const repairs in AvatarData 2013-04-24 13:49:24 -07:00
Stephen Birarda
142a8a6f08 remove double const in AvatarData.h 2013-04-24 13:45:17 -07:00
Stephen Birarda
cfbe8a719c fix getter for hand state in AvatarData 2013-04-24 12:39:25 -07:00
Jeffrey Ventrella
eb631e2ef6 renamed "bodyPosition" to "position". (This corresponds to the position of the avatar on the ground, where y=0). I will next add a new "getBodyPosition" which returns the avatar's center of gravity - is useful for certain purposes, such as setting collision volumes, etc. 2013-04-23 14:05:23 -07:00
Jeffrey Ventrella
a73ea8c255 some preparation for adding hand state to avatar interactions 2013-04-23 13:48:34 -07:00
Philip Rosedale
5556686875 Fixes from brad's review 2013-04-23 11:59:43 -07:00
Philip Rosedale
2ef45e8512 Avatar head rotation, audio loudness (for facial animation) and hand state (grabbing or not) now sent in broadcast data. 2013-04-23 11:15:11 -07:00
Stephen Birarda
79d547e9d0 fix return of bytes read to push pointer forwards 2013-04-22 18:41:12 -07:00
Stephen Birarda
4956370d52 have parseData return the number of bytes consumed 2013-04-22 18:05:27 -07:00
Stephen Birarda
ea5a247f93 view frustum additions means there are now 94 bytes per avatar 2013-04-22 16:22:06 -07:00
ZappoMan
7c73964836 code review cleanup 2013-04-22 15:07:46 -07:00
ZappoMan
9b34427570 Added camera data to AvatarData class, and include it in interface 2013-04-22 14:12:08 -07:00
Jeffrey Ventrella
d962230556 fixed sneaky array-out-of-bounds error in avatar bones and cleaned up some of the code for testing hand shake target positions 2013-04-19 12:44:09 -07:00
Philip Rosedale
daac59d64e Merge remote-tracking branch 'upstream/master' 2013-04-18 13:36:43 -07:00
Philip Rosedale
d9099b5f5a removed 2 unneeded debug lines 2013-04-18 13:34:37 -07:00
Jeffrey Ventrella
de6f33efa6 added "_" to all of Philip's old private members and tidied up the formatting in Head.h some 2013-04-18 13:16:36 -07:00
ZappoMan
74c5916519 Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work
Conflicts:
	interface/src/main.cpp
2013-04-18 10:57:41 -07:00
Stephen Birarda
651f7434a8 don't constantly print hand position to log 2013-04-18 10:46:44 -07:00
tosh
1e6352593a Merge branch 'master' of git://github.com/worklist/hifi into 19262
Conflicts:
	interface/src/Head.cpp
	interface/src/Util.cpp
	interface/src/main.cpp
	libraries/avatars/src/Orientation.cpp
2013-04-18 12:38:35 +02:00
ZappoMan
532dc285e7 Changed render_view_frustum() to handle broken camera yaw
- I discovered that the Camera class has a Yaw that is actually
  180deg off of true yaw. So when the avatar is facing at a yaw
  of 0deg, we were setting the camera to 180. This was causing
  the direction vectors to be rotated from where we expected them
  to be, and as a result the frustum was wrong
- I did not fix the camera and the calls to glRotate() since I
 don't yet understan how these work. BUT. I did fix the frustum
 code to fix up this yaw before calculating the vectors
2013-04-18 01:16:54 -07:00
Philip Rosedale
1dd2fcf37d Merge pull request #81 from ZappoMan/view_frustum_work
Updated Orientation class to use Philip's technique.
2013-04-18 00:18:19 -07:00
ZappoMan
309eb08490 Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work 2013-04-17 23:53:47 -07:00
ZappoMan
8b9e252246 Updated Orientation class to use Philip's technique.
- Changed Orientation class to use Philip's technique for determining vectors
- updated main.cpp to take command line option to run Orientation tests
- tweaked eulerToOrthonormals() to return right vector instead of left vector
2013-04-17 23:21:12 -07:00
Jeffrey Ventrella
bca2460395 Merge remote-tracking branch 'upstream/master' 2013-04-17 23:20:08 -07:00
Jeffrey Ventrella
4e12f26467 added _isMine check for my _bodyYaw update 2013-04-17 18:10:32 -07:00
Philip Rosedale
6ad12e15ed Merge remote-tracking branch 'upstream/master' 2013-04-17 17:51:32 -07:00
Jeffrey Ventrella
de3de7b878 Merge remote-tracking branch 'upstream/master' 2013-04-17 17:50:08 -07:00
Philip Rosedale
557bf79e0a body yaw debugging (commented out) 2013-04-17 17:49:26 -07:00
Jeffrey Ventrella
aba20c6afd a few debugging changes 2013-04-17 17:48:08 -07:00
birarda
3819185bc2 Merge pull request #75 from birarda/master
fix unpack of angle in AvatarData
2013-04-17 17:42:11 -07:00
Stephen Birarda
4340f127e1 cast max uint16_t to float for angle unpack 2013-04-17 17:41:37 -07:00
Jeffrey Ventrella
d7f37e5972 Merge remote-tracking branch 'upstream/master' 2013-04-17 17:04:24 -07:00
Philip Rosedale
db95b0d726 Merge remote-tracking branch 'upstream/master' 2013-04-17 17:00:10 -07:00
birarda
8d4061dd72 Merge pull request #72 from birarda/master
a better interim solution for bytes per avatar
2013-04-17 16:58:49 -07:00
Stephen Birarda
e75add411c use a constant number of BYTES_PER_AVATAR as an interim solution 2013-04-17 16:58:16 -07:00
Jeffrey Ventrella
ecb5047e7c removed initializeAvatar() method in Head class (deprecated). and also un-negated the pos in the rendering of other avatars (same fix as Philip just made) 2013-04-17 16:58:04 -07:00
Philip Rosedale
6b03622e29 Fixed bug having other people showing up at negative of their transmitted position. 2013-04-17 16:49:39 -07:00
Jeffrey Ventrella
5aeb307be2 including Philips hand position transmission code 2013-04-17 15:36:40 -07:00
Jeffrey Ventrella
5595bb8cf6 Merge remote-tracking branch 'upstream/master' 2013-04-17 15:34:00 -07:00
Jeffrey Ventrella
0306b63af4 added more cleanup and preparation for switching over to quaternions 2013-04-17 15:32:16 -07:00
Jeffrey Ventrella
754856227d Merge pull request #69 from PhilipRosedale/master
Added hand position to transmission
2013-04-17 15:29:18 -07:00
Stephen Birarda
1a3df2be5f comment cleanup in AvatarData 2013-04-17 15:25:05 -07:00
Philip Rosedale
952cb2f2ae Added head _isMine variable, added hand position transmission! 2013-04-17 15:14:30 -07:00
Jeffrey Ventrella
4f0ca2f33e added quaternions to avatar body and bone structure (but not using them yet) 2013-04-17 12:31:03 -07:00
tosh
bf5f54c9d0 integrates logging for 'avatars' library, fixes missig return in Log.cpp, adds _lib suffix for log callback namespaces and reverts voxels -> voxLib rename in main 2013-04-17 20:14:29 +02:00
Jeffrey Ventrella
53796d067f changed Ori constructor to include setIdentity 2013-04-17 11:11:05 -07:00
Jeffrey Ventrella
1fb8d0b268 consolidated some code in Head.cpp 2013-04-16 20:35:50 -07:00
Jeffrey Ventrella
e825764304 added instrumentation to Orientation class to test for normalized and orthogonal vectors 2013-04-16 19:53:48 -07:00
Stephen Birarda
8129c2477a fix broken voxel server build, change some char* to unsigned char* 2013-04-16 12:35:49 -07:00
Stephen Birarda
598bed3b55 include cstring and stdint in AvatarData UNIX build 2013-04-16 12:22:09 -07:00
Stephen Birarda
5c091a51a6 change signature of parseData to use unsigned char*, include packet header always 2013-04-16 11:51:36 -07:00
Stephen Birarda
61cf17da73 update agent-mixer to use new AvatarData class 2013-04-15 18:19:01 -07:00
Stephen Birarda
a5a93443c6 re-work AvatarData to handle body position and rotation 2013-04-15 18:05:22 -07:00
Stephen Birarda
ed3f308a0e pass ROOT_DIR to IncludeGLM macro instead of MACRO_DIR, include glm for AM 2013-04-15 16:08:35 -07:00
Stephen Birarda
af1071b374 comments to AvatarData and avatar-mixer before pack/unpack refactor 2013-04-15 16:07:46 -07:00
Stephen Birarda
a4011934c6 move Orientation class to avatars library, constants to SharedUtil 2013-04-15 15:39:23 -07:00
Stephen Birarda
2dfe49a885 moved AvatarAgentData to AvatarData 2013-04-15 15:05:55 -07:00
Stephen Birarda
d0eed92699 add an avatars library and move AvatarAgentData there 2013-04-15 14:51:34 -07:00