Adjustments

Adjustments
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Alezia Kurdis 2022-03-26 14:50:13 -04:00 committed by GitHub
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@ -1,14 +1,11 @@
"use strict";
//======================================
// Version 1.1
// Addaption to "Local" Entities (since Overlays get deprecated for "Model" type.)
// by Alezia Kurdis on February 2020
//======================================
// Version 1.0
//
// doppleganger.js
//
// Created by Timothy Dedischew on 04/21/2017.
// Copyright 2017 High Fidelity, Inc.
// Copyright 2020 Vircadia contibutors.
// Copyright 2022 Overte e.V.
//
// Distributed under the Apache License, Version 2.0.
@ -25,7 +22,7 @@
//
// This should be helpful for inspecting your own look and debugging avatars, etc.
//
// The doppleganger is created as an overlay so that others do not see it -- and this also allows for the
// The doppleganger is created as a local entity so that others do not see it -- this also allows for the
// highest possible update rate when keeping joint data in sync.
//
// NOTE: THIS IS A MODIFIED VERSION SPECIFICALLY FOR THE TUTORIAL.
@ -71,7 +68,7 @@ function Doppleganger(options) {
// @public
this.active = false; // whether doppleganger is currently being displayed/updated
this.entityID = null; // current doppleganger's Entity id
this.entityID = null; // current doppleganger's Entity id
this.frame = 0; // current joint update frame
// @signal - emitted when .active state changes