diff --git a/tutorial/doppleganger.js b/tutorial/doppleganger.js index fcd5bc8..f887185 100644 --- a/tutorial/doppleganger.js +++ b/tutorial/doppleganger.js @@ -1,14 +1,11 @@ "use strict"; //====================================== -// Version 1.1 -// Addaption to "Local" Entities (since Overlays get deprecated for "Model" type.) -// by Alezia Kurdis on February 2020 -//====================================== -// Version 1.0 +// // doppleganger.js // // Created by Timothy Dedischew on 04/21/2017. // Copyright 2017 High Fidelity, Inc. +// Copyright 2020 Vircadia contibutors. // Copyright 2022 Overte e.V. // // Distributed under the Apache License, Version 2.0. @@ -25,7 +22,7 @@ // // This should be helpful for inspecting your own look and debugging avatars, etc. // -// The doppleganger is created as an overlay so that others do not see it -- and this also allows for the +// The doppleganger is created as a local entity so that others do not see it -- this also allows for the // highest possible update rate when keeping joint data in sync. // // NOTE: THIS IS A MODIFIED VERSION SPECIFICALLY FOR THE TUTORIAL. @@ -71,7 +68,7 @@ function Doppleganger(options) { // @public this.active = false; // whether doppleganger is currently being displayed/updated - this.entityID = null; // current doppleganger's Entity id + this.entityID = null; // current doppleganger's Entity id this.frame = 0; // current joint update frame // @signal - emitted when .active state changes