content/hifi-public/marketplace/contents/ea44dfdb-77fd-42a7-a91e-99646245c4fa/64af20cbd1757bb5363dc4bd1e072b72.js
Dale Glass 0d14e5a379 Initial data.
Needs a lot of cleanup. Data has been de-duplicated, and where identical copies existed, one of them
has been replaced with a symlink.

Some files have been excluded, such as binaries, installers and debug dumps. Some of that may still
be present.
2022-02-13 18:59:11 +01:00

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JavaScript

// createWand.js
// part of bubblewand
//
// Script Type: Entity Spawner
// Created by James B. Pollack @imgntn -- 09/03/2015
// Copyright 2015 High Fidelity, Inc.
//
// Loads a wand model and attaches the bubble wand behavior.
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
/*global MyAvatar, Entities, AnimationCache, SoundCache, Scene, Camera, Overlays, HMD, AvatarList, AvatarManager, Controller, UndoStack, Window, Account, GlobalServices, Script, ScriptDiscoveryService, LODManager, Menu, Vec3, Quat, AudioDevice, Paths, Clipboard, Settings, XMLHttpRequest, randFloat, randInt */
Script.include("../../utilities.js");
Script.include("../../libraries/utils.js");
var WAND_MODEL = 'http://hifi-public.s3.amazonaws.com/james/bubblewand/models/wand/wand.fbx';
var WAND_COLLISION_SHAPE = 'http://hifi-public.s3.amazonaws.com/james/bubblewand/models/wand/collisionHull.obj';
var WAND_SCRIPT_URL = Script.resolvePath("wand.js");
//create the wand in front of the avatar
var center = Vec3.sum(Vec3.sum(MyAvatar.position, {x: 0, y: 0.5, z: 0}), Vec3.multiply(0.5, Quat.getFront(Camera.getOrientation())));
var wand = Entities.addEntity({
name: 'Bubble Wand',
type: "Model",
modelURL: WAND_MODEL,
position: center,
gravity: {
x: 0,
y: 0,
z: 0,
},
dimensions: {
x: 0.05,
y: 0.25,
z: 0.05
},
//must be enabled to be grabbable in the physics engine
collisionsWillMove: true,
compoundShapeURL: WAND_COLLISION_SHAPE,
script: WAND_SCRIPT_URL
});