content/hifi-content/elisalj/emoji_scripts/updated-2-emoji-tablet/behaviors/monster_walk.js
2022-02-13 23:16:46 +01:00

52 lines
1.6 KiB
JavaScript

//
// monster_walk.js
// A little angry monster
// Attach to an entity
//
// Author: Elisa Lupin-Jimenez
// Copyright High Fidelity 2017
//
// Licensed under the Apache 2.0 License
// See accompanying license file or http://apache.org/
//
// All assets are under CC Attribution Non-Commerical
// http://creativecommons.org/licenses/
//
(function () {
var INTERVAL = 200;
var _entityID;
var properties;
this.preload = function(entityID) {
_entityID = entityID;
properties = Entities.getEntityProperties(_entityID, ["position", "rotation"]);
var faceAwayRot = Quat.multiply(MyAvatar.orientation, { x: 0, y: 1, z: 0, w: 0 });
var newProperties = {
"position": {
"x": properties.position.x,
"y": properties.position.y - 1,
"z": properties.position.z
},
"rotation": faceAwayRot
};
Entities.editEntity(_entityID, newProperties);
};
// Monster walks away from spawner
Script.setInterval(function () {
var position = Entities.getEntityProperties(_entityID, "position").position;
var destination = Vec3.normalize(Vec3.subtract(position, MyAvatar.position));
var newProperties = {
"rotation": Quat.multiply(MyAvatar.orientation, { x: 0, y: 1, z: 0, w: 0 }),
"velocity": destination
};
Entities.editEntity(_entityID, newProperties);
}, INTERVAL);
this.unload = function() {
/* nothing here */
};
});