content/hifi-public/cozza13/headbackup/heads/head_placeholder/head_placeholder.fbx
Dale Glass 0d14e5a379 Initial data.
Needs a lot of cleanup. Data has been de-duplicated, and where identical copies existed, one of them
has been replaced with a symlink.

Some files have been excluded, such as binaries, installers and debug dumps. Some of that may still
be present.
2022-02-13 18:59:11 +01:00

2090 lines
80 KiB (Stored with Git LFS)
Text

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; for support mail: ideasman42@gmail.com
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Property: "BackPlaneDistance", "double", "",100
Property: "BackPlaneDistanceMode", "enum", "",0
Property: "ViewCameraToLookAt", "bool", "",1
Property: "LockMode", "bool", "",0
Property: "LockInterestNavigation", "bool", "",0
Property: "FitImage", "bool", "",0
Property: "Crop", "bool", "",0
Property: "Center", "bool", "",1
Property: "KeepRatio", "bool", "",1
Property: "BackgroundMode", "enum", "",0
Property: "BackgroundAlphaTreshold", "double", "",0.5
Property: "ForegroundTransparent", "bool", "",1
Property: "DisplaySafeArea", "bool", "",0
Property: "SafeAreaDisplayStyle", "enum", "",1
Property: "SafeAreaAspectRatio", "double", "",1.33333333333333
Property: "Use2DMagnifierZoom", "bool", "",0
Property: "2D Magnifier Zoom", "Real", "A+",100
Property: "2D Magnifier X", "Real", "A+",50
Property: "2D Magnifier Y", "Real", "A+",50
Property: "CameraProjectionType", "enum", "",1
Property: "UseRealTimeDOFAndAA", "bool", "",0
Property: "UseDepthOfField", "bool", "",0
Property: "FocusSource", "enum", "",0
Property: "FocusAngle", "double", "",3.5
Property: "FocusDistance", "double", "",200
Property: "UseAntialiasing", "bool", "",0
Property: "AntialiasingIntensity", "double", "",0.77777
Property: "UseAccumulationBuffer", "bool", "",0
Property: "FrameSamplingCount", "int", "",7
}
MultiLayer: 0
MultiTake: 0
Hidden: "True"
Shading: Y
Culling: "CullingOff"
TypeFlags: "Camera"
GeometryVersion: 124
Position: -4000.000000,0.000000,0.000000
Up: 0,1,0
LookAt: 0,0,0
ShowInfoOnMoving: 1
ShowAudio: 0
AudioColor: 0,1,0
CameraOrthoZoom: 1
}
Pose: "Pose::BIND_POSES", "BindPose" {
Type: "BindPose"
Version: 100
Properties60: {
}
NbPoseNodes: 2
PoseNode: {
Node: "Model::Armature"
Matrix: -1.000000000000000,0.000000000000000,0.000001517934265,0.000000000000000,0.000001517934265,0.000000000000000,1.000000000000000,0.000000000000000,0.000000000000000,1.000000000000000,0.000000000000000,0.000000000000000,0.000000000000000,0.000000000000000,0.000000000000000,1.000000000000000
}
PoseNode: {
Node: "Model::Body"
Matrix: -0.000000075497901,1.000000000000000,0.000000000000115,0.000000000000000,1.000000000000000,0.000000075497901,-0.000001517934265,0.000000000000000,-0.000001517934265,0.000000000000000,-1.000000000000000,0.000000000000000,0.000000000000000,0.000000000000000,0.000000000000000,1.000000000000000
}
}
GlobalSettings: {
Version: 1000
Properties60: {
Property: "UpAxis", "int", "",1
Property: "UpAxisSign", "int", "",1
Property: "FrontAxis", "int", "",2
Property: "FrontAxisSign", "int", "",1
Property: "CoordAxis", "int", "",0
Property: "CoordAxisSign", "int", "",1
Property: "UnitScaleFactor", "double", "",1
}
}
}
; Object relations
;------------------------------------------------------------------
Relations: {
Model: "Model::Armature", "Limb" {
}
Model: "Model::Body", "Limb" {
}
Model: "Model::Camera", "Camera" {
}
Model: "Model::Lamp", "Light" {
}
Model: "Model::Producer Perspective", "Camera" {
}
Model: "Model::Producer Top", "Camera" {
}
Model: "Model::Producer Bottom", "Camera" {
}
Model: "Model::Producer Front", "Camera" {
}
Model: "Model::Producer Back", "Camera" {
}
Model: "Model::Producer Right", "Camera" {
}
Model: "Model::Producer Left", "Camera" {
}
Model: "Model::Camera Switcher", "CameraSwitcher" {
}
}
; Object connections
;------------------------------------------------------------------
Connections: {
Connect: "OO", "Model::Lamp", "Model::Scene"
Connect: "OO", "Model::Camera", "Model::Scene"
Connect: "OO", "Model::Armature", "Model::Scene"
Connect: "OO", "Model::Body", "Model::Armature"
}
;Takes and animation section
;----------------------------------------------------
Takes: {
Current: "Default Take"
Take: "Default Take" {
FileName: "Default_Take.tak"
LocalTime: 0,479181389250
ReferenceTime: 0,479181389250
;Models animation
;----------------------------------------------------
Model: "Model::Body" {
Version: 1.1
Channel: "Transform" {
Channel: "T" {
Channel: "X" {
Default: 0.000000000000000
KeyVer: 4005
KeyCount: 1
Key:
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Color: 1,0,0
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Channel: "Y" {
Default: 0.000000000000000
KeyVer: 4005
KeyCount: 1
Key:
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Color: 0,1,0
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Channel: "Z" {
Default: 0.000000000000000
KeyVer: 4005
KeyCount: 1
Key:
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Color: 0,0,1
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LayerType: 1
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Channel: "R" {
Channel: "X" {
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KeyVer: 4005
KeyCount: 1
Key:
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Color: 1,0,0
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Channel: "Y" {
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KeyVer: 4005
KeyCount: 1
Key:
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Color: 0,1,0
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Channel: "Z" {
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KeyVer: 4005
KeyCount: 1
Key:
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Color: 0,0,1
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LayerType: 2
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Channel: "S" {
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KeyVer: 4005
KeyCount: 1
Key:
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Color: 1,0,0
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Channel: "Y" {
Default: 1.000000000000000
KeyVer: 4005
KeyCount: 1
Key:
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Color: 0,1,0
}
Channel: "Z" {
Default: 1.000000000000000
KeyVer: 4005
KeyCount: 1
Key:
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Color: 0,0,1
}
LayerType: 3
}
}
}
Model: "Model::Camera" {
Version: 1.1
Channel: "Transform" {
Channel: "T" {
Channel: "X" {
Default: 7.481131553649902
KeyVer: 4005
KeyCount: 1
Key:
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Color: 1,0,0
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Channel: "Y" {
Default: 5.343665122985840
KeyVer: 4005
KeyCount: 1
Key:
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Color: 0,1,0
}
Channel: "Z" {
Default: 6.507639884948730
KeyVer: 4005
KeyCount: 1
Key:
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Color: 0,0,1
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LayerType: 1
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Channel: "R" {
Channel: "X" {
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KeyVer: 4005
KeyCount: 1
Key:
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Color: 1,0,0
}
Channel: "Y" {
Default: 142.362356870423241
KeyVer: 4005
KeyCount: 1
Key:
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Color: 0,1,0
}
Channel: "Z" {
Default: 34.212069212897042
KeyVer: 4005
KeyCount: 1
Key:
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Color: 0,0,1
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LayerType: 2
}
Channel: "S" {
Channel: "X" {
Default: 1.000000000000000
KeyVer: 4005
KeyCount: 1
Key:
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Color: 1,0,0
}
Channel: "Y" {
Default: 0.999999940395355
KeyVer: 4005
KeyCount: 1
Key:
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Color: 0,1,0
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Channel: "Z" {
Default: 1.000000000000000
KeyVer: 4005
KeyCount: 1
Key:
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Color: 0,0,1
}
LayerType: 3
}
}
}
Model: "Model::Lamp" {
Version: 1.1
Channel: "Transform" {
Channel: "T" {
Channel: "X" {
Default: 4.076245307922363
KeyVer: 4005
KeyCount: 1
Key:
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Color: 1,0,0
}
Channel: "Y" {
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KeyVer: 4005
KeyCount: 1
Key:
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Color: 0,1,0
}
Channel: "Z" {
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KeyVer: 4005
KeyCount: 1
Key:
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Color: 0,0,1
}
LayerType: 1
}
Channel: "R" {
Channel: "X" {
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KeyVer: 4005
KeyCount: 1
Key:
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Color: 1,0,0
}
Channel: "Y" {
Default: 107.220760383191333
KeyVer: 4005
KeyCount: 1
Key:
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Color: 0,1,0
}
Channel: "Z" {
Default: 10.743664729492949
KeyVer: 4005
KeyCount: 1
Key:
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Color: 0,0,1
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LayerType: 2
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Channel: "S" {
Channel: "X" {
Default: 1.000000000000000
KeyVer: 4005
KeyCount: 1
Key:
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Color: 1,0,0
}
Channel: "Y" {
Default: 0.999999880790710
KeyVer: 4005
KeyCount: 1
Key:
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Color: 0,1,0
}
Channel: "Z" {
Default: 1.000000000000000
KeyVer: 4005
KeyCount: 1
Key:
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Color: 0,0,1
}
LayerType: 3
}
}
}
Model: "Model::Armature" {
Version: 1.1
Channel: "Transform" {
Channel: "T" {
Channel: "X" {
Default: 0.000000000000000
KeyVer: 4005
KeyCount: 1
Key:
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Color: 1,0,0
}
Channel: "Y" {
Default: 0.000000000000000
KeyVer: 4005
KeyCount: 1
Key:
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Color: 0,1,0
}
Channel: "Z" {
Default: 0.000000000000000
KeyVer: 4005
KeyCount: 1
Key:
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Color: 0,0,1
}
LayerType: 1
}
Channel: "R" {
Channel: "X" {
Default: -90.000002504348856
KeyVer: 4005
KeyCount: 1
Key:
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Color: 1,0,0
}
Channel: "Y" {
Default: -179.999909386049325
KeyVer: 4005
KeyCount: 1
Key:
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Color: 0,1,0
}
Channel: "Z" {
Default: -0.000000000000000
KeyVer: 4005
KeyCount: 1
Key:
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Color: 0,0,1
}
LayerType: 2
}
Channel: "S" {
Channel: "X" {
Default: 1.000000000000000
KeyVer: 4005
KeyCount: 1
Key:
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Color: 1,0,0
}
Channel: "Y" {
Default: 1.000000000000000
KeyVer: 4005
KeyCount: 1
Key:
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Color: 0,1,0
}
Channel: "Z" {
Default: 1.000000000000000
KeyVer: 4005
KeyCount: 1
Key:
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Color: 0,0,1
}
LayerType: 3
}
}
}
}
}
;Version 5 settings
;------------------------------------------------------------------
Version5: {
AmbientRenderSettings: {
Version: 101
AmbientLightColor: 0.0,0.0,0.0,0
}
FogOptions: {
FogEnable: 0
FogMode: 0
FogDensity: 0.000
FogStart: 5.000
FogEnd: 25.000
FogColor: 0.1,0.1,0.1,1
}
Settings: {
FrameRate: "24"
TimeFormat: 1
SnapOnFrames: 0
ReferenceTimeIndex: -1
TimeLineStartTime: 0
TimeLineStopTime: 479181389250
}
RendererSetting: {
DefaultCamera: "Producer Perspective"
DefaultViewingMode: 0
}
}