40 lines
No EOL
1.3 KiB
JavaScript
40 lines
No EOL
1.3 KiB
JavaScript
//
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// Created by Triplelexx on 16/05/26
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// Copyright 2016 High Fidelity, Inc.
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//
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// Creates an entity that can be sat upon
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//
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// Sitting animations adapted by Triplelexx from version obtained from Mixamo
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// Links provided to copies of original animations created by High Fidelity, Inc
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// This is due to issues requiring use of overrideRoleAnimation to chain animations and not knowing a better way
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// to reference them cross-platform.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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(function() {
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print("running collider!")
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var _this;
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function ChairCollider() {
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_this = this;
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return;
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}
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ChairCollider.prototype = {
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parentID: null,
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preload: function(entityId) {
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this.entityId = entityId;
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this.parentID = Entities.getEntityProperties(this.entityId, ['parentID']).parentID;
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},
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enterEntity: function(entityId) {
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Entities.callEntityMethod(this.parentID, 'maybeSit');
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},
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leaveEntity: function(entityID) {
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Entities.callEntityMethod(this.parentID, 'unload');
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}
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}
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// entity scripts always need to return a newly constructed object of our type
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return new ChairCollider();
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}); |