Needs a lot of cleanup. Data has been de-duplicated, and where identical copies existed, one of them has been replaced with a symlink. Some files have been excluded, such as binaries, installers and debug dumps. Some of that may still be present. |
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.. | ||
client | ||
public | ||
.gitignore | ||
app.js | ||
gulpfile.js | ||
package.json | ||
Procfile | ||
README.txt |
This gameserver sets up a server with websockets that listen for messages from interface regarding when users shoot rats, and updates a real-time game board with that information. This is just a first pass, and the plan is to abstract this to work with any kind of game content creators wish to make with High Fidelity. To enter the game: Run pistol.js and shoot at rats. For every rat you kill, you get a point. You're score will be displayed at https://desolate-bastion-1742.herokuapp.com/