content/hifi-public/scripts/example/games/exterminatorGame/gameServer
Dale Glass 0d14e5a379 Initial data.
Needs a lot of cleanup. Data has been de-duplicated, and where identical copies existed, one of them
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..
client Initial data. 2022-02-13 18:59:11 +01:00
public Initial data. 2022-02-13 18:59:11 +01:00
.gitignore Initial data. 2022-02-13 18:59:11 +01:00
app.js Initial data. 2022-02-13 18:59:11 +01:00
gulpfile.js Initial data. 2022-02-13 18:59:11 +01:00
package.json Initial data. 2022-02-13 18:59:11 +01:00
Procfile Initial data. 2022-02-13 18:59:11 +01:00
README.txt Initial data. 2022-02-13 18:59:11 +01:00

This gameserver sets up a server with websockets that listen for messages from interface regarding when users shoot rats, and updates a real-time game board with that information. This is just a first pass, and the plan is to abstract this to work with any kind of game content creators wish to make with High Fidelity.

To enter the game: Run pistol.js and shoot at rats.
For every rat you kill, you get a point.
You're score will be displayed at https://desolate-bastion-1742.herokuapp.com/