Needs a lot of cleanup. Data has been de-duplicated, and where identical copies existed, one of them has been replaced with a symlink. Some files have been excluded, such as binaries, installers and debug dumps. Some of that may still be present.
3 lines
217 B
Text
3 lines
217 B
Text
filename = scene.baked.fbx
|
|
materialMap = [{"mat::High Fidelity smart default material name":"scene.baked.json#High Fidelity smart default material name"},{"mat::Material_2":"scene.baked.json#Material_2"}]
|
|
version = 1
|