39 lines
1.5 KiB
Text
39 lines
1.5 KiB
Text
Blade Runner blaster
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Author: NKilstrup https://www.artstation.com/artist/nkilstrup
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This is my model of Deckard's blaster pistol from the movie Blade Runner.
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Modeled, baked and rigged in Blender3D. Textured in Substance Painter.
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The model comes with 2048x2048 textures based on the "PRB metallic + roughness "- based workflow.
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In the model folder you can find:
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* A blend file with the model fully rigged with custom boneshapes and constraints.
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* An fbx file with the model (with vertex groups and smoothing groups) + rig without constraints (you will have to do these yourself if you are using maya, max or a similar 3d package).
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* an obj file without rig or vertex groups.
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In the texture folder you can find:
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- albedo (with an opacity mask in the alpha channel.).
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- normal map (this one is OpenGl. make sure to flip the green channel if you application of choice uses DirectX normal maps.).
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- roughness
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- metallic
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- emisive
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- AO / ambient occlusion
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- curvature (probably only useful for you if you want to try texturing in applications like Ddo or Substance Painter/Designer.).
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You may use my model, rig and textures for hobby and non-commercial purposes.
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Please credit me for the model and textures if you use it in a public mod or project.
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Have fun!
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