content/hifi-content/dave/walk-tools/walkTools/libraries/three.js/objects/MorphAnimMesh.js
2022-02-13 22:49:05 +01:00

213 lines
4.4 KiB
JavaScript

/**
* @author alteredq / http://alteredqualia.com/
*/
THREE.MorphAnimMesh = function ( geometry, material ) {
THREE.Mesh.call( this, geometry, material );
this.type = 'MorphAnimMesh';
// API
this.duration = 1000; // milliseconds
this.mirroredLoop = false;
this.time = 0;
// internals
this.lastKeyframe = 0;
this.currentKeyframe = 0;
this.direction = 1;
this.directionBackwards = false;
this.setFrameRange( 0, this.geometry.morphTargets.length - 1 );
};
THREE.MorphAnimMesh.prototype = Object.create( THREE.Mesh.prototype );
THREE.MorphAnimMesh.prototype.constructor = THREE.MorphAnimMesh;
THREE.MorphAnimMesh.prototype.setFrameRange = function ( start, end ) {
this.startKeyframe = start;
this.endKeyframe = end;
this.length = this.endKeyframe - this.startKeyframe + 1;
};
THREE.MorphAnimMesh.prototype.setDirectionForward = function () {
this.direction = 1;
this.directionBackwards = false;
};
THREE.MorphAnimMesh.prototype.setDirectionBackward = function () {
this.direction = - 1;
this.directionBackwards = true;
};
THREE.MorphAnimMesh.prototype.parseAnimations = function () {
var geometry = this.geometry;
if ( ! geometry.animations ) geometry.animations = {};
var firstAnimation, animations = geometry.animations;
var pattern = /([a-z]+)_?(\d+)/;
for ( var i = 0, il = geometry.morphTargets.length; i < il; i ++ ) {
var morph = geometry.morphTargets[ i ];
var parts = morph.name.match( pattern );
if ( parts && parts.length > 1 ) {
var label = parts[ 1 ];
if ( ! animations[ label ] ) animations[ label ] = { start: Infinity, end: - Infinity };
var animation = animations[ label ];
if ( i < animation.start ) animation.start = i;
if ( i > animation.end ) animation.end = i;
if ( ! firstAnimation ) firstAnimation = label;
}
}
geometry.firstAnimation = firstAnimation;
};
THREE.MorphAnimMesh.prototype.setAnimationLabel = function ( label, start, end ) {
if ( ! this.geometry.animations ) this.geometry.animations = {};
this.geometry.animations[ label ] = { start: start, end: end };
};
THREE.MorphAnimMesh.prototype.playAnimation = function ( label, fps ) {
var animation = this.geometry.animations[ label ];
if ( animation ) {
this.setFrameRange( animation.start, animation.end );
this.duration = 1000 * ( ( animation.end - animation.start ) / fps );
this.time = 0;
} else {
THREE.warn( 'THREE.MorphAnimMesh: animation[' + label + '] undefined in .playAnimation()' );
}
};
THREE.MorphAnimMesh.prototype.updateAnimation = function ( delta ) {
var frameTime = this.duration / this.length;
this.time += this.direction * delta;
if ( this.mirroredLoop ) {
if ( this.time > this.duration || this.time < 0 ) {
this.direction *= - 1;
if ( this.time > this.duration ) {
this.time = this.duration;
this.directionBackwards = true;
}
if ( this.time < 0 ) {
this.time = 0;
this.directionBackwards = false;
}
}
} else {
this.time = this.time % this.duration;
if ( this.time < 0 ) this.time += this.duration;
}
var keyframe = this.startKeyframe + THREE.Math.clamp( Math.floor( this.time / frameTime ), 0, this.length - 1 );
if ( keyframe !== this.currentKeyframe ) {
this.morphTargetInfluences[ this.lastKeyframe ] = 0;
this.morphTargetInfluences[ this.currentKeyframe ] = 1;
this.morphTargetInfluences[ keyframe ] = 0;
this.lastKeyframe = this.currentKeyframe;
this.currentKeyframe = keyframe;
}
var mix = ( this.time % frameTime ) / frameTime;
if ( this.directionBackwards ) {
mix = 1 - mix;
}
this.morphTargetInfluences[ this.currentKeyframe ] = mix;
this.morphTargetInfluences[ this.lastKeyframe ] = 1 - mix;
};
THREE.MorphAnimMesh.prototype.interpolateTargets = function ( a, b, t ) {
var influences = this.morphTargetInfluences;
for ( var i = 0, l = influences.length; i < l; i ++ ) {
influences[ i ] = 0;
}
if ( a > -1 ) influences[ a ] = 1 - t;
if ( b > -1 ) influences[ b ] = t;
};
THREE.MorphAnimMesh.prototype.clone = function ( object ) {
if ( object === undefined ) object = new THREE.MorphAnimMesh( this.geometry, this.material );
object.duration = this.duration;
object.mirroredLoop = this.mirroredLoop;
object.time = this.time;
object.lastKeyframe = this.lastKeyframe;
object.currentKeyframe = this.currentKeyframe;
object.direction = this.direction;
object.directionBackwards = this.directionBackwards;
THREE.Mesh.prototype.clone.call( this, object );
return object;
};