content/hifi-content/brosche/StudioOffice/Domain/Assets/Standard Assets/2D/Scripts/Restarter.cs
2022-02-13 21:50:01 +01:00

17 lines
395 B
C#

using System;
using UnityEngine;
using UnityEngine.SceneManagement;
namespace UnityStandardAssets._2D
{
public class Restarter : MonoBehaviour
{
private void OnTriggerEnter2D(Collider2D other)
{
if (other.tag == "Player")
{
SceneManager.LoadScene(SceneManager.GetSceneAt(0).name);
}
}
}
}