content/hifi-content/brosche/StudioOffice/Domain/Assets/EffectExamples/Shared/Scripts/DecalDestroyer.cs
2022-02-13 21:50:01 +01:00

14 lines
281 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DecalDestroyer : MonoBehaviour {
public float lifeTime = 5.0f;
private IEnumerator Start()
{
yield return new WaitForSeconds(lifeTime);
Destroy(gameObject);
}
}