126 lines
No EOL
9.1 KiB
Text
126 lines
No EOL
9.1 KiB
Text
exporterVersion = 0.3.7
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name = Cody
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type = body+head
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scale = 1.5672
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filename = Cody2.fbx
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texdir = textures
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jointMap = Hips = Hips
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jointMap = LeftUpLeg = LeftUpLeg
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jointMap = LeftLeg = LeftLeg
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jointMap = LeftFoot = LeftFoot
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jointMap = LeftToeBase = LeftToeBase
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jointMap = RightUpLeg = RightUpLeg
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jointMap = RightLeg = RightLeg
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jointMap = RightFoot = RightFoot
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jointMap = RightToeBase = RightToeBase
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jointMap = Spine = Spine
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jointMap = Spine2 = Spine2
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jointMap = LeftShoulder = LeftShoulder
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jointMap = LeftArm = LeftArm
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jointMap = LeftForeArm = LeftForeArm
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jointMap = LeftHand = LeftHand
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jointMap = LeftHandIndex1 = LeftHandIndex1
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jointMap = LeftHandIndex2 = LeftHandIndex2
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jointMap = LeftHandIndex3 = LeftHandIndex3
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jointMap = LeftHandMiddle1 = LeftHandMiddle1
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jointMap = LeftHandMiddle2 = LeftHandMiddle2
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jointMap = LeftHandMiddle3 = LeftHandMiddle3
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jointMap = LeftHandPinky1 = LeftHandPinky1
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jointMap = LeftHandPinky2 = LeftHandPinky2
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jointMap = LeftHandPinky3 = LeftHandPinky3
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jointMap = LeftHandRing1 = LeftHandRing1
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jointMap = LeftHandRing2 = LeftHandRing2
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jointMap = LeftHandRing3 = LeftHandRing3
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jointMap = LeftHandThumb1 = LeftHandThumb1
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jointMap = LeftHandThumb2 = LeftHandThumb2
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jointMap = LeftHandThumb3 = LeftHandThumb3
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jointMap = Neck = Neck
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jointMap = Head = Head
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jointMap = RightShoulder = RightShoulder
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jointMap = RightArm = RightArm
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jointMap = RightForeArm = RightForeArm
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jointMap = RightHand = RightHand
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jointMap = RightHandIndex1 = RightHandIndex1
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jointMap = RightHandIndex2 = RightHandIndex2
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jointMap = RightHandIndex3 = RightHandIndex3
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jointMap = RightHandMiddle1 = RightHandMiddle1
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jointMap = RightHandMiddle2 = RightHandMiddle2
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jointMap = RightHandMiddle3 = RightHandMiddle3
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jointMap = RightHandPinky1 = RightHandPinky1
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jointMap = RightHandPinky2 = RightHandPinky2
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jointMap = RightHandPinky3 = RightHandPinky3
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jointMap = RightHandRing1 = RightHandRing1
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jointMap = RightHandRing2 = RightHandRing2
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jointMap = RightHandRing3 = RightHandRing3
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jointMap = RightHandThumb1 = RightHandThumb1
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jointMap = RightHandThumb2 = RightHandThumb2
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jointMap = RightHandThumb3 = RightHandThumb3
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jointRotationOffset2 = Cody2(Clone) = (0, 0, 0, -1)
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jointRotationOffset2 = clonetrooper cody = (-0.7071068, 0, 0, -0.7071067)
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jointRotationOffset2 = Lamp = (0.1690757, 0.7558804, -0.2721713, -0.5709475)
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jointRotationOffset2 = Hips = (3.617973E-08, 6.778621E-07, -2.212343E-05, -1)
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jointRotationOffset2 = RightUpLeg = (0.024781, -0.0004033989, -0.009227268, -0.9996502)
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jointRotationOffset2 = RightLeg = (-0.02811775, -0.001321872, 0.00986638, -0.9995551)
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jointRotationOffset2 = RightFoot = (0.08879787, 0.0002867884, -0.01777055, -0.9958911)
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jointRotationOffset2 = RightToeBase = (-0.01321951, 0.005125314, -0.02530322, -0.9995794)
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jointRotationOffset2 = RightToe_End = (-0.01321951, 0.005125314, -0.02530322, -0.9995794)
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jointRotationOffset2 = LeftUpLeg = (0.02695247, 0.0003135259, 0.009204609, -0.9995942)
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jointRotationOffset2 = LeftLeg = (-0.03069763, 0.001308159, -0.009844455, -0.9994793)
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jointRotationOffset2 = LeftFoot = (0.08516408, -0.0002129868, 0.01744896, -0.9962142)
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jointRotationOffset2 = LeftToeBase = (-0.01326878, -0.005025228, 0.02503437, -0.9995859)
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jointRotationOffset2 = LeftToe_End = (-0.01326878, -0.005025228, 0.02503437, -0.9995859)
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jointRotationOffset2 = Spine = (0.03048073, 2.168961E-07, -2.770822E-06, -0.9995354)
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jointRotationOffset2 = Spine1 = (0.03048073, 2.168962E-07, -2.770822E-06, -0.9995354)
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jointRotationOffset2 = Spine2 = (0.05870449, 2.861763E-07, -6.752689E-06, -0.9982755)
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jointRotationOffset2 = RightShoulder = (-0.07708714, 0.06150454, 0.1214828, 0.9876827)
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jointRotationOffset2 = RightArm = (1.447822E-06, 0.1421636, 3.334561E-07, 0.9898434)
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jointRotationOffset2 = RightForeArm = (1.772395E-06, 0.1427663, -5.070076E-08, 0.9897568)
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jointRotationOffset2 = RightHand = (-0.007938218, -0.002578196, 0.01350932, 0.9998742)
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jointRotationOffset2 = RightHandThumb1 = (-0.004649378, -0.04639008, -0.03299114, 0.9983679)
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jointRotationOffset2 = RightHandThumb2 = (0.003757047, -0.04989563, -0.08975022, 0.994707)
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jointRotationOffset2 = RightHandThumb3 = (0.001977986, -0.05144687, 0.1402285, 0.9887801)
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jointRotationOffset2 = RightHandThumb4 = (0.001977986, -0.05144687, 0.1402285, 0.9887801)
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jointRotationOffset2 = RightHandIndex1 = (8.289488E-05, -0.01811776, 0.008775058, 0.9997976)
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jointRotationOffset2 = RightHandIndex2 = (-0.0002742949, -0.01718423, 0.01069963, 0.9997954)
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jointRotationOffset2 = RightHandIndex3 = (0.0002111381, -0.01718894, -0.02235574, 0.9996025)
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jointRotationOffset2 = RightHandIndex4 = (0.0002111381, -0.01718894, -0.02235574, 0.9996025)
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jointRotationOffset2 = RightHandPinky1 = (0.00053333, -0.03421002, -0.005164171, 0.9994015)
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jointRotationOffset2 = RightHandPinky2 = (0.0003322834, -0.03404427, -0.01619144, 0.9992894)
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jointRotationOffset2 = RightHandPinky3 = (-0.001042787, -0.03545981, 0.02299685, 0.9991063)
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jointRotationOffset2 = RightHandPinky4 = (-0.001042787, -0.03545981, 0.02299685, 0.9991063)
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jointRotationOffset2 = RightHandMiddle1 = (5.956887E-05, -0.01447343, 0.0171398, 0.9997487)
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jointRotationOffset2 = RightHandMiddle2 = (0.0004075289, -0.01447248, -0.03866946, 0.9991475)
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jointRotationOffset2 = RightHandMiddle3 = (-0.0004642145, -0.01411765, 0.01938126, 0.9997127)
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jointRotationOffset2 = RightHandMiddle4 = (-0.0004642145, -0.01411765, 0.01938126, 0.9997127)
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jointRotationOffset2 = RightHandRing1 = (0.0003221298, -0.01971913, 0.009627289, 0.9997596)
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jointRotationOffset2 = RightHandRing2 = (0.000210823, -0.01889114, -0.01640258, 0.9996873)
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jointRotationOffset2 = RightHandRing3 = (-0.0005896987, -0.02051745, 0.004764809, 0.9997783)
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jointRotationOffset2 = RightHandRing4 = (-0.0005896987, -0.02051745, 0.004764809, 0.9997783)
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jointRotationOffset2 = LeftShoulder = (-0.07771463, -0.06360857, -0.1309536, 0.9862889)
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jointRotationOffset2 = LeftArm = (2.515724E-05, -0.172334, 1.389939E-06, 0.9850387)
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jointRotationOffset2 = LeftForeArm = (2.510425E-05, -0.172763, 1.028782E-06, 0.9849637)
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jointRotationOffset2 = LeftHand = (-0.01116018, 0.01717201, -0.01421009, 0.9996896)
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jointRotationOffset2 = LeftHandIndex1 = (0.0002217519, 0.02415206, -0.0143834, 0.999605)
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jointRotationOffset2 = LeftHandIndex2 = (-0.0004148401, 0.02292447, -0.006301861, 0.9997175)
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jointRotationOffset2 = LeftHandIndex3 = (0.0003014399, 0.02260332, 0.02337445, 0.9994715)
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jointRotationOffset2 = LeftHandIndex4 = (0.0003014399, 0.02260332, 0.02337445, 0.9994715)
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jointRotationOffset2 = LeftHandMiddle1 = (8.716156E-05, 0.02475108, -0.01954741, 0.9995029)
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jointRotationOffset2 = LeftHandMiddle2 = (0.0007967954, 0.02476706, 0.03754975, 0.9989879)
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jointRotationOffset2 = LeftHandMiddle3 = (-0.0008368027, 0.02464033, -0.01538815, 0.999578)
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jointRotationOffset2 = LeftHandMiddle4 = (-0.0008368027, 0.02464033, -0.01538815, 0.999578)
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jointRotationOffset2 = LeftHandRing1 = (0.0006308994, 0.02953387, -0.01733927, 0.9994134)
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jointRotationOffset2 = LeftHandRing2 = (0.000341014, 0.02771659, 0.01773297, 0.9994588)
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jointRotationOffset2 = LeftHandRing3 = (-0.001084338, 0.03080436, 0.003843973, 0.9995178)
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jointRotationOffset2 = LeftHandRing4 = (-0.001084338, 0.03080436, 0.003843973, 0.9995178)
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jointRotationOffset2 = LeftHandPinky1 = (0.0008195421, 0.03914269, -0.002505032, 0.9992304)
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jointRotationOffset2 = LeftHandPinky2 = (0.000329657, 0.03863453, 0.01789517, 0.9990934)
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jointRotationOffset2 = LeftHandPinky3 = (-0.001339554, 0.04004988, -0.01419547, 0.9990963)
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jointRotationOffset2 = LeftHandPinky4 = (-0.001339554, 0.04004988, -0.01419547, 0.9990963)
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jointRotationOffset2 = LeftHandThumb1 = (-0.003802414, 0.04993383, 0.008992108, 0.9987051)
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jointRotationOffset2 = LeftHandThumb2 = (0.004417539, 0.05168622, 0.0779165, 0.9956098)
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jointRotationOffset2 = LeftHandThumb3 = (-0.0003145008, 0.05247154, -0.09201056, 0.9943749)
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jointRotationOffset2 = LeftHandThumb4 = (-0.0003145008, 0.05247154, -0.09201056, 0.9943749)
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jointRotationOffset2 = Neck = (3.416588E-08, -2.141477E-11, 1.869143E-12, -1)
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jointRotationOffset2 = Head = (3.416588E-08, -2.141477E-11, 1.869143E-12, -1)
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jointRotationOffset2 = HeadTop_End = (3.416588E-08, -2.141477E-11, 1.869143E-12, -1)
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materialMap = { "mat::材質1": { "materialVersion": 1, "materials": { "albedo": [1, 1, 1], "albedoMap": "textures/CodyHands.tga", "metallic": 0, "roughness": 0.5, "emissive": [0, 0, 0] } }, "mat::材質2": { "materialVersion": 1, "materials": { "albedo": [1, 1, 1], "albedoMap": "textures/BreenHands.tga", "metallic": 0, "roughness": 0.5, "emissive": [0, 0, 0] } }, "mat::材質3": { "materialVersion": 1, "materials": { "albedo": [1, 1, 1], "albedoMap": "textures/codytorso.tga", "metallic": 0, "roughness": 0.5, "emissive": [0, 0, 0] } }, "mat::材質4": { "materialVersion": 1, "materials": { "albedo": [1, 1, 1], "albedoMap": "textures/Codypack.tga", "metallic": 0, "roughness": 0.5, "emissive": [0, 0, 0] } }, "mat::材質7": { "materialVersion": 1, "materials": { "albedo": [1, 1, 1], "albedoMap": "textures/Codypack.tga", "metallic": 0, "roughness": 0.5, "emissive": [0, 0, 0] } }, "mat::材質5": { "materialVersion": 1, "materials": { "albedo": [1, 1, 1], "albedoMap": "textures/codyhead.tga", "metallic": 0, "roughness": 0.5, "emissive": [0, 0, 0] } }, "mat::材質6": { "materialVersion": 1, "materials": { "albedo": [1, 1, 1], "albedoMap": "textures/codyhelm.tga", "metallic": 0, "roughness": 0.5, "emissive": [0, 0, 0] } } } |