55 lines
3.1 KiB
Text
55 lines
3.1 KiB
Text
name = RandomCartoon
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type = body+head
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scale = 1
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filename = Simplecharactertextured.fbx
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texdir = textures
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jointMap = Hips = hips
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jointMap = Spine = spine
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jointMap = Spine2 = chest
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jointMap = Neck = neck
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jointMap = Head = head
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jointMap = LeftShoulder = shoulder.L
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jointMap = LeftArm = upper_arm.L
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jointMap = LeftForeArm = forearm.L
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jointMap = LeftHand = hand.L
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jointMap = RightShoulder = shoulder.R
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jointMap = RightArm = upper_arm.R
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jointMap = RightForeArm = forearm.R
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jointMap = RightHand = hand.R
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jointMap = LeftUpLeg = thigh.L
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jointMap = LeftLeg = shin.L
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jointMap = LeftFoot = shin.L.001
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jointMap = RightUpLeg = thigh.R
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jointMap = RightLeg = shin.R
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jointMap = RightFoot = shin.R.001
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jointMap = RightToeBase = shin.R.002
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jointRotationOffset = Simplecharactertextured(Clone) = (0, 0, 0, -1)
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jointRotationOffset = metarig = (-0.7071068, 0, 0, -0.7071067)
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jointRotationOffset = Hips = (0.04837479, 0.001669683, -0.005190428, -0.9988144)
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jointRotationOffset = Spine = (0.1070331, 3.821317E-09, -2.7792E-06, -0.9942556)
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jointRotationOffset = Spine2 = (0.06513683, 2.427335E-07, -6.754793E-06, -0.9978766)
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jointRotationOffset = Neck = (0.03621416, -0.008066463, 0.05617178, -0.9977317)
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jointRotationOffset = Head = (-2.198703E-08, 4.361721E-08, 0.1565202, -0.9876751)
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jointRotationOffset = head_end = (-2.198703E-08, 4.361721E-08, 0.1565202, -0.9876751)
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jointRotationOffset = LeftShoulder = (0.1089461, 0.9901471, -0.04349447, 0.07647416)
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jointRotationOffset = LeftArm = (-0.01359691, 0.6617841, 0.01672527, 0.7493849)
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jointRotationOffset = LeftForeArm = (-0.003216922, 0.2823532, -0.001141045, 0.9593048)
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jointRotationOffset = LeftHand = (0.05120578, -0.02953797, -0.1562724, 0.9859439)
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jointRotationOffset = hand.L_end = (0.05120578, -0.02953797, -0.1562724, 0.9859439)
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jointRotationOffset = RightShoulder = (-0.08497633, 0.9935236, -0.02678345, -0.07052183)
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jointRotationOffset = RightArm = (-0.009999442, -0.6408107, -0.01923496, 0.7673932)
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jointRotationOffset = RightForeArm = (-0.0001309639, -0.4544446, -0.003269046, 0.8907694)
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jointRotationOffset = RightHand = (-0.04962877, -0.01315737, -0.1655282, -0.984868)
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jointRotationOffset = hand.R_end = (-0.04962877, -0.01315737, -0.1655282, -0.984868)
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jointRotationOffset = chest.001 = (0.03692178, 3.185848E-07, -2.768675E-06, -0.9993184)
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jointRotationOffset = chest.001_end = (0.03692178, 3.185848E-07, -2.768675E-06, -0.9993184)
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jointRotationOffset = LeftUpLeg = (-0.1230864, 0.991747, 0.0357749, -0.002826212)
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jointRotationOffset = LeftLeg = (-0.03792119, 0.9991556, -0.01565089, 0.002304705)
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jointRotationOffset = LeftFoot = (-0.07704426, 0.09877517, -0.1284103, 0.9837778)
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jointRotationOffset = shin.L.002 = (0.3814267, -0.05605723, 0.1368568, -0.9124921)
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jointRotationOffset = shin.L.002_end = (0.3814267, -0.05605723, 0.1368568, -0.9124921)
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jointRotationOffset = RightUpLeg = (0.07278711, 0.9965379, 0.04013956, 0.001785545)
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jointRotationOffset = RightLeg = (0.08852893, 0.9959789, -0.01334961, -0.003297918)
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jointRotationOffset = RightFoot = (0.1212635, 0.1033348, -0.1406702, -0.9771538)
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jointRotationOffset = RightToeBase = (-0.04241505, -0.006200416, -0.2374489, -0.9704541)
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jointRotationOffset = shin.R.002_end = (-0.04241505, -0.006200416, -0.2374489, -0.9704541)
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