content/hifi-public/nDreamAssets/General Objects/RedCarpet.ma
Dale Glass 0d14e5a379 Initial data.
Needs a lot of cleanup. Data has been de-duplicated, and where identical copies existed, one of them
has been replaced with a symlink.

Some files have been excluded, such as binaries, installers and debug dumps. Some of that may still
be present.
2022-02-13 18:59:11 +01:00

216 lines
11 KiB
Mathematica

//Maya ASCII 2015 scene
//Name: RedCarpet.ma
//Last modified: Fri, Jul 10, 2015 10:04:55 AM
//Codeset: 1252
requires maya "2015";
requires -dataType "byteArray" "Mayatomr" "2015.0 - 3.12.1.18 ";
currentUnit -l meter -a degree -t film;
fileInfo "application" "maya";
fileInfo "product" "Maya 2015";
fileInfo "version" "2015";
fileInfo "cutIdentifier" "201503261530-955654";
fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n";
createNode transform -n "redCarpet";
createNode transform -n "Geometry" -p "redCarpet";
createNode transform -n "mesh" -p "Geometry";
setAttr ".t" -type "double3" -1.0798222160339357 0.005975633263587952 0.55994299061872888 ;
setAttr ".rp" -type "double3" 1.0798222160339357 0.0050758638978004459 -0.55994299061872999 ;
setAttr ".sp" -type "double3" 1.0798222160339357 0.0050758638978004459 -0.55994299061872999 ;
createNode mesh -n "meshShape" -p "mesh";
addAttr -ci true -sn "convexRadius" -ln "convexRadius" -min 0 -max 50 -en "0 cm (None):1 cm:2 cm:5 cm (Default)=5:10 cm=10:20 cm=20:50 cm=50"
-at "enum";
setAttr -k off ".v";
setAttr ".iog[0].og[0].gcl" -type "componentList" 1 "f[0:5]";
setAttr ".vir" yes;
setAttr ".vif" yes;
setAttr ".pv" -type "double2" 3.1839796900749207 0.31094098091125488 ;
setAttr -s 2 ".uvst";
setAttr ".uvst[0].uvsn" -type "string" "map1";
setAttr -s 24 ".uvst[0].uvsp[0:23]" -type "float2" 7.75930119 3.11589956
-1.39134157 3.1158998 -1.39134145 3.098795176 7.75930119 3.098795414 7.75930119 3.069112539
-1.39134145 3.069112539 -1.39134145 0.37659466 7.75930119 0.37659466 7.75930119 0.34174538
-1.39134157 0.34174538 -1.39134169 0.32464117 7.75930119 0.32464117 7.75930119 0.29609954
-1.39134145 0.2960996 -1.39134145 -2.39641833 7.75930119 -2.39641833 1.30117631 -2.43126655
-1.39134181 -2.43126678 -1.39134157 -2.44837165 1.30117607 -2.44837165 1.30117607
-2.47691274 -1.39134145 -2.47691274 -1.39134157 -2.49401784 1.30117607 -2.4940176;
setAttr ".uvst[1].uvsn" -type "string" "map2";
setAttr -s 24 ".uvst[1].uvsp[0:23]" -type "float2" 0.00099799433 0.99900186
0.00099799433 0.0031691114 0.010434935 0.0031691114 0.010434935 0.99900186 0.012720151
0.99797618 0.012720151 0.0021434731 0.4908576 0.0021434731 0.4908576 0.99797618 0.49527976
0.99745339 0.49527976 0.0016206444 0.50471669 0.0016206444 0.50471669 0.99745339
0.50895548 0.9976989 0.50895548 0.0018661228 0.98709291 0.0018661228 0.98709291 0.9976989
0.98956507 0.46926561 0.98956507 0.00099800189 0.99900198 0.00099800189 0.99900198
0.46926561 0.98956507 0.94377911 0.98956507 0.47551149 0.99900198 0.47551149 0.99900198
0.94377911;
setAttr ".cuvs" -type "string" "map2";
setAttr ".dcc" -type "string" "Ambient+Diffuse";
setAttr ".covm[0]" 0 1 1;
setAttr ".cdvm[0]" 0 1 1;
setAttr ".sdt" 0;
setAttr ".ugsdt" no;
setAttr ".bnr" 0;
setAttr -s 8 ".vt[0:7]" -0.11097036 -0.0059756334 3.5608242e-008
2.27061486 -0.0059756334 3.5608242e-008 -0.11097036 0.016127361 3.5608242e-008 2.27061486 0.016127361 3.5608242e-008
-0.11097036 0.016127361 -1.11988604 2.27061486 0.016127361 -1.11988604 -0.11097036 -0.0059756334 -1.11988604
2.27061486 -0.0059756334 -1.11988604;
setAttr -s 12 ".ed[0:11]" 0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0
3 5 0 4 6 0 5 7 0 6 0 0 7 1 0;
setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces"
f 4 0 5 -2 -5
mu 0 4 0 1 2 3
mu 1 4 0 1 2 3
f 4 1 7 -3 -7
mu 0 4 4 5 6 7
mu 1 4 4 5 6 7
f 4 2 9 -4 -9
mu 0 4 8 9 10 11
mu 1 4 8 9 10 11
f 4 3 11 -1 -11
mu 0 4 12 13 14 15
mu 1 4 12 13 14 15
f 4 -12 -10 -8 -6
mu 0 4 16 17 18 19
mu 1 4 16 17 18 19
f 4 10 4 6 8
mu 0 4 20 21 22 23
mu 1 4 20 21 22 23;
setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ;
setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ;
setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ;
setAttr ".vnm" 0;
createNode displayLayer -n "Collision_Layer";
setAttr ".c" 13;
setAttr ".do" 2;
createNode displayLayerManager -n "layerManager";
setAttr -s 3 ".dli[1:2]" 2 4;
setAttr -s 2 ".dli";
createNode groupId -n "groupId1";
setAttr ".ihi" 0;
createNode shadingEngine -n "ATGMaterial4SG";
setAttr ".ihi" 0;
setAttr ".ro" yes;
createNode materialInfo -n "materialInfo4";
createNode phong -n "phong1";
setAttr ".sc" -type "float3" 0.12237736 0.12237736 0.12237736 ;
setAttr ".rfl" 0.12237761914730072;
setAttr ".cp" 2;
createNode file -n "file70";
addAttr -ci true -sn "AtgSamplerStateAddressModeS" -ln "AtgSamplerStateAddressModeS"
-min 0 -max 7 -en "Wrap/repeat:Clamp:Clamp to edge:Clamp to border:Mirrored wrap/repeat:Mirror clamp:Mirror clamp to edge:Mirror clamp to border"
-at "enum";
addAttr -ci true -sn "AtgSamplerStateAddressModeT" -ln "AtgSamplerStateAddressModeT"
-min 0 -max 7 -en "Wrap/repeat:Clamp:Clamp to edge:Clamp to border:Mirrored wrap/repeat:Mirror clamp:Mirror clamp to edge:Mirror clamp to border"
-at "enum";
addAttr -ci true -sn "AtgSamplerStateAddressModeR" -ln "AtgSamplerStateAddressModeR"
-min 0 -max 7 -en "Wrap/repeat:Clamp:Clamp to edge:Clamp to border:Mirrored wrap/repeat:Mirror clamp:Mirror clamp to edge:Mirror clamp to border"
-at "enum";
addAttr -ci true -sn "AtgSamplerStateMinFilter" -ln "AtgSamplerStateMinFilter" -dv
3 -min 0 -max 5 -en "Nearest:Linear:Nearest mip-map nearest:Linear mip-map nearest:Nearest mip-map linear:Linear mip-map linear"
-at "enum";
addAttr -ci true -sn "AtgSamplerStateMagFilter" -ln "AtgSamplerStateMagFilter" -dv
1 -min 0 -max 1 -en "Nearest:Linear" -at "enum";
addAttr -ci true -uac -sn "AtgSamplerStateBorderColour" -ln "AtgSamplerStateBorderColour"
-at "float3" -nc 3;
addAttr -ci true -sn "AtgSamplerStateBorderColourR" -ln "AtgSamplerStateBorderColourR"
-at "float" -p "AtgSamplerStateBorderColour";
addAttr -ci true -sn "AtgSamplerStateBorderColourG" -ln "AtgSamplerStateBorderColourG"
-at "float" -p "AtgSamplerStateBorderColour";
addAttr -ci true -sn "AtgSamplerStateBorderColourB" -ln "AtgSamplerStateBorderColourB"
-at "float" -p "AtgSamplerStateBorderColour";
addAttr -ci true -sn "AtgSamplerStateBorderColourA" -ln "AtgSamplerStateBorderColourA"
-dv 1 -at "float";
addAttr -ci true -sn "AtgSamplerStateLodMin" -ln "AtgSamplerStateLodMin" -min 0
-max 15 -at "float";
addAttr -ci true -sn "AtgSamplerStateLodMax" -ln "AtgSamplerStateLodMax" -dv 15
-min 0 -max 15 -at "float";
addAttr -ci true -sn "AtgSamplerStateLodBias" -ln "AtgSamplerStateLodBias" -at "float";
addAttr -ci true -sn "AtgSamplerStateMaxAnisotropy" -ln "AtgSamplerStateMaxAnisotropy"
-dv 1 -min 1 -max 16 -at "long";
setAttr ".ftn" -type "string" "D:/MayaProjects/HighFidelity/scenes/Home_Furniture//Textures/carpet.png";
createNode file -n "file71";
setAttr ".ftn" -type "string" "D:/MayaProjects/HighFidelity/scenes/Home_Furniture//Textures/RedCarpet_Lightmap.png";
createNode place2dTexture -n "place2dTexture1";
createNode uvChooser -n "uvChooser1";
createNode lightLinker -s -n "lightLinker1";
setAttr -s 4 ".lnk";
setAttr -s 4 ".slnk";
select -ne :time1;
setAttr ".o" 1;
setAttr ".unw" 1;
select -ne :renderPartition;
setAttr -s 3 ".st";
select -ne :renderGlobalsList1;
select -ne :defaultShaderList1;
setAttr -s 3 ".s";
select -ne :postProcessList1;
setAttr -s 2 ".p";
select -ne :defaultRenderUtilityList1;
select -ne :defaultRenderingList1;
select -ne :defaultTextureList1;
setAttr -s 2 ".tx";
select -ne :initialShadingGroup;
setAttr ".ro" yes;
select -ne :initialParticleSE;
setAttr ".ro" yes;
select -ne :defaultRenderGlobals;
setAttr ".ep" 1;
select -ne :defaultResolution;
setAttr ".w" 640;
setAttr ".h" 480;
setAttr ".dar" 1.3333332538604736;
select -ne :hardwareRenderGlobals;
setAttr ".ctrs" 256;
setAttr ".btrs" 512;
select -ne :defaultHardwareRenderGlobals;
setAttr ".res" -type "string" "ntsc_4d 646 485 1.333";
connectAttr "Collision_Layer.di" "Geometry.do";
connectAttr "groupId1.id" "meshShape.iog.og[0].gid";
connectAttr "ATGMaterial4SG.mwc" "meshShape.iog.og[0].gco";
connectAttr "layerManager.dli[1]" "Collision_Layer.id";
connectAttr "phong1.oc" "ATGMaterial4SG.ss";
connectAttr "meshShape.iog.og[0]" "ATGMaterial4SG.dsm" -na;
connectAttr "groupId1.msg" "ATGMaterial4SG.gn" -na;
connectAttr "ATGMaterial4SG.msg" "materialInfo4.sg";
connectAttr "phong1.msg" "materialInfo4.m";
connectAttr "file70.msg" "materialInfo4.t" -na;
connectAttr "file70.oc" "phong1.c";
connectAttr "file71.oc" "phong1.ambc";
connectAttr "place2dTexture1.c" "file71.c";
connectAttr "place2dTexture1.tf" "file71.tf";
connectAttr "place2dTexture1.rf" "file71.rf";
connectAttr "place2dTexture1.mu" "file71.mu";
connectAttr "place2dTexture1.mv" "file71.mv";
connectAttr "place2dTexture1.s" "file71.s";
connectAttr "place2dTexture1.wu" "file71.wu";
connectAttr "place2dTexture1.wv" "file71.wv";
connectAttr "place2dTexture1.re" "file71.re";
connectAttr "place2dTexture1.of" "file71.of";
connectAttr "place2dTexture1.r" "file71.ro";
connectAttr "place2dTexture1.n" "file71.n";
connectAttr "place2dTexture1.vt1" "file71.vt1";
connectAttr "place2dTexture1.vt2" "file71.vt2";
connectAttr "place2dTexture1.vt3" "file71.vt3";
connectAttr "place2dTexture1.vc1" "file71.vc1";
connectAttr "place2dTexture1.o" "file71.uv";
connectAttr "place2dTexture1.ofs" "file71.fs";
connectAttr "uvChooser1.ov1" "place2dTexture1.vt1";
connectAttr "uvChooser1.ov2" "place2dTexture1.vt2";
connectAttr "uvChooser1.ov3" "place2dTexture1.vt3";
connectAttr "uvChooser1.oc1" "place2dTexture1.vc1";
connectAttr "uvChooser1.ouv" "place2dTexture1.uv";
connectAttr "meshShape.uvst[1].uvsn" "uvChooser1.uvs[0]";
relationship "link" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message";
relationship "link" ":lightLinker1" "ATGMaterial4SG.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message";
relationship "shadowLink" ":lightLinker1" "ATGMaterial4SG.message" ":defaultLightSet.message";
connectAttr "ATGMaterial4SG.pa" ":renderPartition.st" -na;
connectAttr "phong1.msg" ":defaultShaderList1.s" -na;
connectAttr "place2dTexture1.msg" ":defaultRenderUtilityList1.u" -na;
connectAttr "file70.msg" ":defaultTextureList1.tx" -na;
connectAttr "file71.msg" ":defaultTextureList1.tx" -na;
dataStructure -fmt "raw" -as "name=externalContentTable:string=node:string=key:string=upath:uint32=upathcrc:string=rpath:string=roles";
applyMetadata -fmt "raw" -v "channel\nname externalContentTable\nstream\nname v1.0\nindexType numeric\nstructure externalContentTable\n0\n\"file70\" \"fileTextureName\" \"D:/MayaProjects/HighFidelity/scenes/Home_Furniture/Textures/carpet.png\" 949461530 \"D:/MayaProjects/HighFidelity/scenes/Home_Furniture/Textures/carpet.png\" \"sourceImages\"\n1\n\"file71\" \"fileTextureName\" \"D:/MayaProjects/HighFidelity/scenes/Home_Furniture/Textures/RedCarpet_Lightmap.png\" 2149659046 \"D:/MayaProjects/HighFidelity/scenes/Home_Furniture/Textures/RedCarpet_Lightmap.png\" \"sourceImages\"\nendStream\nendChannel\nendAssociations\n"
-scn;
// End of RedCarpet.ma