71 lines
3.9 KiB
Text
71 lines
3.9 KiB
Text
name = boy
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type = body+head
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scale = 1
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filename = boy.fbx
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texdir = textures
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jointMap = Hips = hips
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jointMap = Spine = spine
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jointMap = Spine2 = chest
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jointMap = LeftShoulder = clavicle_L
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jointMap = LeftArm = upper_arm_L
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jointMap = LeftForeArm = forearm_L
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jointMap = LeftHand = hand_L
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jointMap = LeftHandIndex1 = f_index_01_L
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jointMap = LeftHandRing1 = f_ring_01_L
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jointMap = LeftHandThumb1 = thumb_02_L
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jointMap = LeftHandThumb2 = thumb_03_L
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jointMap = RightShoulder = clavicle_R
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jointMap = RightArm = upper_arm_R
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jointMap = RightForeArm = forearm_R
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jointMap = RightHand = hand_R
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jointMap = RightHandIndex1 = f_index_01_R
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jointMap = RightHandRing1 = f_ring_01_R
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jointMap = RightHandThumb1 = thumb_02_R
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jointMap = RightHandThumb2 = thumb_03_R
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jointMap = Neck = neck
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jointMap = Head = head
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jointMap = LeftUpLeg = thigh_L
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jointMap = LeftLeg = shin_L
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jointMap = LeftFoot = foot_L
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jointMap = LeftToeBase = toe_L
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jointMap = RightUpLeg = thigh_R
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jointMap = RightLeg = shin_R
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jointMap = RightFoot = foot_R
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jointMap = RightToeBase = toe_R
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jointRotationOffset = boy(Clone) = (0, 0, 0, -1)
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jointRotationOffset = Armature = (-0.7071068, 0, 0, -0.7071068)
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jointRotationOffset = Armature_001 = (0, 1.134464E-16, -1.134464E-16, -1)
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jointRotationOffset = arm_ik_L = (-0.7056942, -0.7056943, -0.04467364, -0.04467375)
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jointRotationOffset = arm_ik_R = (-0.7056942, -0.7056943, -0.04467364, -0.04467375)
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jointRotationOffset = leg_ik_L = (0.5000001, 0.5000001, -0.5, -0.5000001)
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jointRotationOffset = leg_ik_R = (0.5000001, 0.5000001, -0.5, -0.5000001)
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jointRotationOffset = Hips = (0.5000026, -0.4999975, 0.5000026, -0.4999975)
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jointRotationOffset = LeftUpLeg = (0.4258999, 0.4410385, 0.6331851, -0.47241)
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jointRotationOffset = LeftLeg = (0.501278, 0.5171522, -0.5457208, 0.4283259)
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jointRotationOffset = LeftFoot = (0.6830754, 0.7148011, 0.1212566, 0.08811704)
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jointRotationOffset = LeftToeBase = (0.6608969, 0.7003011, -0.1844817, -0.1968772)
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jointRotationOffset = RightUpLeg = (0.4411829, 0.4257964, -0.4724853, 0.633098)
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jointRotationOffset = RightLeg = (-0.517264, -0.5011865, -0.428452, 0.5456001)
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jointRotationOffset = RightFoot = (-0.7150279, -0.6828327, -0.08803726, -0.1213445)
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jointRotationOffset = RightToeBase = (-0.7005447, -0.6606436, 0.1968499, 0.1844935)
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jointRotationOffset = Spine = (0.03677418, -0.03677384, 0.706148, -0.706152)
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jointRotationOffset = Spine2 = (0.05670755, -0.05670724, 0.7048246, -0.7048342)
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jointRotationOffset = RightShoulder = (0.5878326, 0.5333048, 0.4816072, -0.37161)
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jointRotationOffset = RightArm = (0.4708116, 0.4470318, 0.5495455, -0.525832)
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jointRotationOffset = RightForeArm = (-0.05772172, -0.05841333, 0.688311, -0.7207529)
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jointRotationOffset = RightHand = (-0.009972962, 0.004773617, 0.6546388, -0.7558614)
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jointRotationOffset = RightHandThumb1 = (-0.4446802, -0.4008178, 0.5266496, -0.6035274)
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jointRotationOffset = RightHandThumb2 = (-0.3958502, -0.4502844, 0.5924485, -0.5381004)
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jointRotationOffset = RightHandRing1 = (-0.2034867, -0.4667123, 0.4269116, -0.747342)
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jointRotationOffset = RightHandIndex1 = (-0.2069484, -0.4672366, 0.422401, -0.7486255)
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jointRotationOffset = LeftShoulder = (0.5332081, 0.587999, -0.3716443, 0.4814845)
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jointRotationOffset = LeftArm = (0.4470818, 0.4708619, -0.5257905, 0.5495015)
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jointRotationOffset = LeftForeArm = (-0.0583434, -0.05765586, -0.7207586, 0.6883166)
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jointRotationOffset = LeftHand = (0.004779044, -0.009985593, -0.7558496, 0.6546525)
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jointRotationOffset = LeftHandThumb1 = (-0.4004155, -0.444563, -0.6039639, 0.5265546)
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jointRotationOffset = LeftHandThumb2 = (-0.4495325, -0.3961273, -0.5390342, 0.5919856)
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jointRotationOffset = LeftHandRing1 = (-0.4663852, -0.2042902, -0.7480541, 0.4256363)
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jointRotationOffset = LeftHandIndex1 = (-0.4670815, -0.2074316, -0.7490075, 0.4216583)
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jointRotationOffset = Neck = (0.03778103, -0.03778091, 0.7060968, -0.7060968)
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jointRotationOffset = Head = (0.03778103, -0.03778091, 0.7060968, -0.7060968)
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jointRotationOffset = jaw = (-0.3461424, -0.3461423, -0.6165919, -0.6165919)
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