139 lines
No EOL
10 KiB
Text
139 lines
No EOL
10 KiB
Text
exporterVersion = 0.3.7
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name = RomeSoldier
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type = body+head
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scale = 0.1287
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filename = RomeSoldier.fbx
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texdir = textures
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jointMap = Hips = Hips
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jointMap = LeftUpLeg = LeftUpLeg
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jointMap = LeftLeg = LeftLeg
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jointMap = LeftFoot = LeftFoot
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jointMap = LeftToeBase = LeftToeBase
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jointMap = RightUpLeg = RightUpLeg
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jointMap = RightLeg = RightLeg
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jointMap = RightFoot = RightFoot
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jointMap = RightToeBase = RightToeBase
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jointMap = Spine = Spine
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jointMap = Spine1 = Spine1
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jointMap = Spine2 = Spine2
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jointMap = LeftShoulder = LeftShoulder
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jointMap = LeftArm = LeftArm
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jointMap = LeftForeArm = LeftForeArm
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jointMap = LeftHand = LeftHand
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jointMap = LeftHandIndex1 = LeftHandIndex1
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jointMap = LeftHandIndex2 = LeftHandIndex2
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jointMap = LeftHandIndex3 = LeftHandIndex3
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jointMap = LeftHandMiddle1 = LeftHandMiddle1
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jointMap = LeftHandMiddle2 = LeftHandMiddle2
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jointMap = LeftHandMiddle3 = LeftHandMiddle3
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jointMap = LeftHandPinky1 = LeftHandPinky1
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jointMap = LeftHandPinky2 = LeftHandPinky2
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jointMap = LeftHandPinky3 = LeftHandPinky3
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jointMap = LeftHandRing1 = LeftHandRing1
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jointMap = LeftHandRing2 = LeftHandRing2
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jointMap = LeftHandRing3 = LeftHandRing3
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jointMap = LeftHandThumb1 = LeftHandThumb1
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jointMap = LeftHandThumb2 = LeftHandThumb2
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jointMap = LeftHandThumb3 = LeftHandThumb3
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jointMap = Neck = Neck
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jointMap = Head = Head
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jointMap = RightShoulder = RightShoulder
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jointMap = RightArm = RightArm
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jointMap = RightForeArm = RightForeArm
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jointMap = RightHand = RightHand
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jointMap = RightHandIndex1 = RightHandIndex1
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jointMap = RightHandIndex2 = RightHandIndex2
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jointMap = RightHandIndex3 = RightHandIndex3
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jointMap = RightHandMiddle1 = RightHandMiddle1
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jointMap = RightHandMiddle2 = RightHandMiddle2
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jointMap = RightHandMiddle3 = RightHandMiddle3
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jointMap = RightHandPinky1 = RightHandPinky1
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jointMap = RightHandPinky2 = RightHandPinky2
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jointMap = RightHandPinky3 = RightHandPinky3
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jointMap = RightHandRing1 = RightHandRing1
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jointMap = RightHandRing2 = RightHandRing2
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jointMap = RightHandRing3 = RightHandRing3
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jointMap = RightHandThumb1 = RightHandThumb1
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jointMap = RightHandThumb2 = RightHandThumb2
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jointMap = RightHandThumb3 = RightHandThumb3
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jointRotationOffset2 = RomeSoldier(Clone) = (0, 0, 0, -1)
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jointRotationOffset2 = Armature = (8.146034E-08, 0, 0, -1)
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jointRotationOffset2 = Hips = (2.216009E-08, -1.573705E-07, 5.112975E-06, -1)
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jointRotationOffset2 = Spine = (0.05560829, 1.471626E-07, -2.775401E-06, -0.9984527)
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jointRotationOffset2 = Spine1 = (0.08379145, 1.162812E-07, -6.757751E-06, -0.9964834)
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jointRotationOffset2 = Spine2 = (0.08379143, 1.162813E-07, -6.757751E-06, -0.9964834)
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jointRotationOffset2 = Neck = (2.381387E-08, -3.379446E-12, 2.306045E-13, -1)
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jointRotationOffset2 = Head = (2.369746E-08, -3.379446E-12, 2.306045E-13, -1)
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jointRotationOffset2 = HeadTop_End = (2.369746E-08, -3.379446E-12, 2.306045E-13, -1)
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jointRotationOffset2 = HeadTop_End_end = (2.369746E-08, -3.379446E-12, 2.306045E-13, -1)
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jointRotationOffset2 = LeftShoulder = (-0.1634665, -0.09917059, -0.117954, 0.9744388)
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jointRotationOffset2 = LeftArm = (-0.02249865, -0.09645266, 0.01795865, 0.9949213)
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jointRotationOffset2 = LeftForeArm = (0.01641863, -0.08887785, -0.04944161, 0.9946793)
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jointRotationOffset2 = LeftHand = (-0.003944266, 0.0624621, -0.05202881, 0.9966827)
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jointRotationOffset2 = LeftHandThumb1 = (-0.02578022, 0.03403185, -0.03256037, 0.9985577)
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jointRotationOffset2 = LeftHandThumb2 = (-0.04255215, 0.0395158, 0.04437682, 0.997326)
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jointRotationOffset2 = LeftHandThumb3 = (-0.03029566, 0.03678276, -0.1023993, 0.9936017)
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jointRotationOffset2 = LeftHandThumb4 = (-0.03029617, 0.03678245, -0.1023993, 0.9936017)
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jointRotationOffset2 = LeftHandThumb4_end = (-0.03029617, 0.03678245, -0.1023993, 0.9936017)
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jointRotationOffset2 = LeftHandIndex1 = (-0.08290391, 0.06241801, -0.008488337, 0.9945649)
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jointRotationOffset2 = LeftHandIndex2 = (-0.1161216, 0.06041665, -0.0200056, 0.9911941)
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jointRotationOffset2 = LeftHandIndex3 = (-0.07641593, 0.06272361, 0.01667484, 0.9949618)
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jointRotationOffset2 = LeftHandIndex4 = (-0.0764156, 0.06272367, 0.01667484, 0.9949618)
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jointRotationOffset2 = LeftHandIndex4_end = (-0.0764156, 0.06272367, 0.01667484, 0.9949618)
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jointRotationOffset2 = LeftHandMiddle1 = (-0.008957075, 0.06251504, -0.0553414, 0.9964686)
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jointRotationOffset2 = LeftHandMiddle2 = (-0.04620694, 0.06316552, -0.01660112, 0.9967949)
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jointRotationOffset2 = LeftHandMiddle3 = (-0.08867549, 0.0564704, -0.08044537, 0.9911997)
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jointRotationOffset2 = LeftHandMiddle4 = (-0.08867543, 0.05647034, -0.08044537, 0.9911997)
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jointRotationOffset2 = LeftHandMiddle4_end = (-0.08867543, 0.05647034, -0.08044537, 0.9911997)
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jointRotationOffset2 = LeftHandRing1 = (-0.05738925, 0.06390081, -0.03182349, 0.9957966)
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jointRotationOffset2 = LeftHandRing2 = (-0.04664692, 0.06567524, -0.01829024, 0.9965827)
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jointRotationOffset2 = LeftHandRing3 = (-0.08852459, 0.06230357, -0.05282408, 0.9927196)
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jointRotationOffset2 = LeftHandRing4 = (-0.08852459, 0.06230357, -0.05282408, 0.9927196)
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jointRotationOffset2 = LeftHandRing4_end = (-0.08852459, 0.06230357, -0.05282408, 0.9927196)
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jointRotationOffset2 = LeftHandPinky1 = (0.01648488, 0.06494118, 0.03696949, 0.997068)
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jointRotationOffset2 = LeftHandPinky2 = (-0.02319461, 0.06668975, 0.0365868, 0.9968332)
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jointRotationOffset2 = LeftHandPinky3 = (0.01193199, 0.06652477, 0.002142573, 0.9977115)
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jointRotationOffset2 = LeftHandPinky4 = (0.01193205, 0.06652481, 0.002142573, 0.9977115)
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jointRotationOffset2 = LeftHandPinky4_end = (0.01193205, 0.06652481, 0.002142573, 0.9977115)
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jointRotationOffset2 = RightShoulder = (0.1637006, -0.09984294, -0.1217866, -0.9738593)
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jointRotationOffset2 = RightArm = (-0.02669432, 0.09936421, -0.0414665, 0.9938285)
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jointRotationOffset2 = RightForeArm = (-0.01445508, -0.09216661, -0.02378054, -0.9953549)
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jointRotationOffset2 = RightHand = (-0.0349748, -0.05935771, 0.02431135, 0.9973279)
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jointRotationOffset2 = RightHandThumb1 = (0.04502168, 0.05929805, -0.01865101, -0.9970502)
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jointRotationOffset2 = RightHandThumb2 = (0.03442844, 0.06439538, 0.05659775, -0.9957234)
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jointRotationOffset2 = RightHandThumb3 = (0.0617048, 0.05808563, -0.07787423, -0.9933553)
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jointRotationOffset2 = RightHandThumb4 = (0.06170497, 0.05808566, -0.07787434, -0.9933553)
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jointRotationOffset2 = RightHandThumb4_end = (0.06170497, 0.05808566, -0.07787434, -0.9933553)
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jointRotationOffset2 = RightHandIndex1 = (-0.07100645, -0.06161365, -0.02828232, 0.9951695)
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jointRotationOffset2 = RightHandIndex2 = (-0.1125879, -0.06090712, -0.01430327, 0.9916705)
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jointRotationOffset2 = RightHandIndex3 = (-0.07282526, -0.06197723, -0.0504639, 0.9941375)
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jointRotationOffset2 = RightHandIndex4 = (-0.07282522, -0.06197719, -0.05046386, 0.9941375)
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jointRotationOffset2 = RightHandIndex4_end = (-0.07282522, -0.06197719, -0.05046386, 0.9941375)
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jointRotationOffset2 = RightHandMiddle1 = (0.02858991, 0.06210331, -0.02234313, -0.9974103)
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jointRotationOffset2 = RightHandMiddle2 = (-0.06698215, -0.06468039, -0.01439465, 0.9955518)
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jointRotationOffset2 = RightHandMiddle3 = (0.03222397, 0.06153169, -0.03974055, -0.9967933)
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jointRotationOffset2 = RightHandMiddle4 = (0.03222396, 0.0615318, -0.03974054, -0.9967933)
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jointRotationOffset2 = RightHandMiddle4_end = (0.03222396, 0.0615318, -0.03974054, -0.9967933)
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jointRotationOffset2 = RightHandRing1 = (0.03446861, 0.06473786, -0.003342552, -0.9973017)
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jointRotationOffset2 = RightHandRing2 = (-0.04895272, -0.06609648, -0.006014332, 0.996594)
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jointRotationOffset2 = RightHandRing3 = (-0.08689139, -0.06364722, 0.03164815, 0.9936792)
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jointRotationOffset2 = RightHandRing4 = (-0.08689082, -0.0636473, 0.03164804, 0.9936792)
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jointRotationOffset2 = RightHandRing4_end = (-0.08689082, -0.0636473, 0.03164804, 0.9936792)
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jointRotationOffset2 = RightHandPinky1 = (-0.00610938, -0.0597975, -0.06862707, 0.9958302)
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jointRotationOffset2 = RightHandPinky2 = (-0.04593106, -0.06286539, -0.06742916, 0.994682)
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jointRotationOffset2 = RightHandPinky3 = (-0.01067625, -0.06063798, -0.03423019, 0.9975159)
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jointRotationOffset2 = RightHandPinky4 = (-0.01067625, -0.06063798, -0.03423019, 0.9975159)
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jointRotationOffset2 = RightHandPinky4_end = (-0.01067625, -0.06063798, -0.03423019, 0.9975159)
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jointRotationOffset2 = LeftUpLeg = (0.01087083, 0.0007271397, 0.008136709, -0.9999076)
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jointRotationOffset2 = LeftLeg = (-0.003854543, 0.002451853, -0.02170208, -0.9997541)
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jointRotationOffset2 = LeftFoot = (0.1126879, -0.04392992, 0.03636644, -0.9919926)
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jointRotationOffset2 = LeftToeBase = (-0.003634229, -0.01231539, 0.05781135, -0.9982451)
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jointRotationOffset2 = LeftToe_End = (-0.003634055, -0.01231587, 0.05781141, -0.9982451)
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jointRotationOffset2 = LeftToe_End_end = (-0.003634055, -0.01231587, 0.05781141, -0.9982451)
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jointRotationOffset2 = RightUpLeg = (-0.003371155, -0.0004001431, -0.008172147, -0.9999608)
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jointRotationOffset2 = RightLeg = (0.02559976, -0.000720105, 0.02183452, -0.9994336)
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jointRotationOffset2 = RightFoot = (0.1028992, 0.04916234, -0.03778566, -0.9927574)
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jointRotationOffset2 = RightToeBase = (-0.003626777, 0.01090197, -0.05988744, -0.9981392)
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jointRotationOffset2 = RightToe_End = (-0.003626493, 0.01090503, -0.05988746, -0.9981391)
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jointRotationOffset2 = RightToe_End_end = (-0.003626493, 0.01090503, -0.05988746, -0.9981391)
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materialMap = { "mat::RomeSoldierArmor": { "materialVersion": 1, "materials": { "albedo": [0.8, 0.8, 0.8], "albedoMap": "textures/RomeSoldierArmor-ao.png", "metallic": 0, "metallicMap": "textures/RomeSoldierArmor-metallic.png", "roughness": 0, "roughnessMap": "textures/RomeSoldierArmor-roughness.png", "normalMap": "textures/RomeSoldierArmor-normal.png", "emissive": [0, 0, 0] } }, "mat::RomeSoldierBodyMain": { "materialVersion": 1, "materials": { "albedo": [0.8, 0.8, 0.8], "albedoMap": "textures/RomeSoldierBody_ao.png", "metallic": 0.200000002980232, "roughness": 1, "roughnessMap": "textures/RomeSoldierBody_gloss.png", "normalMap": "textures/RomeSoldierBody_normal.png", "emissive": [0, 0, 0] } }, "mat::RomeSoldierHelmet": { "materialVersion": 1, "materials": { "albedo": [0.8, 0.8, 0.8], "albedoMap": "textures/RomeSoldierHelmet-ao.png", "metallic": 0, "roughness": 0, "roughnessMap": "textures/RomeSoldierHelmet-roughness.png", "normalMap": "textures/RomeSoldierHelmet-normal.png", "emissive": [0, 0, 0] } } } |