content/hifi-content/liv/dev/AmusementPark/DropTower.js
2022-02-14 02:04:11 +01:00

47 lines
No EOL
1.3 KiB
JavaScript

/* globals Script Entities Vec3 */
(function() {
var goingUp = true;
var pointA = {x: -17.8275, y: -9.9549, z: 3.7508};
var pointB = {x: -17.8275, y: 109.1, z: 3.7508};
var pauseTime_ground = 10; // seconds
var pauseTime_top = 27;
var MOVE_TIME_UP = 20;
var DROP_TIME = 3;
var _entityID;
this.preload = function(entityID) {
_entityID = entityID;
Script.setInterval(function() {
movePlatform(goingUp);
goingUp = !goingUp;
}, (pauseTime_ground + MOVE_TIME_UP) * 1000);
};
var movePlatform = function(isGoingUp) {
var from = isGoingUp ? pointA : pointB;
var to = isGoingUp ? pointB : pointA;
var moveTime = isGoingUp ? MOVE_TIME_UP : DROP_TIME;
var moveDirection = Vec3.subtract(to , from);
var moveVelocity = Vec3.multiply(moveDirection, 1 / moveTime);
Entities.editEntity(_entityID, {
velocity: moveVelocity,
position: from,
damping: 0
});
Script.setTimeout(function() {
Entities.editEntity(_entityID, {
velocity: {x: 0, y: 0, z: 0},
position: to
});
}, moveTime * 1000);
};
});