content/hifi-content/lincoln/white-board/eraserEntityScript.js
2022-02-14 02:04:11 +01:00

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2.7 KiB
JavaScript

//
// eraserEntityScript.js
//
// Created by Eric Levin on 2/17/15.
// Additions by James B. Pollack @imgntn 6/9/2016
// Additions by Lincoln Nguyen 11/11/2016
// Copyright 2016 High Fidelity, Inc.
//
// This entity script provides logic for an object with attached script to erase nearby marker strokes
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
(function() {
Script.include('http://mpassets.highfidelity.com/eade2963-c737-497d-929f-b327cc5d7a48-v1/utils.js');
var _this;
var WIPE_SOUND_URL = "https://hifi-content.s3.amazonaws.com/lincoln/white-board/sounds/wipeSlate.wav";
var soundInjector = null;
var wipeSound = SoundCache.getSound(WIPE_SOUND_URL);
var wipeSoundPlayFunction = function() {
soundInjector = Audio.playSound(wipeSound, { position: MyAvatar.position, volume: 0.8 });
};
Eraser = function() {
_this = this;
_this.STROKE_NAME = "hifi_polyline_markerStroke";
_this.ERASER_TO_STROKE_SEARCH_RADIUS = 0.1;
};
Eraser.prototype = {
continueNearGrab: function() {
_this.eraserPosition = Entities.getEntityProperties(_this.entityID, "position").position;
_this.continueHolding();
},
continueHolding: function() {
var results = Entities.findEntities(_this.eraserPosition, _this.ERASER_TO_STROKE_SEARCH_RADIUS);
// Create a map of stroke entities and their positions
results.forEach(function(stroke) {
var props = Entities.getEntityProperties(stroke, ["position", "name"]);
if (props.name === _this.STROKE_NAME && Vec3.distance(_this.eraserPosition, props.position) < _this.ERASER_TO_STROKE_SEARCH_RADIUS) {
Entities.deleteEntity(stroke);
// play wipe sound
if (wipeSound.downloaded) {
wipeSoundPlayFunction();
} else {
wipeSound.ready.connect(wipeSoundPlayFunction);
}
}
});
},
preload: function(entityID) {
_this.entityID = entityID;
},
startEquip: function() {
_this.startNearGrab();
},
continueEquip: function() {
_this.continueNearGrab();
},
clickReleaseOnEntity: function() {
print("clicked.")
},
unload: function() {
if (soundInjector !== null && soundInjector.isPlaying()) {
soundInjector.stop();
}
}
};
return new Eraser();
});