84 lines
No EOL
2.7 KiB
JavaScript
84 lines
No EOL
2.7 KiB
JavaScript
//
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// eraserEntityScript.js
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//
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// Created by Eric Levin on 2/17/15.
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// Additions by James B. Pollack @imgntn 6/9/2016
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// Additions by Lincoln Nguyen 11/11/2016
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// Copyright 2016 High Fidelity, Inc.
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//
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// This entity script provides logic for an object with attached script to erase nearby marker strokes
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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(function() {
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Script.include('http://mpassets.highfidelity.com/eade2963-c737-497d-929f-b327cc5d7a48-v1/utils.js');
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var _this;
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var WIPE_SOUND_URL = "https://hifi-content.s3.amazonaws.com/lincoln/white-board/sounds/wipeSlate.wav";
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var soundInjector = null;
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var wipeSound = SoundCache.getSound(WIPE_SOUND_URL);
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var wipeSoundPlayFunction = function() {
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soundInjector = Audio.playSound(wipeSound, { position: MyAvatar.position, volume: 0.8 });
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};
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Eraser = function() {
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_this = this;
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_this.STROKE_NAME = "hifi_polyline_markerStroke";
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_this.ERASER_TO_STROKE_SEARCH_RADIUS = 0.1;
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};
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Eraser.prototype = {
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continueNearGrab: function() {
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_this.eraserPosition = Entities.getEntityProperties(_this.entityID, "position").position;
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_this.continueHolding();
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},
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continueHolding: function() {
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var results = Entities.findEntities(_this.eraserPosition, _this.ERASER_TO_STROKE_SEARCH_RADIUS);
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// Create a map of stroke entities and their positions
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results.forEach(function(stroke) {
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var props = Entities.getEntityProperties(stroke, ["position", "name"]);
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if (props.name === _this.STROKE_NAME && Vec3.distance(_this.eraserPosition, props.position) < _this.ERASER_TO_STROKE_SEARCH_RADIUS) {
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Entities.deleteEntity(stroke);
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// play wipe sound
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if (wipeSound.downloaded) {
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wipeSoundPlayFunction();
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} else {
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wipeSound.ready.connect(wipeSoundPlayFunction);
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}
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}
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});
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},
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preload: function(entityID) {
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_this.entityID = entityID;
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},
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startEquip: function() {
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_this.startNearGrab();
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},
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continueEquip: function() {
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_this.continueNearGrab();
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},
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clickReleaseOnEntity: function() {
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print("clicked.")
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},
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unload: function() {
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if (soundInjector !== null && soundInjector.isPlaying()) {
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soundInjector.stop();
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}
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}
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};
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return new Eraser();
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}); |