109 lines
No EOL
4.6 KiB
Text
109 lines
No EOL
4.6 KiB
Text
name = masterchieftest
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type = body+head
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scale = 0.02
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filename = Master Chief.fbx
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texdir = textures
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jointMap = Hips = Hips
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jointMap = LeftUpLeg = Left leg
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jointMap = LeftLeg = Left knee
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jointMap = LeftFoot = Left ankle
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jointMap = LeftToeBase = Left toe
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jointMap = RightUpLeg = Right leg
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jointMap = RightLeg = Right knee
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jointMap = RightFoot = Right ankle
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jointMap = RightToeBase = Right toe
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jointMap = Spine = Spine
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jointMap = Spine2 = Chest
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jointMap = LeftShoulder = Left shoulder
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jointMap = LeftArm = Left arm
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jointMap = LeftForeArm = Left elbow
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jointMap = LeftHand = Left wrist
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jointMap = LeftHandIndex1 = IndexFinger1_L
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jointMap = LeftHandIndex2 = IndexFinger2_L
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jointMap = LeftHandIndex3 = IndexFinger3_L
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jointMap = LeftHandPinky1 = LittleFinger1_L
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jointMap = LeftHandPinky2 = LittleFinger2_L
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jointMap = LeftHandPinky3 = LittleFinger3_L
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jointMap = LeftHandMiddle1 = MiddleFinger1_L
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jointMap = LeftHandMiddle2 = MiddleFinger2_L
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jointMap = LeftHandMiddle3 = MiddleFinger3_L
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jointMap = LeftHandRing1 = RingFinger1_L
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jointMap = LeftHandRing2 = RingFinger2_L
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jointMap = LeftHandRing3 = RingFinger3_L
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jointMap = LeftHandThumb1 = Thumb0_L
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jointMap = LeftHandThumb2 = Thumb1_L
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jointMap = LeftHandThumb3 = Thumb2_L
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jointMap = Neck = Neck
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jointMap = Head = Head
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jointMap = RightShoulder = Right shoulder
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jointMap = RightArm = Right arm
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jointMap = RightForeArm = Right elbow
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jointMap = RightHand = Right wrist
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jointMap = RightHandIndex1 = IndexFinger1_R
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jointMap = RightHandIndex2 = IndexFinger2_R
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jointMap = RightHandIndex3 = IndexFinger3_R
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jointMap = RightHandPinky1 = LittleFinger1_R
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jointMap = RightHandPinky2 = LittleFinger2_R
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jointMap = RightHandPinky3 = LittleFinger3_R
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jointMap = RightHandMiddle1 = MiddleFinger1_R
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jointMap = RightHandMiddle2 = MiddleFinger2_R
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jointMap = RightHandMiddle3 = MiddleFinger3_R
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jointMap = RightHandRing1 = RingFinger1_R
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jointMap = RightHandRing2 = RingFinger2_R
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jointMap = RightHandRing3 = RingFinger3_R
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jointMap = RightHandThumb1 = Thumb0_R
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jointMap = RightHandThumb2 = Thumb1_R
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jointMap = RightHandThumb3 = Thumb2_R
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jointRotationOffset = Armature = (0, 0, 0, 0)
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jointRotationOffset = Hips = (0, 0, 0, 0)
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jointRotationOffset = LeftUpLeg = (0, 0, 0, 0)
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jointRotationOffset = LeftLeg = (0, 0, 0, 0)
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jointRotationOffset = LeftFoot = (0, 0, 0, 0)
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jointRotationOffset = LeftToeBase = (0, 0, 0, 0)
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jointRotationOffset = RightUpLeg = (0, 0, 0, 0)
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jointRotationOffset = RightLeg = (0, 0, 0, 0)
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jointRotationOffset = RightFoot = (0, 0, 0, 0)
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jointRotationOffset = RightToeBase = (0, 0, 0, 0)
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jointRotationOffset = Spine = (0, 0, 0, 0)
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jointRotationOffset = Spine2 = (0, 0, 0, 0)
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jointRotationOffset = Neck = (0, 0, 0, 0)
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jointRotationOffset = Head = (0, 0, 0, 0)
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jointRotationOffset = LeftShoulder = (0, 0, 0, 0)
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jointRotationOffset = LeftArm = (0, 0, 0, 0)
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jointRotationOffset = LeftForeArm = (0, 0, 0, 0)
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jointRotationOffset = LeftHand = (0, 0, 0, 0)
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jointRotationOffset = LeftHandPinky1 = (0, 0, 0, 0)
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jointRotationOffset = LeftHandPinky2 = (0, 0, 0, 0)
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jointRotationOffset = LeftHandPinky3 = (0, 0, 0, 0)
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jointRotationOffset = LeftHandRing1 = (0, 0, 0, 0)
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jointRotationOffset = LeftHandRing2 = (0, 0, 0, 0)
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jointRotationOffset = LeftHandRing3 = (0, 0, 0, 0)
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jointRotationOffset = LeftHandMiddle1 = (0, 0, 0, 0)
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jointRotationOffset = LeftHandMiddle2 = (0, 0, 0, 0)
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jointRotationOffset = LeftHandMiddle3 = (0, 0, 0, 0)
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jointRotationOffset = LeftHandIndex1 = (0, 0, 0, 0)
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jointRotationOffset = LeftHandIndex2 = (0, 0, 0, 0)
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jointRotationOffset = LeftHandIndex3 = (0, 0, 0, 0)
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jointRotationOffset = LeftHandThumb1 = (0, 0, 0, 0)
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jointRotationOffset = LeftHandThumb2 = (0, 0, 0, 0)
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jointRotationOffset = LeftHandThumb3 = (0, 0, 0, 0)
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jointRotationOffset = RightShoulder = (0, 0, 0, 0)
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jointRotationOffset = RightArm = (0, 0, 0, 0)
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jointRotationOffset = RightForeArm = (0, 0, 0, 0)
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jointRotationOffset = RightHand = (0, 0, 0, 0)
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jointRotationOffset = RightHandPinky1 = (0, 0, 0, 0)
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jointRotationOffset = RightHandPinky2 = (0, 0, 0, 0)
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jointRotationOffset = RightHandPinky3 = (0, 0, 0, 0)
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jointRotationOffset = RightHandRing1 = (0, 0, 0, 0)
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jointRotationOffset = RightHandRing2 = (0, 0, 0, 0)
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jointRotationOffset = RightHandRing3 = (0, 0, 0, 0)
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jointRotationOffset = RightHandMiddle1 = (0, 0, 0, 0)
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jointRotationOffset = RightHandMiddle2 = (0, 0, 0, 0)
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jointRotationOffset = RightHandMiddle3 = (0, 0, 0, 0)
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jointRotationOffset = RightHandIndex1 = (0, 0, 0, 0)
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jointRotationOffset = RightHandIndex2 = (0, 0, 0, 0)
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jointRotationOffset = RightHandIndex3 = (0, 0, 0, 0)
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jointRotationOffset = RightHandThumb1 = (0, 0, 0, 0)
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jointRotationOffset = RightHandThumb2 = (0, 0, 0, 0)
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jointRotationOffset = RightHandThumb3 = (0, 0, 0, 0)
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materialMap = { "[4]": { "materialVersion": 1, "materials": { "albedo": [0.1, 0.1, 0.1] } } } |