content/hifi-content/brosche/StudioOffice/Domain/Assets/Standard Assets/Utility/FollowTarget.cs
2022-02-13 21:50:01 +01:00

18 lines
360 B
C#

using System;
using UnityEngine;
namespace UnityStandardAssets.Utility
{
public class FollowTarget : MonoBehaviour
{
public Transform target;
public Vector3 offset = new Vector3(0f, 7.5f, 0f);
private void LateUpdate()
{
transform.position = target.position + offset;
}
}
}