content/hifi-content/brosche/StudioOffice/Domain/Assets/SampleScenes/Menu/Scripts/MenuSceneLoader.cs
2022-02-13 21:50:01 +01:00

17 lines
256 B
C#

using System;
using UnityEngine;
public class MenuSceneLoader : MonoBehaviour
{
public GameObject menuUI;
private GameObject m_Go;
void Awake ()
{
if (m_Go == null)
{
m_Go = Instantiate(menuUI);
}
}
}