96 lines
3.4 KiB
JavaScript
96 lines
3.4 KiB
JavaScript
//
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// bingoCardSpawner.js
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//
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// Created by Rebecca Stankus on 06/11/18
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// Copyright 2018 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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/* global Audio, Script, ScriptDiscoveryService, SoundCache */
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(function() {
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var GET_CARD_SOUND = SoundCache.getSound(Script.resolvePath("assets/sounds/bingoWish.wav"));
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var WAIT_TO_CLICK_MS = 5000;
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var _this;
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var canClick = true;
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var appPage = Script.resolvePath('../../bingoCardApp/bingoCard_ui.html?9');
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var tablet = Tablet.getTablet('com.highfidelity.interface.tablet.system');
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// *************************************
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// START UTILITY FUNCTIONS
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// *************************************
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/* PLAY A SOUND: Plays the specified sound at the position of the user's Avatar using the volume and playback
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mode requested. */
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var injector;
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var audioVolume = 0.2;
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function playSound(sound) {
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if (sound.downloaded) {
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if (injector) {
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injector.stop();
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}
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injector = Audio.playSound(sound, {
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position: MyAvatar.position,
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volume: audioVolume,
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localOnly: true
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});
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}
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}
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// *************************************
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// END UTILITY FUNCTIONS
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// *************************************
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/* CHECK IF A USER IS RUNNING THE CARD APP: Get a list of running scripts usingg the script discovery service API.
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Search that list for the card app script and return whether or not it was found */
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var isRunningStandaloneBingoApp = function() {
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var isRunning = false;
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if (JSON.stringify(ScriptDiscoveryService.getRunning()).indexOf("bingoCard_app.js?10") !== -1) {
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isRunning = true;
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}
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return isRunning;
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};
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var BingoCardSpawner = function() {
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_this = this;
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};
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BingoCardSpawner.prototype = {
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/* ON LOADING THE APP: Save a reference to this entity ID */
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preload: function(entityID){
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_this.entityID = entityID;
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},
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/* WHEN A USER MOUSE CLICKS THIS ENTITY: If it was left click and the user has not clicked it within the last
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5 seconds, play the sound for getting a card, and if the user is not running the card script, load it. If they
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are already running the script, go to the app page on the tablet. */
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mousePressOnEntity: function(id, event) {
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if (event.isLeftButton && canClick) {
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canClick = false;
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playSound(GET_CARD_SOUND);
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if (!isRunningStandaloneBingoApp()) {
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ScriptDiscoveryService.loadScript(Script.resolvePath('../../bingoCardApp/bingoCard_app.js?10'));
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} else {
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var cardAppIsOpen = tablet.isPathLoaded(appPage);
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if (!cardAppIsOpen) {
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tablet.gotoWebScreen(appPage);
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}
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}
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Script.setTimeout(function() {
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canClick = true;
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}, WAIT_TO_CLICK_MS);
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}
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},
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/* ON UNLOADING THE APP: Close the card app by stopping its script. */
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unload: function() {
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ScriptDiscoveryService.stopScript(Script.resolvePath('../../bingoCardApp/bingoCard_app.js?10'));
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}
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};
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return new BingoCardSpawner();
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});
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