content/hifi-content/dave/walk-tools/walkTools/libraries/three.js/extras/curves/SplineCurve.js
2022-02-13 22:49:05 +01:00

34 lines
1.1 KiB
JavaScript

/**************************************************************
* Spline curve
**************************************************************/
THREE.SplineCurve = function ( points /* array of Vector2 */ ) {
this.points = ( points == undefined ) ? [] : points;
};
THREE.SplineCurve.prototype = Object.create( THREE.Curve.prototype );
THREE.SplineCurve.prototype.constructor = THREE.SplineCurve;
THREE.SplineCurve.prototype.getPoint = function ( t ) {
var points = this.points;
var point = ( points.length - 1 ) * t;
var intPoint = Math.floor( point );
var weight = point - intPoint;
var point0 = points[ intPoint == 0 ? intPoint : intPoint - 1 ]
var point1 = points[ intPoint ]
var point2 = points[ intPoint > points.length - 2 ? points.length - 1 : intPoint + 1 ]
var point3 = points[ intPoint > points.length - 3 ? points.length - 1 : intPoint + 2 ]
var vector = new THREE.Vector2();
vector.x = THREE.Curve.Utils.interpolate( point0.x, point1.x, point2.x, point3.x, weight );
vector.y = THREE.Curve.Utils.interpolate( point0.y, point1.y, point2.y, point3.y, weight );
return vector;
};