Needs a lot of cleanup. Data has been de-duplicated, and where identical copies existed, one of them has been replaced with a symlink. Some files have been excluded, such as binaries, installers and debug dumps. Some of that may still be present.
41 lines
2 KiB
Text
41 lines
2 KiB
Text
name = slenderman
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type = body+head
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scale = 1
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filename = slenderman.fbx
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texdir = textures
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jointMap = Hips = Hips
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jointMap = LeftUpLeg = LeftUpLeg
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jointMap = RightUpLeg = RightUpLeg
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jointMap = LeftLeg = LeftLeg
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jointMap = RightLeg = RightLeg
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jointMap = Spine = Spine1
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jointMap = Head = Head
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jointMap = LeftArm = LeftShoulder
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jointMap = RightArm = RightShoulder
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jointMap = LeftForeArm = LeftForeArm
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jointMap = RightForeArm = RightForeArm
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jointMap = LeftHand = LeftHand
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jointMap = RightHand = RightHand
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jointMap = LeftFoot = LeftFoot
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jointMap = RightFoot = RightFoot
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jointMap = Spine2 = Spine2
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jointRotationOffset = slenderman(Clone) = (0, 0, 0, -1)
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jointRotationOffset = Mesh_0666 = (0, 0, 0, -1)
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jointRotationOffset = Null = (0, 0, 0, -1)
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jointRotationOffset = Root = (0, 0, 0, -1)
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jointRotationOffset = Hips = (-0.2035493, 0.6771762, 0.2035492, -0.6771764)
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jointRotationOffset = RightUpLeg = (-0.5010632, -0.4980361, 0.5012855, 0.4996085)
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jointRotationOffset = RightLeg = (-0.5205051, -0.5107195, 0.4885667, 0.4791062)
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jointRotationOffset = RightFoot = (-0.3005687, -0.2699298, 0.663411, 0.6298273)
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jointRotationOffset = LeftUpLeg = (-0.516278, -0.4824155, 0.5176312, 0.4824835)
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jointRotationOffset = LeftLeg = (-0.5057607, -0.5251015, 0.4740583, 0.4937038)
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jointRotationOffset = LeftFoot = (-0.2867922, -0.2843783, 0.6375623, 0.6560441)
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jointRotationOffset = Spine = (0.5301048, 0.5226679, -0.4762545, -0.4679625)
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jointRotationOffset = Spine2 = (0.1687336, 0.7050744, -0.05356976, -0.6866801)
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jointRotationOffset = RightArm = (-0.6839554, 0.03328024, -0.06690598, 0.725687)
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jointRotationOffset = RightForeArm = (-0.7033656, 0.03109096, -0.06741613, 0.7069412)
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jointRotationOffset = RightHand = (-0.6955651, 0.009622397, 0.02285569, 0.7180354)
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jointRotationOffset = LeftArm = (-0.05709065, 0.6845027, -0.7247688, 0.053919)
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jointRotationOffset = LeftForeArm = (-0.04651231, 0.7042921, -0.706937, 0.04527541)
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jointRotationOffset = LeftHand = (-0.02206149, 0.6456906, -0.7618659, -0.04645391)
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jointRotationOffset = Head = (0.1913218, 0.8289089, -0.5126915, -0.1159889)
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