Needs a lot of cleanup. Data has been de-duplicated, and where identical copies existed, one of them has been replaced with a symlink. Some files have been excluded, such as binaries, installers and debug dumps. Some of that may still be present.
296 lines
11 KiB
JavaScript
296 lines
11 KiB
JavaScript
//
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// attachedEntitiesManager.js
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//
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// Created by Seth Alves on 2016-1-20
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// Copyright 2016 High Fidelity, Inc.
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//
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// This script handles messages from the grab script related to wearables, and interacts with a doppelganger.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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Script.include("libraries/utils.js");
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var NULL_UUID = "{00000000-0000-0000-0000-000000000000}";
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var DEFAULT_WEARABLE_DATA = {
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joints: {}
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};
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var MINIMUM_DROP_DISTANCE_FROM_JOINT = 0.8;
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var ATTACHED_ENTITY_SEARCH_DISTANCE = 10.0;
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var ATTACHED_ENTITIES_SETTINGS_KEY = "ATTACHED_ENTITIES";
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var DRESSING_ROOM_DISTANCE = 2.0;
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var SHOW_TOOL_BAR = false;
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// tool bar
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if (SHOW_TOOL_BAR) {
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HIFI_PUBLIC_BUCKET = "http://s3.amazonaws.com/hifi-public/";
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var BUTTON_SIZE = 32;
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var PADDING = 3;
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Script.include(["libraries/toolBars.js"]);
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var toolBar = new ToolBar(0, 0, ToolBar.VERTICAL, "highfidelity.attachedEntities.toolbar", function(screenSize) {
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return {
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x: (BUTTON_SIZE + PADDING),
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y: (screenSize.y / 2 - BUTTON_SIZE * 2 + PADDING)
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};
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});
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var saveButton = toolBar.addOverlay("image", {
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width: BUTTON_SIZE,
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height: BUTTON_SIZE,
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imageURL: ".../save.png",
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color: {
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red: 255,
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green: 255,
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blue: 255
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},
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alpha: 1
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});
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var loadButton = toolBar.addOverlay("image", {
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width: BUTTON_SIZE,
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height: BUTTON_SIZE,
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imageURL: ".../load.png",
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color: {
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red: 255,
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green: 255,
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blue: 255
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},
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alpha: 1
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});
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}
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function mousePressEvent(event) {
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var clickedOverlay = Overlays.getOverlayAtPoint({
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x: event.x,
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y: event.y
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});
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if (clickedOverlay == saveButton) {
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manager.saveAttachedEntities();
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} else if (clickedOverlay == loadButton) {
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manager.loadAttachedEntities();
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}
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}
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function scriptEnding() {
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if (SHOW_TOOL_BAR) {
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toolBar.cleanup();
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}
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}
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if (SHOW_TOOL_BAR) {
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Controller.mousePressEvent.connect(mousePressEvent);
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}
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Script.scriptEnding.connect(scriptEnding);
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// attached entites
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function AttachedEntitiesManager() {
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this.subscribeToMessages = function() {
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Messages.subscribe('Hifi-Object-Manipulation');
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Messages.messageReceived.connect(this.handleWearableMessages);
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}
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this.handleWearableMessages = function(channel, message, sender) {
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if (channel !== 'Hifi-Object-Manipulation') {
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return;
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}
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// if (sender !== MyAvatar.sessionUUID) {
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// print('wearablesManager got message from wrong sender');
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// return;
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// }
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var parsedMessage = null;
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try {
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parsedMessage = JSON.parse(message);
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} catch (e) {
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print('error parsing wearable message');
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return;
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}
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if (parsedMessage.action === 'update' ||
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parsedMessage.action === 'loaded') {
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// ignore
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} else if (parsedMessage.action === 'release') {
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manager.handleEntityRelease(parsedMessage.grabbedEntity, parsedMessage.joint)
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// manager.saveAttachedEntities();
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} else if (parsedMessage.action === 'equip') {
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// manager.saveAttachedEntities();
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} else {
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print('attachedEntitiesManager -- unknown actions: ' + parsedMessage.action);
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}
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}
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this.avatarIsInDressingRoom = function() {
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// return true if MyAvatar is near the dressing room
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var possibleDressingRoom = Entities.findEntities(MyAvatar.position, DRESSING_ROOM_DISTANCE);
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for (i = 0; i < possibleDressingRoom.length; i++) {
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var entityID = possibleDressingRoom[i];
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var props = Entities.getEntityProperties(entityID);
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if (props.name == 'Hifi-Dressing-Room-Base') {
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return true;
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}
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}
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return false;
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}
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this.handleEntityRelease = function(grabbedEntity, releasedFromJoint) {
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// if this is still equipped, just rewrite the position information.
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var grabData = getEntityCustomData('grabKey', grabbedEntity, {});
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if ("refCount" in grabData && grabData.refCount > 0) {
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manager.updateRelativeOffsets(grabbedEntity);
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return;
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}
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var allowedJoints = getEntityCustomData('wearable', grabbedEntity, DEFAULT_WEARABLE_DATA).joints;
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var props = Entities.getEntityProperties(grabbedEntity, ["position", "parentID", "parentJointIndex"]);
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if (props.parentID === NULL_UUID || props.parentID === MyAvatar.sessionUUID) {
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var bestJointName = "";
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var bestJointIndex = -1;
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var bestJointDistance = 0;
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var bestJointOffset = null;
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for (var jointName in allowedJoints) {
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if ((releasedFromJoint == "LeftHand" || releasedFromJoint == "RightHand") &&
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(jointName == "LeftHand" || jointName == "RightHand")) {
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// don't auto-attach to a hand if a hand just dropped something
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continue;
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}
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var jointIndex = MyAvatar.getJointIndex(jointName);
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if (jointIndex >= 0) {
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var jointPosition = MyAvatar.getJointPosition(jointIndex);
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var distanceFromJoint = Vec3.distance(jointPosition, props.position);
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if (distanceFromJoint <= MINIMUM_DROP_DISTANCE_FROM_JOINT) {
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if (bestJointIndex == -1 || distanceFromJoint < bestJointDistance) {
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bestJointName = jointName;
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bestJointIndex = jointIndex;
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bestJointDistance = distanceFromJoint;
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bestJointOffset = allowedJoints[jointName];
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}
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}
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}
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}
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if (bestJointIndex != -1) {
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var wearProps = {
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parentID: MyAvatar.sessionUUID,
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parentJointIndex: bestJointIndex
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};
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if (bestJointOffset && bestJointOffset.constructor === Array) {
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if (this.avatarIsInDressingRoom() || bestJointOffset.length < 2) {
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this.updateRelativeOffsets(grabbedEntity);
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} else {
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// don't snap the entity to the preferred position if the avatar is in the dressing room.
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wearProps.localPosition = bestJointOffset[0];
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wearProps.localRotation = bestJointOffset[1];
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}
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}
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Entities.editEntity(grabbedEntity, wearProps);
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} else if (props.parentID != NULL_UUID) {
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// drop the entity and set it to have no parent (not on the avatar), unless it's being equipped in a hand.
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if (props.parentID === MyAvatar.sessionUUID &&
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(props.parentJointIndex == MyAvatar.getJointIndex("RightHand") ||
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props.parentJointIndex == MyAvatar.getJointIndex("LeftHand"))) {
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// this is equipped on a hand -- don't clear the parent.
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} else {
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Entities.editEntity(grabbedEntity, { parentID: NULL_UUID });
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}
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}
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}
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}
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this.updateRelativeOffsets = function(entityID) {
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// save the preferred (current) relative position and rotation into the user-data of the entity
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var props = Entities.getEntityProperties(entityID);
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if (props.parentID == MyAvatar.sessionUUID) {
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grabData = getEntityCustomData('grabKey', entityID, {});
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var wearableData = getEntityCustomData('wearable', entityID, DEFAULT_WEARABLE_DATA);
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var currentJointName = MyAvatar.getJointNames()[props.parentJointIndex];
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wearableData.joints[currentJointName] = [props.localPosition, props.localRotation];
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setEntityCustomData('wearable', entityID, wearableData);
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return true;
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}
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return false;
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}
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this.saveAttachedEntities = function() {
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print("--- saving attached entities ---");
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saveData = [];
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var nearbyEntities = Entities.findEntities(MyAvatar.position, ATTACHED_ENTITY_SEARCH_DISTANCE);
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for (i = 0; i < nearbyEntities.length; i++) {
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var entityID = nearbyEntities[i];
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if (this.updateRelativeOffsets(entityID)) {
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var props = Entities.getEntityProperties(entityID); // refresh, because updateRelativeOffsets changed them
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this.scrubProperties(props);
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saveData.push(props);
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}
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}
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Settings.setValue(ATTACHED_ENTITIES_SETTINGS_KEY, JSON.stringify(saveData));
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}
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this.scrubProperties = function(props) {
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var toScrub = ["queryAACube", "position", "rotation",
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"created", "ageAsText", "naturalDimensions",
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"naturalPosition", "velocity", "acceleration",
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"angularVelocity", "boundingBox"];
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toScrub.forEach(function(propertyName) {
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delete props[propertyName];
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});
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// if the userData has a grabKey, clear old state
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if ("userData" in props) {
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try {
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parsedUserData = JSON.parse(props.userData);
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if ("grabKey" in parsedUserData) {
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parsedUserData.grabKey.refCount = 0;
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delete parsedUserData.grabKey["avatarId"];
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props["userData"] = JSON.stringify(parsedUserData);
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}
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} catch (e) {
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}
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}
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}
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this.loadAttachedEntities = function(grabbedEntity) {
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print("--- loading attached entities ---");
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jsonAttachmentData = Settings.getValue(ATTACHED_ENTITIES_SETTINGS_KEY);
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var loadData = [];
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try {
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loadData = JSON.parse(jsonAttachmentData);
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} catch (e) {
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print('error parsing saved attachment data');
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return;
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}
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for (i = 0; i < loadData.length; i ++) {
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var savedProps = loadData[ i ];
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var currentProps = Entities.getEntityProperties(savedProps.id);
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if (currentProps.id == savedProps.id &&
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// TODO -- also check that parentJointIndex matches?
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currentProps.parentID == MyAvatar.sessionUUID) {
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// entity is already in-world. TODO -- patch it up?
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continue;
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}
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this.scrubProperties(savedProps);
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delete savedProps["id"];
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savedProps.parentID = MyAvatar.sessionUUID; // this will change between sessions
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var loadedEntityID = Entities.addEntity(savedProps);
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Messages.sendMessage('Hifi-Object-Manipulation', JSON.stringify({
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action: 'loaded',
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grabbedEntity: loadedEntityID
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}));
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}
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}
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}
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var manager = new AttachedEntitiesManager();
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manager.subscribeToMessages();
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