content/hifi-public/huffman/test-builds.xml
Dale Glass 0d14e5a379 Initial data.
Needs a lot of cleanup. Data has been de-duplicated, and where identical copies existed, one of them
has been replaced with a symlink.

Some files have been excluded, such as binaries, installers and debug dumps. Some of that may still
be present.
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<projects><project name="interface"><platform name="windows"><build><version>9001</version><url>https://highfidelity.com/fail</url>
<installers>
<standard>
<client_only>http://highfidelity.com/standard/clientonly</client_only>
<full>http://highfidelity.com/standard/full</full>
</standard>
<testcampaign>
<client_only>http://highfidelity.com/testcampaign/clientonly</client_only>
<full>http://highfidelity.com/testcampaign/full</full>
</testcampaign>
</installers>
<timestamp>April 17 2018 at 14:09 PDT</timestamp><notes><note>Beta Release 66 - includes up to Developer Release 8013
&lt;br /&gt;**New Features**
&lt;br /&gt;
&lt;br /&gt;- [Marketplace item update](https://forums.highfidelity.com/t/marketplace-updates-have-arrived/14027): content creators can upload an updated version of their Marketplace item and replace the old one. When an item you own gets updated, you ll receive a notification.
&lt;br /&gt;- New installer allows for downloading and running the High Fidelity client without the local server-based tutorial. The new installer will be rolled out in phases after this release, starting with Steam. Tutorial is now part of the client and it is your default home.
&lt;br /&gt;- You can make objects cast shadows in your domain via the Create menu!
&lt;br /&gt;- Added ability to swap out material on primitive models. The steps to do this on primitives are the same as the ones for entities in Beta Release 65.
&lt;br /&gt;- QT upgrade to 5.10.1. You should upgrade your QT library if you are building from source code.
&lt;br /&gt;- Improved audio quality for streaming music
&lt;br /&gt;- Tablet reposition and resize to address feedback about it being in the way and too large when it first appears.
&lt;br /&gt;- Support for OBJ baking in Oven tool. This standalone Oven tool now supports baking of assets in OBJ format in addition to the already-supported FBX format.
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;**Bug Fixes**
&lt;br /&gt;
&lt;br /&gt;- Fix bug causing avatars to disappear when scaled using Vive controllers
&lt;br /&gt;- Fixed bug causing Mac client to crash when mirrors are activated
&lt;br /&gt;- Fixed bug causing the audio scope to not appear
&lt;br /&gt;- Fixed bug causing audio toggle to become unresponsive
&lt;br /&gt;- Fixed issue which caused extra entities to be created unintentionally
&lt;br /&gt;- Fixed bug causing avatar hand jitters
&lt;br /&gt;- QML crash fixes
&lt;br /&gt;- Show instructions for sending HFC when user has not make any connections yet
&lt;br /&gt;- Improve font loading
&lt;br /&gt;- Assorted bug fixes for the Android project
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;</note></notes><sha>758bf09b302e6db6e67d89f6887087a1273dbf71</sha><pull_request>12705</pull_request></build><build><version>7995</version><url>https://highfidelity.com/download/win/7995</url><timestamp>March 21 2018 at 10:34 PDT</timestamp><notes><note>Beta Release 65.1, includes up to build 7977
&lt;br /&gt;**Bug Fixes**
&lt;br /&gt;
&lt;br /&gt;- Fixed crashing bugs when web-overlays or web-entities are present
&lt;br /&gt;- Fixed domain settings backups not loading on IE</note></notes><sha>86afa211eb9f9352bda411b9db9b1497b0a3c984</sha><pull_request>12674</pull_request></build><build><version>7977</version><url>https://highfidelity.com/download/win/7977</url><timestamp>March 15 2018 at 14:30 PDT</timestamp><notes><note>Beta Release 65 - includes up to Developer Release 7911
&lt;br /&gt;**New Features**
&lt;br /&gt;
&lt;br /&gt;- You can now bring a 2D image into world as a 3D "poster" object via the Create menu.
&lt;br /&gt;- When you rotate a zone, you can now see the outlines.
&lt;br /&gt;- Added: new handles in Create mode that are similar to industry standard 3D modeling tool paradigms
&lt;br /&gt;- Domain server settings are now split into Content settings (settings associated with content) and Server settings (settings associated with your Sandbox or cloud server). You will find content settings under content tab and server settings under the settings tab. Please note: No functionality has been removed.
&lt;br /&gt;- Added functionality to download, upload and create content archives from Content tab. Each content archive will include models.json file, assets in ATP and content settings.
&lt;br /&gt;- You can now download and upload server settings archives from the Settings tab to allow easy transfer of settings across different servers.
&lt;br /&gt;- Ability to add a material entity in world.
&lt;br /&gt;- Ability to certify avatars, apps and content sets.
&lt;br /&gt;- During the last stage of Wallet setup, you will see new instructions on how to get HFC. You ll also get info on generating another private-public key pair when the original pair is lost, or the passphrase has been forgotten.
&lt;br /&gt;- HRTF improvements that render near-field effects, occurring when an audio source is closer than 1m from your head. Have someone whisper close to you, and let us know how it sounds to you!
&lt;br /&gt;
&lt;br /&gt;**Bug Fixes**
&lt;br /&gt;
&lt;br /&gt;- Minor bug fixes around the color picker in Create mode in VR
&lt;br /&gt;- Mac: Minor graphical errors in client resolved
&lt;br /&gt;- Logging into the wallet app now correctly logs the user into High Fidelity.
&lt;br /&gt;- HMD now correctly tracks the head of an avatar in T-pose
&lt;br /&gt;- Fixed issue causing avatar models to scale disproportionately.
&lt;br /&gt;- Fixed defect affecting the usability of the people app.
&lt;br /&gt;- Fixed bug causing reversion to an older avatar on crashing
&lt;br /&gt;- Fixed bug affecting hair offset and scale.
&lt;br /&gt;- Fix for not being able to delete zones which have entity children.
&lt;br /&gt;- Fix for Create mode property tab UI oddities.
&lt;br /&gt;- Fix for behavior in the x,y,z fields of Create menu properties tab.
&lt;br /&gt;- Additional support for Google Poly materials
&lt;br /&gt;- User does not collide with objects when editing so that editing does not cause the user to be pushed around.
&lt;br /&gt;- Toggle for audiometer now highlights correctly.
&lt;br /&gt;- Wallet / send money UI and inspection certificate redesign fixes
&lt;br /&gt;
&lt;br /&gt;**Known Issue**
&lt;br /&gt;
&lt;br /&gt;- When in Away mode, you can still see your avatar--normally it should be invisible to you, and seen as kneeling to others.
&lt;br /&gt;</note></notes><sha>0d343ee827bd597e8f7d6728b27fe6880ada6a52</sha><pull_request>12522</pull_request></build><build><version>7885</version><url>https://highfidelity.com/download/win/7885</url><timestamp>February 22 2018 at 13:22 PST</timestamp><notes><note>Beta Release 64 - includes up to Developer Release 7818
&lt;br /&gt;**New Features**
&lt;br /&gt;
&lt;br /&gt;- Avatar entity wearables will now be saved as part of the avatar bookmarks
&lt;br /&gt;- Avatar entity wearables will now not obstruct the user's view
&lt;br /&gt;- The enter key now closes the go-to menu as well as opening it up
&lt;br /&gt;- Normal map support on translucent objects
&lt;br /&gt;- Additional "pitch" property to allow pitch shifting an audio effect
&lt;br /&gt;- Allow model entity joints to be changed from scripts
&lt;br /&gt;- A redesign of the Inspection Certificates for clarity and visual appeal. Also adds "Purchase Price" to the cert
&lt;br /&gt;- When you pay someone nearby there is a particle effect that goes from you to the person you paid
&lt;br /&gt;
&lt;br /&gt;**Various Bug Fixes**
&lt;br /&gt;
&lt;br /&gt;- Fix for certain avatars seeing their own eyeballs when moving
&lt;br /&gt;- Fixed a Parenting loop crash
&lt;br /&gt;- Fixed an issue where an empty tablet would show up during checkout in avatar island
&lt;br /&gt;- Fixed an issue where downloaded tablet apps get sorted above the default app
&lt;br /&gt;- Fixed issue where if an entity has child entities it could not be deleted in the Create menu
&lt;br /&gt;- Fixed issue where multiple tablet buttons became highlighted when tablet page scrolled
&lt;br /&gt;</note></notes><sha>43afd257b6888367c6261b8101e0df9702dffcbb</sha><pull_request>12361</pull_request></build><build><version>7840</version><url>https://highfidelity.com/download/win/7840</url><timestamp>February 12 2018 at 14:57 PST</timestamp><notes><note>HOTFIX 63.4
&lt;br /&gt;Fixes for some things that were causing crashing. </note></notes><sha>92b60fdd9cc297daccca602e5797921ab32c59f3</sha><pull_request>12383</pull_request></build><build><version>7820</version><url>https://highfidelity.com/download/win/7820</url><timestamp>February 7 2018 at 13:57 PST</timestamp><notes><note>HOTFIX 63.3
&lt;br /&gt;Includes fixes for:
&lt;br /&gt;- spectator camera preview not working
&lt;br /&gt;- LOD not recovering on HMDs after LOD downshift</note></notes><sha>632390e6b075a0c002aa7a8a7271abf84c08244c</sha><pull_request>12353</pull_request></build><build><version>7785</version><url>https://highfidelity.com/download/win/7785</url><timestamp>January 31 2018 at 16:30 PST</timestamp><notes><note>Fix for AMD crashes in QML rendering
&lt;br /&gt;Resolves a crash occurring on systems with AMD video cards</note></notes><sha>d37e9af7d447e4c6c7f76110b4113c812ce57b1f</sha><pull_request>12307</pull_request></build><build><version>7770</version><url>https://highfidelity.com/download/win/7770</url><timestamp>January 30 2018 at 18:40 PST</timestamp><notes><note>Beta Release 63.1 - hotfix
&lt;br /&gt;- This hotfix resolves a packaging issue that added an incorrect component during the custom install process.</note></notes><sha>399c24bf06b622309c3132153a464fb45b69ad6c</sha><pull_request>12298</pull_request></build><build><version>7768</version><url>https://highfidelity.com/download/win/7768</url><timestamp>January 30 2018 at 15:54 PST</timestamp><notes><note>Beta Release 63 - includes up to Developer Release 7741
&lt;br /&gt;- New Commerce feature: If you ve set up your wallet and have positive HFC balance, you can now send HFC to an existing connection (people you have shaken hands before), or somebody nearby (people near you in the same domain) (Doc)
&lt;br /&gt;- New app called Emote lets you choose various responses to emote. (Doc)
&lt;br /&gt;- Log filters now available (Doc)
&lt;br /&gt;- Changes in Zone entity properties now include inherited properties and an on and off feature. (Doc)
&lt;br /&gt;- Fixed issue where grabbable objects stop colliding with avatars after being near grabbed, far grabbed, or clicked with the mouse
&lt;br /&gt;- Fixed an issue where downloaded tablet apps get sorted above the default apps
&lt;br /&gt;- Fixed an issue when the avatar is in 3rd person and it glitches
&lt;br /&gt;- Fixed issue of the asset browser window not appearing in HMD
&lt;br /&gt;- Fixed issue where the avatars head would look odd to others when going in and out of HMD
&lt;br /&gt;- Expanded MIDI support to include sending channel, velocity, status, and note data and other related MIDI helper functions. Currently Windows only.
&lt;br /&gt;- Improvement in the avatar's appearance when they twist their wrists or raise their arms
&lt;br /&gt;- Make zones, lights and particles not grabbable by default in edit.js
&lt;br /&gt;- Bug fix on snapshot social sharing
&lt;br /&gt;- Adding spacial audio cue upon rezzing purchased items
&lt;br /&gt;- Fixed bubble icon activation bug and limited bubble audio play rate
&lt;br /&gt;- Fixed bubble icon activation bug and limited bubble audio play rate
&lt;br /&gt;- updated preview disabled image in the case of privacy protection
&lt;br /&gt;- Updated gold Proof of Provenance image
&lt;br /&gt;
&lt;br /&gt;**Known Issue**
&lt;br /&gt;
&lt;br /&gt;Those with an i5 + AMD system are experiencing crashes with this build. We know about it and are working on a fix. Sorry for the inconvenience! We'll let you know when an update is available.
&lt;br /&gt;
&lt;br /&gt;**New Docs**
&lt;br /&gt;
&lt;br /&gt;[Send HFC to connections or someone nearby](https://docs.highfidelity.com/high-fidelity-commerce/basics/hfc/wallet-setup/send-money) (Beta Release 63)
&lt;br /&gt;[Emote App](https://docs.highfidelity.com/create-and-explore/explore-interface/menu/emote) (Beta Release 63)
&lt;br /&gt;[Logs](https://docs.highfidelity.com/build-guide/log-filters) (Beta Release 63)
&lt;br /&gt;[Zone Lighting Properties](https://docs.highfidelity.com/create-and-explore/entities/zone-entities/zone-properties) (Beta Release 63)
&lt;br /&gt;[Avatar Entities vs Attachments](https://docs.highfidelity.com/high-fidelity-commerce/avatar-wearables/entities-differences)
&lt;br /&gt;[Watch Synced Videos in High Fidelity](https://docs.highfidelity.com/create-and-explore/extras/syncing-services/video-syncing)
&lt;br /&gt;[Watch Synced Presentations in High Fidelity](https://docs.highfidelity.com/create-and-explore/extras/syncing-services/slide-syncing
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;**Updated Docs**
&lt;br /&gt;
&lt;br /&gt;[Setting Up a Theater Domain](https://docs.highfidelity.com/create-and-explore/start-working-in-your-sandbox/setting-up-a-theater-domain)
&lt;br /&gt;[PoP License and Certificate](https://docs.highfidelity.com/high-fidelity-commerce/basics/pop)
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;</note></notes><sha>408189763bef0e6d667760c8b48fff4b1bd67a61</sha><pull_request>12229</pull_request></build><build><version>7710</version><url>https://highfidelity.com/download/win/7710</url><timestamp>January 18 2018 at 09:41 PST</timestamp><notes><note>Beta Release 62.1
&lt;br /&gt;
&lt;br /&gt;- Fix messed up colors on transparent objects in zones with haze</note></notes><sha>ba06e4f633220252466e92792cd5cc0532f0cee1</sha><pull_request>12197</pull_request></build><build><version>7692</version><url>https://highfidelity.com/download/win/7692</url><timestamp>January 16 2018 at 09:34 PST</timestamp><notes><note>Beta Release 62 - includes up to Developer Release 7646
&lt;br /&gt;Includes up to developer release 7646 (PR 12106).
&lt;br /&gt;
&lt;br /&gt;- To make the tablet easier to use, we removed the stylus (available in settings) and when your hand is pointed at the tablet you get a laser in your dominant hand.
&lt;br /&gt;- Tablet apps now scroll as pages. Swipe left and right to see your apps.
&lt;br /&gt;- Clothing purchased from the Marketplace will scale with you when your avatar scales. Avatar entities scale with the avatar.
&lt;br /&gt;- Reduce communication/server load in handshakes.
&lt;br /&gt;- Google Poly API is now usable in High Fidelity.
&lt;br /&gt;- Fixed issue where unsupported audio formats make a loud static sound.
&lt;br /&gt;- Fixed issue where pressing x to make a connection does not work when capslock is on.
&lt;br /&gt;- Fixed a crash when using the AnimSkeleton::getNumJoints() API.
&lt;br /&gt;- Fixed issue where animation property changes are not applying to animated fbxs.
&lt;br /&gt;- Fixed issue where user can get stuck in handshake mode.
&lt;br /&gt;- Fixed issue with avatar entities (such as those generated by the clap app) that caused all
&lt;br /&gt;- other avatar entities, such as clothing, not to appear to other users.
&lt;br /&gt;- Tablet will be resized correctly to small avatars.
&lt;br /&gt;- Solved issue where using High Fidelity enabled the webcam.
&lt;br /&gt;- Scrolling will now work on the edges of the tablet home screen.
&lt;br /&gt;- Fixed bug with certain tablet screens not opening in VR mode.
&lt;br /&gt;- Fixed bug where thrown objects rotated incorrectly using the oculus touch controllers.
&lt;br /&gt;- When using the Vive pucks you should see fewer glitches caused by jiggling pucks.
&lt;br /&gt;- We now send Controller data in the status event of the Midi class to connect Launchpad MIDI control events.
&lt;br /&gt;- Fixed getting teleported in front of a user when clicking their username in the people app (nearby tab).
&lt;br /&gt;- Fixed the issue with the tablet close button appearing black.
&lt;br /&gt;- Fixed issue with teleport entities changing rendered color in default sandbox content set.
&lt;br /&gt;- Crash on start up with i5 AMD card is fixed.
&lt;br /&gt;</note></notes><sha>f3b200214cd38b6898a31caa59af316c07300d3e</sha><pull_request>12110</pull_request></build><build><version>7607</version><url>https://highfidelity.com/download/win/7607</url><timestamp>December 22 2017 at 17:34 PST</timestamp><notes><note>Beta Release 61.2 - includes up to Reveloper Release 7599
&lt;br /&gt;This release contains a few fixes:
&lt;br /&gt;Fix for stuttering visuals when other users grab items
&lt;br /&gt;Fix for not being able to view the Running Scripts and Asset Browser screens while in HMD</note></notes><sha>e93584468179dabd15a5c475529a517c88e3922c</sha><pull_request>12066</pull_request></build><build><version>7599</version><url>https://highfidelity.com/download/win/7599</url><timestamp>December 21 2017 at 21:44 PST</timestamp><notes><note>Beta Release 61.1 - Includes up to Developer Release 7593
&lt;br /&gt;Beta Release 61.1 includes up to Developer Release 7593. This release also contains a protocol change; you will need in order to update High Fidelity to visit domains running this version.
&lt;br /&gt;
&lt;br /&gt;- Fix for invisible or stuttering avatars
&lt;br /&gt;- Fixes a bug that sometimes prevents certified entities from rezzing
&lt;br /&gt;- Fixes errors related to Ownership Challenges
&lt;br /&gt;- Fixes certified rezzing errors caused by a memory corruption error
&lt;br /&gt;</note></notes><sha>79ccdaca4224a25e9eaa9da63fe34fc9664f044c</sha><pull_request>12050</pull_request></build><build><version>7593</version><url>https://highfidelity.com/download/win/7593</url><timestamp>December 20 2017 at 11:10 PST</timestamp><notes><note>Beta Release 61 - Includes up to Developer Release 7548
&lt;br /&gt;- Login screen now displays properly in the tablet.
&lt;br /&gt;- Fixed a minor issue with the on-hover effect of the tablet X button.
&lt;br /&gt;- Fixed an issue where the tablet keyboard appears and disappears in the Create menu.
&lt;br /&gt;- Fixes tablet "x" button triggering on mouse click.
&lt;br /&gt;- Laser scrolling on tablet has been improved.
&lt;br /&gt;- Tablet works faster while a domain is still loading.
&lt;br /&gt;- Fixed scrollbar on certain Tablet pages while in VR mode.
&lt;br /&gt;- Added a scroll bar for Marketplace categories for cases where the tablet is too small to see all the categories.
&lt;br /&gt;- Fixed an issue where the laser didn t hit the X button on the tablet properly.
&lt;br /&gt;- "Edit mode" is now referred to as "Create mode".
&lt;br /&gt;- Fixed an issue where equipable items don't always equip when reeled in by far grab.
&lt;br /&gt;- Fixed physics issue where grabbing dynamic parent/child entities and bringing them close to the avatar sends you flying.
&lt;br /&gt;- Fixed issue where editing in the attachments window scrolled the screen to the top.
&lt;br /&gt;- Made it easier to scale the avatar up and down with hand gestures.
&lt;br /&gt;- Domain owners can set an objective height limit on avatars, rather than a scale limit.
&lt;br /&gt;- Fixed issue where avatar attachment parameters don't scroll.
&lt;br /&gt;- Adjusted flying in HMD to be more comfortable and prevent veering off course.
&lt;br /&gt;- Improved joystick navigation for gamepad.
&lt;br /&gt;- Minor bugfix for keyboard focus when using the Go To app.
&lt;br /&gt;- Improved HMD scrolling on certain screens.
&lt;br /&gt;- Fixed issue with security picture becoming gray sometimes.
&lt;br /&gt;- Multiple outlines and highlight features are exposed to Interface via the selection js API.
&lt;br /&gt;- Fixes problem where users having many connections experience a UI lockup when accessing the Connections tab in the People app.
&lt;br /&gt;- In the Wallet, onTextField Focus and virtual keyboard collapse bug fixed.
&lt;br /&gt;- A major crash causing deadlocks has been fixed.
&lt;br /&gt;- Improved loading performance when entering Avatar Island.
&lt;br /&gt;</note></notes><sha>b6d8434b55eb921ea20de20091ff0552ed5acf9e</sha><pull_request>11969</pull_request></build><build><version>7509</version><url>https://highfidelity.com/download/win/7509</url><timestamp>December 5 2017 at 08:37 PST</timestamp><notes><note>Beta Release 60 - Includes up to Developer Release 7493
&lt;br /&gt;- Commerce: A cryptocurrency-based content protection and payment system that facilitates a vibrant virtual economy for digital goods and services
&lt;br /&gt;- Fix: stylus interaction is still very glitchy
&lt;br /&gt;- Fixed an issue that caused local entities to disappear for others after a while.
&lt;br /&gt;- Fixed a parenting issue where movement stops if an entity is parented while in motion
&lt;br /&gt;- Quickly switching domain can result in domain not loading
&lt;br /&gt;- Fixed inconsistency in seeing avatar entities
&lt;br /&gt;- Tablet home button highlight size incorrect when you change avatar scale
&lt;br /&gt;- Reflection in mirror should work when avatar is close to mirror
&lt;br /&gt;- Added a collapse button on the tablet keyboard
&lt;br /&gt;- fixed the use of the tablet in 3rd person view in VR
&lt;br /&gt;- Fixed issue of not being able to bring up Hifi Log
&lt;br /&gt;- Fixed minor bug where the keyboard would not dismiss after hitting enter
&lt;br /&gt;- Fixed a scripting issue where My.Avatar.getEyeHeight() always returned the same value
&lt;br /&gt;- Fixed an issue with the Display menu where it was possible for no option to be selected.
&lt;br /&gt;- Fixed issue with the Enter key opening the wrong window in Desktop mode.
&lt;br /&gt;- The Info overlay on marketplace items looks correct even when the avatar is large or small.
&lt;br /&gt;- Lasers appear at the correct size when the avatar is scaled up or down.
&lt;br /&gt;- Notifications appear at the correct size even when the avatar is scaled up or down.
&lt;br /&gt;- Added ability to turn up or down all avatar volume
&lt;br /&gt;- This PR improves the interaction of laser pointers and stylus with the tablet to be faster and more responsive.
&lt;br /&gt;- Fix for lighting being rotated by 90 degrees.
&lt;br /&gt;- Assets do not reload after network disconnect
&lt;br /&gt;- Fixes the issue where sometimes assignment clients don't get killed after quitting the domain server.
&lt;br /&gt;</note></notes><sha>f2c49b3231a5e436250ed5458a999430d5540f91</sha><pull_request>11887</pull_request></build><build><version>7474</version><url>https://highfidelity.com/download/win/7474</url><timestamp>November 20 2017 at 13:25 PST</timestamp><notes><note>Beta Release 59 - Includes up to Developer Release 7426
&lt;br /&gt;- Audio codec updated for all platforms
&lt;br /&gt;- Fixed bugs in Avatar Attachment dialog
&lt;br /&gt;- Removed hack for missing inttypes.h header on VS2010
&lt;br /&gt;- Fix when Exiting or entering VR after sitting in a chair then standing character remains in sitting position
&lt;br /&gt;- Fixed logging in with HMD results in black world
&lt;br /&gt;- Lag with tablet and some attachments when moving around fixed
&lt;br /&gt;- Create -&gt; Model allows setting dynamic and 'Exact - All Polygons', resulting in silent fail fixed
&lt;br /&gt;- Fix: HMD friendly Script log option can spawn multiple times
&lt;br /&gt;- Fix: Overlay display issue when editing entities
&lt;br /&gt;- Fix: Sufficiently large entities fail to make it to the entity server
&lt;br /&gt;- Removed Keylight attenuation from .js (as well as .html).
&lt;br /&gt;- Fix: Floor not loading
&lt;br /&gt;- Fix: Able to See Second User's Location Data
&lt;br /&gt;- Desktop mode: Audio can be heard while bubble is on both users with one avatar's size is at 7 or greater fixed
&lt;br /&gt;- Fix: Anyone can delete someone's avatar entity with Entities.deleteEntity(ID)
&lt;br /&gt;- Fix: "BLAST TO CONNECTIONS" button overlaid on top of the GIF does not appear
&lt;br /&gt;- Fix: Haze rendering problems in black stenciled areas
&lt;br /&gt;- Changed UI for Haze from an input field to a slider
&lt;br /&gt;- Resolved issues with far-grabbing: you can now far-grab groups of objects and your
&lt;br /&gt;- Fix: laser hits where y
&lt;br /&gt;- ou aimed, not in the center of the entity
&lt;br /&gt;- Adjusted the way Bubble works when avatar rescales
&lt;br /&gt;- Windows (HMD Only): Avatar Sinks into Floor When Jumping in Mirror Mode fixed
&lt;br /&gt;- Added support for non-English names of audio devices in audio menu
&lt;br /&gt;- Fixed issue where Avatar's size does not save when changing domains
&lt;br /&gt;- Disabled Mirror Mode in HMD since it makes people sick. Stay tuned for our upcoming
&lt;br /&gt;- awesome in-world mirror!
&lt;br /&gt;- Fixed bug where changing avatars while sitting breaks or locks animations
&lt;br /&gt;
&lt;br /&gt;New Docs
&lt;br /&gt;[Host Your Domain with DigitalOcean](https://docs.highfidelity.com/create-and-explore/start-working-in-your-sandbox/digital-ocean): Learn how to host your domain on the cloud with DigitalOcean
&lt;br /&gt;
&lt;br /&gt;Updated Docs
&lt;br /&gt;[Coding Standards](https://docs.highfidelity.com/build-guide/coding-standards): Included naming for protected vars
&lt;br /&gt;[Archive: Using DigitalOcean](https://docs.highfidelity.com/create-and-explore/start-working-in-your-sandbox/digital-ocean/archive): Archived doc for hosting with DigitalOcean
&lt;br /&gt;[High Fidelity API Reference: MyAvatar](https://docs.highfidelity.com/api-reference/myavatar): Adding scaleChanged signal
&lt;br /&gt;[Set Up Your Sandbox](https://docs.highfidelity.com/create-and-explore/start-working-in-your-sandbox/set-up-your-sandbox): Updated setup wizard process
&lt;br /&gt;
&lt;br /&gt;</note></notes><sha>f7c27966a9d39672de34430f5a2b09867c8615c2</sha><pull_request>11801</pull_request></build><build><version>7404</version><url>https://highfidelity.com/download/win/7404</url><timestamp>November 7 2017 at 14:21 PST</timestamp><notes><note>Beta Release 58 includes up to Developer Release 7376
&lt;br /&gt;
&lt;br /&gt;- Domain Settings tweaks + Domain Setup Wizard
&lt;br /&gt;- Added haze component to the zone entity.
&lt;br /&gt;- Fix issue with Stylus in Tablet + Grab with Hand resulting in the other Stylus being dysfunctional
&lt;br /&gt;- Fix typo in tablet avatar browser
&lt;br /&gt;- Fix tablet intersection bug and start of Pointer migration work (WIP)
&lt;br /&gt;- Tablet extended sounds
&lt;br /&gt;- Add onHover Outline to Tablet "X" Button
&lt;br /&gt;- Change tablet model's screen
&lt;br /&gt;- Fixed bug with ignoring other users in the People menu
&lt;br /&gt;- Only respond to expected ICE peers in DS
&lt;br /&gt;- Expose the Render API to the tablet js context and update render engine tool
&lt;br /&gt;- Sample sound in audio menu is shorter and plays immediately
&lt;br /&gt;- Avatar attachment window updates when attachments are modified
&lt;br /&gt;- Add very short haptic feedback when highlighting letters on keyboard
&lt;br /&gt;- Remove href property for non-owned avatar entities
&lt;br /&gt;- First step round of improvements to UI interaction
&lt;br /&gt;- Bug fix to improve rendering of metallic materials
&lt;br /&gt;- Changed stopwatch source
&lt;br /&gt;- Audio Menu Sample Sound plays even if a domain is loading
&lt;br /&gt;- Fix script reload icon not working in developer builds
&lt;br /&gt;- Reduced haze background blend range to 27,000 metres.
&lt;br /&gt;- Make non-dynamic entities collisionless during far-grab
&lt;br /&gt;- Fix setting DPI in edit.js
&lt;br /&gt;- Fixed mouse cursor not disappearing when switching between HMD and Desktop view while in Create
&lt;br /&gt;- Fix ray pick in cases where origin is inside of outer bounding box
&lt;br /&gt;- Fix keyboard related crash when adding url for model entities in Create.
&lt;br /&gt;- Fix incorrect collision shape sharing for some ModelEntityItem configurations
&lt;br /&gt;- Fix backwards HUD in mirror mode
&lt;br /&gt;- Cleaned up the entities versioning info from PacketHeaders.h
&lt;br /&gt;- Changed blend range from 32,000 m to 30,000m
&lt;br /&gt;- Implement callEntityClientMethod so that server side entity scripts can easily call methods in client side entity scripts.
&lt;br /&gt;- Bug fix: Shadows cast by top zone key light
&lt;br /&gt;- Billboard orientation and grabber move up tool are now dependent on the Avatar referential.
&lt;br /&gt;- Fix for shape size flickering
&lt;br /&gt;- Update Line3DOverlay renderTransform if end changes
&lt;br /&gt;- Improve upon Skybox Changer (Updated)
&lt;br /&gt;- Fix Mouse Pointer Depth is Incorrect in HMD Mode
&lt;br /&gt;- Improve upon Skybox Changer
&lt;br /&gt;- Implement support for Entities.callEntityServerMethod()
&lt;br /&gt;- Add sound cues to create app
&lt;br /&gt;- Sound cues for GoTo interface
&lt;br /&gt;- Fix Image3DOverlay isFacingAvatar
&lt;br /&gt;- Crash on loading older domains that have zones without the haze Component.
&lt;br /&gt;- Fix the rendering of wireframe for model entities with bad model URLs
&lt;br /&gt;- Faster renderables update
&lt;br /&gt;- Fix baking bug with single-part FBX + multiple materials
&lt;br /&gt;- Actually fix toolbar from completely dispersing
&lt;br /&gt;- Ignore unbakeable textures in FBXBaker
&lt;br /&gt;- Fixed toolbar disappearing after reloading default scripts
&lt;br /&gt;- IPD Secondary Task List: bubble.js Scale
&lt;br /&gt;- Handle camera-relative controller joints for other avatars
&lt;br /&gt;- Add some Quat and Uuid JavaScript helper properties
&lt;br /&gt;- controllerDispatcher is creating log spam with web entities
&lt;br /&gt;- Package all UI resources into a QRC built into the application.
&lt;br /&gt;- Remove "common questions" button
&lt;br /&gt;- Fix importing entities from URL
&lt;br /&gt;- Support for custom functionality for specific QML URLs
&lt;br /&gt;- Fix web3Doverlays and webEntities keyboard not showing up
&lt;br /&gt;- Scale LaserPointer end overlay
&lt;br /&gt;- Additional cleanup of audio noise gate
&lt;br /&gt;- Reduce present traffic on main thread event queue.
&lt;br /&gt;- HDR cube map equirectangular bug fix
&lt;br /&gt;- Fix loud screeching sound when some users join a domain
&lt;br /&gt;- Fix to shutdown debug window on reload scripts
&lt;br /&gt;- Keyboard Input Field: Reveals Passwords
&lt;br /&gt;- Fixing the zone entity not rendered properly when created
&lt;br /&gt;- Update default avatar to be better with Oculus grab triggers
&lt;br /&gt;- Add limit to file size imported into asset server
&lt;br /&gt;- Include release message to controller modules
&lt;br /&gt;- Preload Shapes app asset files so that they're in disk cache ready for use
&lt;br /&gt;- Fix KTX requests thrashing if a mip level can't be assigned
&lt;br /&gt;- HUD module intersects with dev stats window
&lt;br /&gt;</note></notes><sha>071c7154fe6317c1af58360cc359f34723b7f38e</sha><pull_request>11715</pull_request></build><build><version>7360</version><url>https://highfidelity.com/download/win/7360</url><timestamp>October 26 2017 at 08:57 PDT</timestamp><notes><note>RC57.1
&lt;br /&gt;- Temporarily disable baking of JS files in Asset Server
&lt;br /&gt;- Better handling of place name lookup - fixing some cases of unable to connect to domain</note></notes><sha>2f69e757a06c3d02f8a511394525f72f641ef6ac</sha><pull_request>11690</pull_request></build><build><version>7351</version><url>https://highfidelity.com/download/win/7351</url><timestamp>October 25 2017 at 10:53 PDT</timestamp><notes><note>Beta Release 57 - Includes up to Developer Release 7288
&lt;br /&gt; - Create Mode: keyboard focused entry field is not https://github.com/highfidelity/hifi/pull/11476
&lt;br /&gt; - Fix interface crash in Debug build https://github.com/highfidelity/hifi/pull/11476
&lt;br /&gt; - Bugfix: edit.js dialog callback events stacking up https://github.com/highfidelity/hifi/pull/11482
&lt;br /&gt; - Disable grab.js in HMD https://github.com/highfidelity/hifi/pull/11484
&lt;br /&gt; - Fix entity add after incomplete rezCertified implementation https://github.com/highfidelity/hifi/pull/11483
&lt;br /&gt; - Fixing grabbing and tablet bugs https://github.com/highfidelity/hifi/pull/11479
&lt;br /&gt; - Server only deletes an entity if it's still the child of an avatar, not if it has ever been https://github.com/highfidelity/hifi/pull/11488
&lt;br /&gt; - Oculus: Bug fix for head offset on large/small scaled avatars. https://github.com/highfidelity/hifi/pull/11485
&lt;br /&gt; - Support animation of model overlays https://github.com/highfidelity/hifi/pull/11481
&lt;br /&gt; - Entity-server uses differential Octree traversal and priority-queued EntityItems https://github.com/highfidelity/hifi/pull/11141
&lt;br /&gt; - Fix getting stuck in T-Pose on avatar switch https://github.com/highfidelity/hifi/pull/11492
&lt;br /&gt; - Fix ModelOverlay visible change https://github.com/highfidelity/hifi/pull/11497
&lt;br /&gt; - Bug fix for offset of animated parts of oculus touch controller display https://github.com/highfidelity/hifi/pull/11493
&lt;br /&gt; - Remove mouse area for text fields. use activeFocusOnPress property in
&lt;br /&gt;stead https://github.com/highfidelity/hifi/pull/11490
&lt;br /&gt; - Disable watchdog with environment variable https://github.com/highfidelity/hifi/pull/11491
&lt;br /&gt; - Asset Browser tweaks https://github.com/highfidelity/hifi/pull/11471
&lt;br /&gt; - Fix reload button in Running Scripts dialog stops script https://github.com/highfidelity/hifi/pull/11503
&lt;br /&gt; - Hud module. check if the laser is pointing at UI element without moving the reticle first https://github.com/highfidelity/hifi/pull/11509
&lt;br /&gt; - Tweak debug stats for more clarity https://github.com/highfidelity/hifi/pull/11504
&lt;br /&gt; - Added workaround to enable menu bar under Linux https://github.com/highfidelity/hifi/pull/11478
&lt;br /&gt; - Bug fix for deadlock https://github.com/highfidelity/hifi/pull/11513
&lt;br /&gt; - Fix hudOverlayPointer logic https://github.com/highfidelity/hifi/pull/11516
&lt;br /&gt; - Fix calling AvatarManager.findRayIntersection() from script https://github.com/highfidelity/hifi/pull/11518
&lt;br /&gt; - Login dialog rework https://github.com/highfidelity/hifi/pull/11489
&lt;br /&gt; - Updating placeholder.js to use a url that points to example scripts https://github.com/highfidelity/hifi/pull/11502
&lt;br /&gt; - Expose performance hot spot in stats details https://github.com/highfidelity/hifi/pull/11512
&lt;br /&gt; - Moving Camera update and render frame to Game Loop (Main thread) https://github.com/highfidelity/hifi/pull/11499
&lt;br /&gt; - Update macOS build guide https://github.com/highfidelity/hifi/pull/11528
&lt;br /&gt; - Add removal of temporary files in FBXBaker https://github.com/highfidelity/hifi/pull/11472'
&lt;br /&gt; - Fix alignment of audio devices input header https://github.com/highfidelity/hifi/pull/11529
&lt;br /&gt; - Fix and improve laser pointer locking https://github.com/highfidelity/hifi/pull/11506
&lt;br /&gt; - Fix microphone audio on the Mac https://github.com/highfidelity/hifi/pull/11530
&lt;br /&gt; - Fix mouse disappearing when switching to desktop mode from HMD https://github.com/highfidelity/hifi/pull/11535
&lt;br /&gt; - Improve log naming https://github.com/highfidelity/hifi/pull/11326
&lt;br /&gt; - **VR edit app** https://github.com/highfidelity/hifi/pull/10892
&lt;br /&gt; - Fix rendering transform for text3d overlays https://github.com/highfidelity/hifi/pull/11545
&lt;br /&gt; - Make building tools (besides 'scribe') optional https://github.com/highfidelity/hifi/pull/11291
&lt;br /&gt; - Fix DQT_CMAKE_PREFIX_PATH being overwritten https://github.com/highfidelity/hifi/pull/11536
&lt;br /&gt; - Add script that tests setting your listening position and orientation https://github.com/highfidelity/hifi/pull/11543
&lt;br /&gt; - Move Shapes app files from scripts directory to marketplace directory https://github.com/highfidelity/hifi/pull/11548
&lt;br /&gt; - Fixed typo in qWarning message https://github.com/highfidelity/hifi/pull/11539
&lt;br /&gt; - Fixed looping sample sound bug https://github.com/highfidelity/hifi/pull/11550
&lt;br /&gt; - Find nearby entities at login https://github.com/highfidelity/hifi/pull/11531
&lt;br /&gt; - Remainder of entitySelectionTool clean up https://github.com/highfidelity/hifi/pull/11338
&lt;br /&gt; - Add uploading to asset server event https://github.com/highfidelity/hifi/pull/11451
&lt;br /&gt; - Fix the error in the Asset Browser https://github.com/highfidelity/hifi/pull/11557
&lt;br /&gt; - Under the hood support for HDR cube maps https://github.com/highfidelity/hifi/pull/11349
&lt;br /&gt; - Far grab non-dynamic entities https://github.com/highfidelity/hifi/pull/11560
&lt;br /&gt; - Move HUD and HUD overlay rendering out of display plugin https://github.com/highfidelity/hifi/pull/11542
&lt;br /&gt; - On Domains without Edit Access, Create Button Text still Highlights https://github.com/highfidelity/hifi/pull/11383
&lt;br /&gt; - More correct use of BufferView in GeometryCache https://github.com/highfidelity/hifi/pull/11561
&lt;br /&gt; - Allow project to be built with clang on Linux https://github.com/highfidelity/hifi/pull/11549
&lt;br /&gt; - Remove unnecessary blocking call https://github.com/highfidelity/hifi/pull/11570
&lt;br /&gt; - Remove unused HFMetaEvents https://github.com/highfidelity/hifi/pull/11576
&lt;br /&gt; - Fix the HDR generation of cube maps from equirect images (1x2) https://github.com/highfidelity/hifi/pull/11577
&lt;br /&gt; - Keyboard Input Field: Pressing Space should Clear Field https://github.com/highfidelity/hifi/pull/11580
&lt;br /&gt; - Import av entities https://github.com/highfidelity/hifi/pull/11554
&lt;br /&gt; - Leveraging the new auto-baking in the Asset Server to bake JS files by minifying them. https://github.com/highfidelity/hifi/pull/11455
&lt;br /&gt; - Crash/Deadlock fix: Web3DOverlay could be destroyed on wrong thread. https://github.com/highfidelity/hifi/pull/11578</note></notes><sha>4cefd3937b09ab07266ff670613828bfbbd98fe9</sha><pull_request>11589</pull_request></build><build><version>7279</version><url>https://highfidelity.com/download/win/7279</url><timestamp>October 11 2017 at 12:47 PDT</timestamp><notes><note>Build 56.1 Hotfix texture referencing in fst files
&lt;br /&gt;Build 56.1 Hotfix texture referencing in fst files</note></notes><sha>371df222d76162289c1776014fd47b03f76cc173</sha><pull_request>11572</pull_request></build><build><version>7262</version><url>https://highfidelity.com/download/win/7262</url><timestamp>October 9 2017 at 15:09 PDT</timestamp><notes><note>Beta Release 56 - Includes up to Developer Release 7208
&lt;br /&gt; - **handControllerGrab Refactor -&gt; controllerDispatcher [link](https://github.com/highfidelity/hifi/pull/11279)**
&lt;br /&gt; - Fix race condition accessing QString sub-properties in zones [link](https://github.com/highfidelity/hifi/pull/11355)
&lt;br /&gt; - Use selection model of TreeView [link](https://github.com/highfidelity/hifi/pull/11359)
&lt;br /&gt; - Fix polyline crash and flicker [link](https://github.com/highfidelity/hifi/pull/11314)
&lt;br /&gt; - **Clone local avatar entities [link](https://github.com/highfidelity/hifi/pull/11365)**
&lt;br /&gt; - Rework scriptengine lifetime [link](https://github.com/highfidelity/hifi/pull/11364)
&lt;br /&gt; - Avatar Attachments now render correctly [link](https://github.com/highfidelity/hifi/pull/11375)
&lt;br /&gt; - Fixing the web surface of the tablet [link](https://github.com/highfidelity/hifi/pull/11370)
&lt;br /&gt; - Ensure thread-safety for model pointer access https://github.com/highfidelity/hifi/pull/11362
&lt;br /&gt; - [QML] Fixes FogBugz Case 6107: Can't sort on import menu https://github.com/highfidelity/hifi/pull/11352
&lt;br /&gt; - Fix grab entity methods + jshint cleanups https://github.com/highfidelity/hifi/pull/11374
&lt;br /&gt; - Fix typos in controller modules disabler https://github.com/highfidelity/hifi/pull/11380
&lt;br /&gt; - Add resizable flag. Use the flag for Create only
&lt;br /&gt;https://highfidelity.fogbugz.com/f/cases/7639/Make-the-Desktop-Create-Dialog-Resizable
&lt;br /&gt; - **IPD and Sensor Scaling Support** https://github.com/highfidelity/hifi/pull/11234
&lt;br /&gt; - Fixed blocks download issue https://github.com/highfidelity/hifi/pull/11390
&lt;br /&gt; - Changing tablet spawn position https://github.com/highfidelity/hifi/pull/11391
&lt;br /&gt; - Shapes now render at the correct size. https://github.com/highfidelity/hifi/pull/11396
&lt;br /&gt; - Fix OpenSSL build instructions https://github.com/highfidelity/hifi/pull/11403
&lt;br /&gt; - Flag node as local by IP from UDP header, not IP from packet data https://github.com/highfidelity/hifi/pull/11398
&lt;br /&gt; - Fix Record app's toolbar button not highlighting when app dialog open https://github.com/highfidelity/hifi/pull/11411
&lt;br /&gt; - Make Rotation using Vive Controller Work https://github.com/highfidelity/hifi/pull/11399
&lt;br /&gt; - Optionalize the debug spam of makeUserConnection.js https://github.com/highfidelity/hifi/pull/11419
&lt;br /&gt; - Fixing/improving and cleanup tablet inputs https://github.com/highfidelity/hifi/pull/11408
&lt;br /&gt; - Audio devices split https://github.com/highfidelity/hifi/pull/11182\
&lt;br /&gt; - Pull back the stylus position in hand. https://github.com/highfidelity/hifi/pull/11416
&lt;br /&gt; - Don't let scripts control visibility of laser pointer overlays https://github.com/highfidelity/hifi/pull/11418
&lt;br /&gt; - **Add auto baking to Asset Server and mesh compression for FBXs** https://github.com/highfidelity/hifi/pull/11379
&lt;br /&gt; - Don't add items to the scene graph until they have a valid parent chain https://github.com/highfidelity/hifi/pull/11421
&lt;br /&gt; - Fix up the doppleganger mirror script https://github.com/highfidelity/hifi/pull/11410
&lt;br /&gt; - Add Input Field On Top of Keyboard https://github.com/highfidelity/hifi/pull/11382
&lt;br /&gt; - Remove old versions of the VC Runtime from the installation directory https://github.com/highfidelity/hifi/pull/11353
&lt;br /&gt; - NearParentGrab module now sets the correct previous parent id when switching grabbed overlays from one hand to another https://github.com/highfidelity/hifi/pull/11420
&lt;br /&gt; - Fix RunningScripts in tablet mode https://github.com/highfidelity/hifi/pull/11434
&lt;br /&gt; - Fix dimensions of rendered web entities https://github.com/highfidelity/hifi/pull/11437
&lt;br /&gt; - Fix for TextEntity rendering, the translation was incorrect https://github.com/highfidelity/hifi/pull/11440
&lt;br /&gt; - Fix alpha on Line3DOverlays with glow
&lt;br /&gt; - **Allow Scripts to change Avatar Gravity [Experimental]** https://github.com/highfidelity/hifi/pull/11371
&lt;br /&gt; - **ScaleEntity Module** https://github.com/highfidelity/hifi/pull/11401
&lt;br /&gt; - Fix pointer event properties https://github.com/highfidelity/hifi/pull/11452
&lt;br /&gt; - Experimental Fix: Entity Shader Lightmap use/emissive https://github.com/highfidelity/hifi/pull/11453
&lt;br /&gt; - Laser Pointer fixes and updates https://github.com/highfidelity/hifi/pull/11443
&lt;br /&gt; - Modal dialogs async fix https://github.com/highfidelity/hifi/pull/11159
&lt;br /&gt; - Move Tablet becomes toolbar menu from General to Developer menu https://github.com/highfidelity/hifi/pull/11361
&lt;br /&gt; - Correctly grab tablet in 3rd person https://github.com/highfidelity/hifi/pull/11456
&lt;br /&gt; - Made handControllerPointer into modules in hope of preventing mouse cursor interference with tablet https://github.com/highfidelity/hifi/pull/11444
&lt;br /&gt; - Remove asserts that break Debug build https://github.com/highfidelity/hifi/pull/11460
&lt;br /&gt; - Text3D Overlays and Entities fixes and no-AA https://github.com/highfidelity/hifi/pull/11345
&lt;br /&gt; - Fix parent grab https://github.com/highfidelity/hifi/pull/11430
&lt;br /&gt; - Fix dde visibility https://github.com/highfidelity/hifi/pull/11442
&lt;br /&gt; - Fix long tablet lag on first load https://github.com/highfidelity/hifi/pull/11458
&lt;br /&gt; - Unexpected Behavior when pressing Enter on Input Field https://github.com/highfidelity/hifi/pull/11454
&lt;br /&gt; - Fix auto dropping and re-grabbing loop https://github.com/highfidelity/hifi/pull/11464
&lt;br /&gt; - Fix near trigger https://github.com/highfidelity/hifi/pull/11467
&lt;br /&gt; - Moving transform evaluation out from render loop to gameplay loop / fixing tablet tearing https://github.com/highfidelity/hifi/pull/11462
&lt;br /&gt; - Teleport.js: can now teleport small distances with small avatar scale https://github.com/highfidelity/hifi/pull/11465
&lt;br /&gt; - LODManager uses batchTime and engineRunTime for automatic LOD adjustment https://github.com/highfidelity/hifi/pull/11447
&lt;br /&gt; - Fix EntitySelectioTool and improve far rotate https://github.com/highfidelity/hifi/pull/11475
&lt;br /&gt; - Create Mode: the keyboard tray is not styled correctly https://github.com/highfidelity/hifi/pull/11473
&lt;br /&gt; - Don't constantly reload animGraph if URL didn't change https://github.com/highfidelity/hifi/pull/11469
&lt;br /&gt; - set grabbable and other checkboxes correctly if userData is blank https://github.com/highfidelity/hifi/pull/11470
&lt;br /&gt; - Fix mirror and fade threading crashes https://github.com/highfidelity/hifi/pull/11466
&lt;br /&gt; - Fixing the broken "on hud" overlay's render transform https://github.com/highfidelity/hifi/pull/11477
&lt;br /&gt; - Fix ModelOverlay visible change https://github.com/highfidelity/hifi/pull/11497
&lt;br /&gt;</note></notes><sha>e5a980d093b98904fd28045b70c41a10e374d3e3</sha><pull_request>11553</pull_request></build><build><version>7150</version><url>https://highfidelity.com/download/win/7150</url><timestamp>September 19 2017 at 14:23 PDT</timestamp><notes><note>Beta Release 55 - Includes up to Developer Release 7127
&lt;br /&gt; - Add an additional parameter for entity animations to "allow translation" [link](https://github.com/highfidelity/hifi/pull/11290)
&lt;br /&gt; - Fix a bug that caused dynamic children to wink in and out and then vanish [link](https://github.com/highfidelity/hifi/pull/11282)
&lt;br /&gt; - Added login button to Tablet [link](https://github.com/highfidelity/hifi/pull/11209)
&lt;br /&gt; - Hide head attachments when head joint is hidden [link](https://github.com/highfidelity/hifi/pull/11005)
&lt;br /&gt; - **Add "Report a Problem" feature** [link](https://github.com/highfidelity/hifi/pull/11107)
&lt;br /&gt; - **DodgeBall** [link](https://github.com/highfidelity/hifi/pull/11213)
&lt;br /&gt; - More detailed domain replacement message [link](https://github.com/highfidelity/hifi/pull/11296)
&lt;br /&gt; - Fix mouse pointer no longer visible in HMD mode [link](https://github.com/highfidelity/hifi/pull/11300)
&lt;br /&gt; - Flickable web pages [link](https://github.com/highfidelity/hifi/pull/11221)
&lt;br /&gt; - Removing tutorial paths for first run experience [link](https://github.com/highfidelity/hifi/pull/11255)
&lt;br /&gt; - Fix: Create Menu does not Work on Tablet [link](https://github.com/highfidelity/hifi/pull/11298)
&lt;br /&gt; - Collect Stats on "Exit VR" button [link](https://github.com/highfidelity/hifi/pull/11306)
&lt;br /&gt; - Add a timeout for ICE server DNS lookup [link](https://github.com/highfidelity/hifi/pull/11244)
&lt;br /&gt; - Migrate to vcpkg version of OpenSSL [link](https://github.com/highfidelity/hifi/pull/11287)
&lt;br /&gt; - Add peak values for all input devices in selection dialog [link](https://github.com/highfidelity/hifi/pull/10937)
&lt;br /&gt; - Fix potential crash on asynchronous QML loads [link](https://github.com/highfidelity/hifi/pull/11319)
&lt;br /&gt; - Update text in the "How to Quit The Sandbox" Prompt [link](https://github.com/highfidelity/hifi/pull/11302)
&lt;br /&gt; - Fixed tablet spawn position for oculus menu button [link](https://github.com/highfidelity/hifi/pull/11198)
&lt;br /&gt; - Split packet construction from packet sending in OctreeSendThread [link](https://github.com/highfidelity/hifi/pull/11210)
&lt;br /&gt; - Remember if express or custom was selected for install [link](https://github.com/highfidelity/hifi/pull/11248)
&lt;br /&gt; - **Outline effect** [link](https://github.com/highfidelity/hifi/pull/11160)
&lt;br /&gt; - Fix MyAvatar getting stuck in T-pose on loading [link](https://github.com/highfidelity/hifi/pull/11331)
&lt;br /&gt; - Suppress repeated 'item could not be rendered' messages [link](https://github.com/highfidelity/hifi/pull/11332)
&lt;br /&gt; - Cleanup CMake [link](https://github.com/highfidelity/hifi/pull/11299)
&lt;br /&gt; - Fix access to menu on background thread [link](https://github.com/highfidelity/hifi/pull/11293)
&lt;br /&gt; - Reduce entity fade-in time [link](https://github.com/highfidelity/hifi/pull/11333)
&lt;br /&gt; - Make sure root item is created before lambda gets called for desktop [link](https://github.com/highfidelity/hifi/pull/11335)
&lt;br /&gt; - Solve Joint array issues with Similar, but not same Skeletons [link](https://github.com/highfidelity/hifi/pull/11301)
&lt;br /&gt; - Fix: Mouse Pointer Depth is Incorrect in HMD Mode [link](https://github.com/highfidelity/hifi/pull/11339)
&lt;br /&gt; - Fix: Avatar Attachments now render correctly [link](https://github.com/highfidelity/hifi/pull/11375)
&lt;br /&gt; - Fix: Fixing the web surface of the tablet [link](https://github.com/highfidelity/hifi/pull/11370)</note></notes><sha>0a213e24c429bc0961767f6eaefb6eff51b7d3b9</sha><pull_request>11389</pull_request></build><build><version>7136</version><url>https://highfidelity.com/download/win/7136</url><timestamp>September 15 2017 at 09:36 PDT</timestamp><notes><note>Build 54.1 Hotfix Fix for polyline crash
&lt;br /&gt;Build 54.1 Hotfix Fix for polyline crash</note></notes><sha>2a77bb06c709eeb1a9f74c607943f9c9975ad621</sha><pull_request>11367</pull_request></build><build><version>7124</version><url>https://highfidelity.com/download/win/7124</url><timestamp>September 13 2017 at 10:36 PDT</timestamp><notes><note>Beta Release 54 - Includes up to Developer Release 7078
&lt;br /&gt; - Initial wallet app plus some encryption of security image
&lt;br /&gt; - More aggressive noise gate threshold
&lt;br /&gt; - Create home bookmark for new content sets loaded in
&lt;br /&gt; - Threaded rendering of Entities
&lt;br /&gt; - Fix ray pick crash on shutdown
&lt;br /&gt; - Blocks app accommodates updated Blocks website
&lt;br /&gt; - Web overlays and entities are always non anti-aliased
&lt;br /&gt; - Additional locking in model entities
&lt;br /&gt; - Commerce Checkout and Purchases
&lt;br /&gt; - Fix crash close interface after switching from Desktop to VR
&lt;br /&gt; - You can deselect your current view mode WIP on making proper fix
&lt;br /&gt; - Updated Camera App
&lt;br /&gt; - Remove most dependencies on 'onVisibleChanged'
&lt;br /&gt; - Implements a "Selection Scripting Interface", which allows JS or C++ to group gameplay items (entities, avatars, overlays) into a "selection", which then may or may not be pushed to the Scene.
&lt;br /&gt;</note></notes><sha>1b608a7d359dc3ada736fe5bb8dbdf546d10ff4a</sha><pull_request>11315</pull_request></build><build><version>7071</version><url>https://highfidelity.com/download/win/7071</url><timestamp>August 30 2017 at 09:48 PDT</timestamp><notes><note>Beta Release 53 - Includes up to Developer Release 7053
&lt;br /&gt; - Reduce laser pointer lag
&lt;br /&gt; - Emoji Tablet App
&lt;br /&gt; - Render non-AA overlays correctly
&lt;br /&gt; - Adopt cloneable settings to new styling
&lt;br /&gt; - Asynchronous Ledger Interactions with Server
&lt;br /&gt; - Switch off snap behavior
&lt;br /&gt; - Fix crashes caused by deleting argv while in use
&lt;br /&gt;Interface sometimes crashes at startup because the extended argv[] is deleted while still in use.
&lt;br /&gt; - Change emitShouldTrail to emitterShouldTrail.
&lt;br /&gt; - Address bug #21448 "Correctly Size Bounding Boxes for Polylines"
&lt;br /&gt; - Always write rank ID to variant when present
&lt;br /&gt; - Fix for 'C1128: number of sections exceeded object file format limit'
&lt;br /&gt; - Allow asynchronous editing of non-QML overlays
&lt;br /&gt; - Go-To menu shows up blank except for address bar
&lt;br /&gt; - Use a registry to prevent use after free crashes/corruption
&lt;br /&gt; - Bug fix for deadlock between EntitySimulation and EntityItem locks.
&lt;br /&gt; - add sender sock addr check to DS packet filter operator
&lt;br /&gt; - EntityTreeRender uses RayPick API with precision picking
&lt;br /&gt; - Fix Image3DOverlays with fractional alpha </note></notes><sha>f0e699aecb6765fbafede0b518dd45c18a973af4</sha><pull_request>11263</pull_request></build><build><version>7044</version><url>https://highfidelity.com/download/win/7044</url><timestamp>August 22 2017 at 12:57 PDT</timestamp><notes><note>Beta Release 52 - Includes up to Developer Release 7030
&lt;br /&gt; - Correct create desktop icon name
&lt;br /&gt; - Added Assets for Web Browser MP Script
&lt;br /&gt; - Opened up setForceFaceTrackerConnected
&lt;br /&gt; - Remove context overlay (if present) when removing entity
&lt;br /&gt; - Create a Skybox Changer
&lt;br /&gt; - Fixed unable to select items in a TreeView
&lt;br /&gt; - Fix drawInFront overlays only rendering in left eye
&lt;br /&gt; - Fixing the graphics setting for Ambient Occlusion
&lt;br /&gt; - Use tight fitting avatar collision primitives to prevent hand IK targets from entering the torso.
&lt;br /&gt; - [**Allow specified users/groups to replace domain content from within Interface**](https://github.com/highfidelity/hifi/pull/11056)
&lt;br /&gt; - Fix for incorrectly sized avatar capsule collision
&lt;br /&gt; - Miscellaneous logging fixes
&lt;br /&gt; - Allow users to take a snapshot from the Secondary Camera! </note></notes><sha>8474bfb55099e5d949c98f16ebfd78592dda1d21</sha><pull_request>11227</pull_request></build><build><version>7026</version><url>https://highfidelity.com/download/win/7026</url><timestamp>August 16 2017 at 11:56 PDT</timestamp><notes><note>Beta Release 51 - Includes up to Developer Release 7008
&lt;br /&gt;Beta Release 50 - Includes up to Developer Release 6961
&lt;br /&gt; - Fix opened running scripts
&lt;br /&gt; - Possible fix for "screeching noise" after audio input device changes
&lt;br /&gt; - **[Added Vive pucks as an input channel and added new puck-attach script](https://github.com/highfidelity/hifi/pull/11106)**
&lt;br /&gt; - Add doppleganger "move-as-you-move" roomscale functionality
&lt;br /&gt; - Fix for potential crash in JS console
&lt;br /&gt; - Cleanup top menu on menu re instantiation
&lt;br /&gt; - Change "Desktop" App to Say "Exit VR"
&lt;br /&gt; - Camera mode on startup is determined by user settings and HMD statu
&lt;br /&gt; - Updates from Threaded Rendering project
&lt;br /&gt; - Capitalize "ENTER VR"
&lt;br /&gt; - Fixed typo leads to lost touch or mouse release events
&lt;br /&gt; - Fixed a crash on exit
&lt;br /&gt; - Crash fixes for avatars without Hips, and web overlays
&lt;br /&gt; - Create Mode turns to Portrait when Reopening tablet
&lt;br /&gt; - Enables users to drag any zip folder into Interface, where it will be automatically unzipped and added to the Asset Browser. If the zip folder contains a .obj or .fbx, the model will be auto-added to world
&lt;br /&gt; - Update the Chat.js to indicate when a message is too long
&lt;br /&gt; - Fix crash in Context Overlays code
&lt;br /&gt; - Improved support for Vive Trackers on biceps
&lt;br /&gt; - Remove snap to item. Add caching for scrolling speedup
&lt;br /&gt; - Fixed this issue of the spinner not displaying in create mode
&lt;br /&gt; - Fixed bugs related to express installer
&lt;br /&gt; - **[Implement a Parenting Tool](https://github.com/highfidelity/hifi/pull/10902)**
&lt;br /&gt; - Don't always do precision picking inside mouseMoveEvent
&lt;br /&gt; - Bug fix for HMD roll causing avatar yaw when standing still
&lt;br /&gt; - Support for running Interface without a microphone
&lt;br /&gt; - Fix marketplaces message passing. If a message isn't JSON (like when clicking "All Markets"), it can't be parsed and will throw an error. This has been fixed
&lt;br /&gt; - Stop compiling tbb from source and use vc14 version for VS 2015/2017
&lt;br /&gt; - Disable the ability for a user to edit default scripts if developer settings is not enabled
&lt;br /&gt; - Clear entity tree in Agent if ES node goes away
&lt;br /&gt; - balance and inventory stubs
&lt;br /&gt; - [**Fade dissolve effect JUST AVATARS**](https://github.com/highfidelity/hifi/pull/11021)
&lt;br /&gt; - Re-enable sixense and update comment
&lt;br /&gt; - Cancel effects of --replaceAvatarURL when avatar is changed with preference dialog
&lt;br /&gt; - **Renames "Interface" app to be "High Fidelity Interface"** </note></notes><sha>6f18d1a8b7460268ec9cfbb25f3d55cc4125c478</sha><pull_request>11193</pull_request></build><build><version>6985</version><url>https://highfidelity.com/download/win/6985</url><timestamp>August 8 2017 at 14:39 PDT</timestamp><notes><note>Beta Release 50 - Includes up to Developer Release 6961
&lt;br /&gt;Beta Release 50 - Includes up to Developer Release 6961
&lt;br /&gt; - Reduce erroneous messages about username signature decryption
&lt;br /&gt; - Fix bug where skybox doesn't load and physics takes a long time to engage
&lt;br /&gt; - Added additional collision types to asset browser and new model dialog
&lt;br /&gt; - **Add point and thumb up gestures to the Vive.**
&lt;br /&gt; - Allow lights/particles to be dragged by icon
&lt;br /&gt; - Use Qt menu hotkeys to drive camera-mode changes
&lt;br /&gt; - Added a page in installer for express/custom installation
&lt;br /&gt; - Setting that lets you switch from cursor to reticle
&lt;br /&gt; - Update EntityItem bounding cube when on changed dimensions
&lt;br /&gt; - Prevent deadlocks from Overlays update logic
&lt;br /&gt; - Enabled multiple selection and deletion in Asset Browser
&lt;br /&gt; - [**Midi support for Entities**](https://github.com/highfidelity/hifi/pull/10711)
&lt;br /&gt; - Fix tablet button crash
&lt;br /&gt; - Add a "dominant hand changed" signal
&lt;br /&gt; - Fix overlay event handling thread issues
&lt;br /&gt; - Fix log warnings from non-notifiable properties
&lt;br /&gt; - Fix web touch emulation
&lt;br /&gt; - Fix Landscape mode, when menu pushed in Create mode
&lt;br /&gt; - Fix Camera behavior in Mirror mode
&lt;br /&gt; - Fixed Particle Editor Update event
&lt;br /&gt; - Fix bugs preventing avatar from walking on spherical planet
&lt;br /&gt; - Make Xylophone mallets equipable, make the mallets provide haptic fee
&lt;br /&gt; - Lock the script engine in EntityEditPacketSender
&lt;br /&gt; - Fix for crash when attempting to teleport while avatar was loading
&lt;br /&gt; - Fix blank tablet when switching between HMD and Desktop mode quickly
&lt;br /&gt; - Audio mic bar show only rectangle on mouse over
&lt;br /&gt; - Update WASAPI plugin
&lt;br /&gt; - Fix chat bubble length
&lt;br /&gt; - Representation of collision shapes need updating </note></notes><sha>995ee60aa5796c5fd90a29dd9d7ecb5945ae8202</sha><pull_request>11129</pull_request></build><build><version>6946</version><url>https://highfidelity.com/download/win/6946</url><timestamp>August 1 2017 at 10:18 PDT</timestamp><notes><note>Build 49.3 Hotfix: Fix crash on double tap of stylus
&lt;br /&gt;Build 49.3 Hotfix: Fix crash on double tap of Stylus</note></notes><sha>2331822394fcad3c80c38b4a2f1788d0366cc479</sha><pull_request>11082</pull_request></build><build><version>6940</version><url>https://highfidelity.com/download/win/6940</url><timestamp>July 28 2017 at 17:11 PDT</timestamp><notes><note>Build 49.2 Hotfix: Edit display in HMD white screen fix
&lt;br /&gt;Build 49.2 Hotfix: Edit display in HMD white screen fix</note></notes><sha>68c1d91ecbad0747270512f599a48799326b86c3</sha><pull_request>11078</pull_request></build><build><version>6935</version><url>https://highfidelity.com/download/win/6935</url><timestamp>July 28 2017 at 12:59 PDT</timestamp><notes><note>Build 49.1 Hotfix: Crash in overlays and Oculus HMD
&lt;br /&gt;Build 49.1 Hotfix: Crash in overlays and Oculus HMD</note></notes><sha>9ec45a414ab9d15de747f263fd279fb84009ae5a</sha><pull_request>11074</pull_request></build><build><version>6928</version><url>https://highfidelity.com/download/win/6928</url><timestamp>July 27 2017 at 16:02 PDT</timestamp><notes><note>Beta Release 49 - Includes up to Developer Release 6915
&lt;br /&gt; - **Update to using Qt 5.9.1 and Visual Studio 2017.**
&lt;br /&gt; - Avoid crash in soft-attachment code
&lt;br /&gt; - Allow the tablet to be closed when a modal dialog is open.
&lt;br /&gt; - String pass on Chat.js
&lt;br /&gt; - Implement Create button disabled state (details below).
&lt;br /&gt; - Add a scale slider for avatar size
&lt;br /&gt; - Prioritize file:// requests over http://
&lt;br /&gt; - Added option in the installer for a clean install
&lt;br /&gt; - Fix tablet scripting interface setting its internal state to home when switching between toolbar and tablet mode
&lt;br /&gt; - Smooth IK when trackers are disabled / enabled.
&lt;br /&gt; - HoverOverlayInterface skeleton
&lt;br /&gt; - Record total number of ATP/HTTP/File bytes downloaded during session
&lt;br /&gt; - Faster EntityItem lookup by EntityItemID
&lt;br /&gt; - Trying new tablet spawn position.
&lt;br /&gt; - Allow user move the cursor with the mouse for the add model URL textbox
&lt;br /&gt; - Create/Destroy Hover Overlays using hand controller lasers
&lt;br /&gt; - Fix Avatar/Audio Mixer crash
&lt;br /&gt; - Fixed not being able to delete avatar entities when switching domains
&lt;br /&gt; - Use timer instead of dedicated thread to tick AC scripted avatar audio
&lt;br /&gt; - Fixed not being able to load a script url that has a white space
&lt;br /&gt; - Trying to resolve QML / Audio deadlocks
&lt;br /&gt; - Get marketplaceID into imported entities
&lt;br /&gt; - **Camera control app https://github.com/highfidelity/hifi/pull/10574**
&lt;br /&gt; - Fix broken debug build
&lt;br /&gt; - Do not show lasers when editing in 2D mode.
&lt;br /&gt; - AC shutdown info + PPID watcher on Unix
&lt;br /&gt; - Fixed another instance of the tablet getting stuck on the help screen
&lt;br /&gt; - Fix potential data corruption in the FileCache
&lt;br /&gt; - Fix noise reduction checkbox not always working
&lt;br /&gt; - Add vertex color support for OBJ files.
&lt;br /&gt; - Update CONTRIBUTING.md
&lt;br /&gt; - Update sit script
&lt;br /&gt; - Fix debug builds startup crash
&lt;br /&gt; - Address #21402 Added a handler to Sit.js script for the onLoadComplete
&lt;br /&gt; - You can now properly grab and move the tablet in third person
&lt;br /&gt; - Save JS "Console..." history across sessions
&lt;br /&gt; - fix create tab load on OS X
&lt;br /&gt; - Change default mouse speeds for avatar
&lt;br /&gt; - Fix for audio deadlock &amp; audio device selection
&lt;br /&gt; - Fix Parent Joint in edit js
&lt;br /&gt; - entitySelectionTool: use multiarg findRayIntersection instead of editOverlay.
&lt;br /&gt; - Fixed bug: Disconnected domain (no access token present) is unnecessarily hitting /api/v1/user/friends
&lt;br /&gt; - Add a "Dominant Hand" setting
&lt;br /&gt; - Gravity Script
&lt;br /&gt;</note></notes><sha>042c32a6b35bd072f4bbeaf44f2165fb5b065db5</sha><pull_request>11047</pull_request></build><build><version>6896</version><url>https://highfidelity.com/download/win/6896</url><timestamp>July 20 2017 at 08:57 PDT</timestamp><notes><note>Beta Release 48 - Includes up to Developer Release 6863
&lt;br /&gt; - Ensure admins see PAL admin column
&lt;br /&gt; - Disable user activity logger in DS/AC/ac-client
&lt;br /&gt; - Edited describe-settings.json and DomainServerSettingsManager.cpp so that Adding a Path does not require a server restart.
&lt;br /&gt; - **Updates to the Calibration UI fir pucks**
&lt;br /&gt; - Fix for OAuth OPTIONS firing every XHR 302
&lt;br /&gt; - **Can now use chest, hips, shoulder &amp; feet pucks in desktop mode.**
&lt;br /&gt; - Fixed log spamming from windowRoot.qml in toolbar mode
&lt;br /&gt; - Fix crash in ObjectMotionState::handleEasyChanges()
&lt;br /&gt; - Set admin status even if QML can't find user in PAL
&lt;br /&gt; - Fix for FBX baking with external textures
&lt;br /&gt; - **Clean up and remove menu hotkeys** [https://www.worklist.net/21355](https://www.worklist.net/21355)
&lt;br /&gt; - Fix for invisible avatars after radius ignore
&lt;br /&gt; - Made the output audio listview dynamically change height base on content size
&lt;br /&gt; - Fix for invisible avatars after radius ignore
&lt;br /&gt; - Fix terrible script performance when rendering load is too high
&lt;br /&gt; - Faster getters on avatar for scripts
&lt;br /&gt; - Introducing the Stages to the render::Scene, Better scene update phase and getting away from the singleton model
&lt;br /&gt; - Fix Audio Mixer crash
&lt;br /&gt; - Don't think during mouse move
&lt;br /&gt; - Add signal for avatar skeleton changing
&lt;br /&gt; - Don't add missing replicated node from kill packet
&lt;br /&gt; - Create a Laser Pointer app
&lt;br /&gt; - Fix AC crash (buffer overflow)
&lt;br /&gt; - Change AudioDevices.cpp
&lt;br /&gt; - Misc servers debug asserts fixes
&lt;br /&gt; - Cleanup OctreeSendThread::packetDistributor()
&lt;br /&gt; - **[Introducing the custom shape pipeline &amp; apply to Polyvox and Particle system entities](https://github.com/highfidelity/hifi/pull/10950)**
&lt;br /&gt; - Audio injector smart pointers
&lt;br /&gt; - Put result of Avatar::getJointNames back in index-order
&lt;br /&gt; - **Spectator Camera**
&lt;br /&gt; - Fix two deadlock crashes
&lt;br /&gt;
&lt;br /&gt;http://rawgit.com/cozza13/QAtesting/master/QAofRC.js</note></notes><sha>13262afec7be2634c9ff9302dfa2b49c5afd2d2e</sha><pull_request>10972</pull_request></build><build><version>6850</version><url>https://highfidelity.com/download/win/6850</url><timestamp>July 10 2017 at 12:53 PDT</timestamp><notes><note>Beta Release 47 - Includes up to Developer Release 6825
&lt;br /&gt; - **Make Leap Motion a plugin**
&lt;br /&gt; - [**Avatar Bookmarks now save Attachment Data and scale**](https://github.com/highfidelity/hifi/pull/10819)
&lt;br /&gt; - fix avatar mixer sending empty avatar identities
&lt;br /&gt; - [**Xylophone scripts**](https://github.com/highfidelity/hifi/pull/9927)
&lt;br /&gt; - Don't use blocking connections on the main thread
&lt;br /&gt; - Updated calibration UI visuals and added UserActivity events.
&lt;br /&gt; - Don't use a blocking connection for a high-frequency script function
&lt;br /&gt; - Restore mutex in overlay interface
&lt;br /&gt; - Tweak the Snapshot 'Share' button to make its purpose more clear
&lt;br /&gt; - Fix ACClient on Linux
&lt;br /&gt; - Additional threaded tracing of CPU cores
&lt;br /&gt; - Allowing Vive controllers and trackers to be used in desktop mode
&lt;br /&gt; - [**God view app** ](https://github.com/highfidelity/hifi/pull/10607)
&lt;br /&gt; - Fixed the keyboard not showing up for goto in HMD mode </note></notes><sha>a1a0e411ceba3ddb768d5df8e0fd88c1c346f79f</sha><pull_request>10923</pull_request></build><build><version>6817</version><url>https://highfidelity.com/download/win/6817</url><timestamp>July 5 2017 at 15:10 PDT</timestamp><notes><note>Build 46.1 Hotfix: Fixing the bug appearing on NVidia driver 384.76
&lt;br /&gt;Build 46.1 Hotfix: Fixing the bug appearing on Nvidia 384.76</note></notes><sha>d6ecad34f4e58e5104f590f93097d0144e47cd1c</sha><pull_request>10885</pull_request></build><build><version>6810</version><url>https://highfidelity.com/download/win/6810</url><timestamp>July 3 2017 at 12:16 PDT</timestamp><notes><note>Beta Release 46 - Includes up to Developer Release 6801
&lt;br /&gt; - Remove dependency between codec plugins and UI
&lt;br /&gt; - Fix for eye direction when no look at targets are present.
&lt;br /&gt; - Added script that will attach an entity to a vive sensor
&lt;br /&gt; - EZRECORD app
&lt;br /&gt; - Pole vector support for elbow and knee joints
&lt;br /&gt; - Fix a bug that could cause a static variables in the input system to have a bad value
&lt;br /&gt; - Fix toolbar button mouse click when they were added via the tablet scripting interface
&lt;br /&gt; - Fix static plugin initialization on Linux
&lt;br /&gt; - Fix warnings about creating QObjects with parents in different thread
&lt;br /&gt; - Integrate attachments into doppleganger mirror
&lt;br /&gt; - MoCap wide stance fix for calibration
&lt;br /&gt; - Disable silence + ban buttons for replicated users
&lt;br /&gt; - Fix toolbar button activation states
&lt;br /&gt; - Adding trace profiling feature Script
&lt;br /&gt; - Use QEventLoop and a timer for a less CPU using sleep + event-processing
&lt;br /&gt; - Eliminated toe wiggle while pucks are enabled.
&lt;br /&gt; - Cleanup entity dependencies
&lt;br /&gt; - Speeds up the azimuth/gain calculation by 4x and 2x, with negligible loss of precision (angular error &lt; 0.0001 radians)
&lt;br /&gt; - Update DomainMetadata.cpp
&lt;br /&gt; - Fix loading of incorrect joint data for the avatar recording
&lt;br /&gt; - Fix projection &amp; lighting issues identified with 2nd rendering pipeline In Master
&lt;br /&gt; - Made changes to return the action "snapshot_taken" and location.href whenever a user takes a snapshot.
&lt;br /&gt; - Fix snapshot connection errors
&lt;br /&gt;
&lt;br /&gt;Smoke test : http://rawgit.com/cozza13/QAtesting/master/QAofRC.js
&lt;br /&gt;
&lt;br /&gt;RC functionality test: https://docs.google.com/spreadsheets/d/1F8S8a8lyze1wEczT8hc0dmz3_7QLDiHOxntKW6g0UjY/edit#gid=1080464620</note></notes><sha>926436532826d2a1ca71edbd67798f7fbee010bf</sha><pull_request>10867</pull_request></build><build><version>6795</version><url>https://highfidelity.com/download/win/6795</url><timestamp>June 29 2017 at 09:34 PDT</timestamp><notes><note>Build 45.1 Hotfix for Entity Server Scripts
&lt;br /&gt;Build 45.1 Hotfix for Entity Server Scripts</note></notes><sha>52f16323e9e33fd195d0268278cb3fc1407873f3</sha><pull_request>10852</pull_request></build><build><version>6788</version><url>https://highfidelity.com/download/win/6788</url><timestamp>June 28 2017 at 09:25 PDT</timestamp><notes><note>Beta Release 45 - Includes up to Developer Release 6767
&lt;br /&gt; - Fixed a bug where custom port wasn't used in AC when passed through CLI
&lt;br /&gt; - Remove /tutorial in favor of new repo
&lt;br /&gt; - Revamp audio device selection
&lt;br /&gt; - Fixed a bug where you could not print polaroids if you took a gif
&lt;br /&gt; - Ensure desktop dialogs' title bars are visible
&lt;br /&gt; - Fix teleporting to another user from the PAL
&lt;br /&gt; - Prevent deadlocks from different locking orders in FileCache
&lt;br /&gt; - Fix tablet buttons qt59
&lt;br /&gt; - Baked shortBow's textures.
&lt;br /&gt; - Domain server settings will now tell user if saving will restart DS
&lt;br /&gt;* Move `RenderArgs` out of `shared` and into `render`
&lt;br /&gt; * `RenderArgs` required bizarre amounts of forward declarations because the concept of rendering was baked into the `OctreeRenderer` class (see below).
&lt;br /&gt;* Remove `RenderArgs::_whiteTexture`
&lt;br /&gt; * This member was used in a few places to 'reset' a texture slot, but it was nowhere initialized, so it was always empty. Where it was previously referenced, we're now explicitly setting the texture to nothing.
&lt;br /&gt;* Remove `QSharedPointer&lt;OctreeRenderer&gt; RenderArgs::_renderer;` in favor of ` `QSharedPointer&lt;QObject&gt; RenderArgs::_renderData;`
&lt;br /&gt; * The `_renderer` type was always cast to a `QSharedPointer&lt;EntityTreeRenderer&gt;` in places where it was used, so there's no need to have this forward declaration anymore.
&lt;br /&gt;* Remove the concept of rendering from `octree` entirely
&lt;br /&gt; * The class `OctreeRenderer` has been renamed `OctreeProcessor` (for lack of a better idea)
&lt;br /&gt; * Move the `OctreeHeadlessViewer` and `EntityTreeHeadlessViewer` out of `octree` and `entities` and into `assignment-client`
&lt;br /&gt; * Remove `OctreeRenderer::_viewFrustum`. It was assigned in several places but never read, with clients using `RenderArgs::_viewFrustum` instead
&lt;br /&gt; * Remove `OctreeRenderer::render()`. It was used in only one place, the `LocalModelsOverlay` but ultimately it traversed the octree but did nothing, because it called `OctreeRenderer::renderElement` which had a default empty implementation as was never overridden.
&lt;br /&gt;* Remove the concept of rendering from `entities` almost entirely
&lt;br /&gt; * Ultimately I had to leave an opaque type `RenderableEntityInterface` in the `EntityItem` class, because I could not get dynamic casting from `EntityItem*` to `RenderableEntityInterface` to work in `entities-renderer`
&lt;br /&gt;* Remove `LocalModelsOverlay` and `Application::_entityClipboard`. As mentioned above, these ultimately performed no rendering and weren't used for anything else.
&lt;br /&gt; - Fixes performance issues related to KTX processing on the main thread during progressive loading.
&lt;br /&gt; - Spectator Camera - Mergeable Rendering Components
&lt;br /&gt; - Fixed a bug where range requests for small KTX files would always fail
&lt;br /&gt; - Added a restart button to domain server settings page
&lt;br /&gt; - Ignore remote update younger than recent ownership bid
&lt;br /&gt; - Emphasize mute state with red
&lt;br /&gt; - Implement parts of the JS "console" object
&lt;br /&gt; - Fix import of JSON with parent-child relationships
&lt;br /&gt; - Add "Play sample sound" to audio setting
&lt;br /&gt; - Update chrome for the audio input level meter
&lt;br /&gt; - Give audio menu mute checkbox its own row
&lt;br /&gt; - Add a VU meter to the active mic selection
&lt;br /&gt; - Fix crash when cache entry lifetime exceeds cache lifetime
&lt;br /&gt; - Adding Profiling for script engine timer callback
&lt;br /&gt; - Expose location scripting interface to Agent (AC script)
&lt;br /&gt; - Bug Fixes for Eyeless Avatars
&lt;br /&gt; - Add entity script for balloon spawner and sample json entity with us
&lt;br /&gt; - Improvements to gracefulControls.js
&lt;br /&gt; - Sort Running Scripts... list alphabetically
&lt;br /&gt; - Fix skyboxes sometimes not showing
&lt;br /&gt; - Event installer interface options
&lt;br /&gt; - Ad broadcasting/replication to downstream avatar mixers and audio mixers
&lt;br /&gt; - Hand pucks and Calibration UI
&lt;br /&gt; - Make broadcasting settings advanced in DS settings
&lt;br /&gt; - We have 2 new command-line switches: --avatarURL and --replaceAvatarURL
&lt;br /&gt; - Have cmake find fbx library on Linux
&lt;br /&gt; - Fix reload content for baked skyboxes
&lt;br /&gt; - Adding support for loading obj.gz files in ModelCache.
&lt;br /&gt; - Push AvatarData sequence number when managing identity data for agent
&lt;br /&gt; - Use existing node ID during repeated connect requests
&lt;br /&gt; - HRTF optimizations: Improve Audio-Mixer scalability on the latest Intel CPUs (Core i9 and Skylake-SP Xeon). The framework is added to detect and use AVX512 instructions
&lt;br /&gt; - Installer allows /nSandboxIfNew command line switch
&lt;br /&gt; - Added Support to Disabling flight from client side
&lt;br /&gt; - ShortBow Improvements
&lt;br /&gt; - Added confirmation to domain server webpage before restarting
&lt;br /&gt; - Fixed a bug where restart modal was shown when it shouldn't be
&lt;br /&gt; - Add upstream nodes to NL and verify replicated packet sender
&lt;br /&gt; - Add a /forceNoLaunch switch to the installer
&lt;br /&gt; - Prevent replication flat loops
&lt;br /&gt; - Check for codec changes for replicated agents
&lt;br /&gt; - Fix the messages printed by domain-server about which name it's using to find ice-servers
&lt;br /&gt; - Log audio selections
&lt;br /&gt; - Command line switch to override default scripts location
&lt;br /&gt; - Trying to fix QtQml/QtScript crashes
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;Smoke test : http://rawgit.com/cozza13/QAtesting/master/QAofRC.js
&lt;br /&gt;
&lt;br /&gt;RC functionality test: https://docs.google.com/spreadsheets/d/1F8S8a8lyze1wEczT8hc0dmz3_7QLDiHOxntKW6g0UjY/edit#gid=1080464620</note></notes><sha>f76ec439bed55b308fcc7db63c7a6b3f2ef949a2</sha><pull_request>10810</pull_request></build><build><version>6731</version><url>https://highfidelity.com/download/win/6731</url><timestamp>June 20 2017 at 16:29 PDT</timestamp><notes><note>Build 44.1 Hotfix Fix for lights, crash on switching domains and import objects
&lt;br /&gt;Build 44.1 Hotfix Fix for lights, crash on switching domains and import objects</note></notes><sha>d55ebe1785388e7350ad181d086a7642e7cd90db</sha><pull_request>10752</pull_request></build><build><version>6716</version><url>https://highfidelity.com/download/win/6716</url><timestamp>June 19 2017 at 11:33 PDT</timestamp><notes><note>Beta Release 44 - Includes up to Developer Release 6702
&lt;br /&gt;- Save category on Marketplace when using back button
&lt;br /&gt; - Entities resize via hand controllers when they're not supposed
&lt;br /&gt; - Relax hands to default position/rotation when controller tracking is lost
&lt;br /&gt; - Spline IK target support
&lt;br /&gt; - Fix head puck broken eyes
&lt;br /&gt; - Oven will now give proper return codes when used via CLI
&lt;br /&gt; - Adjust the preview to avoid seeing the masked pixels in HMD mode
&lt;br /&gt; - Position tablet relative to hand
&lt;br /&gt; - **Add additional primitive shapes** https://github.com/highfidelity/hifi/pull/10624
&lt;br /&gt; - Fix for no-audio on clean install
&lt;br /&gt; - Set active button property isActive before Home menu redraw
&lt;br /&gt; - Create helper functions for getting into avatar coordinate space
&lt;br /&gt; - Update default avatar to baked mannequin
&lt;br /&gt; - Attempt to resolve Tablet scripting interface deadlocks
&lt;br /&gt; - Simplify eventBridge mechanism exposing functionality to web pages
&lt;br /&gt; - Simple Render Engine refactors coming from the Spectator Cam project
&lt;br /&gt; - Simplify fileOnUrl to only look for external textures right beside FBX
&lt;br /&gt; - Fix bug in clearFramebuffer with Stencil Buffer
&lt;br /&gt; - Reworked Particle Editor UI
&lt;br /&gt; - Add support for querying the desired output audio device for OpenVR
&lt;br /&gt; - Start the device check timer after its setup.
&lt;br /&gt; - Small rendering improvements based on spectator-camera changes
&lt;br /&gt; - Make the PAL's tab background color white
&lt;br /&gt; - Use HMD roll angle to turn while flying or walking in HMD
&lt;br /&gt; - Fix SharedNodePointer leak
&lt;br /&gt; - **New advanced avatar domain settings: Avatars Allowd from, and Replacement Avatar for disallowed avatars.** https://github.com/highfidelity/hifi/pull/10684
&lt;br /&gt; - Fix no audio device from previously removed audio device
&lt;br /&gt; - Smoothly ease hands from uncontrolled to controlled positions</note></notes><sha>655dbd070329f87470d410a4ec9ebb87b257a0b3</sha><pull_request>10741</pull_request></build><build><version>6693</version><url>https://highfidelity.com/download/win/6693</url><timestamp>June 14 2017 at 10:50 PDT</timestamp><notes><note>Beta Release 43 - Includes up to Developer Release 6661
&lt;br /&gt; - Changed the input recorder to store actions by strings
&lt;br /&gt; - Added head puck configuration
&lt;br /&gt; - FileCache refactoring and test, plus KTX unit tests
&lt;br /&gt; - Print the metaverse session ID to the debug log
&lt;br /&gt; - Make sure that there is only one connection created for web events
&lt;br /&gt; - Saved recording are officially g zipped and pose are played back to the standard endpoint
&lt;br /&gt; - Add UserActivity calls for bubble usage
&lt;br /&gt; - Fix crash in EntityMotionState::handleDeactivation()
&lt;br /&gt; - Send a close event to API on shutdown
&lt;br /&gt; - Make stopwatch buttons work properly
&lt;br /&gt; - Add versioning support to the KTX cache
&lt;br /&gt; - Add startup_sent_to user activity event
&lt;br /&gt; - Fixes for some simulation ownership problems
&lt;br /&gt; - Improve positioning of assets when added / imported
&lt;br /&gt; - Update server-console to watch interface via pid rather than marker
&lt;br /&gt; - Taking a snapshot from both tablet mode and using the Ctrl-S shortcut should automatically cause snapshot.wav to play
&lt;br /&gt; - Move record script files to unpublishedScripts directory
&lt;br /&gt; - Fix icon for polylines in entities editor properties page
&lt;br /&gt; - Implements landscape mode for tablet as rotation instead of stretching
&lt;br /&gt; - Introduce a stencil mask pass in the rendering to optimize HMD
&lt;br /&gt; - Fix generateBasisVectors() helper
&lt;br /&gt; - Optimized NVTT library with fast gamma conversion
&lt;br /&gt; - Teleport.js should still function on avatars with no feet.
&lt;br /&gt; - Migrate to single QML engine
&lt;br /&gt; - Updated Windows build guide's markdown
&lt;br /&gt; - Protect _text member of Text3DOverlay with mute
&lt;br /&gt; - On Oculus Rift on/off, switch automatically to/from desktop mode
&lt;br /&gt; - **Added Polaroid Feature to Snapshot **
&lt;br /&gt; - Added CLI to Oven tool
&lt;br /&gt; - **Mannequin Avatar**
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;Smoke test : http://rawgit.com/cozza13/QAtesting/master/QAofRC.js
&lt;br /&gt;
&lt;br /&gt;RC functionality test: https://docs.google.com/spreadsheets/d/1F8S8a8lyze1wEczT8hc0dmz3_7QLDiHOxntKW6g0UjY/edit#gid=1080464620</note></notes><sha>10d78e32f060bdbc3a139d6037d14a4fee5a9f93</sha><pull_request>10654</pull_request></build><build><version>6658</version><url>https://highfidelity.com/download/win/6658</url><timestamp>June 7 2017 at 19:05 PDT</timestamp><notes><note>Build 42.1 Hotfix Update server-console to watch interface via pid rather than marker
&lt;br /&gt;Build 42.1 Hotfix Update server-console to watch interface via pid rather than marker</note></notes><sha>f884de87adee55180b4ba42123523a654df51935</sha><pull_request>10637</pull_request></build><build><version>6644</version><url>https://highfidelity.com/download/win/6644</url><timestamp>June 5 2017 at 09:13 PDT</timestamp><notes><note>Beta Release 42 - Includes up to Developer Release 6626
&lt;br /&gt; - Fix collision signal emission for static objects
&lt;br /&gt; - Focus is now changed when adding a new list item in DS settings
&lt;br /&gt; - Add KTX validation routines
&lt;br /&gt; - Ensure user never loses its running scripts
&lt;br /&gt; - Added pucks calibration for upper arm/shoulders
&lt;br /&gt; - Fix compressed KTX loading
&lt;br /&gt; - Fix the flickering and other lighting issues related to zone entities
&lt;br /&gt; - Solve Jitteriness when scrolling the content in HMD mode -&gt; Marketplace using the scrollbar.
&lt;br /&gt; - Fixes the "Reset my settings but retain avatar info." option after a crash.
&lt;br /&gt; - Moved audio asset processing to a separate thread
&lt;br /&gt; - OpenSSL installer update
&lt;br /&gt; - Fix markdown headers
&lt;br /&gt; - Fix SendQueue not setting lastReceiverResponse when recv handshake ack
&lt;br /&gt; - Add placeholder image when previous snapshot can't be loaded
&lt;br /&gt; - Edit.js: Fix hidden dynamic property while clone-able is active
&lt;br /&gt; - Changed the DEFAULT_DISCOVERABILITY_MODE to Connections
&lt;br /&gt; - Remove extra activity logger call
&lt;br /&gt; - Don't allow sorting on non-sortable columns in PAL
&lt;br /&gt; - Snapshots: Fix incorrect "for_url" share; ensure old snapshots don't get shared when they shouldn't </note></notes><sha>6cc6cd3bf6cf938d1cc26e1bbb30dbc802eb6538</sha><pull_request>10604</pull_request></build><build><version>6618</version><url>https://highfidelity.com/download/win/6618</url><timestamp>May 30 2017 at 12:52 PDT</timestamp><notes><note>Beta Release 41 - Includes up to Developer Release 6603
&lt;br /&gt; - Force locked entities to be static in bullet
&lt;br /&gt; - Treat locked like other properties that affect simulation
&lt;br /&gt; - Add unpublishedScripts content to the JS project
&lt;br /&gt; - Fix AC playback script not logging
&lt;br /&gt; - Prevent ping-ponging of texture quality when oversubscribed
&lt;br /&gt; - Add BC7 compression support
&lt;br /&gt; - Make server entity scripts respect the script whitelist
&lt;br /&gt; - Fix crash for Zone with 'compoundURL' property
&lt;br /&gt; - Added refreshing of Account Managers access token
&lt;br /&gt; - Fix eye behavior in recording playback
&lt;br /&gt; - MeshPartPayload keeps weak pointer to Model
&lt;br /&gt; - IK tuning and bug fixes
&lt;br /&gt; - Remove version difference from update dialog
&lt;br /&gt; - This PR will fix the attachments to be scaled based on a models naturalDimensions
&lt;br /&gt; - Fix crash in entity ScriptEngine
&lt;br /&gt; - Ensure AvatarMixerClientData AvatarData has session ID
&lt;br /&gt; - Display spinner in Web controls when they're loading an HTTP page
&lt;br /&gt; - DS HTTP auth will no longer accept any password if the assigned password is blank
&lt;br /&gt; - Should fix crash in general setting dialog
&lt;br /&gt; - Fix/check extension running scripts
&lt;br /&gt; - Added a LowVelocityFilter to the input system
&lt;br /&gt; - Fix compressed texture size evaluation and Cleaning up the texture counters (number and memory) for better reporting
&lt;br /&gt; - Fix rotation axes of stopwatch hands
&lt;br /&gt; - Replace the original noise gate with a pro-audio style noise gate
&lt;br /&gt; - Fix up queryAACubes before sending imported entities to server
&lt;br /&gt; - If something is locked but in motion, make it kinematic rather than static
&lt;br /&gt; - Never store an address with an empty host
&lt;br /&gt; - Require a valid access token and expiry to attempt token refresh
&lt;br /&gt; - Do not allow divide by zero on assigning mip data
&lt;br /&gt; - Update baking tool to enable compression and re-baking
&lt;br /&gt; - Fix code that was using old raypickInfo.properties field
&lt;br /&gt; - Prevent Infinite loop in FBXReader
&lt;br /&gt; - Fix collision signal emission for static objects</note></notes><sha>5db097555435b31138b8ff4cfa40b57353904373</sha><pull_request>10556</pull_request></build><build><version>6594</version><url>https://highfidelity.com/download/win/6594</url><timestamp>May 24 2017 at 20:56 PDT</timestamp><notes><note>Hotfix to include additional stats in stats and launch packets
&lt;br /&gt;</note></notes><sha>65ff77a62dd504abff06fabc4a7d8f8f2738e2c0</sha><pull_request>10546</pull_request></build><build><version>6581</version><url>https://highfidelity.com/download/win/6581</url><timestamp>May 23 2017 at 09:10 PDT</timestamp><notes><note>Beta Release 40 - Includes up to Developer Release 6565
&lt;br /&gt;Beta Release 40 - Includes up to Developer Release 6565
&lt;br /&gt; - Avatar can walk up steps
&lt;br /&gt; - Update WASAPI audio plugin for Qt5.6.2
&lt;br /&gt; - Fix lookAt eye snapping
&lt;br /&gt; - Minor handshake improvements
&lt;br /&gt; - Fix OBJ model load hang
&lt;br /&gt; - Use new images in api/v1/users response json
&lt;br /&gt; - Cleanup Audio background threads on shutdown
&lt;br /&gt; - Moved the puck configuration to actions into the vive controller plugin
&lt;br /&gt; - Fix crackle in local audio
&lt;br /&gt; - Enable the PAL to update data about a single connection
&lt;br /&gt; - Fix avatar mouth movement when driven by audio loudness
&lt;br /&gt; - Fix: When you are in HMD and you go to file menu quit, it crashes and you have no menus when you come back
&lt;br /&gt; - HMD now routes through the vive input plugin.
&lt;br /&gt; - Fix unreachable eye blink code
&lt;br /&gt; - Fix randFloat error in ac audio searcher
&lt;br /&gt; - Hand controller lasers work better in thirdPerson camera mode.
&lt;br /&gt; - Fix possible corruption of ktx cache files
&lt;br /&gt; - Fixing crash in texture transfer logic
&lt;br /&gt; - Add launch.tester to user_actions
&lt;br /&gt; - Minor handshake script update
&lt;br /&gt; - Fix issue when loading recording file into the input recorder
&lt;br /&gt; - Audience applause meter
&lt;br /&gt; - Avoid floating point error when generating fake mouth shapes
&lt;br /&gt; - Modified StretchTool to allow for movement in 3D
&lt;br /&gt; - Fix tablet showing up for a short period of time on launch
&lt;br /&gt; - Fix for multiple settings dialogs
&lt;br /&gt; - Fix avatar recording playback mouth not moving
&lt;br /&gt; - Audio source sync
&lt;br /&gt; - Added the ability to choose puck configuration from the general settings
&lt;br /&gt; - Fix the PAL not showing user info for user who opened PAL
&lt;br /&gt; - Implement a script to hand-raise while in desktop mode
&lt;br /&gt; - Lock in Overlays::findRayIntersectionInternal
&lt;br /&gt; - Desktop users of different height can shake hands
&lt;br /&gt; - Fixed pucks sorting issue and added debug
&lt;br /&gt; - Animate scroll of partially visible cards
&lt;br /&gt; - Avoid crash in glTextureSubImage2D
&lt;br /&gt; - Use baked default skybox
&lt;br /&gt; - Add an internal tool for domain/model/skybox KTX texture baking
&lt;br /&gt; - Implemented chat interface script and tablet web page
&lt;br /&gt; - Don't send avatars to previous lookup on server restart
&lt;br /&gt; - Fix the Twitter @mention reference
&lt;br /&gt; - Fixed input recorder crash
&lt;br /&gt; - Misc action/constraint changes
&lt;br /&gt; - Added floating lantern box that spawns floating lanterns
&lt;br /&gt; - More stable IK when hips, feet and chest are controlled via external input
&lt;br /&gt; - Better handing when the pucks lose tracking and openvr still send you a "valid" data
&lt;br /&gt; - Add the ability to duplicate an object with hand controller
&lt;br /&gt; - Fixing potential crashes when loading invalid KTX cached textures
&lt;br /&gt; - Market crash fix
&lt;br /&gt; - Fix crash in sit script
&lt;br /&gt; - cleanup Head::simulate() code
&lt;br /&gt; - Fix the default skybox texture
&lt;br /&gt; - Snapshots: Fix case when user story would be incorrectly deleted
&lt;br /&gt; - Change Puck Calibration Time from 2 sec to 1 sec
&lt;br /&gt; - Remove unnecessary assert in Model.cpp
&lt;br /&gt; - Clean up children of deleted avatar-entity
&lt;br /&gt; - Fix the Face Camera checkbox on the text entity properties tab.
&lt;br /&gt; - TriangleSet optimizations - ~80% improvement in Ray picking against models
&lt;br /&gt; - Add domain to record script user activity logging
&lt;br /&gt; - Launch the Sandbox as early as possible
&lt;br /&gt; - Fix recording playback not clearing attachments and nametags
&lt;br /&gt; - Fix erroneous "did not start playing recording" messages
&lt;br /&gt; - Set max packet per second on the agent
&lt;br /&gt; - Send smoothed orientation from a local client when a snap-turn is done across the network so all remote agents don't see the snap.
&lt;br /&gt; - Add function findEntitiesByType
&lt;br /&gt; - Fix progressive loading of KTX cubemaps
&lt;br /&gt; - Cleanup Actions and Constraints part-1
&lt;br /&gt; - Improve robustness of display name focus in PAL
&lt;br /&gt; - Fix suppress frequest constraint log spam
&lt;br /&gt; - Remove extraneous calls to sendIdentityPacket()
&lt;br /&gt; **- Enable Map/List storage in the settings** https://github.com/highfidelity/hifi/pull/10490
&lt;br /&gt; - Add protections when accessing the mip bytes of a texture when provided from a KtxStorage
&lt;br /&gt; - Switch from timestamp to sequence id for avatar identity
&lt;br /&gt; - Fix domain settings not getting cleared on re-assignment
&lt;br /&gt; - Close audio device when switching outputs
&lt;br /&gt; - Fix ktx image size in progrssively loaded cubemaps
&lt;br /&gt; - Prevent another GIF from being captured while one is processing
&lt;br /&gt; - Ensure snapshots without story_ids get uploaded </note></notes><sha>139edfd6d5657c9ff581f1fac936ca6bb0077d58</sha><pull_request>10514</pull_request></build><build><version>6561</version><url>https://highfidelity.com/download/win/6561</url><timestamp>May 18 2017 at 14:57 PDT</timestamp><notes><note>Build 39.3 Hotfix for T-Pose avatars
&lt;br /&gt;Build 39.3 Hotfix for T-Pose avatars</note></notes><sha>625bcdfd7e16022723ac247eeedc7531648f92aa</sha><pull_request>10498</pull_request></build><build><version>6556</version><url>https://highfidelity.com/download/win/6556</url><timestamp>May 18 2017 at 05:39 PDT</timestamp><notes><note>Build 39.1 Hotfix for 30 second wifi check causing an issue with Audio
&lt;br /&gt;Build 39.1 Hotfix for 30 second wifi check causing an issue with Audio
&lt;br /&gt;
&lt;br /&gt;Ensure Audio works with wired and wifi network on PC and Mac. Set your audio to echo server loopback and make sure you do not hear bad audio</note></notes><sha>9dcb3a3845771a0c3111d633c98e75f1c8ec32fb</sha><pull_request>10495</pull_request></build><build><version>6528</version><url>https://highfidelity.com/download/win/6528</url><timestamp>May 15 2017 at 21:19 PDT</timestamp><notes><note>Build 39.1 Hotfix for T-Pose avatars
&lt;br /&gt;</note></notes><sha>3018c304278d0c537abef63011ddde505742537b</sha><pull_request>10467</pull_request></build><build><version>6525</version><url>https://highfidelity.com/download/win/6525</url><timestamp>May 15 2017 at 13:48 PDT</timestamp><notes><note>Beta Release 39 - Includes up to Developer Release 6457
&lt;br /&gt;http://rawgit.com/cozza13/QAtesting/master/QAofRC.js
&lt;br /&gt;
&lt;br /&gt; - Fix for resource downloads getting capped
&lt;br /&gt; - **Broadcast and announcements**
&lt;br /&gt; - Fix deadlock from minimizing
&lt;br /&gt; - Prevent possible crash in texture buffering thread
&lt;br /&gt; - Fixing the the mip gpu copy for compressed format texture in GL41Backend
&lt;br /&gt; - Fix event enum
&lt;br /&gt; - **expose more bullet constraints to javascript: slider, ball-socket, cone-twist ** https://github.com/highfidelity/hifi/pull/10332
&lt;br /&gt; - ** spring action can now be rotational, translational, or both **
&lt;br /&gt; - **spring action can now have targets relative to another entity **
&lt;br /&gt; - Fix numeric keys not displaying in social media sharing dialogs
&lt;br /&gt; - PAL WebView is now a TabletWebView
&lt;br /&gt; - Fix tablet webview showing incorrect url.
&lt;br /&gt; - Guard against bad hinge-constraint settings
&lt;br /&gt; - Fix deadlock from accessing an initializing tablet
&lt;br /&gt; - Fix reliability of keyboard enabling in tablet Web pages
&lt;br /&gt; - Don't warn that recording didn't start playing if you stop it
&lt;br /&gt; - Grab is driven by timer rather than update, load tablet model with high priority
&lt;br /&gt; - Migrate Avatar rendering code to library
&lt;br /&gt; - Fix OBJ material loading not working over ATP
&lt;br /&gt; - Fixing the by region update transfer of the compressed texture
&lt;br /&gt; - Store irradiance in cached KTX files
&lt;br /&gt; - Expire announcement when announcer leaves.
&lt;br /&gt; - Lots of Snapshot app improvements
&lt;br /&gt; - Removing logspam on toggling scripts window
&lt;br /&gt; - Feat/normal map compression
&lt;br /&gt; - Announcement Card visual tweaks.
&lt;br /&gt; - "Set Availability" UI changes
&lt;br /&gt; - Fix progressive loading of KTX skybox textures
&lt;br /&gt; - Fix -- dont send non-entity edits to entity-server
&lt;br /&gt; - Fixing potential crashes when loading invalid KTX cached textures </note></notes><sha>bbe27975dc077621f7116a69f29ce8b8e694d1ec</sha><pull_request>10399</pull_request></build><build><version>6435</version><url>https://highfidelity.com/download/win/6435</url><timestamp>May 3 2017 at 19:21 PDT</timestamp><notes><note>Build 38.1 Hotfix to fix event enum
&lt;br /&gt;Build 38.1 Hotfix to fix event enum</note></notes><sha>a5d9df82a978b32c4470f19d152b920c3ba53008</sha><pull_request>10373</pull_request></build><build><version>6428</version><url>https://highfidelity.com/download/win/6428</url><timestamp>May 3 2017 at 14:49 PDT</timestamp><notes><note>Beta Release 38 - Includes up to Developer Release 6383
&lt;br /&gt; - Kinect hand filter
&lt;br /&gt; - Make userInfoViewer button always clickable for myCard
&lt;br /&gt; - The Snapshot Review dialog now appears as soon as the snapshot is finished capturing (versus the current behavior, where it appears after the GIF finishes processing). While the GIF is processing, the Snapshot Review dialog displays a "Loading" image until the GIF is finished processing.
&lt;br /&gt; - turn on handControllerGrab debug prints
&lt;br /&gt; - cleanup Agent RSI handling, make loadRecording async
&lt;br /&gt; - Make it easier to exit FingerPaint
&lt;br /&gt; - fix can't grab tablet
&lt;br /&gt; - Fix GIFs not sharing
&lt;br /&gt; - Uploading a gif now returns a new shareable_url
&lt;br /&gt; - Fix getAvatar() not working for AC scripts
&lt;br /&gt;' - Fix GoTo text field focus; other GoTo tweaks
&lt;br /&gt; - Added quadratic ease-in-and-out smoothing to remote avatars
&lt;br /&gt; - **Allow people to save avatar bookmarks** ( https://github.com/highfidelity/hifi/pull/10046 )
&lt;br /&gt; - Cleanup dependencies in Avatar class in preparation for migration to new lib
&lt;br /&gt; - Fix issue of tablet proxy not choose the correct root
&lt;br /&gt; - Fix Entities.setLocalJointTranslations
&lt;br /&gt; - Adding support for variable allocated textures to the GL 4.1 backend
&lt;br /&gt; - Far grab improvement to draw held entity toward yourself
&lt;br /&gt; - Don't render (or heavily use GPU) when window in minimized
&lt;br /&gt; - Update Display menu on unsuccesful selection
&lt;br /&gt; - Cleaning the Engine/Task/Job interface
&lt;br /&gt; - Make setBlendshape changes persist
&lt;br /&gt; - Introducing support for the ResourceBuffer binding point in the gpu lib,
&lt;br /&gt; - **Added tetherball create and entity scripts** ( https://github.com/highfidelity/hifi/pull/10106 )
&lt;br /&gt; - Clean up plugins/hifiCodec dependencies
&lt;br /&gt; - Add a column to edit.js to identity baked models
&lt;br /&gt; - **Bullet constraints + far-grab bootstrap fix** https://github.com/highfidelity/hifi/pull/10225
&lt;br /&gt; - force DS to use new node ID if connect is re-sent
&lt;br /&gt; - Running this client script allows the use of an open mic/speaker configuration, such as when not using headphones.
&lt;br /&gt; - **Add textures BC compression** ( https://github.com/highfidelity/hifi/pull/10215 )
&lt;br /&gt; - Add support for ignore radius from agent scripts
&lt;br /&gt; - Added tabletwebview keyboard for HMD
&lt;br /&gt; - Fix incorrect logging in makeUserConnection
&lt;br /&gt; - Fix entity script unloads
&lt;br /&gt; - **New Tutorial and entity scripts nbody.js - creates a planet and two moons in front of you** ( https://github.com/highfidelity/hifi/pull/10175 )
&lt;br /&gt; - Condition tutorial on active HMD
&lt;br /&gt; - Newly created entities in Edit.js should be grabbable
&lt;br /&gt; - **New avatar record and playback script** ( https://github.com/highfidelity/hifi/pull/10130 )
&lt;br /&gt; - Make the Particle Emitter Easier to Use
&lt;br /&gt; - makeUserConnection.js Fix for alternative skeletons
&lt;br /&gt; - **Doppleganger Mirror** ( https://github.com/highfidelity/hifi/pull/10271 )
&lt;br /&gt; - Input recorder/ input playback system for all input actions
&lt;br /&gt; - **Add progressive load for KTX textures** ( https://github.com/highfidelity/hifi/pull/10261 )
&lt;br /&gt; - **Make record script able to be put on the marketplace**
&lt;br /&gt; - Fix excessive copying when querying the size of a KTX backed texture
&lt;br /&gt; - Fix two cases for avatars stuck in T-Pose
&lt;br /&gt; - Fixes to a couple of different bug vectors for avatars getting stuck in t-pose
&lt;br /&gt;</note></notes><sha>6da9e62037e2fbd01fd3e91c4b1181479e6c4013</sha><pull_request>10304</pull_request></build><build><version>6376</version><url>https://highfidelity.com/download/win/6376</url><timestamp>April 26 2017 at 14:28 PDT</timestamp><notes><note>Build 37.2 Hotfix to fix a crash with texture loading and Qt build 5.6.2
&lt;br /&gt; - Fix to crash caused by image loading</note></notes><sha>3b839d3f9b8e58d5e2c4c7616705efd245d09fce</sha><pull_request>10290</pull_request></build><build><version>6358</version><url>https://highfidelity.com/download/win/6358</url><timestamp>April 25 2017 at 10:54 PDT</timestamp><notes><note>Build 37.1 Hotfix to fix a crash bug for graphics and tablet
&lt;br /&gt;- Fix some graphics related crashes
&lt;br /&gt;- Fix a tablet related crash</note></notes><sha>71bc8804eca732df8bb01f1621ffea8594732972</sha><pull_request>10274</pull_request></build><build><version>6336</version><url>https://highfidelity.com/download/win/6336</url><timestamp>April 18 2017 at 07:58 PDT</timestamp><notes><note>Beta Release 37
&lt;br /&gt;* **PAL v2.0 (Handshake, Connections)**
&lt;br /&gt;The Users and People menus are combined
&lt;br /&gt;You can now make "Connections" in High Fidelity with a handshake! With your hand controllers, place your hands near each other and hold the grip button. You should see a swirly, sparkly effect. When you hear the "ding" you are connected! You can now see their name in your "connections" tab of the People menu and you'll be able to see their user name as well. You can make somebody your "friend" by clicking the checkbox in the connections tab. Whenever you're in high fidelity, you can set your availability in the "People" menu to all Connections, Friends only, or Appear Offline.Desktop users can access the handshake by pressing and holding X on their keyboards.
&lt;br /&gt;* **Move all dialogs to the Tablet UI format**
&lt;br /&gt;* **New options for Finger tapping http://i.imgur.com/ulDIXVr.png**
&lt;br /&gt;* Avatar should vanish when teleporting far away
&lt;br /&gt;* **Change default avatar to ball and stick avatar**
&lt;br /&gt;* Fix FB3999; Fix crashes caused by getAvatar()
&lt;br /&gt;* Fix crashes when clicking in the homebutton
&lt;br /&gt;* Fix cached ResourceCache::prefetch() state updates
&lt;br /&gt;* Cleanup EncodeBitstreamParams to use nodeData when possible
&lt;br /&gt;* made server plugins a build dependency of assignment-client
&lt;br /&gt;* Added accessor to get Avatar default pose in avatar space
&lt;br /&gt;* Creating new avatar rendering library, prepping for crowd rendering project
&lt;br /&gt;* Fix teleport when something equipped
&lt;br /&gt;* Add packet loss % to stats
&lt;br /&gt;* Thread safety for property getter/setters on entities
&lt;br /&gt;* Script turns your interface into a camera that can be used to stream events.
&lt;br /&gt;* Stop WebEntities Running Files and Commands
&lt;br /&gt;* Rename render::PendingChanges to render::Transaction
&lt;br /&gt;* OpenVR: upgrade to version 1.0.6, for better generic tracker support
&lt;br /&gt;* Fix entity "unlock" edits not being propagated to clients
&lt;br /&gt;* If you have the PAL up, and you select an avatar, the PAL will now switch to the nearby tab
&lt;br /&gt;* QML fixes
&lt;br /&gt;* Fixing the rendering of Image3D overlay when drawn in the scene
&lt;br /&gt;* TabletWebView redesigned to single WebView instance
&lt;br /&gt;* **Vive: Expose all 16 tracked poses to the controller system**
&lt;br /&gt;* Recenter body on teleport
&lt;br /&gt;* **Use old controller data for 3 seconds when losing track of touch controllers**
&lt;br /&gt;* **OBJ Loader Rewrite to Support Multiple Materials**
&lt;br /&gt;* Fix broken eventBridge on tablet after Reload All Scripts.
&lt;br /&gt;* Fix fast talking
&lt;br /&gt;* Fixing the bad rendering of the instanced primitives on 4.1
&lt;br /&gt;* Remove unnecessary prints and code for tabletWebView.qml
&lt;br /&gt;* Photobooth Improvements: Using Tablet &amp; Ability to Rotate Model
&lt;br /&gt;* Add foot IK targets as actions, map Kinect feet to foot targets
&lt;br /&gt;* **Expose Avatar Skeleton to JavaScript **[https://github.com/highfidelity/hifi/pull/10078]**(https://github.com/highfidelity/hifi/pull/10078)
&lt;br /&gt;* Fix audio devices switching when they shouldn't
&lt;br /&gt;* Clean up the utilities scrips of the render folder
&lt;br /&gt;* Add AnimationCache to agent scripts
&lt;br /&gt;* Added translation support to AC avatar animations.
&lt;br /&gt;* Fix polyvox support
&lt;br /&gt;* Fixing the roughness/reflection quantization bug
&lt;br /&gt;* New function -- Model.newMesh which can create meshes from javascript
&lt;br /&gt;* Improvement to sit script
&lt;br /&gt;* Reduce memory bandwitdh to GPU for skinned meshes
&lt;br /&gt;* Fix swapped buttons in oculus touch graphic
&lt;br /&gt;* Added Developer &gt; Avatar &gt; Show IK Targets
&lt;br /&gt;* Remove properties from RayToEntityIntersectionResult
&lt;br /&gt;* Raise max mesh count for static collision entities from 500 to 1000
&lt;br /&gt;* Fix Oculus Touch + Remote not being detected after initial launch
&lt;br /&gt;* Removing Duplicate Status Icons for Submeshes
&lt;br /&gt;* Make sure the AC agent has an AudioScriptingInterface
&lt;br /&gt;* **New texture streaming system**
&lt;br /&gt;* **Modifies the mechanism by which textures are cached and loaded. It allows textures to be loaded on the main thread with throttled creation and throttled incremental transfer in order to prevent stuttering. It also allows textures to be both lowered and increased in quality by streaming mip levels from a cached KTX version of the texture.**
&lt;br /&gt;* Fixed the texture assignment for the OBJ loader
&lt;br /&gt;* Add particle system overlay in edit.js
&lt;br /&gt;* Tweaks to the Physics Simulation Ownership Icon Rendering
&lt;br /&gt;* **Model scripting**
&lt;br /&gt;** new javascript call: Model.appendMeshes which can combine multiple meshes into one
&lt;br /&gt;** new javascript call: Model.transformMesh which multiplies a matrix into all the vertices in a mesh and returns a new mesh with the results
&lt;br /&gt;* Fix data race in audio output initialization
&lt;br /&gt;* Fix possible crash in Menu::removeSeparator
&lt;br /&gt;* zero velocity of deactivated dynamic entities
&lt;br /&gt;* Fix double snap turn strafing
&lt;br /&gt;* Remove About Interface from File menu
&lt;br /&gt;* Remove Mini Mirror from View menu
&lt;br /&gt;* Disable Developer &gt; Assets &gt; ATP Asset Migration menu item
&lt;br /&gt;* Replace Developer &gt; Network &gt; Disk cache editor with menu action
&lt;br /&gt;* **Implement modules/require support into hifi ([https://github.com/highfidelity/hifi/pull/9686](https://github.com/highfidelity/hifi/pull/9686) )**
&lt;br /&gt;* Fix the typo in the assert for isWireframe
&lt;br /&gt;* Expose rendering in wireframe mode
&lt;br /&gt;* Cancel Avatar velocity when sitting down.
&lt;br /&gt;* Delete Developer &gt; Network &gt; RAM Caches Size menu item and dialog
&lt;br /&gt;* command-line utility for fetching an asset from a remote asset-server
&lt;br /&gt;* Fix build problems on VS 2015 and VS 2017
&lt;br /&gt;* Add AudioNoiseGate to Agent
&lt;br /&gt;* Change to Log Font and Formatting
&lt;br /&gt;* minor cleanup of render pipeline for models and avatars
&lt;br /&gt;* Avatar Recorder and Playback Fixes
&lt;br /&gt;* Strip AudioNoiseGate of dead code
&lt;br /&gt;* Fixes for race conditions in DebugDraw
&lt;br /&gt;* Fix JS exception messages formatting
&lt;br /&gt;* Various noise gate, scope, and audio stats improvements
&lt;br /&gt;* Add double click message support to entities and overlays
&lt;br /&gt;* Fix crash when unpacking too many joints
&lt;br /&gt;* Better detection of silent samples in audio-mixer
&lt;br /&gt;* Improved noise gate
&lt;br /&gt;* Fix Line3DOverlays bound updates
&lt;br /&gt;* Fixed bug where recording sends you to (0, 0, 0)
&lt;br /&gt;* Update Oculus SDK to 1.11
&lt;br /&gt;* Restore missing shading pipeline for simple opaque in deferred
&lt;br /&gt;* Removed duplicated audio devices
&lt;br /&gt;* ModelEntityItems that use 'sphere' for shapeType should collide as true spheres
&lt;br /&gt;* Retain selection in PAL when sorting or reloading
&lt;br /&gt;* Adding ability for QML/JS file to be visible in QtCreator
&lt;br /&gt;* Remove Developer &gt; Network &gt; Bandwith Details dialo
&lt;br /&gt;* Optimize AvatarMixer with respect to Identity and Avatar Data
&lt;br /&gt;* Fixing Emissive on overlay for models (opaque and transparent)
&lt;br /&gt;* Don't automatically unhook overlays from hands unless they were grabbable overlays
&lt;br /&gt;* Clear caches on domain switch
&lt;br /&gt;* Fix unsafe SIMD optimizations
&lt;br /&gt;* Agent Avatars sending loudness in AvatarData
&lt;br /&gt;* If someone else is grabbing entity you want to grab show their grab beam
&lt;br /&gt;* Avoid animation blending for other avatars
&lt;br /&gt;* Steady hand lasers
&lt;br /&gt;* **Cloneable Equipment ([https://github.com/highfidelity/hifi/pull/9761](https://github.com/highfidelity/hifi/pull/9761) )**
&lt;br /&gt;* **Add Hifi-Hand-Drop so scripts can cause grabbed items to be dropped**</note></notes><sha>a8e43c99ca7bb6700398d89335c5fb32b38e12b9</sha><pull_request>10197</pull_request></build><build><version>6291</version><url>https://highfidelity.com/download/win/6291</url><timestamp>April 7 2017 at 16:52 PDT</timestamp><notes><note>Beta Release 36 - HOTFIX for NVidia driver.
&lt;br /&gt;Beta Release 36 - HOTFIX for NVidia driver. </note></notes><sha>de1e28b8f40232ba20e465819ad1b71aaae20d0e</sha><pull_request>10171</pull_request></build><build><version>6227</version><url>https://highfidelity.com/download/win/6227</url><timestamp>March 29 2017 at 15:40 PDT</timestamp><notes><note>Beta Release 36 - Adding support for Limitless VR Interactive Character platform
&lt;br /&gt; - Adding support for Limitless VR Interactive Character platform</note></notes><sha>bf73183e79087877566a80d210359f16ff015336</sha><pull_request>10057</pull_request></build><build><version>6136</version><url>https://highfidelity.com/download/win/6136</url><timestamp>March 8 2017 at 14:31 PST</timestamp><notes><note>Beta Release 35.1 - Hotfix to fix a crash bug with avatars
&lt;br /&gt;</note></notes><sha>52fb6ed4c9fa5ef01e76df4bfe121bc708da4052</sha><pull_request>9837</pull_request></build><build><version>6128</version><url>https://highfidelity.com/download/win/6128</url><timestamp>March 7 2017 at 11:04 PST</timestamp><notes><note>Beta Release 35 - Includes up to Developer Release 6106
&lt;br /&gt;http://rawgit.com/cozza13/QAtesting/master/QAofRC.js
&lt;br /&gt;
&lt;br /&gt;* Filter pal by view distance
&lt;br /&gt;* Fix avatars slightly out of view in large audience from freezing
&lt;br /&gt;* Make Debug defaultScripts.js option less error prone.
&lt;br /&gt;* **Point index finger and raise thumb if not touching controller**
&lt;br /&gt;* Fix for Web Entity not leaving Focus
&lt;br /&gt;* Fix Password Setting Bug on domain server
&lt;br /&gt;* Fix a crash in ESS on ES shutdown
&lt;br /&gt;* Add shortbow to marketplace scripts
&lt;br /&gt;* Tablet homebutton dimension and position now scales with tablet
&lt;br /&gt;* **Tablet is now an overlay**
&lt;br /&gt;* Add hips pinning / Sit script
&lt;br /&gt;* Faster avatar updates
&lt;br /&gt;* No bullet shape for collisionless polyvox
&lt;br /&gt;* Remember gain settings when pal is closed and reopened
&lt;br /&gt;* PAL average volume sorting
&lt;br /&gt;* Fix bug drawing avatar above ground
&lt;br /&gt;* Increase max renderable web entity FPS to 30 for Youtube.com
&lt;br /&gt;* Fix unmute when ignoring in PAL
&lt;br /&gt;* Add Hifi-Hand-Drop so scripts can cause grabbed items to be dropped </note></notes><sha>bb03e08e1614567d3fd85980b4d0f7e15a065b1a</sha><pull_request>9801</pull_request></build><build><version>6095</version><url>https://highfidelity.com/download/win/6095</url><timestamp>February 28 2017 at 09:09 PST</timestamp><notes><note>Beta Release 34 - Includes up to Developer Release 6083
&lt;br /&gt;http://rawgit.com/cozza13/QAtesting/master/QAofRC.js
&lt;br /&gt;
&lt;br /&gt;* Better scrolling and fixed button touching
&lt;br /&gt;* Tablet should work even when not connected to any domain.
&lt;br /&gt;* Adding instrumentation for traces regarding Image and texture loading and preparation
&lt;br /&gt;* Don't auto-bid for sim ownership on entity creation in ESI
&lt;br /&gt;* tablet-ui: Added sortOrder property to buttons
&lt;br /&gt;* use tablet models from s3 until relative model urls work
&lt;br /&gt;* Fix kinect plugin claiming to have hands when not enabled
&lt;br /&gt;* Remove open hours and timezone from domain settings
&lt;br /&gt;* Reduce audio clicks/pops caused by packet loss
&lt;br /&gt;* Physics results use a distinguished packet type. All such packets run through the entity server filter (when supplied), regardless of lock rights.
&lt;br /&gt;* Don't send AVATAR_SELF_ID over wire
&lt;br /&gt;* Fix for findEntities not returning some entities that are within range.
&lt;br /&gt;* Send UserActivityLogger events when tablet is opened or closed
&lt;br /&gt;* Remove duplicate snapshot settings in general settings and avatar settings
&lt;br /&gt;* Add injector/avatar attenuation to audio-mixer throttling
&lt;br /&gt;* Cap fbx texture size https://github.com/highfidelity/hifi/pull/9594
&lt;br /&gt;* Update crowd-agent and summon for bubble, avatar-mixer optimizations.
&lt;br /&gt;* Allow multiple instances to run if environment variable is set
&lt;br /&gt;* Fix for default value insertion in domain server settings
&lt;br /&gt;* PAL performance improvements
&lt;br /&gt;* In desktop mode create tablet near mouse click location.
&lt;br /&gt;* More consistent haptics on web overlays and entities
&lt;br /&gt;* Make jumping easier in the Vive
&lt;br /&gt;* Fixes bugs related to recorded bots
&lt;br /&gt;* Fix for hidden cursor while using Export Entities / Import Entities
&lt;br /&gt;* Ported PAL to tablet
&lt;br /&gt;* Fix rescale avatar bug. Avatar rescaling was sometimes happening with just the grip buttons.
&lt;br /&gt;* Fix Server Entity Script w/ high update rate causing issues
&lt;br /&gt;* Remove avatarEntityData cruft from settings
&lt;br /&gt;* More intrumentation, Pixel Format clean up and minor improvments in texture transfers
&lt;br /&gt;* Add thread names and scripts to chrome traces
&lt;br /&gt;* Add log window for the EntityScriptServer in interface.
&lt;br /&gt;* Update the stopwatch spawn script so that it shows up further in front of your avatar and faces you.
&lt;br /&gt;* Log AVX2 support in audio-mixer
&lt;br /&gt;* Implement support for binary data over messages
&lt;br /&gt;This adds `MessageClient` APIs for sending binary data over the message-mixer.
&lt;br /&gt;* Fix the filtering problem on color and normals
&lt;br /&gt;* Add silent_packets stat to audio mixer
&lt;br /&gt;* Don't allow a ban of any node on same machine as domain-server
&lt;br /&gt;* lastEditedBy is set by add/edit, but not by physics packets
&lt;br /&gt;* Allow scripts to capture entity clicks.
&lt;br /&gt;* Removed ColorOverlay from TabletButton, added more icon &amp; text states
&lt;br /&gt;* Optimize ignore zone checks for audio mixer
&lt;br /&gt;* Fix entity scripts not loading in certain cases
&lt;br /&gt;* Fix performance problem for invalid "avatarEntityData"
&lt;br /&gt;* Fix some bugs that appear when an avatar is a child of something else
&lt;br /&gt;* Moved general preference settings to the tablet
&lt;br /&gt;* Added isAway (paused) property to myAvatar
&lt;br /&gt;* Make it Easier to Change Audio Settings in the Tablet UI
&lt;br /&gt;* fix empty descriptors map bug in DS
&lt;br /&gt;* Fix far grabbing making entity jump upon grab
&lt;br /&gt;* Revamped Search Feature on Log Window
&lt;br /&gt;* Parallelize audio packet decoding in mixer
&lt;br /&gt;* Log full i/o stat
&lt;br /&gt;* Fix SSE2 macros for Macs
&lt;br /&gt;* We have a global entity edit filter in the domain settings
&lt;br /&gt;* Loosen audio memoization precondition
&lt;br /&gt;* Inform gatekeeper immediately when kicking someone
&lt;br /&gt;* Cleanup some accumulated cruft in pal code.
&lt;br /&gt;* Fix audio packet queue behavior
&lt;br /&gt;* Fix rquestsDomainListData
&lt;br /&gt;* By default, tablet icons will display on the toolbar in desktop mode. https://github.com/highfidelity/hifi/pull/9694
&lt;br /&gt;* Logging HMD/Desktop Transitions
&lt;br /&gt;* Add finger painting script https://github.com/highfidelity/hifi/pull/9696
&lt;br /&gt;* Give implicit access to family tree of server scripted entities in ESS
&lt;br /&gt;* Overlays are now identified by UUIDs rather than unsigned integers
&lt;br /&gt;* Fix sorting algorithm for avatar render updates
&lt;br /&gt;* MacOS: Fix for audio, toolbar and tablet.
&lt;br /&gt;* Fix for system toolbar hiding when scripts are reloaded
&lt;br /&gt;* Multi-core Avatar Mixer https://github.com/highfidelity/hifi/pull/9706
&lt;br /&gt;* More consistent tablet angle when first creating the tablet.
&lt;br /&gt;* Don't do a haptic pulse when av's hand goes near grabbable tablet
&lt;br /&gt;* More consistent highlights/toggle for toolbar buttons
&lt;br /&gt;* Fix recorder.js playback in interface
&lt;br /&gt;* Add QMetaObject for AvatarEntityMap
&lt;br /&gt;* Avatar bandwidth budget improvements https://github.com/highfidelity/hifi/pull/9726</note></notes><sha>dc61db37a1c6d8cb41c9f92c7f5c9a162ce64912</sha><pull_request>9746</pull_request></build><build><version>6008</version><url>https://highfidelity.com/download/win/6008</url><timestamp>February 7 2017 at 10:55 PST</timestamp><notes><note>Beta Release 33 - Includes up to Developer Release 5990
&lt;br /&gt;http://rawgit.com/cozza13/QAtesting/master/QAofRC.js
&lt;br /&gt;
&lt;br /&gt;* Fix audio failures that occur when a broken driver returns mixFormat that is invalid/unsupported.
&lt;br /&gt;* Add opaques/skinned to forward rendering path
&lt;br /&gt;* Add a volume slider beneath each user's VU meter in the PAL. Using this slider, users can adjust the volume of each avatar present in a domain individually.
&lt;br /&gt;* When calling requestUsernameFromID() from a script you can call you own username
&lt;br /&gt;* Fixed a bug that kept physics and scripts from starting when logging-in near (but not looking at) something that's physical
&lt;br /&gt;* Add a command line argument that enables heartbeat stats sending at 1s
&lt;br /&gt;* Remove ignored avatars from PAL when they disconnect
&lt;br /&gt;* Allow users to edit their Display Name from within the PAL via an editable TextInput field
&lt;br /&gt;* Consume fewer cpu cores in AssetServer when interface is running locally
&lt;br /&gt;* Add on/off switch to ambisonic/ambient sound emitter
&lt;br /&gt;* Removing some PAL-related interface log spam
&lt;br /&gt;* Introducing type Meta to the render items of the scene. The type Meta for a render item is used to indicate that a render item supervise sub items and act as a group of render items (typically shapes). https://github.com/highfidelity/hifi/pull/9410
&lt;br /&gt;* Create render forward version of pixel shaders
&lt;br /&gt;* Additional trace details for GPU timing, frame data updates
&lt;br /&gt;* Remove a line of old code in Clara.io download
&lt;br /&gt;* Add "ADMIN" labels to the right of Display Names on PAL cards corresponding to domain administrators.
&lt;br /&gt;* Updates the visual style of the letterbox popups that appear when clicking on "[?]" buttons.
&lt;br /&gt;* Initial analytics for PAL usage
&lt;br /&gt;* Fix "Last Editor" popup bug
&lt;br /&gt;* Fix warnings for signed comp in AudioMixerSlavePool
&lt;br /&gt;* PAL: Fix card visibility when selecting out-of-table users
&lt;br /&gt;* Fix Places / Paths anchor in domain settings
&lt;br /&gt;* Use fromUserInput to avoid web entity crashes with bad URLs
&lt;br /&gt;* Fix invalid volume values in injector options silencing all injectors
&lt;br /&gt;* Do not allow grab or far-grab or click while editing objects
&lt;br /&gt;* Update the name of the collision shapes used in edit.js properties
&lt;br /&gt;* Connect audio injector signal to scripting
&lt;br /&gt;* Fix Edit.js rescale for decimal values
&lt;br /&gt;* Fix a failure case where isFormatSupported(mixFormat) returns false on some systems, when format is WAVEFORMATEXTENSIBLE with channels &gt; 2, audio enhancements in "Speaker Properties/Enhancements" are not disabled, and dwChannelMask is nonzero but does not match the speaker configuration.
&lt;br /&gt;* Cleanup debug for safe web entity URLs
&lt;br /&gt;* Use host check for entity script whitelist instead of startsWith
&lt;br /&gt;* Fix a bug in the Steam JS API that caused the app to crash.
&lt;br /&gt;* New Assignment type called the **Entity Script Server** as well as a new entity property called **serverScripts**
&lt;br /&gt;* Fix intermittent Clara.io download crashes
&lt;br /&gt;* Fix Overlay-as-child of model entity with reg point
&lt;br /&gt;* Change server to default to not auto-muting
&lt;br /&gt;* Optimize, prioritize, and timebox processing of avatar updates
&lt;br /&gt;* Throttle audio with PI controller, by node
&lt;br /&gt;* Edit entity filter
&lt;br /&gt;* Avatar mixer bandwidth optimization
&lt;br /&gt;* Fix audio-mixer timing for WIN32
&lt;br /&gt;* Add debug logging to entity server startup in the case of having a filter
&lt;br /&gt;* Display avatar count in table header
&lt;br /&gt;* Fixes the audio encoding of a scripted agent that plays back a recording.
&lt;br /&gt;* Fetch entity filter script asynchronously (but reject edits while waiting)
&lt;br /&gt;* Fix label typo in help graphic
&lt;br /&gt;* Fix animation jitter
&lt;br /&gt;* Require password verification in domain-server settings
&lt;br /&gt;* Fix importing of PolyVox entities
&lt;br /&gt;* Fix Entities.isChildOfParent crashing if given unknown ID
&lt;br /&gt;* Queues local audio in a separate ring buffer so responses do not lag with network jitter
&lt;br /&gt;* ENTITY FILTERS: Improve zone filter; maxVelocity filter; documentation
&lt;br /&gt;* Fix for missed START collision events
&lt;br /&gt;* Tablet UI
&lt;br /&gt;* Avoid recursion to unchanged octree elements with frustumless queries too
&lt;br /&gt;* Fix memory-leak in Windows audio stack
&lt;br /&gt;* Adding support for disabling texturing from the material
&lt;br /&gt;* Fix bug that causes GCC not to detect AVX2
&lt;br /&gt;* Compute Model's local bounds outside pending changes queue
&lt;br /&gt;* Hide webview context menus when clicked
&lt;br /&gt;* Fix simulation owned entities not to go to origin after cache reload (+ small priority fix)
&lt;br /&gt;* Make table additions in DS settings more obvious
&lt;br /&gt;* Fixed a bug with empty entity script whitelist not skipping script check
&lt;br /&gt;* Cleanly log failed entity adds, and tell the client to delete his copy
&lt;br /&gt;* Accept forced physics results from entity server (e.g., when filtered)
&lt;br /&gt;* Fixed a bug adding rows in domain-server settings with default values
&lt;br /&gt;* PAL: Raise virtual keyboard when editing DisplayName in HMD
&lt;br /&gt;* Rework users.js for Tablet: better jump to user &amp; who can find me toggle
&lt;br /&gt;* Adding instrumentation for traces regarding Image and texture loading and preparation
&lt;br /&gt;</note></notes><sha>4ae46c7cd7ac5779565efddd3471863b1aebe7cc</sha><pull_request>9600</pull_request></build><build><version>5909</version><url>https://highfidelity.com/download/win/5909</url><timestamp>January 17 2017 at 13:27 PST</timestamp><notes><note>Beta Release 32 - Includes up to Developer Release 5896
&lt;br /&gt;http://rawgit.com/cozza13/QAtesting/master/QAofRC.js
&lt;br /&gt;
&lt;br /&gt;* Improve FBX parsing performance
&lt;br /&gt;* Adding tracking of Oculus renders, submits, and frames that are over budget
&lt;br /&gt;* Change default scripts to include clara
&lt;br /&gt;* Add profiling in Context batch execution and shortcuts for trace names
&lt;br /&gt;* The PAL click-nodes on the avatars now indicate audio level with brightness.
&lt;br /&gt;* Add a local HRTF gain adjustment
&lt;br /&gt;* Add dependency to Ubuntu documentation
&lt;br /&gt;* Add hover effect to PAL
&lt;br /&gt;* Add process and system CPU usage to traces
&lt;br /&gt;* Eagerly cache QML surfaces for Web3D overlays
&lt;br /&gt;* Minor cleanup for Model rendering code
&lt;br /&gt;* Reduce min threads in threadpool to 1
&lt;br /&gt;* PAL: Scrollbar refinement &amp; visual updates
&lt;br /&gt;* Improve FBX parsing performance</note></notes><sha>b13d444ab3e9ac02d52e2f32332beb0406b3c121</sha><pull_request>9382</pull_request></build><build><version>5889</version><url>https://highfidelity.com/download/win/5889</url><timestamp>January 12 2017 at 10:35 PST</timestamp><notes><note>Hotfix 31.1 - Fix mouse and laser interaction with overlays
&lt;br /&gt;Fix mouse and laser interaction with overlays</note></notes><sha>f5d9b59d1964cd0fc3c2742c95d32cee1e7f23ee</sha><pull_request>9366</pull_request></build><build><version>5885</version><url>https://highfidelity.com/download/win/5885</url><timestamp>January 11 2017 at 11:04 PST</timestamp><notes><note>Beta Release 31 - Includes up to Developer Release 5876
&lt;br /&gt;http://rawgit.com/cozza13/QAtesting/master/QAofRC.js
&lt;br /&gt;
&lt;br /&gt;- People Action List
&lt;br /&gt;- Fix competition between seek mouse and lasers
&lt;br /&gt;- Log dialog doesn't float on top
&lt;br /&gt;- Simple chair script
&lt;br /&gt;- Use a higher thread priority for Oculus present
&lt;br /&gt;- High Dynamic Range Audio injectors
&lt;br /&gt;- Script to push things with your hands
&lt;br /&gt;- Add support for new Touch grip mappings to tutorial
&lt;br /&gt;- Fix settings hitch
&lt;br /&gt;- Expose dropped frames count to stats UI
&lt;br /&gt;- Personal mute; Quasi-ignore; Reversible PAL actions
&lt;br /&gt;- Improve performance of Entities.callEntityMethod()
&lt;br /&gt;- Factor out render item fetch/sort/cull
&lt;br /&gt;- Faster HRTF
&lt;br /&gt;- Add background to forward rendering path
&lt;br /&gt;- more precise use of timers
&lt;br /&gt;- Use supplied libquazip5.so for Debug builds
&lt;br /&gt;- fix bitrot in unit tests
&lt;br /&gt;- Track dropped frames as reported by the Oculus SDK
&lt;br /&gt;- Improved audio resampler
&lt;br /&gt;- Optimizations: using SIMD matrix operations to improve skinned model calculations
&lt;br /&gt;- fix animated entities
&lt;br /&gt;- quiet some warnings
&lt;br /&gt;- Ambisonic limiter
&lt;br /&gt;- optimization of incoming avatar joint data in interface client
&lt;br /&gt;- fix a crash and a memory leak in vhacd-util
&lt;br /&gt;- Fix "Running Scripts" window being inaccessible
&lt;br /&gt;- Ambisonic rotation
&lt;br /&gt;- fix GL 4.5 when glTextureSubImage2DEXT unavailable
&lt;br /&gt;- Halve the space bubble audio volume
&lt;br /&gt;- less noisy measure of avatar processing performance metric
&lt;br /&gt;- Working on test/trace script interface
&lt;br /&gt;- debug window enhancements
&lt;br /&gt;- cleanup avatar data code to include better documentation
&lt;br /&gt;- Optimize avatar-mixer bandwidth for out of view avatars
&lt;br /&gt;- measure avatar processing stats in Chrome trace framework
&lt;br /&gt;- Only send machine fingerprint when not logged in
&lt;br /&gt;- add Oculus Touch friendly grab and equip
&lt;br /&gt;- Fix idententity packet in AC
&lt;br /&gt;- Entity script for ambisonic sound emitter
&lt;br /&gt;- Additional work on tracing
&lt;br /&gt;- Show Usernames to Admins in PAL
&lt;br /&gt;- Adding Machine Fingerprint to Domain Server permissions
&lt;br /&gt;- Introducing a fix for the overlayered model drawn in front
&lt;br /&gt;- Clara.io marketplace improvements
&lt;br /&gt;- Expose Machine Fingerprint in PAL
&lt;br /&gt;- Session display names
&lt;br /&gt;- Updates to tracing, removing log spam
&lt;br /&gt;- Logging improvements
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;</note></notes><sha>67aee827f41a18ea824fa665a12b71d279c3c9f5</sha><pull_request>9330</pull_request></build><build><version>5822</version><url>https://highfidelity.com/download/win/5822</url><timestamp>December 20 2016 at 07:14 PST</timestamp><notes><note>Beta Release 30 - Includes up to Developer Release 5817
&lt;br /&gt;http://rawgit.com/cozza13/QAtesting/master/QAofRC.js
&lt;br /&gt;
&lt;br /&gt;* Threaded Audio. Adds multithreading support for the audio-mixer assignment-client.
&lt;br /&gt;* Photobooth MVP - Dev tool for taking standardized product pictures ( https://github.com/highfidelity/hifi/pull/9174 )
&lt;br /&gt;* Exposing last edited property of Entity to Javascript ( https://github.com/highfidelity/hifi/pull/9164)
&lt;br /&gt;* Honor reorient and quit request from OVR
&lt;br /&gt;* Update Xbox controller mapping to have the menu on Start
&lt;br /&gt;* First-order Ambisonic renderer ( https://github.com/highfidelity/hifi/pull/9125 )
&lt;br /&gt;* Add account sign up to Interface
&lt;br /&gt;* Restores "Select Audio DLL at runtime"
&lt;br /&gt;* avatarFinderBeacon.js -- Find other avatars more easily. This is a script that will add a red line from 1km above till 1km below the avatars out side of a 20 meter radius.
&lt;br /&gt;* Add test mode to interface
&lt;br /&gt;* Add support for oculus touch in help menu
&lt;br /&gt;* Use smart pointers to avoid leaking EntityTreeElementExtraEncodeData
&lt;br /&gt;* Fix and improve the WAV file loader
&lt;br /&gt;* Bubble visualization improvements ( https://github.com/highfidelity/hifi/pull/9199 )
&lt;br /&gt;* Kinect Plugin: Implements support for hand poses from kinect camera ( https://github.com/highfidelity/hifi/pull/9186 )
&lt;br /&gt;* Drop avatar data rate to 45hz &amp; bump default per client bandwidth from mixer
&lt;br /&gt;* Fix Oculus Touch flags check
&lt;br /&gt;* Fix local light shading tiling issue
&lt;br /&gt;* Make Steam client calls into a plugin
&lt;br /&gt;* Fix a confusing comment about min cores required
&lt;br /&gt;* Use JSON for application Settings: Given the way the ini "file format" (There is no actually specified format) works and the way Qt decided to interpret it means that integer value and boolean don't retain their type past the life of the process. Any subsequent read will return a String.
&lt;br /&gt;* Fix for Gif snapshots crashing interface
&lt;br /&gt;* Adds a forward render task to the graphics engine
&lt;br /&gt;* Change file permissions of source code to remove execute bits
&lt;br /&gt;* Rescale yourself or entities using the grip buttons ( https://github.com/highfidelity/hifi/pull/9187 )
&lt;br /&gt;* People Action List prototype: Creates a People Action List with the same functionality as the mod.js
&lt;br /&gt;* Ambisonic resampler, optimized using AVX2
&lt;br /&gt;* Adjust positioning of avatar hands to better match touch controller position
&lt;br /&gt;* Add profile stats relating to avatar CPU costs
&lt;br /&gt;* Render bounds in Forward Render Task
&lt;br /&gt;* No longer applying volume when reading audio injector buffer
&lt;br /&gt;* Add touch support to tutorial
&lt;br /&gt;* Additional work on tracing
&lt;br /&gt;</note></notes><sha>21a9dbc8e6d837946926d78671955b0832b4a634</sha><pull_request>9230</pull_request></build><build><version>5782</version><url>https://highfidelity.com/download/win/5782</url><timestamp>December 9 2016 at 11:12 PST</timestamp><notes><note>RC-29 Hotfix
&lt;br /&gt;- Re-implement Bugsplat
&lt;br /&gt;- Fix for Glossy effects on NVidia cards.
&lt;br /&gt;- Fix for Lights with AMD graphics cards. </note></notes><sha>a29d82deb908256fe4c0b6c24921138055ddaba6</sha><pull_request>9178</pull_request></build><build><version>5774</version><url>https://highfidelity.com/download/win/5774</url><timestamp>December 7 2016 at 12:51 PST</timestamp><notes><note>Beta Release 29 - Includes up to Developer Release 5770
&lt;br /&gt;http://rawgit.com/cozza13/QAtesting/master/QAofRC.js
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;* Glow line replacement without geometry shader
&lt;br /&gt;* Reduce logspam, change some debug output to warning
&lt;br /&gt;* Add AC Audio searcher for tutorial
&lt;br /&gt;* Location cleanup to make people more aware of their sandbox placename
&lt;br /&gt;* Animate suggestions when available
&lt;br /&gt;* Fix the bad binding for polyline
&lt;br /&gt;* Introducing Clustered Lighting and improve Lighting performances ( https://github.com/highfidelity/hifi/pull/8560#issue-174639872 )
&lt;br /&gt;* Bubble on by default for new users
&lt;br /&gt;* Address the crash when no vertex format is specified
&lt;br /&gt;* Add bind polyfill and basic .editorconfig for indentation
&lt;br /&gt;* Support debugging issues where we are seeing crashes in the OpenGL drivers
&lt;br /&gt;* Fix a bug when using the gpu::Batch::_glUniform*() calls with a bad location
&lt;br /&gt;* Fix 'releaseGrab' not being called when using grip buttons
&lt;br /&gt;* Make hand-controller ui work in third person
&lt;br /&gt;* Vec3 and shader helpers
&lt;br /&gt;* Fix for teleport where you could not teleport to some location
&lt;br /&gt;* When using mouse to grab, reduce energy of the grab as you get farther away and as objects get larger
&lt;br /&gt;* Fixed children of parent object not being added back when performing an undo
&lt;br /&gt;* Added jsdocs for MyAvatar
&lt;br /&gt;* Support for the 3ds Max object offset feature ( https://github.com/highfidelity/hifi/pull/9138#issue-192940777 )
&lt;br /&gt;* Fix a crash if current shader is null
&lt;br /&gt;* Possible polyline crash fix
&lt;br /&gt;* Fixed pressing the grip button causes a near grabbed object to drop
&lt;br /&gt;* Fix for driving/turning while flying in HMD mode
&lt;br /&gt;* Fix for reset sensors while in desktop mode.
&lt;br /&gt;* Client script test runner
&lt;br /&gt;* New mic unmute art
&lt;br /&gt;* Fix drop in text rendering quality when texture memory is low
&lt;br /&gt;* Add dead zone to yaw controls
&lt;br /&gt;* Fixes for building on MSVC 2015 / Qt 5.8
&lt;br /&gt;* Fixed context menu showing up in the correct location with oculus touch
&lt;br /&gt;</note></notes><sha>2601dd3da7e318d04ffc80372c0ab0aa9e7894a8</sha><pull_request>9160</pull_request></build><build><version>5734</version><url>https://highfidelity.com/download/win/5734</url><timestamp>November 23 2016 at 10:15 PST</timestamp><notes><note>Beta Release 28 Hotfix - Windows 7 audio fix
&lt;br /&gt;This will fix the issue that people on windows 7 are having with audio</note></notes><sha>5359468b91f42bb941db8292d9a65956dc2b3e98</sha><pull_request>9112</pull_request></build><build><version>5726</version><url>https://highfidelity.com/download/win/5726</url><timestamp>November 21 2016 at 06:02 PST</timestamp><notes><note>Beta Release 28 - Includes up to Developer Release 5723
&lt;br /&gt;http://rawgit.com/cozza13/QAtesting/master/QAofRC.js
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;* Use matching hash keys for input/output when batch-loading scripts.
&lt;br /&gt;* Fix some crash on exits
&lt;br /&gt;* Don't send audio/avatar data for ignoree to ignored node
&lt;br /&gt;* Introduce Instanced Stereo Drawcall
&lt;br /&gt; * Introduces the instanced stereo drawcall technique to acheive the drawcall of a shape in stereo to the left and right veiwports of the stereo framebuffer in a single instanced drawcall
&lt;br /&gt;* Disable threaded reprojection when running oculus in OpenVR
&lt;br /&gt;* Fix for mac min openGL version
&lt;br /&gt;* Block scripts until follow-on includes are finished but still avoid multiple evaluation of included urls
&lt;br /&gt;* Guard patched agents asking for other agents in domain-server
&lt;br /&gt;* Improve Input Stage Format switching in GL45Backend
&lt;br /&gt;* Fix - When avatar's parent is deleted, avatar does not move
&lt;br /&gt;* Fix buffer leak in line entity
&lt;br /&gt;* Provide tab-like control over whether suggestions shows snapshots, place concurrency, or all.
&lt;br /&gt;* Fix polyvox memory leak
&lt;br /&gt;* Bug fix for blank webEntities during long sessions
&lt;br /&gt;* Multichannel audio support
&lt;br /&gt;* Animated GIF Snapshots
&lt;br /&gt;* Turn Edit.js on when importing entities
&lt;br /&gt;* Fix polyvox buffer size
&lt;br /&gt;* Add hardware address based permissions to domain-server
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;</note></notes><sha>5bab42b8c9876a0e357935d3f08a07cdf32343f4</sha><pull_request>9098</pull_request></build><build><version>5695</version><url>https://highfidelity.com/download/win/5695</url><timestamp>November 14 2016 at 06:10 PST</timestamp><notes><note>Beta Release 27 - Includes up to Developer Release 5693
&lt;br /&gt;http://rawgit.com/cozza13/QAtesting/master/QAofRC.js
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;* Updates to the tutorial content
&lt;br /&gt;
&lt;br /&gt;* Use ConvexHull shape for irregular "spheres"
&lt;br /&gt;
&lt;br /&gt;* Make sure we delete the hrtfs associated with the
&lt;br /&gt;
&lt;br /&gt;killedNode
&lt;br /&gt;
&lt;br /&gt;* Tool to list and extract files from the atp assets directory.
&lt;br /&gt;
&lt;br /&gt;* Fix failed script includes from locking the ScriptEngine up
&lt;br /&gt;
&lt;br /&gt;* Display "content loading" while there are pending GPU texture transfers
&lt;br /&gt;
&lt;br /&gt;* Prevent Script retries when HTTP errors are irrecoverable
&lt;br /&gt;
&lt;br /&gt;* Decrease the volume of the tutorial firecracker
&lt;br /&gt;
&lt;br /&gt;* Logging Improvements
&lt;br /&gt;
&lt;br /&gt; * Server log files will contain 100% of the log on a proper shutdown.
&lt;br /&gt;
&lt;br /&gt;* Debug tool that prints out the skeleton hierarchy of fbx files including joint indices, bindPose and defaultPoses.
&lt;br /&gt;
&lt;br /&gt;* Fix numeric keyboard for hmd Window.prompt
&lt;br /&gt;
&lt;br /&gt;* Log snapshot upload and user story creation errors
&lt;br /&gt;
&lt;br /&gt;* Remove scripts from avatar attached entities for other avatars
&lt;br /&gt;
&lt;br /&gt;* Fixed the issue of menus not being removed from VrMenu after they have been added.
&lt;br /&gt;
&lt;br /&gt;* Add support for whitelist entity scripts
&lt;br /&gt;
&lt;br /&gt;* Allow only those who have kick permissions in a domain to request an environment mute
&lt;br /&gt;
&lt;br /&gt;* Disable Users Online interactions while the window is hidden.
&lt;br /&gt;
&lt;br /&gt;* Fix names of model-entity joint setters
&lt;br /&gt;
&lt;br /&gt;* Remove incremental texture transfers
&lt;br /&gt;
&lt;br /&gt;* Fix crashes in OpenGLVersionChecker
&lt;br /&gt;
&lt;br /&gt;* Fix users.js maximize button unclickable with hand controllers
&lt;br /&gt;
&lt;br /&gt;* Fixed menu out of view with HMD and Xbox controller
&lt;br /&gt;
&lt;br /&gt;* Change minimum cores to 3 to enable OpenVR
&lt;br /&gt;
&lt;br /&gt;* Add a min/max avatar scale in domain-server settings
&lt;br /&gt;
&lt;br /&gt;* Add a stat for stutters per second (the number of additional times a frame was scanned out to the display without reprojection)
&lt;br /&gt;
&lt;br /&gt;* The GPU buffers count display on the stats should no longer always be the same number as the texture count.
&lt;br /&gt;
&lt;br /&gt;* Add AC ip address whitelist to domain server
&lt;br /&gt;
&lt;br /&gt;* Protect against empty packet lists
&lt;br /&gt;
&lt;br /&gt;* Add a lastEditedBy property for entities
&lt;br /&gt;
&lt;br /&gt;* If you have kick rights, you can also mute someone</note></notes><sha>be2eca5ecad4c5c7a6e6cf81eff34673e0778e19</sha><pull_request>9059</pull_request></build><build><version>5667</version><url>https://highfidelity.com/download/win/5667</url><timestamp>November 7 2016 at 17:20 PST</timestamp><notes><note>Disable Sandbox auto-update popup when the application is running from Steam
&lt;br /&gt;Disable Sandbox auto-update popup when the application is running from Steam</note></notes><sha>31ff26368d7b45917ed3b07e200996865213ff62</sha><pull_request>9029</pull_request></build><build><version>5654</version><url>https://highfidelity.com/download/win/5654</url><timestamp>November 4 2016 at 19:33 PDT</timestamp><notes><note>Beta Release 26 - Includes up to Developer Release 5648
&lt;br /&gt;- more conservative texture memory budget to prevent swapping on lower end video cards
&lt;br /&gt;
&lt;br /&gt;- fixes to script agents for avatars and audio
&lt;br /&gt;
&lt;br /&gt;- update help window to auto select xbox or vive controller tab on availability of device
&lt;br /&gt;
&lt;br /&gt;- centered HUD/toolbar
&lt;br /&gt;
&lt;br /&gt;- use snapshot data from file
&lt;br /&gt;
&lt;br /&gt;- fix a couple of minor polyvox problems
&lt;br /&gt;
&lt;br /&gt;- fix autoresize of Entities.addEntity() and fix Quat.lookAtSimple()
&lt;br /&gt;
&lt;br /&gt;- fix a network protocol bug related to model-entity joints
&lt;br /&gt;
&lt;br /&gt;- allow assignment client scripts to create ATP assets
&lt;br /&gt;
&lt;br /&gt;- fix the reported amount of GPU memory physically available for GPU with video mem larger than 4gb
&lt;br /&gt;
&lt;br /&gt;- add smooth turning support to tutorial
&lt;br /&gt;
&lt;br /&gt;- add "High Fidelity" to sandbox and interface description in Windows Task Manager
&lt;br /&gt;
&lt;br /&gt;- changed old interface icon with new interface icon
&lt;br /&gt;
&lt;br /&gt;- installer now launches the interface on installation after the content is loaded
&lt;br /&gt;
&lt;br /&gt;- fix tutorial tracking wentToEntry if you haven't finished the tutorial
&lt;br /&gt;
&lt;br /&gt;- fix for crash-on-shutdown related to audio devices
&lt;br /&gt;
&lt;br /&gt;- fix broken eyes in mirrored animations
&lt;br /&gt;
&lt;br /&gt;- fix a bug that could cause obj textures to be flipped around the wrong way
&lt;br /&gt;
&lt;br /&gt;- log spam cleanup
&lt;br /&gt;
&lt;br /&gt;- deactivate hand controllers when not in HMD
&lt;br /&gt;
&lt;br /&gt;- fix some crashes
&lt;br /&gt;
&lt;br /&gt;- redundant and obsolete mute icons removed from audio meter
&lt;br /&gt;
&lt;br /&gt;</note></notes><sha>25b9b97609be4f83e9ffcdb155e8363923ac93ad</sha><pull_request>9004</pull_request></build></platform><platform name="mac"><build><version>8108</version><url>https://highfidelity.com/download/mac/8108</url><timestamp>April 17 2018 at 14:09 PDT</timestamp><notes><note>Beta Release 66 - includes up to Developer Release 8013
&lt;br /&gt;**New Features**
&lt;br /&gt;
&lt;br /&gt;- [Marketplace item update](https://forums.highfidelity.com/t/marketplace-updates-have-arrived/14027): content creators can upload an updated version of their Marketplace item and replace the old one. When an item you own gets updated, you ll receive a notification.
&lt;br /&gt;- New installer allows for downloading and running the High Fidelity client without the local server-based tutorial. The new installer will be rolled out in phases after this release, starting with Steam. Tutorial is now part of the client and it is your default home.
&lt;br /&gt;- You can make objects cast shadows in your domain via the Create menu!
&lt;br /&gt;- Added ability to swap out material on primitive models. The steps to do this on primitives are the same as the ones for entities in Beta Release 65.
&lt;br /&gt;- QT upgrade to 5.10.1. You should upgrade your QT library if you are building from source code.
&lt;br /&gt;- Improved audio quality for streaming music
&lt;br /&gt;- Tablet reposition and resize to address feedback about it being in the way and too large when it first appears.
&lt;br /&gt;- Support for OBJ baking in Oven tool. This standalone Oven tool now supports baking of assets in OBJ format in addition to the already-supported FBX format.
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;**Bug Fixes**
&lt;br /&gt;
&lt;br /&gt;- Fix bug causing avatars to disappear when scaled using Vive controllers
&lt;br /&gt;- Fixed bug causing Mac client to crash when mirrors are activated
&lt;br /&gt;- Fixed bug causing the audio scope to not appear
&lt;br /&gt;- Fixed bug causing audio toggle to become unresponsive
&lt;br /&gt;- Fixed issue which caused extra entities to be created unintentionally
&lt;br /&gt;- Fixed bug causing avatar hand jitters
&lt;br /&gt;- QML crash fixes
&lt;br /&gt;- Show instructions for sending HFC when user has not make any connections yet
&lt;br /&gt;- Improve font loading
&lt;br /&gt;- Assorted bug fixes for the Android project
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;</note></notes><sha>758bf09b302e6db6e67d89f6887087a1273dbf71</sha><pull_request>12705</pull_request></build><build><version>7995</version><url>https://highfidelity.com/download/mac/7995</url><timestamp>March 21 2018 at 10:34 PDT</timestamp><notes><note>Beta Release 65.1, includes up to build 7977
&lt;br /&gt;**Bug Fixes**
&lt;br /&gt;
&lt;br /&gt;- Fixed crashing bugs when web-overlays or web-entities are present
&lt;br /&gt;- Fixed domain settings backups not loading on IE</note></notes><sha>86afa211eb9f9352bda411b9db9b1497b0a3c984</sha><pull_request>12674</pull_request></build><build><version>7977</version><url>https://highfidelity.com/download/mac/7977</url><timestamp>March 15 2018 at 14:30 PDT</timestamp><notes><note>Beta Release 65 - includes up to Developer Release 7911
&lt;br /&gt;**New Features**
&lt;br /&gt;
&lt;br /&gt;- You can now bring a 2D image into world as a 3D "poster" object via the Create menu.
&lt;br /&gt;- When you rotate a zone, you can now see the outlines.
&lt;br /&gt;- Added: new handles in Create mode that are similar to industry standard 3D modeling tool paradigms
&lt;br /&gt;- Domain server settings are now split into Content settings (settings associated with content) and Server settings (settings associated with your Sandbox or cloud server). You will find content settings under content tab and server settings under the settings tab. Please note: No functionality has been removed.
&lt;br /&gt;- Added functionality to download, upload and create content archives from Content tab. Each content archive will include models.json file, assets in ATP and content settings.
&lt;br /&gt;- You can now download and upload server settings archives from the Settings tab to allow easy transfer of settings across different servers.
&lt;br /&gt;- Ability to add a material entity in world.
&lt;br /&gt;- Ability to certify avatars, apps and content sets.
&lt;br /&gt;- During the last stage of Wallet setup, you will see new instructions on how to get HFC. You ll also get info on generating another private-public key pair when the original pair is lost, or the passphrase has been forgotten.
&lt;br /&gt;- HRTF improvements that render near-field effects, occurring when an audio source is closer than 1m from your head. Have someone whisper close to you, and let us know how it sounds to you!
&lt;br /&gt;
&lt;br /&gt;**Bug Fixes**
&lt;br /&gt;
&lt;br /&gt;- Minor bug fixes around the color picker in Create mode in VR
&lt;br /&gt;- Mac: Minor graphical errors in client resolved
&lt;br /&gt;- Logging into the wallet app now correctly logs the user into High Fidelity.
&lt;br /&gt;- HMD now correctly tracks the head of an avatar in T-pose
&lt;br /&gt;- Fixed issue causing avatar models to scale disproportionately.
&lt;br /&gt;- Fixed defect affecting the usability of the people app.
&lt;br /&gt;- Fixed bug causing reversion to an older avatar on crashing
&lt;br /&gt;- Fixed bug affecting hair offset and scale.
&lt;br /&gt;- Fix for not being able to delete zones which have entity children.
&lt;br /&gt;- Fix for Create mode property tab UI oddities.
&lt;br /&gt;- Fix for behavior in the x,y,z fields of Create menu properties tab.
&lt;br /&gt;- Additional support for Google Poly materials
&lt;br /&gt;- User does not collide with objects when editing so that editing does not cause the user to be pushed around.
&lt;br /&gt;- Toggle for audiometer now highlights correctly.
&lt;br /&gt;- Wallet / send money UI and inspection certificate redesign fixes
&lt;br /&gt;
&lt;br /&gt;**Known Issue**
&lt;br /&gt;
&lt;br /&gt;- When in Away mode, you can still see your avatar--normally it should be invisible to you, and seen as kneeling to others.
&lt;br /&gt;</note></notes><sha>0d343ee827bd597e8f7d6728b27fe6880ada6a52</sha><pull_request>12522</pull_request></build><build><version>7885</version><url>https://highfidelity.com/download/mac/7885</url><timestamp>February 22 2018 at 13:22 PST</timestamp><notes><note>Beta Release 64 - includes up to Developer Release 7818
&lt;br /&gt;**New Features**
&lt;br /&gt;
&lt;br /&gt;- Avatar entity wearables will now be saved as part of the avatar bookmarks
&lt;br /&gt;- Avatar entity wearables will now not obstruct the user's view
&lt;br /&gt;- The enter key now closes the go-to menu as well as opening it up
&lt;br /&gt;- Normal map support on translucent objects
&lt;br /&gt;- Additional "pitch" property to allow pitch shifting an audio effect
&lt;br /&gt;- Allow model entity joints to be changed from scripts
&lt;br /&gt;- A redesign of the Inspection Certificates for clarity and visual appeal. Also adds "Purchase Price" to the cert
&lt;br /&gt;- When you pay someone nearby there is a particle effect that goes from you to the person you paid
&lt;br /&gt;
&lt;br /&gt;**Various Bug Fixes**
&lt;br /&gt;
&lt;br /&gt;- Fix for certain avatars seeing their own eyeballs when moving
&lt;br /&gt;- Fixed a Parenting loop crash
&lt;br /&gt;- Fixed an issue where an empty tablet would show up during checkout in avatar island
&lt;br /&gt;- Fixed an issue where downloaded tablet apps get sorted above the default app
&lt;br /&gt;- Fixed issue where if an entity has child entities it could not be deleted in the Create menu
&lt;br /&gt;- Fixed issue where multiple tablet buttons became highlighted when tablet page scrolled
&lt;br /&gt;</note></notes><sha>43afd257b6888367c6261b8101e0df9702dffcbb</sha><pull_request>12361</pull_request></build><build><version>7840</version><url>https://highfidelity.com/download/mac/7840</url><timestamp>February 12 2018 at 14:57 PST</timestamp><notes><note>HOTFIX 63.4
&lt;br /&gt;Fixes for some things that were causing crashing. </note></notes><sha>92b60fdd9cc297daccca602e5797921ab32c59f3</sha><pull_request>12383</pull_request></build><build><version>7820</version><url>https://highfidelity.com/download/mac/7820</url><timestamp>February 7 2018 at 13:57 PST</timestamp><notes><note>HOTFIX 63.3
&lt;br /&gt;Includes fixes for:
&lt;br /&gt;- spectator camera preview not working
&lt;br /&gt;- LOD not recovering on HMDs after LOD downshift</note></notes><sha>632390e6b075a0c002aa7a8a7271abf84c08244c</sha><pull_request>12353</pull_request></build><build><version>7785</version><url>https://highfidelity.com/download/mac/7785</url><timestamp>January 31 2018 at 16:30 PST</timestamp><notes><note>Fix for AMD crashes in QML rendering
&lt;br /&gt;Resolves a crash occurring on systems with AMD video cards</note></notes><sha>d37e9af7d447e4c6c7f76110b4113c812ce57b1f</sha><pull_request>12307</pull_request></build><build><version>7770</version><url>https://highfidelity.com/download/mac/7770</url><timestamp>January 30 2018 at 18:40 PST</timestamp><notes><note>Beta Release 63.1 - hotfix
&lt;br /&gt;- This hotfix resolves a packaging issue that added an incorrect component during the custom install process.</note></notes><sha>399c24bf06b622309c3132153a464fb45b69ad6c</sha><pull_request>12298</pull_request></build><build><version>7768</version><url>https://highfidelity.com/download/mac/7768</url><timestamp>January 30 2018 at 15:54 PST</timestamp><notes><note>Beta Release 63 - includes up to Developer Release 7741
&lt;br /&gt;- New Commerce feature: If you ve set up your wallet and have positive HFC balance, you can now send HFC to an existing connection (people you have shaken hands before), or somebody nearby (people near you in the same domain) (Doc)
&lt;br /&gt;- New app called Emote lets you choose various responses to emote. (Doc)
&lt;br /&gt;- Log filters now available (Doc)
&lt;br /&gt;- Changes in Zone entity properties now include inherited properties and an on and off feature. (Doc)
&lt;br /&gt;- Fixed issue where grabbable objects stop colliding with avatars after being near grabbed, far grabbed, or clicked with the mouse
&lt;br /&gt;- Fixed an issue where downloaded tablet apps get sorted above the default apps
&lt;br /&gt;- Fixed an issue when the avatar is in 3rd person and it glitches
&lt;br /&gt;- Fixed issue of the asset browser window not appearing in HMD
&lt;br /&gt;- Fixed issue where the avatars head would look odd to others when going in and out of HMD
&lt;br /&gt;- Expanded MIDI support to include sending channel, velocity, status, and note data and other related MIDI helper functions. Currently Windows only.
&lt;br /&gt;- Improvement in the avatar's appearance when they twist their wrists or raise their arms
&lt;br /&gt;- Make zones, lights and particles not grabbable by default in edit.js
&lt;br /&gt;- Bug fix on snapshot social sharing
&lt;br /&gt;- Adding spacial audio cue upon rezzing purchased items
&lt;br /&gt;- Fixed bubble icon activation bug and limited bubble audio play rate
&lt;br /&gt;- Fixed bubble icon activation bug and limited bubble audio play rate
&lt;br /&gt;- updated preview disabled image in the case of privacy protection
&lt;br /&gt;- Updated gold Proof of Provenance image
&lt;br /&gt;
&lt;br /&gt;**Known Issue**
&lt;br /&gt;
&lt;br /&gt;Those with an i5 + AMD system are experiencing crashes with this build. We know about it and are working on a fix. Sorry for the inconvenience! We'll let you know when an update is available.
&lt;br /&gt;
&lt;br /&gt;**New Docs**
&lt;br /&gt;
&lt;br /&gt;[Send HFC to connections or someone nearby](https://docs.highfidelity.com/high-fidelity-commerce/basics/hfc/wallet-setup/send-money) (Beta Release 63)
&lt;br /&gt;[Emote App](https://docs.highfidelity.com/create-and-explore/explore-interface/menu/emote) (Beta Release 63)
&lt;br /&gt;[Logs](https://docs.highfidelity.com/build-guide/log-filters) (Beta Release 63)
&lt;br /&gt;[Zone Lighting Properties](https://docs.highfidelity.com/create-and-explore/entities/zone-entities/zone-properties) (Beta Release 63)
&lt;br /&gt;[Avatar Entities vs Attachments](https://docs.highfidelity.com/high-fidelity-commerce/avatar-wearables/entities-differences)
&lt;br /&gt;[Watch Synced Videos in High Fidelity](https://docs.highfidelity.com/create-and-explore/extras/syncing-services/video-syncing)
&lt;br /&gt;[Watch Synced Presentations in High Fidelity](https://docs.highfidelity.com/create-and-explore/extras/syncing-services/slide-syncing
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;**Updated Docs**
&lt;br /&gt;
&lt;br /&gt;[Setting Up a Theater Domain](https://docs.highfidelity.com/create-and-explore/start-working-in-your-sandbox/setting-up-a-theater-domain)
&lt;br /&gt;[PoP License and Certificate](https://docs.highfidelity.com/high-fidelity-commerce/basics/pop)
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;</note></notes><sha>408189763bef0e6d667760c8b48fff4b1bd67a61</sha><pull_request>12229</pull_request></build><build><version>7710</version><url>https://highfidelity.com/download/mac/7710</url><timestamp>January 18 2018 at 09:41 PST</timestamp><notes><note>Beta Release 62.1
&lt;br /&gt;
&lt;br /&gt;- Fix messed up colors on transparent objects in zones with haze</note></notes><sha>ba06e4f633220252466e92792cd5cc0532f0cee1</sha><pull_request>12197</pull_request></build><build><version>7692</version><url>https://highfidelity.com/download/mac/7692</url><timestamp>January 16 2018 at 09:34 PST</timestamp><notes><note>Beta Release 62 - includes up to Developer Release 7646
&lt;br /&gt;Includes up to developer release 7646 (PR 12106).
&lt;br /&gt;
&lt;br /&gt;- To make the tablet easier to use, we removed the stylus (available in settings) and when your hand is pointed at the tablet you get a laser in your dominant hand.
&lt;br /&gt;- Tablet apps now scroll as pages. Swipe left and right to see your apps.
&lt;br /&gt;- Clothing purchased from the Marketplace will scale with you when your avatar scales. Avatar entities scale with the avatar.
&lt;br /&gt;- Reduce communication/server load in handshakes.
&lt;br /&gt;- Google Poly API is now usable in High Fidelity.
&lt;br /&gt;- Fixed issue where unsupported audio formats make a loud static sound.
&lt;br /&gt;- Fixed issue where pressing x to make a connection does not work when capslock is on.
&lt;br /&gt;- Fixed a crash when using the AnimSkeleton::getNumJoints() API.
&lt;br /&gt;- Fixed issue where animation property changes are not applying to animated fbxs.
&lt;br /&gt;- Fixed issue where user can get stuck in handshake mode.
&lt;br /&gt;- Fixed issue with avatar entities (such as those generated by the clap app) that caused all
&lt;br /&gt;- other avatar entities, such as clothing, not to appear to other users.
&lt;br /&gt;- Tablet will be resized correctly to small avatars.
&lt;br /&gt;- Solved issue where using High Fidelity enabled the webcam.
&lt;br /&gt;- Scrolling will now work on the edges of the tablet home screen.
&lt;br /&gt;- Fixed bug with certain tablet screens not opening in VR mode.
&lt;br /&gt;- Fixed bug where thrown objects rotated incorrectly using the oculus touch controllers.
&lt;br /&gt;- When using the Vive pucks you should see fewer glitches caused by jiggling pucks.
&lt;br /&gt;- We now send Controller data in the status event of the Midi class to connect Launchpad MIDI control events.
&lt;br /&gt;- Fixed getting teleported in front of a user when clicking their username in the people app (nearby tab).
&lt;br /&gt;- Fixed the issue with the tablet close button appearing black.
&lt;br /&gt;- Fixed issue with teleport entities changing rendered color in default sandbox content set.
&lt;br /&gt;- Crash on start up with i5 AMD card is fixed.
&lt;br /&gt;</note></notes><sha>f3b200214cd38b6898a31caa59af316c07300d3e</sha><pull_request>12110</pull_request></build><build><version>7607</version><url>https://highfidelity.com/download/mac/7607</url><timestamp>December 22 2017 at 17:34 PST</timestamp><notes><note>Beta Release 61.2 - includes up to Reveloper Release 7599
&lt;br /&gt;This release contains a few fixes:
&lt;br /&gt;Fix for stuttering visuals when other users grab items
&lt;br /&gt;Fix for not being able to view the Running Scripts and Asset Browser screens while in HMD</note></notes><sha>e93584468179dabd15a5c475529a517c88e3922c</sha><pull_request>12066</pull_request></build><build><version>7599</version><url>https://highfidelity.com/download/mac/7599</url><timestamp>December 21 2017 at 21:44 PST</timestamp><notes><note>Beta Release 61.1 - Includes up to Developer Release 7593
&lt;br /&gt;Beta Release 61.1 includes up to Developer Release 7593. This release also contains a protocol change; you will need in order to update High Fidelity to visit domains running this version.
&lt;br /&gt;
&lt;br /&gt;- Fix for invisible or stuttering avatars
&lt;br /&gt;- Fixes a bug that sometimes prevents certified entities from rezzing
&lt;br /&gt;- Fixes errors related to Ownership Challenges
&lt;br /&gt;- Fixes certified rezzing errors caused by a memory corruption error
&lt;br /&gt;</note></notes><sha>79ccdaca4224a25e9eaa9da63fe34fc9664f044c</sha><pull_request>12050</pull_request></build><build><version>7593</version><url>https://highfidelity.com/download/mac/7593</url><timestamp>December 20 2017 at 11:10 PST</timestamp><notes><note>Beta Release 61 - Includes up to Developer Release 7548
&lt;br /&gt;- Login screen now displays properly in the tablet.
&lt;br /&gt;- Fixed a minor issue with the on-hover effect of the tablet X button.
&lt;br /&gt;- Fixed an issue where the tablet keyboard appears and disappears in the Create menu.
&lt;br /&gt;- Fixes tablet "x" button triggering on mouse click.
&lt;br /&gt;- Laser scrolling on tablet has been improved.
&lt;br /&gt;- Tablet works faster while a domain is still loading.
&lt;br /&gt;- Fixed scrollbar on certain Tablet pages while in VR mode.
&lt;br /&gt;- Added a scroll bar for Marketplace categories for cases where the tablet is too small to see all the categories.
&lt;br /&gt;- Fixed an issue where the laser didn t hit the X button on the tablet properly.
&lt;br /&gt;- "Edit mode" is now referred to as "Create mode".
&lt;br /&gt;- Fixed an issue where equipable items don't always equip when reeled in by far grab.
&lt;br /&gt;- Fixed physics issue where grabbing dynamic parent/child entities and bringing them close to the avatar sends you flying.
&lt;br /&gt;- Fixed issue where editing in the attachments window scrolled the screen to the top.
&lt;br /&gt;- Made it easier to scale the avatar up and down with hand gestures.
&lt;br /&gt;- Domain owners can set an objective height limit on avatars, rather than a scale limit.
&lt;br /&gt;- Fixed issue where avatar attachment parameters don't scroll.
&lt;br /&gt;- Adjusted flying in HMD to be more comfortable and prevent veering off course.
&lt;br /&gt;- Improved joystick navigation for gamepad.
&lt;br /&gt;- Minor bugfix for keyboard focus when using the Go To app.
&lt;br /&gt;- Improved HMD scrolling on certain screens.
&lt;br /&gt;- Fixed issue with security picture becoming gray sometimes.
&lt;br /&gt;- Multiple outlines and highlight features are exposed to Interface via the selection js API.
&lt;br /&gt;- Fixes problem where users having many connections experience a UI lockup when accessing the Connections tab in the People app.
&lt;br /&gt;- In the Wallet, onTextField Focus and virtual keyboard collapse bug fixed.
&lt;br /&gt;- A major crash causing deadlocks has been fixed.
&lt;br /&gt;- Improved loading performance when entering Avatar Island.
&lt;br /&gt;</note></notes><sha>b6d8434b55eb921ea20de20091ff0552ed5acf9e</sha><pull_request>11969</pull_request></build><build><version>7509</version><url>https://highfidelity.com/download/mac/7509</url><timestamp>December 5 2017 at 08:37 PST</timestamp><notes><note>Beta Release 60 - Includes up to Developer Release 7493
&lt;br /&gt;- Commerce: A cryptocurrency-based content protection and payment system that facilitates a vibrant virtual economy for digital goods and services
&lt;br /&gt;- Fix: stylus interaction is still very glitchy
&lt;br /&gt;- Fixed an issue that caused local entities to disappear for others after a while.
&lt;br /&gt;- Fixed a parenting issue where movement stops if an entity is parented while in motion
&lt;br /&gt;- Quickly switching domain can result in domain not loading
&lt;br /&gt;- Fixed inconsistency in seeing avatar entities
&lt;br /&gt;- Tablet home button highlight size incorrect when you change avatar scale
&lt;br /&gt;- Reflection in mirror should work when avatar is close to mirror
&lt;br /&gt;- Added a collapse button on the tablet keyboard
&lt;br /&gt;- fixed the use of the tablet in 3rd person view in VR
&lt;br /&gt;- Fixed issue of not being able to bring up Hifi Log
&lt;br /&gt;- Fixed minor bug where the keyboard would not dismiss after hitting enter
&lt;br /&gt;- Fixed a scripting issue where My.Avatar.getEyeHeight() always returned the same value
&lt;br /&gt;- Fixed an issue with the Display menu where it was possible for no option to be selected.
&lt;br /&gt;- Fixed issue with the Enter key opening the wrong window in Desktop mode.
&lt;br /&gt;- The Info overlay on marketplace items looks correct even when the avatar is large or small.
&lt;br /&gt;- Lasers appear at the correct size when the avatar is scaled up or down.
&lt;br /&gt;- Notifications appear at the correct size even when the avatar is scaled up or down.
&lt;br /&gt;- Added ability to turn up or down all avatar volume
&lt;br /&gt;- This PR improves the interaction of laser pointers and stylus with the tablet to be faster and more responsive.
&lt;br /&gt;- Fix for lighting being rotated by 90 degrees.
&lt;br /&gt;- Assets do not reload after network disconnect
&lt;br /&gt;- Fixes the issue where sometimes assignment clients don't get killed after quitting the domain server.
&lt;br /&gt;</note></notes><sha>f2c49b3231a5e436250ed5458a999430d5540f91</sha><pull_request>11887</pull_request></build><build><version>7474</version><url>https://highfidelity.com/download/mac/7474</url><timestamp>November 20 2017 at 13:25 PST</timestamp><notes><note>Beta Release 59 - Includes up to Developer Release 7426
&lt;br /&gt;- Audio codec updated for all platforms
&lt;br /&gt;- Fixed bugs in Avatar Attachment dialog
&lt;br /&gt;- Removed hack for missing inttypes.h header on VS2010
&lt;br /&gt;- Fix when Exiting or entering VR after sitting in a chair then standing character remains in sitting position
&lt;br /&gt;- Fixed logging in with HMD results in black world
&lt;br /&gt;- Lag with tablet and some attachments when moving around fixed
&lt;br /&gt;- Create -&gt; Model allows setting dynamic and 'Exact - All Polygons', resulting in silent fail fixed
&lt;br /&gt;- Fix: HMD friendly Script log option can spawn multiple times
&lt;br /&gt;- Fix: Overlay display issue when editing entities
&lt;br /&gt;- Fix: Sufficiently large entities fail to make it to the entity server
&lt;br /&gt;- Removed Keylight attenuation from .js (as well as .html).
&lt;br /&gt;- Fix: Floor not loading
&lt;br /&gt;- Fix: Able to See Second User's Location Data
&lt;br /&gt;- Desktop mode: Audio can be heard while bubble is on both users with one avatar's size is at 7 or greater fixed
&lt;br /&gt;- Fix: Anyone can delete someone's avatar entity with Entities.deleteEntity(ID)
&lt;br /&gt;- Fix: "BLAST TO CONNECTIONS" button overlaid on top of the GIF does not appear
&lt;br /&gt;- Fix: Haze rendering problems in black stenciled areas
&lt;br /&gt;- Changed UI for Haze from an input field to a slider
&lt;br /&gt;- Resolved issues with far-grabbing: you can now far-grab groups of objects and your
&lt;br /&gt;- Fix: laser hits where y
&lt;br /&gt;- ou aimed, not in the center of the entity
&lt;br /&gt;- Adjusted the way Bubble works when avatar rescales
&lt;br /&gt;- Windows (HMD Only): Avatar Sinks into Floor When Jumping in Mirror Mode fixed
&lt;br /&gt;- Added support for non-English names of audio devices in audio menu
&lt;br /&gt;- Fixed issue where Avatar's size does not save when changing domains
&lt;br /&gt;- Disabled Mirror Mode in HMD since it makes people sick. Stay tuned for our upcoming
&lt;br /&gt;- awesome in-world mirror!
&lt;br /&gt;- Fixed bug where changing avatars while sitting breaks or locks animations
&lt;br /&gt;
&lt;br /&gt;New Docs
&lt;br /&gt;[Host Your Domain with DigitalOcean](https://docs.highfidelity.com/create-and-explore/start-working-in-your-sandbox/digital-ocean): Learn how to host your domain on the cloud with DigitalOcean
&lt;br /&gt;
&lt;br /&gt;Updated Docs
&lt;br /&gt;[Coding Standards](https://docs.highfidelity.com/build-guide/coding-standards): Included naming for protected vars
&lt;br /&gt;[Archive: Using DigitalOcean](https://docs.highfidelity.com/create-and-explore/start-working-in-your-sandbox/digital-ocean/archive): Archived doc for hosting with DigitalOcean
&lt;br /&gt;[High Fidelity API Reference: MyAvatar](https://docs.highfidelity.com/api-reference/myavatar): Adding scaleChanged signal
&lt;br /&gt;[Set Up Your Sandbox](https://docs.highfidelity.com/create-and-explore/start-working-in-your-sandbox/set-up-your-sandbox): Updated setup wizard process
&lt;br /&gt;
&lt;br /&gt;</note></notes><sha>f7c27966a9d39672de34430f5a2b09867c8615c2</sha><pull_request>11801</pull_request></build><build><version>7404</version><url>https://highfidelity.com/download/mac/7404</url><timestamp>November 7 2017 at 14:21 PST</timestamp><notes><note>Beta Release 58 includes up to Developer Release 7376
&lt;br /&gt;
&lt;br /&gt;- Domain Settings tweaks + Domain Setup Wizard
&lt;br /&gt;- Added haze component to the zone entity.
&lt;br /&gt;- Fix issue with Stylus in Tablet + Grab with Hand resulting in the other Stylus being dysfunctional
&lt;br /&gt;- Fix typo in tablet avatar browser
&lt;br /&gt;- Fix tablet intersection bug and start of Pointer migration work (WIP)
&lt;br /&gt;- Tablet extended sounds
&lt;br /&gt;- Add onHover Outline to Tablet "X" Button
&lt;br /&gt;- Change tablet model's screen
&lt;br /&gt;- Fixed bug with ignoring other users in the People menu
&lt;br /&gt;- Only respond to expected ICE peers in DS
&lt;br /&gt;- Expose the Render API to the tablet js context and update render engine tool
&lt;br /&gt;- Sample sound in audio menu is shorter and plays immediately
&lt;br /&gt;- Avatar attachment window updates when attachments are modified
&lt;br /&gt;- Add very short haptic feedback when highlighting letters on keyboard
&lt;br /&gt;- Remove href property for non-owned avatar entities
&lt;br /&gt;- First step round of improvements to UI interaction
&lt;br /&gt;- Bug fix to improve rendering of metallic materials
&lt;br /&gt;- Changed stopwatch source
&lt;br /&gt;- Audio Menu Sample Sound plays even if a domain is loading
&lt;br /&gt;- Fix script reload icon not working in developer builds
&lt;br /&gt;- Reduced haze background blend range to 27,000 metres.
&lt;br /&gt;- Make non-dynamic entities collisionless during far-grab
&lt;br /&gt;- Fix setting DPI in edit.js
&lt;br /&gt;- Fixed mouse cursor not disappearing when switching between HMD and Desktop view while in Create
&lt;br /&gt;- Fix ray pick in cases where origin is inside of outer bounding box
&lt;br /&gt;- Fix keyboard related crash when adding url for model entities in Create.
&lt;br /&gt;- Fix incorrect collision shape sharing for some ModelEntityItem configurations
&lt;br /&gt;- Fix backwards HUD in mirror mode
&lt;br /&gt;- Cleaned up the entities versioning info from PacketHeaders.h
&lt;br /&gt;- Changed blend range from 32,000 m to 30,000m
&lt;br /&gt;- Implement callEntityClientMethod so that server side entity scripts can easily call methods in client side entity scripts.
&lt;br /&gt;- Bug fix: Shadows cast by top zone key light
&lt;br /&gt;- Billboard orientation and grabber move up tool are now dependent on the Avatar referential.
&lt;br /&gt;- Fix for shape size flickering
&lt;br /&gt;- Update Line3DOverlay renderTransform if end changes
&lt;br /&gt;- Improve upon Skybox Changer (Updated)
&lt;br /&gt;- Fix Mouse Pointer Depth is Incorrect in HMD Mode
&lt;br /&gt;- Improve upon Skybox Changer
&lt;br /&gt;- Implement support for Entities.callEntityServerMethod()
&lt;br /&gt;- Add sound cues to create app
&lt;br /&gt;- Sound cues for GoTo interface
&lt;br /&gt;- Fix Image3DOverlay isFacingAvatar
&lt;br /&gt;- Crash on loading older domains that have zones without the haze Component.
&lt;br /&gt;- Fix the rendering of wireframe for model entities with bad model URLs
&lt;br /&gt;- Faster renderables update
&lt;br /&gt;- Fix baking bug with single-part FBX + multiple materials
&lt;br /&gt;- Actually fix toolbar from completely dispersing
&lt;br /&gt;- Ignore unbakeable textures in FBXBaker
&lt;br /&gt;- Fixed toolbar disappearing after reloading default scripts
&lt;br /&gt;- IPD Secondary Task List: bubble.js Scale
&lt;br /&gt;- Handle camera-relative controller joints for other avatars
&lt;br /&gt;- Add some Quat and Uuid JavaScript helper properties
&lt;br /&gt;- controllerDispatcher is creating log spam with web entities
&lt;br /&gt;- Package all UI resources into a QRC built into the application.
&lt;br /&gt;- Remove "common questions" button
&lt;br /&gt;- Fix importing entities from URL
&lt;br /&gt;- Support for custom functionality for specific QML URLs
&lt;br /&gt;- Fix web3Doverlays and webEntities keyboard not showing up
&lt;br /&gt;- Scale LaserPointer end overlay
&lt;br /&gt;- Additional cleanup of audio noise gate
&lt;br /&gt;- Reduce present traffic on main thread event queue.
&lt;br /&gt;- HDR cube map equirectangular bug fix
&lt;br /&gt;- Fix loud screeching sound when some users join a domain
&lt;br /&gt;- Fix to shutdown debug window on reload scripts
&lt;br /&gt;- Keyboard Input Field: Reveals Passwords
&lt;br /&gt;- Fixing the zone entity not rendered properly when created
&lt;br /&gt;- Update default avatar to be better with Oculus grab triggers
&lt;br /&gt;- Add limit to file size imported into asset server
&lt;br /&gt;- Include release message to controller modules
&lt;br /&gt;- Preload Shapes app asset files so that they're in disk cache ready for use
&lt;br /&gt;- Fix KTX requests thrashing if a mip level can't be assigned
&lt;br /&gt;- HUD module intersects with dev stats window
&lt;br /&gt;</note></notes><sha>071c7154fe6317c1af58360cc359f34723b7f38e</sha><pull_request>11715</pull_request></build><build><version>7360</version><url>https://highfidelity.com/download/mac/7360</url><timestamp>October 26 2017 at 08:57 PDT</timestamp><notes><note>RC57.1
&lt;br /&gt;- Temporarily disable baking of JS files in Asset Server
&lt;br /&gt;- Better handling of place name lookup - fixing some cases of unable to connect to domain</note></notes><sha>2f69e757a06c3d02f8a511394525f72f641ef6ac</sha><pull_request>11690</pull_request></build><build><version>7351</version><url>https://highfidelity.com/download/mac/7351</url><timestamp>October 25 2017 at 10:53 PDT</timestamp><notes><note>Beta Release 57 - Includes up to Developer Release 7288
&lt;br /&gt; - Create Mode: keyboard focused entry field is not https://github.com/highfidelity/hifi/pull/11476
&lt;br /&gt; - Fix interface crash in Debug build https://github.com/highfidelity/hifi/pull/11476
&lt;br /&gt; - Bugfix: edit.js dialog callback events stacking up https://github.com/highfidelity/hifi/pull/11482
&lt;br /&gt; - Disable grab.js in HMD https://github.com/highfidelity/hifi/pull/11484
&lt;br /&gt; - Fix entity add after incomplete rezCertified implementation https://github.com/highfidelity/hifi/pull/11483
&lt;br /&gt; - Fixing grabbing and tablet bugs https://github.com/highfidelity/hifi/pull/11479
&lt;br /&gt; - Server only deletes an entity if it's still the child of an avatar, not if it has ever been https://github.com/highfidelity/hifi/pull/11488
&lt;br /&gt; - Oculus: Bug fix for head offset on large/small scaled avatars. https://github.com/highfidelity/hifi/pull/11485
&lt;br /&gt; - Support animation of model overlays https://github.com/highfidelity/hifi/pull/11481
&lt;br /&gt; - Entity-server uses differential Octree traversal and priority-queued EntityItems https://github.com/highfidelity/hifi/pull/11141
&lt;br /&gt; - Fix getting stuck in T-Pose on avatar switch https://github.com/highfidelity/hifi/pull/11492
&lt;br /&gt; - Fix ModelOverlay visible change https://github.com/highfidelity/hifi/pull/11497
&lt;br /&gt; - Bug fix for offset of animated parts of oculus touch controller display https://github.com/highfidelity/hifi/pull/11493
&lt;br /&gt; - Remove mouse area for text fields. use activeFocusOnPress property in
&lt;br /&gt;stead https://github.com/highfidelity/hifi/pull/11490
&lt;br /&gt; - Disable watchdog with environment variable https://github.com/highfidelity/hifi/pull/11491
&lt;br /&gt; - Asset Browser tweaks https://github.com/highfidelity/hifi/pull/11471
&lt;br /&gt; - Fix reload button in Running Scripts dialog stops script https://github.com/highfidelity/hifi/pull/11503
&lt;br /&gt; - Hud module. check if the laser is pointing at UI element without moving the reticle first https://github.com/highfidelity/hifi/pull/11509
&lt;br /&gt; - Tweak debug stats for more clarity https://github.com/highfidelity/hifi/pull/11504
&lt;br /&gt; - Added workaround to enable menu bar under Linux https://github.com/highfidelity/hifi/pull/11478
&lt;br /&gt; - Bug fix for deadlock https://github.com/highfidelity/hifi/pull/11513
&lt;br /&gt; - Fix hudOverlayPointer logic https://github.com/highfidelity/hifi/pull/11516
&lt;br /&gt; - Fix calling AvatarManager.findRayIntersection() from script https://github.com/highfidelity/hifi/pull/11518
&lt;br /&gt; - Login dialog rework https://github.com/highfidelity/hifi/pull/11489
&lt;br /&gt; - Updating placeholder.js to use a url that points to example scripts https://github.com/highfidelity/hifi/pull/11502
&lt;br /&gt; - Expose performance hot spot in stats details https://github.com/highfidelity/hifi/pull/11512
&lt;br /&gt; - Moving Camera update and render frame to Game Loop (Main thread) https://github.com/highfidelity/hifi/pull/11499
&lt;br /&gt; - Update macOS build guide https://github.com/highfidelity/hifi/pull/11528
&lt;br /&gt; - Add removal of temporary files in FBXBaker https://github.com/highfidelity/hifi/pull/11472'
&lt;br /&gt; - Fix alignment of audio devices input header https://github.com/highfidelity/hifi/pull/11529
&lt;br /&gt; - Fix and improve laser pointer locking https://github.com/highfidelity/hifi/pull/11506
&lt;br /&gt; - Fix microphone audio on the Mac https://github.com/highfidelity/hifi/pull/11530
&lt;br /&gt; - Fix mouse disappearing when switching to desktop mode from HMD https://github.com/highfidelity/hifi/pull/11535
&lt;br /&gt; - Improve log naming https://github.com/highfidelity/hifi/pull/11326
&lt;br /&gt; - **VR edit app** https://github.com/highfidelity/hifi/pull/10892
&lt;br /&gt; - Fix rendering transform for text3d overlays https://github.com/highfidelity/hifi/pull/11545
&lt;br /&gt; - Make building tools (besides 'scribe') optional https://github.com/highfidelity/hifi/pull/11291
&lt;br /&gt; - Fix DQT_CMAKE_PREFIX_PATH being overwritten https://github.com/highfidelity/hifi/pull/11536
&lt;br /&gt; - Add script that tests setting your listening position and orientation https://github.com/highfidelity/hifi/pull/11543
&lt;br /&gt; - Move Shapes app files from scripts directory to marketplace directory https://github.com/highfidelity/hifi/pull/11548
&lt;br /&gt; - Fixed typo in qWarning message https://github.com/highfidelity/hifi/pull/11539
&lt;br /&gt; - Fixed looping sample sound bug https://github.com/highfidelity/hifi/pull/11550
&lt;br /&gt; - Find nearby entities at login https://github.com/highfidelity/hifi/pull/11531
&lt;br /&gt; - Remainder of entitySelectionTool clean up https://github.com/highfidelity/hifi/pull/11338
&lt;br /&gt; - Add uploading to asset server event https://github.com/highfidelity/hifi/pull/11451
&lt;br /&gt; - Fix the error in the Asset Browser https://github.com/highfidelity/hifi/pull/11557
&lt;br /&gt; - Under the hood support for HDR cube maps https://github.com/highfidelity/hifi/pull/11349
&lt;br /&gt; - Far grab non-dynamic entities https://github.com/highfidelity/hifi/pull/11560
&lt;br /&gt; - Move HUD and HUD overlay rendering out of display plugin https://github.com/highfidelity/hifi/pull/11542
&lt;br /&gt; - On Domains without Edit Access, Create Button Text still Highlights https://github.com/highfidelity/hifi/pull/11383
&lt;br /&gt; - More correct use of BufferView in GeometryCache https://github.com/highfidelity/hifi/pull/11561
&lt;br /&gt; - Allow project to be built with clang on Linux https://github.com/highfidelity/hifi/pull/11549
&lt;br /&gt; - Remove unnecessary blocking call https://github.com/highfidelity/hifi/pull/11570
&lt;br /&gt; - Remove unused HFMetaEvents https://github.com/highfidelity/hifi/pull/11576
&lt;br /&gt; - Fix the HDR generation of cube maps from equirect images (1x2) https://github.com/highfidelity/hifi/pull/11577
&lt;br /&gt; - Keyboard Input Field: Pressing Space should Clear Field https://github.com/highfidelity/hifi/pull/11580
&lt;br /&gt; - Import av entities https://github.com/highfidelity/hifi/pull/11554
&lt;br /&gt; - Leveraging the new auto-baking in the Asset Server to bake JS files by minifying them. https://github.com/highfidelity/hifi/pull/11455
&lt;br /&gt; - Crash/Deadlock fix: Web3DOverlay could be destroyed on wrong thread. https://github.com/highfidelity/hifi/pull/11578</note></notes><sha>4cefd3937b09ab07266ff670613828bfbbd98fe9</sha><pull_request>11589</pull_request></build><build><version>7279</version><url>https://highfidelity.com/download/mac/7279</url><timestamp>October 11 2017 at 12:47 PDT</timestamp><notes><note>Build 56.1 Hotfix texture referencing in fst files
&lt;br /&gt;Build 56.1 Hotfix texture referencing in fst files</note></notes><sha>371df222d76162289c1776014fd47b03f76cc173</sha><pull_request>11572</pull_request></build><build><version>7262</version><url>https://highfidelity.com/download/mac/7262</url><timestamp>October 9 2017 at 15:09 PDT</timestamp><notes><note>Beta Release 56 - Includes up to Developer Release 7208
&lt;br /&gt; - **handControllerGrab Refactor -&gt; controllerDispatcher [link](https://github.com/highfidelity/hifi/pull/11279)**
&lt;br /&gt; - Fix race condition accessing QString sub-properties in zones [link](https://github.com/highfidelity/hifi/pull/11355)
&lt;br /&gt; - Use selection model of TreeView [link](https://github.com/highfidelity/hifi/pull/11359)
&lt;br /&gt; - Fix polyline crash and flicker [link](https://github.com/highfidelity/hifi/pull/11314)
&lt;br /&gt; - **Clone local avatar entities [link](https://github.com/highfidelity/hifi/pull/11365)**
&lt;br /&gt; - Rework scriptengine lifetime [link](https://github.com/highfidelity/hifi/pull/11364)
&lt;br /&gt; - Avatar Attachments now render correctly [link](https://github.com/highfidelity/hifi/pull/11375)
&lt;br /&gt; - Fixing the web surface of the tablet [link](https://github.com/highfidelity/hifi/pull/11370)
&lt;br /&gt; - Ensure thread-safety for model pointer access https://github.com/highfidelity/hifi/pull/11362
&lt;br /&gt; - [QML] Fixes FogBugz Case 6107: Can't sort on import menu https://github.com/highfidelity/hifi/pull/11352
&lt;br /&gt; - Fix grab entity methods + jshint cleanups https://github.com/highfidelity/hifi/pull/11374
&lt;br /&gt; - Fix typos in controller modules disabler https://github.com/highfidelity/hifi/pull/11380
&lt;br /&gt; - Add resizable flag. Use the flag for Create only
&lt;br /&gt;https://highfidelity.fogbugz.com/f/cases/7639/Make-the-Desktop-Create-Dialog-Resizable
&lt;br /&gt; - **IPD and Sensor Scaling Support** https://github.com/highfidelity/hifi/pull/11234
&lt;br /&gt; - Fixed blocks download issue https://github.com/highfidelity/hifi/pull/11390
&lt;br /&gt; - Changing tablet spawn position https://github.com/highfidelity/hifi/pull/11391
&lt;br /&gt; - Shapes now render at the correct size. https://github.com/highfidelity/hifi/pull/11396
&lt;br /&gt; - Fix OpenSSL build instructions https://github.com/highfidelity/hifi/pull/11403
&lt;br /&gt; - Flag node as local by IP from UDP header, not IP from packet data https://github.com/highfidelity/hifi/pull/11398
&lt;br /&gt; - Fix Record app's toolbar button not highlighting when app dialog open https://github.com/highfidelity/hifi/pull/11411
&lt;br /&gt; - Make Rotation using Vive Controller Work https://github.com/highfidelity/hifi/pull/11399
&lt;br /&gt; - Optionalize the debug spam of makeUserConnection.js https://github.com/highfidelity/hifi/pull/11419
&lt;br /&gt; - Fixing/improving and cleanup tablet inputs https://github.com/highfidelity/hifi/pull/11408
&lt;br /&gt; - Audio devices split https://github.com/highfidelity/hifi/pull/11182\
&lt;br /&gt; - Pull back the stylus position in hand. https://github.com/highfidelity/hifi/pull/11416
&lt;br /&gt; - Don't let scripts control visibility of laser pointer overlays https://github.com/highfidelity/hifi/pull/11418
&lt;br /&gt; - **Add auto baking to Asset Server and mesh compression for FBXs** https://github.com/highfidelity/hifi/pull/11379
&lt;br /&gt; - Don't add items to the scene graph until they have a valid parent chain https://github.com/highfidelity/hifi/pull/11421
&lt;br /&gt; - Fix up the doppleganger mirror script https://github.com/highfidelity/hifi/pull/11410
&lt;br /&gt; - Add Input Field On Top of Keyboard https://github.com/highfidelity/hifi/pull/11382
&lt;br /&gt; - Remove old versions of the VC Runtime from the installation directory https://github.com/highfidelity/hifi/pull/11353
&lt;br /&gt; - NearParentGrab module now sets the correct previous parent id when switching grabbed overlays from one hand to another https://github.com/highfidelity/hifi/pull/11420
&lt;br /&gt; - Fix RunningScripts in tablet mode https://github.com/highfidelity/hifi/pull/11434
&lt;br /&gt; - Fix dimensions of rendered web entities https://github.com/highfidelity/hifi/pull/11437
&lt;br /&gt; - Fix for TextEntity rendering, the translation was incorrect https://github.com/highfidelity/hifi/pull/11440
&lt;br /&gt; - Fix alpha on Line3DOverlays with glow
&lt;br /&gt; - **Allow Scripts to change Avatar Gravity [Experimental]** https://github.com/highfidelity/hifi/pull/11371
&lt;br /&gt; - **ScaleEntity Module** https://github.com/highfidelity/hifi/pull/11401
&lt;br /&gt; - Fix pointer event properties https://github.com/highfidelity/hifi/pull/11452
&lt;br /&gt; - Experimental Fix: Entity Shader Lightmap use/emissive https://github.com/highfidelity/hifi/pull/11453
&lt;br /&gt; - Laser Pointer fixes and updates https://github.com/highfidelity/hifi/pull/11443
&lt;br /&gt; - Modal dialogs async fix https://github.com/highfidelity/hifi/pull/11159
&lt;br /&gt; - Move Tablet becomes toolbar menu from General to Developer menu https://github.com/highfidelity/hifi/pull/11361
&lt;br /&gt; - Correctly grab tablet in 3rd person https://github.com/highfidelity/hifi/pull/11456
&lt;br /&gt; - Made handControllerPointer into modules in hope of preventing mouse cursor interference with tablet https://github.com/highfidelity/hifi/pull/11444
&lt;br /&gt; - Remove asserts that break Debug build https://github.com/highfidelity/hifi/pull/11460
&lt;br /&gt; - Text3D Overlays and Entities fixes and no-AA https://github.com/highfidelity/hifi/pull/11345
&lt;br /&gt; - Fix parent grab https://github.com/highfidelity/hifi/pull/11430
&lt;br /&gt; - Fix dde visibility https://github.com/highfidelity/hifi/pull/11442
&lt;br /&gt; - Fix long tablet lag on first load https://github.com/highfidelity/hifi/pull/11458
&lt;br /&gt; - Unexpected Behavior when pressing Enter on Input Field https://github.com/highfidelity/hifi/pull/11454
&lt;br /&gt; - Fix auto dropping and re-grabbing loop https://github.com/highfidelity/hifi/pull/11464
&lt;br /&gt; - Fix near trigger https://github.com/highfidelity/hifi/pull/11467
&lt;br /&gt; - Moving transform evaluation out from render loop to gameplay loop / fixing tablet tearing https://github.com/highfidelity/hifi/pull/11462
&lt;br /&gt; - Teleport.js: can now teleport small distances with small avatar scale https://github.com/highfidelity/hifi/pull/11465
&lt;br /&gt; - LODManager uses batchTime and engineRunTime for automatic LOD adjustment https://github.com/highfidelity/hifi/pull/11447
&lt;br /&gt; - Fix EntitySelectioTool and improve far rotate https://github.com/highfidelity/hifi/pull/11475
&lt;br /&gt; - Create Mode: the keyboard tray is not styled correctly https://github.com/highfidelity/hifi/pull/11473
&lt;br /&gt; - Don't constantly reload animGraph if URL didn't change https://github.com/highfidelity/hifi/pull/11469
&lt;br /&gt; - set grabbable and other checkboxes correctly if userData is blank https://github.com/highfidelity/hifi/pull/11470
&lt;br /&gt; - Fix mirror and fade threading crashes https://github.com/highfidelity/hifi/pull/11466
&lt;br /&gt; - Fixing the broken "on hud" overlay's render transform https://github.com/highfidelity/hifi/pull/11477
&lt;br /&gt; - Fix ModelOverlay visible change https://github.com/highfidelity/hifi/pull/11497
&lt;br /&gt;</note></notes><sha>e5a980d093b98904fd28045b70c41a10e374d3e3</sha><pull_request>11553</pull_request></build><build><version>7150</version><url>https://highfidelity.com/download/mac/7150</url><timestamp>September 19 2017 at 14:23 PDT</timestamp><notes><note>Beta Release 55 - Includes up to Developer Release 7127
&lt;br /&gt; - Add an additional parameter for entity animations to "allow translation" [link](https://github.com/highfidelity/hifi/pull/11290)
&lt;br /&gt; - Fix a bug that caused dynamic children to wink in and out and then vanish [link](https://github.com/highfidelity/hifi/pull/11282)
&lt;br /&gt; - Added login button to Tablet [link](https://github.com/highfidelity/hifi/pull/11209)
&lt;br /&gt; - Hide head attachments when head joint is hidden [link](https://github.com/highfidelity/hifi/pull/11005)
&lt;br /&gt; - **Add "Report a Problem" feature** [link](https://github.com/highfidelity/hifi/pull/11107)
&lt;br /&gt; - **DodgeBall** [link](https://github.com/highfidelity/hifi/pull/11213)
&lt;br /&gt; - More detailed domain replacement message [link](https://github.com/highfidelity/hifi/pull/11296)
&lt;br /&gt; - Fix mouse pointer no longer visible in HMD mode [link](https://github.com/highfidelity/hifi/pull/11300)
&lt;br /&gt; - Flickable web pages [link](https://github.com/highfidelity/hifi/pull/11221)
&lt;br /&gt; - Removing tutorial paths for first run experience [link](https://github.com/highfidelity/hifi/pull/11255)
&lt;br /&gt; - Fix: Create Menu does not Work on Tablet [link](https://github.com/highfidelity/hifi/pull/11298)
&lt;br /&gt; - Collect Stats on "Exit VR" button [link](https://github.com/highfidelity/hifi/pull/11306)
&lt;br /&gt; - Add a timeout for ICE server DNS lookup [link](https://github.com/highfidelity/hifi/pull/11244)
&lt;br /&gt; - Migrate to vcpkg version of OpenSSL [link](https://github.com/highfidelity/hifi/pull/11287)
&lt;br /&gt; - Add peak values for all input devices in selection dialog [link](https://github.com/highfidelity/hifi/pull/10937)
&lt;br /&gt; - Fix potential crash on asynchronous QML loads [link](https://github.com/highfidelity/hifi/pull/11319)
&lt;br /&gt; - Update text in the "How to Quit The Sandbox" Prompt [link](https://github.com/highfidelity/hifi/pull/11302)
&lt;br /&gt; - Fixed tablet spawn position for oculus menu button [link](https://github.com/highfidelity/hifi/pull/11198)
&lt;br /&gt; - Split packet construction from packet sending in OctreeSendThread [link](https://github.com/highfidelity/hifi/pull/11210)
&lt;br /&gt; - Remember if express or custom was selected for install [link](https://github.com/highfidelity/hifi/pull/11248)
&lt;br /&gt; - **Outline effect** [link](https://github.com/highfidelity/hifi/pull/11160)
&lt;br /&gt; - Fix MyAvatar getting stuck in T-pose on loading [link](https://github.com/highfidelity/hifi/pull/11331)
&lt;br /&gt; - Suppress repeated 'item could not be rendered' messages [link](https://github.com/highfidelity/hifi/pull/11332)
&lt;br /&gt; - Cleanup CMake [link](https://github.com/highfidelity/hifi/pull/11299)
&lt;br /&gt; - Fix access to menu on background thread [link](https://github.com/highfidelity/hifi/pull/11293)
&lt;br /&gt; - Reduce entity fade-in time [link](https://github.com/highfidelity/hifi/pull/11333)
&lt;br /&gt; - Make sure root item is created before lambda gets called for desktop [link](https://github.com/highfidelity/hifi/pull/11335)
&lt;br /&gt; - Solve Joint array issues with Similar, but not same Skeletons [link](https://github.com/highfidelity/hifi/pull/11301)
&lt;br /&gt; - Fix: Mouse Pointer Depth is Incorrect in HMD Mode [link](https://github.com/highfidelity/hifi/pull/11339)
&lt;br /&gt; - Fix: Avatar Attachments now render correctly [link](https://github.com/highfidelity/hifi/pull/11375)
&lt;br /&gt; - Fix: Fixing the web surface of the tablet [link](https://github.com/highfidelity/hifi/pull/11370)</note></notes><sha>0a213e24c429bc0961767f6eaefb6eff51b7d3b9</sha><pull_request>11389</pull_request></build><build><version>7136</version><url>https://highfidelity.com/download/mac/7136</url><timestamp>September 15 2017 at 09:36 PDT</timestamp><notes><note>Build 54.1 Hotfix Fix for polyline crash
&lt;br /&gt;Build 54.1 Hotfix Fix for polyline crash</note></notes><sha>2a77bb06c709eeb1a9f74c607943f9c9975ad621</sha><pull_request>11367</pull_request></build><build><version>7124</version><url>https://highfidelity.com/download/mac/7124</url><timestamp>September 13 2017 at 10:36 PDT</timestamp><notes><note>Beta Release 54 - Includes up to Developer Release 7078
&lt;br /&gt; - Initial wallet app plus some encryption of security image
&lt;br /&gt; - More aggressive noise gate threshold
&lt;br /&gt; - Create home bookmark for new content sets loaded in
&lt;br /&gt; - Threaded rendering of Entities
&lt;br /&gt; - Fix ray pick crash on shutdown
&lt;br /&gt; - Blocks app accommodates updated Blocks website
&lt;br /&gt; - Web overlays and entities are always non anti-aliased
&lt;br /&gt; - Additional locking in model entities
&lt;br /&gt; - Commerce Checkout and Purchases
&lt;br /&gt; - Fix crash close interface after switching from Desktop to VR
&lt;br /&gt; - You can deselect your current view mode WIP on making proper fix
&lt;br /&gt; - Updated Camera App
&lt;br /&gt; - Remove most dependencies on 'onVisibleChanged'
&lt;br /&gt; - Implements a "Selection Scripting Interface", which allows JS or C++ to group gameplay items (entities, avatars, overlays) into a "selection", which then may or may not be pushed to the Scene.
&lt;br /&gt;</note></notes><sha>1b608a7d359dc3ada736fe5bb8dbdf546d10ff4a</sha><pull_request>11315</pull_request></build><build><version>7071</version><url>https://highfidelity.com/download/mac/7071</url><timestamp>August 30 2017 at 09:48 PDT</timestamp><notes><note>Beta Release 53 - Includes up to Developer Release 7053
&lt;br /&gt; - Reduce laser pointer lag
&lt;br /&gt; - Emoji Tablet App
&lt;br /&gt; - Render non-AA overlays correctly
&lt;br /&gt; - Adopt cloneable settings to new styling
&lt;br /&gt; - Asynchronous Ledger Interactions with Server
&lt;br /&gt; - Switch off snap behavior
&lt;br /&gt; - Fix crashes caused by deleting argv while in use
&lt;br /&gt;Interface sometimes crashes at startup because the extended argv[] is deleted while still in use.
&lt;br /&gt; - Change emitShouldTrail to emitterShouldTrail.
&lt;br /&gt; - Address bug #21448 "Correctly Size Bounding Boxes for Polylines"
&lt;br /&gt; - Always write rank ID to variant when present
&lt;br /&gt; - Fix for 'C1128: number of sections exceeded object file format limit'
&lt;br /&gt; - Allow asynchronous editing of non-QML overlays
&lt;br /&gt; - Go-To menu shows up blank except for address bar
&lt;br /&gt; - Use a registry to prevent use after free crashes/corruption
&lt;br /&gt; - Bug fix for deadlock between EntitySimulation and EntityItem locks.
&lt;br /&gt; - add sender sock addr check to DS packet filter operator
&lt;br /&gt; - EntityTreeRender uses RayPick API with precision picking
&lt;br /&gt; - Fix Image3DOverlays with fractional alpha </note></notes><sha>f0e699aecb6765fbafede0b518dd45c18a973af4</sha><pull_request>11263</pull_request></build><build><version>7044</version><url>https://highfidelity.com/download/mac/7044</url><timestamp>August 22 2017 at 12:57 PDT</timestamp><notes><note>Beta Release 52 - Includes up to Developer Release 7030
&lt;br /&gt; - Correct create desktop icon name
&lt;br /&gt; - Added Assets for Web Browser MP Script
&lt;br /&gt; - Opened up setForceFaceTrackerConnected
&lt;br /&gt; - Remove context overlay (if present) when removing entity
&lt;br /&gt; - Create a Skybox Changer
&lt;br /&gt; - Fixed unable to select items in a TreeView
&lt;br /&gt; - Fix drawInFront overlays only rendering in left eye
&lt;br /&gt; - Fixing the graphics setting for Ambient Occlusion
&lt;br /&gt; - Use tight fitting avatar collision primitives to prevent hand IK targets from entering the torso.
&lt;br /&gt; - [**Allow specified users/groups to replace domain content from within Interface**](https://github.com/highfidelity/hifi/pull/11056)
&lt;br /&gt; - Fix for incorrectly sized avatar capsule collision
&lt;br /&gt; - Miscellaneous logging fixes
&lt;br /&gt; - Allow users to take a snapshot from the Secondary Camera! </note></notes><sha>8474bfb55099e5d949c98f16ebfd78592dda1d21</sha><pull_request>11227</pull_request></build><build><version>7026</version><url>https://highfidelity.com/download/mac/7026</url><timestamp>August 16 2017 at 11:56 PDT</timestamp><notes><note>Beta Release 51 - Includes up to Developer Release 7008
&lt;br /&gt;Beta Release 50 - Includes up to Developer Release 6961
&lt;br /&gt; - Fix opened running scripts
&lt;br /&gt; - Possible fix for "screeching noise" after audio input device changes
&lt;br /&gt; - **[Added Vive pucks as an input channel and added new puck-attach script](https://github.com/highfidelity/hifi/pull/11106)**
&lt;br /&gt; - Add doppleganger "move-as-you-move" roomscale functionality
&lt;br /&gt; - Fix for potential crash in JS console
&lt;br /&gt; - Cleanup top menu on menu re instantiation
&lt;br /&gt; - Change "Desktop" App to Say "Exit VR"
&lt;br /&gt; - Camera mode on startup is determined by user settings and HMD statu
&lt;br /&gt; - Updates from Threaded Rendering project
&lt;br /&gt; - Capitalize "ENTER VR"
&lt;br /&gt; - Fixed typo leads to lost touch or mouse release events
&lt;br /&gt; - Fixed a crash on exit
&lt;br /&gt; - Crash fixes for avatars without Hips, and web overlays
&lt;br /&gt; - Create Mode turns to Portrait when Reopening tablet
&lt;br /&gt; - Enables users to drag any zip folder into Interface, where it will be automatically unzipped and added to the Asset Browser. If the zip folder contains a .obj or .fbx, the model will be auto-added to world
&lt;br /&gt; - Update the Chat.js to indicate when a message is too long
&lt;br /&gt; - Fix crash in Context Overlays code
&lt;br /&gt; - Improved support for Vive Trackers on biceps
&lt;br /&gt; - Remove snap to item. Add caching for scrolling speedup
&lt;br /&gt; - Fixed this issue of the spinner not displaying in create mode
&lt;br /&gt; - Fixed bugs related to express installer
&lt;br /&gt; - **[Implement a Parenting Tool](https://github.com/highfidelity/hifi/pull/10902)**
&lt;br /&gt; - Don't always do precision picking inside mouseMoveEvent
&lt;br /&gt; - Bug fix for HMD roll causing avatar yaw when standing still
&lt;br /&gt; - Support for running Interface without a microphone
&lt;br /&gt; - Fix marketplaces message passing. If a message isn't JSON (like when clicking "All Markets"), it can't be parsed and will throw an error. This has been fixed
&lt;br /&gt; - Stop compiling tbb from source and use vc14 version for VS 2015/2017
&lt;br /&gt; - Disable the ability for a user to edit default scripts if developer settings is not enabled
&lt;br /&gt; - Clear entity tree in Agent if ES node goes away
&lt;br /&gt; - balance and inventory stubs
&lt;br /&gt; - [**Fade dissolve effect JUST AVATARS**](https://github.com/highfidelity/hifi/pull/11021)
&lt;br /&gt; - Re-enable sixense and update comment
&lt;br /&gt; - Cancel effects of --replaceAvatarURL when avatar is changed with preference dialog
&lt;br /&gt; - **Renames "Interface" app to be "High Fidelity Interface"** </note></notes><sha>6f18d1a8b7460268ec9cfbb25f3d55cc4125c478</sha><pull_request>11193</pull_request></build><build><version>6985</version><url>https://highfidelity.com/download/mac/6985</url><timestamp>August 8 2017 at 14:39 PDT</timestamp><notes><note>Beta Release 50 - Includes up to Developer Release 6961
&lt;br /&gt;Beta Release 50 - Includes up to Developer Release 6961
&lt;br /&gt; - Reduce erroneous messages about username signature decryption
&lt;br /&gt; - Fix bug where skybox doesn't load and physics takes a long time to engage
&lt;br /&gt; - Added additional collision types to asset browser and new model dialog
&lt;br /&gt; - **Add point and thumb up gestures to the Vive.**
&lt;br /&gt; - Allow lights/particles to be dragged by icon
&lt;br /&gt; - Use Qt menu hotkeys to drive camera-mode changes
&lt;br /&gt; - Added a page in installer for express/custom installation
&lt;br /&gt; - Setting that lets you switch from cursor to reticle
&lt;br /&gt; - Update EntityItem bounding cube when on changed dimensions
&lt;br /&gt; - Prevent deadlocks from Overlays update logic
&lt;br /&gt; - Enabled multiple selection and deletion in Asset Browser
&lt;br /&gt; - [**Midi support for Entities**](https://github.com/highfidelity/hifi/pull/10711)
&lt;br /&gt; - Fix tablet button crash
&lt;br /&gt; - Add a "dominant hand changed" signal
&lt;br /&gt; - Fix overlay event handling thread issues
&lt;br /&gt; - Fix log warnings from non-notifiable properties
&lt;br /&gt; - Fix web touch emulation
&lt;br /&gt; - Fix Landscape mode, when menu pushed in Create mode
&lt;br /&gt; - Fix Camera behavior in Mirror mode
&lt;br /&gt; - Fixed Particle Editor Update event
&lt;br /&gt; - Fix bugs preventing avatar from walking on spherical planet
&lt;br /&gt; - Make Xylophone mallets equipable, make the mallets provide haptic fee
&lt;br /&gt; - Lock the script engine in EntityEditPacketSender
&lt;br /&gt; - Fix for crash when attempting to teleport while avatar was loading
&lt;br /&gt; - Fix blank tablet when switching between HMD and Desktop mode quickly
&lt;br /&gt; - Audio mic bar show only rectangle on mouse over
&lt;br /&gt; - Update WASAPI plugin
&lt;br /&gt; - Fix chat bubble length
&lt;br /&gt; - Representation of collision shapes need updating </note></notes><sha>995ee60aa5796c5fd90a29dd9d7ecb5945ae8202</sha><pull_request>11129</pull_request></build><build><version>6946</version><url>https://highfidelity.com/download/mac/6946</url><timestamp>August 1 2017 at 10:18 PDT</timestamp><notes><note>Build 49.3 Hotfix: Fix crash on double tap of stylus
&lt;br /&gt;Build 49.3 Hotfix: Fix crash on double tap of Stylus</note></notes><sha>2331822394fcad3c80c38b4a2f1788d0366cc479</sha><pull_request>11082</pull_request></build><build><version>6940</version><url>https://highfidelity.com/download/mac/6940</url><timestamp>July 28 2017 at 17:11 PDT</timestamp><notes><note>Build 49.2 Hotfix: Edit display in HMD white screen fix
&lt;br /&gt;Build 49.2 Hotfix: Edit display in HMD white screen fix</note></notes><sha>68c1d91ecbad0747270512f599a48799326b86c3</sha><pull_request>11078</pull_request></build><build><version>6935</version><url>https://highfidelity.com/download/mac/6935</url><timestamp>July 28 2017 at 12:59 PDT</timestamp><notes><note>Build 49.1 Hotfix: Crash in overlays and Oculus HMD
&lt;br /&gt;Build 49.1 Hotfix: Crash in overlays and Oculus HMD</note></notes><sha>9ec45a414ab9d15de747f263fd279fb84009ae5a</sha><pull_request>11074</pull_request></build><build><version>6928</version><url>https://highfidelity.com/download/mac/6928</url><timestamp>July 27 2017 at 16:02 PDT</timestamp><notes><note>Beta Release 49 - Includes up to Developer Release 6915
&lt;br /&gt; - **Update to using Qt 5.9.1 and Visual Studio 2017.**
&lt;br /&gt; - Avoid crash in soft-attachment code
&lt;br /&gt; - Allow the tablet to be closed when a modal dialog is open.
&lt;br /&gt; - String pass on Chat.js
&lt;br /&gt; - Implement Create button disabled state (details below).
&lt;br /&gt; - Add a scale slider for avatar size
&lt;br /&gt; - Prioritize file:// requests over http://
&lt;br /&gt; - Added option in the installer for a clean install
&lt;br /&gt; - Fix tablet scripting interface setting its internal state to home when switching between toolbar and tablet mode
&lt;br /&gt; - Smooth IK when trackers are disabled / enabled.
&lt;br /&gt; - HoverOverlayInterface skeleton
&lt;br /&gt; - Record total number of ATP/HTTP/File bytes downloaded during session
&lt;br /&gt; - Faster EntityItem lookup by EntityItemID
&lt;br /&gt; - Trying new tablet spawn position.
&lt;br /&gt; - Allow user move the cursor with the mouse for the add model URL textbox
&lt;br /&gt; - Create/Destroy Hover Overlays using hand controller lasers
&lt;br /&gt; - Fix Avatar/Audio Mixer crash
&lt;br /&gt; - Fixed not being able to delete avatar entities when switching domains
&lt;br /&gt; - Use timer instead of dedicated thread to tick AC scripted avatar audio
&lt;br /&gt; - Fixed not being able to load a script url that has a white space
&lt;br /&gt; - Trying to resolve QML / Audio deadlocks
&lt;br /&gt; - Get marketplaceID into imported entities
&lt;br /&gt; - **Camera control app https://github.com/highfidelity/hifi/pull/10574**
&lt;br /&gt; - Fix broken debug build
&lt;br /&gt; - Do not show lasers when editing in 2D mode.
&lt;br /&gt; - AC shutdown info + PPID watcher on Unix
&lt;br /&gt; - Fixed another instance of the tablet getting stuck on the help screen
&lt;br /&gt; - Fix potential data corruption in the FileCache
&lt;br /&gt; - Fix noise reduction checkbox not always working
&lt;br /&gt; - Add vertex color support for OBJ files.
&lt;br /&gt; - Update CONTRIBUTING.md
&lt;br /&gt; - Update sit script
&lt;br /&gt; - Fix debug builds startup crash
&lt;br /&gt; - Address #21402 Added a handler to Sit.js script for the onLoadComplete
&lt;br /&gt; - You can now properly grab and move the tablet in third person
&lt;br /&gt; - Save JS "Console..." history across sessions
&lt;br /&gt; - fix create tab load on OS X
&lt;br /&gt; - Change default mouse speeds for avatar
&lt;br /&gt; - Fix for audio deadlock &amp; audio device selection
&lt;br /&gt; - Fix Parent Joint in edit js
&lt;br /&gt; - entitySelectionTool: use multiarg findRayIntersection instead of editOverlay.
&lt;br /&gt; - Fixed bug: Disconnected domain (no access token present) is unnecessarily hitting /api/v1/user/friends
&lt;br /&gt; - Add a "Dominant Hand" setting
&lt;br /&gt; - Gravity Script
&lt;br /&gt;</note></notes><sha>042c32a6b35bd072f4bbeaf44f2165fb5b065db5</sha><pull_request>11047</pull_request></build><build><version>6896</version><url>https://highfidelity.com/download/mac/6896</url><timestamp>July 20 2017 at 08:57 PDT</timestamp><notes><note>Beta Release 48 - Includes up to Developer Release 6863
&lt;br /&gt; - Ensure admins see PAL admin column
&lt;br /&gt; - Disable user activity logger in DS/AC/ac-client
&lt;br /&gt; - Edited describe-settings.json and DomainServerSettingsManager.cpp so that Adding a Path does not require a server restart.
&lt;br /&gt; - **Updates to the Calibration UI fir pucks**
&lt;br /&gt; - Fix for OAuth OPTIONS firing every XHR 302
&lt;br /&gt; - **Can now use chest, hips, shoulder &amp; feet pucks in desktop mode.**
&lt;br /&gt; - Fixed log spamming from windowRoot.qml in toolbar mode
&lt;br /&gt; - Fix crash in ObjectMotionState::handleEasyChanges()
&lt;br /&gt; - Set admin status even if QML can't find user in PAL
&lt;br /&gt; - Fix for FBX baking with external textures
&lt;br /&gt; - **Clean up and remove menu hotkeys** [https://www.worklist.net/21355](https://www.worklist.net/21355)
&lt;br /&gt; - Fix for invisible avatars after radius ignore
&lt;br /&gt; - Made the output audio listview dynamically change height base on content size
&lt;br /&gt; - Fix for invisible avatars after radius ignore
&lt;br /&gt; - Fix terrible script performance when rendering load is too high
&lt;br /&gt; - Faster getters on avatar for scripts
&lt;br /&gt; - Introducing the Stages to the render::Scene, Better scene update phase and getting away from the singleton model
&lt;br /&gt; - Fix Audio Mixer crash
&lt;br /&gt; - Don't think during mouse move
&lt;br /&gt; - Add signal for avatar skeleton changing
&lt;br /&gt; - Don't add missing replicated node from kill packet
&lt;br /&gt; - Create a Laser Pointer app
&lt;br /&gt; - Fix AC crash (buffer overflow)
&lt;br /&gt; - Change AudioDevices.cpp
&lt;br /&gt; - Misc servers debug asserts fixes
&lt;br /&gt; - Cleanup OctreeSendThread::packetDistributor()
&lt;br /&gt; - **[Introducing the custom shape pipeline &amp; apply to Polyvox and Particle system entities](https://github.com/highfidelity/hifi/pull/10950)**
&lt;br /&gt; - Audio injector smart pointers
&lt;br /&gt; - Put result of Avatar::getJointNames back in index-order
&lt;br /&gt; - **Spectator Camera**
&lt;br /&gt; - Fix two deadlock crashes
&lt;br /&gt;
&lt;br /&gt;http://rawgit.com/cozza13/QAtesting/master/QAofRC.js</note></notes><sha>13262afec7be2634c9ff9302dfa2b49c5afd2d2e</sha><pull_request>10972</pull_request></build><build><version>6850</version><url>https://highfidelity.com/download/mac/6850</url><timestamp>July 10 2017 at 12:53 PDT</timestamp><notes><note>Beta Release 47 - Includes up to Developer Release 6825
&lt;br /&gt; - **Make Leap Motion a plugin**
&lt;br /&gt; - [**Avatar Bookmarks now save Attachment Data and scale**](https://github.com/highfidelity/hifi/pull/10819)
&lt;br /&gt; - fix avatar mixer sending empty avatar identities
&lt;br /&gt; - [**Xylophone scripts**](https://github.com/highfidelity/hifi/pull/9927)
&lt;br /&gt; - Don't use blocking connections on the main thread
&lt;br /&gt; - Updated calibration UI visuals and added UserActivity events.
&lt;br /&gt; - Don't use a blocking connection for a high-frequency script function
&lt;br /&gt; - Restore mutex in overlay interface
&lt;br /&gt; - Tweak the Snapshot 'Share' button to make its purpose more clear
&lt;br /&gt; - Fix ACClient on Linux
&lt;br /&gt; - Additional threaded tracing of CPU cores
&lt;br /&gt; - Allowing Vive controllers and trackers to be used in desktop mode
&lt;br /&gt; - [**God view app** ](https://github.com/highfidelity/hifi/pull/10607)
&lt;br /&gt; - Fixed the keyboard not showing up for goto in HMD mode </note></notes><sha>a1a0e411ceba3ddb768d5df8e0fd88c1c346f79f</sha><pull_request>10923</pull_request></build><build><version>6817</version><url>https://highfidelity.com/download/mac/6817</url><timestamp>July 5 2017 at 15:10 PDT</timestamp><notes><note>Build 46.1 Hotfix: Fixing the bug appearing on NVidia driver 384.76
&lt;br /&gt;Build 46.1 Hotfix: Fixing the bug appearing on Nvidia 384.76</note></notes><sha>d6ecad34f4e58e5104f590f93097d0144e47cd1c</sha><pull_request>10885</pull_request></build><build><version>6810</version><url>https://highfidelity.com/download/mac/6810</url><timestamp>July 3 2017 at 12:16 PDT</timestamp><notes><note>Beta Release 46 - Includes up to Developer Release 6801
&lt;br /&gt; - Remove dependency between codec plugins and UI
&lt;br /&gt; - Fix for eye direction when no look at targets are present.
&lt;br /&gt; - Added script that will attach an entity to a vive sensor
&lt;br /&gt; - EZRECORD app
&lt;br /&gt; - Pole vector support for elbow and knee joints
&lt;br /&gt; - Fix a bug that could cause a static variables in the input system to have a bad value
&lt;br /&gt; - Fix toolbar button mouse click when they were added via the tablet scripting interface
&lt;br /&gt; - Fix static plugin initialization on Linux
&lt;br /&gt; - Fix warnings about creating QObjects with parents in different thread
&lt;br /&gt; - Integrate attachments into doppleganger mirror
&lt;br /&gt; - MoCap wide stance fix for calibration
&lt;br /&gt; - Disable silence + ban buttons for replicated users
&lt;br /&gt; - Fix toolbar button activation states
&lt;br /&gt; - Adding trace profiling feature Script
&lt;br /&gt; - Use QEventLoop and a timer for a less CPU using sleep + event-processing
&lt;br /&gt; - Eliminated toe wiggle while pucks are enabled.
&lt;br /&gt; - Cleanup entity dependencies
&lt;br /&gt; - Speeds up the azimuth/gain calculation by 4x and 2x, with negligible loss of precision (angular error &lt; 0.0001 radians)
&lt;br /&gt; - Update DomainMetadata.cpp
&lt;br /&gt; - Fix loading of incorrect joint data for the avatar recording
&lt;br /&gt; - Fix projection &amp; lighting issues identified with 2nd rendering pipeline In Master
&lt;br /&gt; - Made changes to return the action "snapshot_taken" and location.href whenever a user takes a snapshot.
&lt;br /&gt; - Fix snapshot connection errors
&lt;br /&gt;
&lt;br /&gt;Smoke test : http://rawgit.com/cozza13/QAtesting/master/QAofRC.js
&lt;br /&gt;
&lt;br /&gt;RC functionality test: https://docs.google.com/spreadsheets/d/1F8S8a8lyze1wEczT8hc0dmz3_7QLDiHOxntKW6g0UjY/edit#gid=1080464620</note></notes><sha>926436532826d2a1ca71edbd67798f7fbee010bf</sha><pull_request>10867</pull_request></build><build><version>6795</version><url>https://highfidelity.com/download/mac/6795</url><timestamp>June 29 2017 at 09:34 PDT</timestamp><notes><note>Build 45.1 Hotfix for Entity Server Scripts
&lt;br /&gt;Build 45.1 Hotfix for Entity Server Scripts</note></notes><sha>52f16323e9e33fd195d0268278cb3fc1407873f3</sha><pull_request>10852</pull_request></build><build><version>6788</version><url>https://highfidelity.com/download/mac/6788</url><timestamp>June 28 2017 at 09:25 PDT</timestamp><notes><note>Beta Release 45 - Includes up to Developer Release 6767
&lt;br /&gt; - Fixed a bug where custom port wasn't used in AC when passed through CLI
&lt;br /&gt; - Remove /tutorial in favor of new repo
&lt;br /&gt; - Revamp audio device selection
&lt;br /&gt; - Fixed a bug where you could not print polaroids if you took a gif
&lt;br /&gt; - Ensure desktop dialogs' title bars are visible
&lt;br /&gt; - Fix teleporting to another user from the PAL
&lt;br /&gt; - Prevent deadlocks from different locking orders in FileCache
&lt;br /&gt; - Fix tablet buttons qt59
&lt;br /&gt; - Baked shortBow's textures.
&lt;br /&gt; - Domain server settings will now tell user if saving will restart DS
&lt;br /&gt;* Move `RenderArgs` out of `shared` and into `render`
&lt;br /&gt; * `RenderArgs` required bizarre amounts of forward declarations because the concept of rendering was baked into the `OctreeRenderer` class (see below).
&lt;br /&gt;* Remove `RenderArgs::_whiteTexture`
&lt;br /&gt; * This member was used in a few places to 'reset' a texture slot, but it was nowhere initialized, so it was always empty. Where it was previously referenced, we're now explicitly setting the texture to nothing.
&lt;br /&gt;* Remove `QSharedPointer&lt;OctreeRenderer&gt; RenderArgs::_renderer;` in favor of ` `QSharedPointer&lt;QObject&gt; RenderArgs::_renderData;`
&lt;br /&gt; * The `_renderer` type was always cast to a `QSharedPointer&lt;EntityTreeRenderer&gt;` in places where it was used, so there's no need to have this forward declaration anymore.
&lt;br /&gt;* Remove the concept of rendering from `octree` entirely
&lt;br /&gt; * The class `OctreeRenderer` has been renamed `OctreeProcessor` (for lack of a better idea)
&lt;br /&gt; * Move the `OctreeHeadlessViewer` and `EntityTreeHeadlessViewer` out of `octree` and `entities` and into `assignment-client`
&lt;br /&gt; * Remove `OctreeRenderer::_viewFrustum`. It was assigned in several places but never read, with clients using `RenderArgs::_viewFrustum` instead
&lt;br /&gt; * Remove `OctreeRenderer::render()`. It was used in only one place, the `LocalModelsOverlay` but ultimately it traversed the octree but did nothing, because it called `OctreeRenderer::renderElement` which had a default empty implementation as was never overridden.
&lt;br /&gt;* Remove the concept of rendering from `entities` almost entirely
&lt;br /&gt; * Ultimately I had to leave an opaque type `RenderableEntityInterface` in the `EntityItem` class, because I could not get dynamic casting from `EntityItem*` to `RenderableEntityInterface` to work in `entities-renderer`
&lt;br /&gt;* Remove `LocalModelsOverlay` and `Application::_entityClipboard`. As mentioned above, these ultimately performed no rendering and weren't used for anything else.
&lt;br /&gt; - Fixes performance issues related to KTX processing on the main thread during progressive loading.
&lt;br /&gt; - Spectator Camera - Mergeable Rendering Components
&lt;br /&gt; - Fixed a bug where range requests for small KTX files would always fail
&lt;br /&gt; - Added a restart button to domain server settings page
&lt;br /&gt; - Ignore remote update younger than recent ownership bid
&lt;br /&gt; - Emphasize mute state with red
&lt;br /&gt; - Implement parts of the JS "console" object
&lt;br /&gt; - Fix import of JSON with parent-child relationships
&lt;br /&gt; - Add "Play sample sound" to audio setting
&lt;br /&gt; - Update chrome for the audio input level meter
&lt;br /&gt; - Give audio menu mute checkbox its own row
&lt;br /&gt; - Add a VU meter to the active mic selection
&lt;br /&gt; - Fix crash when cache entry lifetime exceeds cache lifetime
&lt;br /&gt; - Adding Profiling for script engine timer callback
&lt;br /&gt; - Expose location scripting interface to Agent (AC script)
&lt;br /&gt; - Bug Fixes for Eyeless Avatars
&lt;br /&gt; - Add entity script for balloon spawner and sample json entity with us
&lt;br /&gt; - Improvements to gracefulControls.js
&lt;br /&gt; - Sort Running Scripts... list alphabetically
&lt;br /&gt; - Fix skyboxes sometimes not showing
&lt;br /&gt; - Event installer interface options
&lt;br /&gt; - Ad broadcasting/replication to downstream avatar mixers and audio mixers
&lt;br /&gt; - Hand pucks and Calibration UI
&lt;br /&gt; - Make broadcasting settings advanced in DS settings
&lt;br /&gt; - We have 2 new command-line switches: --avatarURL and --replaceAvatarURL
&lt;br /&gt; - Have cmake find fbx library on Linux
&lt;br /&gt; - Fix reload content for baked skyboxes
&lt;br /&gt; - Adding support for loading obj.gz files in ModelCache.
&lt;br /&gt; - Push AvatarData sequence number when managing identity data for agent
&lt;br /&gt; - Use existing node ID during repeated connect requests
&lt;br /&gt; - HRTF optimizations: Improve Audio-Mixer scalability on the latest Intel CPUs (Core i9 and Skylake-SP Xeon). The framework is added to detect and use AVX512 instructions
&lt;br /&gt; - Installer allows /nSandboxIfNew command line switch
&lt;br /&gt; - Added Support to Disabling flight from client side
&lt;br /&gt; - ShortBow Improvements
&lt;br /&gt; - Added confirmation to domain server webpage before restarting
&lt;br /&gt; - Fixed a bug where restart modal was shown when it shouldn't be
&lt;br /&gt; - Add upstream nodes to NL and verify replicated packet sender
&lt;br /&gt; - Add a /forceNoLaunch switch to the installer
&lt;br /&gt; - Prevent replication flat loops
&lt;br /&gt; - Check for codec changes for replicated agents
&lt;br /&gt; - Fix the messages printed by domain-server about which name it's using to find ice-servers
&lt;br /&gt; - Log audio selections
&lt;br /&gt; - Command line switch to override default scripts location
&lt;br /&gt; - Trying to fix QtQml/QtScript crashes
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;Smoke test : http://rawgit.com/cozza13/QAtesting/master/QAofRC.js
&lt;br /&gt;
&lt;br /&gt;RC functionality test: https://docs.google.com/spreadsheets/d/1F8S8a8lyze1wEczT8hc0dmz3_7QLDiHOxntKW6g0UjY/edit#gid=1080464620</note></notes><sha>f76ec439bed55b308fcc7db63c7a6b3f2ef949a2</sha><pull_request>10810</pull_request></build><build><version>6731</version><url>https://highfidelity.com/download/mac/6731</url><timestamp>June 20 2017 at 16:29 PDT</timestamp><notes><note>Build 44.1 Hotfix Fix for lights, crash on switching domains and import objects
&lt;br /&gt;Build 44.1 Hotfix Fix for lights, crash on switching domains and import objects</note></notes><sha>d55ebe1785388e7350ad181d086a7642e7cd90db</sha><pull_request>10752</pull_request></build><build><version>6716</version><url>https://highfidelity.com/download/mac/6716</url><timestamp>June 19 2017 at 11:33 PDT</timestamp><notes><note>Beta Release 44 - Includes up to Developer Release 6702
&lt;br /&gt;- Save category on Marketplace when using back button
&lt;br /&gt; - Entities resize via hand controllers when they're not supposed
&lt;br /&gt; - Relax hands to default position/rotation when controller tracking is lost
&lt;br /&gt; - Spline IK target support
&lt;br /&gt; - Fix head puck broken eyes
&lt;br /&gt; - Oven will now give proper return codes when used via CLI
&lt;br /&gt; - Adjust the preview to avoid seeing the masked pixels in HMD mode
&lt;br /&gt; - Position tablet relative to hand
&lt;br /&gt; - **Add additional primitive shapes** https://github.com/highfidelity/hifi/pull/10624
&lt;br /&gt; - Fix for no-audio on clean install
&lt;br /&gt; - Set active button property isActive before Home menu redraw
&lt;br /&gt; - Create helper functions for getting into avatar coordinate space
&lt;br /&gt; - Update default avatar to baked mannequin
&lt;br /&gt; - Attempt to resolve Tablet scripting interface deadlocks
&lt;br /&gt; - Simplify eventBridge mechanism exposing functionality to web pages
&lt;br /&gt; - Simple Render Engine refactors coming from the Spectator Cam project
&lt;br /&gt; - Simplify fileOnUrl to only look for external textures right beside FBX
&lt;br /&gt; - Fix bug in clearFramebuffer with Stencil Buffer
&lt;br /&gt; - Reworked Particle Editor UI
&lt;br /&gt; - Add support for querying the desired output audio device for OpenVR
&lt;br /&gt; - Start the device check timer after its setup.
&lt;br /&gt; - Small rendering improvements based on spectator-camera changes
&lt;br /&gt; - Make the PAL's tab background color white
&lt;br /&gt; - Use HMD roll angle to turn while flying or walking in HMD
&lt;br /&gt; - Fix SharedNodePointer leak
&lt;br /&gt; - **New advanced avatar domain settings: Avatars Allowd from, and Replacement Avatar for disallowed avatars.** https://github.com/highfidelity/hifi/pull/10684
&lt;br /&gt; - Fix no audio device from previously removed audio device
&lt;br /&gt; - Smoothly ease hands from uncontrolled to controlled positions</note></notes><sha>655dbd070329f87470d410a4ec9ebb87b257a0b3</sha><pull_request>10741</pull_request></build><build><version>6693</version><url>https://highfidelity.com/download/mac/6693</url><timestamp>June 14 2017 at 10:50 PDT</timestamp><notes><note>Beta Release 43 - Includes up to Developer Release 6661
&lt;br /&gt; - Changed the input recorder to store actions by strings
&lt;br /&gt; - Added head puck configuration
&lt;br /&gt; - FileCache refactoring and test, plus KTX unit tests
&lt;br /&gt; - Print the metaverse session ID to the debug log
&lt;br /&gt; - Make sure that there is only one connection created for web events
&lt;br /&gt; - Saved recording are officially g zipped and pose are played back to the standard endpoint
&lt;br /&gt; - Add UserActivity calls for bubble usage
&lt;br /&gt; - Fix crash in EntityMotionState::handleDeactivation()
&lt;br /&gt; - Send a close event to API on shutdown
&lt;br /&gt; - Make stopwatch buttons work properly
&lt;br /&gt; - Add versioning support to the KTX cache
&lt;br /&gt; - Add startup_sent_to user activity event
&lt;br /&gt; - Fixes for some simulation ownership problems
&lt;br /&gt; - Improve positioning of assets when added / imported
&lt;br /&gt; - Update server-console to watch interface via pid rather than marker
&lt;br /&gt; - Taking a snapshot from both tablet mode and using the Ctrl-S shortcut should automatically cause snapshot.wav to play
&lt;br /&gt; - Move record script files to unpublishedScripts directory
&lt;br /&gt; - Fix icon for polylines in entities editor properties page
&lt;br /&gt; - Implements landscape mode for tablet as rotation instead of stretching
&lt;br /&gt; - Introduce a stencil mask pass in the rendering to optimize HMD
&lt;br /&gt; - Fix generateBasisVectors() helper
&lt;br /&gt; - Optimized NVTT library with fast gamma conversion
&lt;br /&gt; - Teleport.js should still function on avatars with no feet.
&lt;br /&gt; - Migrate to single QML engine
&lt;br /&gt; - Updated Windows build guide's markdown
&lt;br /&gt; - Protect _text member of Text3DOverlay with mute
&lt;br /&gt; - On Oculus Rift on/off, switch automatically to/from desktop mode
&lt;br /&gt; - **Added Polaroid Feature to Snapshot **
&lt;br /&gt; - Added CLI to Oven tool
&lt;br /&gt; - **Mannequin Avatar**
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;Smoke test : http://rawgit.com/cozza13/QAtesting/master/QAofRC.js
&lt;br /&gt;
&lt;br /&gt;RC functionality test: https://docs.google.com/spreadsheets/d/1F8S8a8lyze1wEczT8hc0dmz3_7QLDiHOxntKW6g0UjY/edit#gid=1080464620</note></notes><sha>10d78e32f060bdbc3a139d6037d14a4fee5a9f93</sha><pull_request>10654</pull_request></build><build><version>6658</version><url>https://highfidelity.com/download/mac/6658</url><timestamp>June 7 2017 at 19:05 PDT</timestamp><notes><note>Build 42.1 Hotfix Update server-console to watch interface via pid rather than marker
&lt;br /&gt;Build 42.1 Hotfix Update server-console to watch interface via pid rather than marker</note></notes><sha>f884de87adee55180b4ba42123523a654df51935</sha><pull_request>10637</pull_request></build><build><version>6644</version><url>https://highfidelity.com/download/mac/6644</url><timestamp>June 5 2017 at 09:13 PDT</timestamp><notes><note>Beta Release 42 - Includes up to Developer Release 6626
&lt;br /&gt; - Fix collision signal emission for static objects
&lt;br /&gt; - Focus is now changed when adding a new list item in DS settings
&lt;br /&gt; - Add KTX validation routines
&lt;br /&gt; - Ensure user never loses its running scripts
&lt;br /&gt; - Added pucks calibration for upper arm/shoulders
&lt;br /&gt; - Fix compressed KTX loading
&lt;br /&gt; - Fix the flickering and other lighting issues related to zone entities
&lt;br /&gt; - Solve Jitteriness when scrolling the content in HMD mode -&gt; Marketplace using the scrollbar.
&lt;br /&gt; - Fixes the "Reset my settings but retain avatar info." option after a crash.
&lt;br /&gt; - Moved audio asset processing to a separate thread
&lt;br /&gt; - OpenSSL installer update
&lt;br /&gt; - Fix markdown headers
&lt;br /&gt; - Fix SendQueue not setting lastReceiverResponse when recv handshake ack
&lt;br /&gt; - Add placeholder image when previous snapshot can't be loaded
&lt;br /&gt; - Edit.js: Fix hidden dynamic property while clone-able is active
&lt;br /&gt; - Changed the DEFAULT_DISCOVERABILITY_MODE to Connections
&lt;br /&gt; - Remove extra activity logger call
&lt;br /&gt; - Don't allow sorting on non-sortable columns in PAL
&lt;br /&gt; - Snapshots: Fix incorrect "for_url" share; ensure old snapshots don't get shared when they shouldn't </note></notes><sha>6cc6cd3bf6cf938d1cc26e1bbb30dbc802eb6538</sha><pull_request>10604</pull_request></build><build><version>6618</version><url>https://highfidelity.com/download/mac/6618</url><timestamp>May 30 2017 at 12:52 PDT</timestamp><notes><note>Beta Release 41 - Includes up to Developer Release 6603
&lt;br /&gt; - Force locked entities to be static in bullet
&lt;br /&gt; - Treat locked like other properties that affect simulation
&lt;br /&gt; - Add unpublishedScripts content to the JS project
&lt;br /&gt; - Fix AC playback script not logging
&lt;br /&gt; - Prevent ping-ponging of texture quality when oversubscribed
&lt;br /&gt; - Add BC7 compression support
&lt;br /&gt; - Make server entity scripts respect the script whitelist
&lt;br /&gt; - Fix crash for Zone with 'compoundURL' property
&lt;br /&gt; - Added refreshing of Account Managers access token
&lt;br /&gt; - Fix eye behavior in recording playback
&lt;br /&gt; - MeshPartPayload keeps weak pointer to Model
&lt;br /&gt; - IK tuning and bug fixes
&lt;br /&gt; - Remove version difference from update dialog
&lt;br /&gt; - This PR will fix the attachments to be scaled based on a models naturalDimensions
&lt;br /&gt; - Fix crash in entity ScriptEngine
&lt;br /&gt; - Ensure AvatarMixerClientData AvatarData has session ID
&lt;br /&gt; - Display spinner in Web controls when they're loading an HTTP page
&lt;br /&gt; - DS HTTP auth will no longer accept any password if the assigned password is blank
&lt;br /&gt; - Should fix crash in general setting dialog
&lt;br /&gt; - Fix/check extension running scripts
&lt;br /&gt; - Added a LowVelocityFilter to the input system
&lt;br /&gt; - Fix compressed texture size evaluation and Cleaning up the texture counters (number and memory) for better reporting
&lt;br /&gt; - Fix rotation axes of stopwatch hands
&lt;br /&gt; - Replace the original noise gate with a pro-audio style noise gate
&lt;br /&gt; - Fix up queryAACubes before sending imported entities to server
&lt;br /&gt; - If something is locked but in motion, make it kinematic rather than static
&lt;br /&gt; - Never store an address with an empty host
&lt;br /&gt; - Require a valid access token and expiry to attempt token refresh
&lt;br /&gt; - Do not allow divide by zero on assigning mip data
&lt;br /&gt; - Update baking tool to enable compression and re-baking
&lt;br /&gt; - Fix code that was using old raypickInfo.properties field
&lt;br /&gt; - Prevent Infinite loop in FBXReader
&lt;br /&gt; - Fix collision signal emission for static objects</note></notes><sha>5db097555435b31138b8ff4cfa40b57353904373</sha><pull_request>10556</pull_request></build><build><version>6594</version><url>https://highfidelity.com/download/mac/6594</url><timestamp>May 24 2017 at 20:56 PDT</timestamp><notes><note>Hotfix to include additional stats in stats and launch packets
&lt;br /&gt;</note></notes><sha>65ff77a62dd504abff06fabc4a7d8f8f2738e2c0</sha><pull_request>10546</pull_request></build><build><version>6581</version><url>https://highfidelity.com/download/mac/6581</url><timestamp>May 23 2017 at 09:10 PDT</timestamp><notes><note>Beta Release 40 - Includes up to Developer Release 6565
&lt;br /&gt;Beta Release 40 - Includes up to Developer Release 6565
&lt;br /&gt; - Avatar can walk up steps
&lt;br /&gt; - Update WASAPI audio plugin for Qt5.6.2
&lt;br /&gt; - Fix lookAt eye snapping
&lt;br /&gt; - Minor handshake improvements
&lt;br /&gt; - Fix OBJ model load hang
&lt;br /&gt; - Use new images in api/v1/users response json
&lt;br /&gt; - Cleanup Audio background threads on shutdown
&lt;br /&gt; - Moved the puck configuration to actions into the vive controller plugin
&lt;br /&gt; - Fix crackle in local audio
&lt;br /&gt; - Enable the PAL to update data about a single connection
&lt;br /&gt; - Fix avatar mouth movement when driven by audio loudness
&lt;br /&gt; - Fix: When you are in HMD and you go to file menu quit, it crashes and you have no menus when you come back
&lt;br /&gt; - HMD now routes through the vive input plugin.
&lt;br /&gt; - Fix unreachable eye blink code
&lt;br /&gt; - Fix randFloat error in ac audio searcher
&lt;br /&gt; - Hand controller lasers work better in thirdPerson camera mode.
&lt;br /&gt; - Fix possible corruption of ktx cache files
&lt;br /&gt; - Fixing crash in texture transfer logic
&lt;br /&gt; - Add launch.tester to user_actions
&lt;br /&gt; - Minor handshake script update
&lt;br /&gt; - Fix issue when loading recording file into the input recorder
&lt;br /&gt; - Audience applause meter
&lt;br /&gt; - Avoid floating point error when generating fake mouth shapes
&lt;br /&gt; - Modified StretchTool to allow for movement in 3D
&lt;br /&gt; - Fix tablet showing up for a short period of time on launch
&lt;br /&gt; - Fix for multiple settings dialogs
&lt;br /&gt; - Fix avatar recording playback mouth not moving
&lt;br /&gt; - Audio source sync
&lt;br /&gt; - Added the ability to choose puck configuration from the general settings
&lt;br /&gt; - Fix the PAL not showing user info for user who opened PAL
&lt;br /&gt; - Implement a script to hand-raise while in desktop mode
&lt;br /&gt; - Lock in Overlays::findRayIntersectionInternal
&lt;br /&gt; - Desktop users of different height can shake hands
&lt;br /&gt; - Fixed pucks sorting issue and added debug
&lt;br /&gt; - Animate scroll of partially visible cards
&lt;br /&gt; - Avoid crash in glTextureSubImage2D
&lt;br /&gt; - Use baked default skybox
&lt;br /&gt; - Add an internal tool for domain/model/skybox KTX texture baking
&lt;br /&gt; - Implemented chat interface script and tablet web page
&lt;br /&gt; - Don't send avatars to previous lookup on server restart
&lt;br /&gt; - Fix the Twitter @mention reference
&lt;br /&gt; - Fixed input recorder crash
&lt;br /&gt; - Misc action/constraint changes
&lt;br /&gt; - Added floating lantern box that spawns floating lanterns
&lt;br /&gt; - More stable IK when hips, feet and chest are controlled via external input
&lt;br /&gt; - Better handing when the pucks lose tracking and openvr still send you a "valid" data
&lt;br /&gt; - Add the ability to duplicate an object with hand controller
&lt;br /&gt; - Fixing potential crashes when loading invalid KTX cached textures
&lt;br /&gt; - Market crash fix
&lt;br /&gt; - Fix crash in sit script
&lt;br /&gt; - cleanup Head::simulate() code
&lt;br /&gt; - Fix the default skybox texture
&lt;br /&gt; - Snapshots: Fix case when user story would be incorrectly deleted
&lt;br /&gt; - Change Puck Calibration Time from 2 sec to 1 sec
&lt;br /&gt; - Remove unnecessary assert in Model.cpp
&lt;br /&gt; - Clean up children of deleted avatar-entity
&lt;br /&gt; - Fix the Face Camera checkbox on the text entity properties tab.
&lt;br /&gt; - TriangleSet optimizations - ~80% improvement in Ray picking against models
&lt;br /&gt; - Add domain to record script user activity logging
&lt;br /&gt; - Launch the Sandbox as early as possible
&lt;br /&gt; - Fix recording playback not clearing attachments and nametags
&lt;br /&gt; - Fix erroneous "did not start playing recording" messages
&lt;br /&gt; - Set max packet per second on the agent
&lt;br /&gt; - Send smoothed orientation from a local client when a snap-turn is done across the network so all remote agents don't see the snap.
&lt;br /&gt; - Add function findEntitiesByType
&lt;br /&gt; - Fix progressive loading of KTX cubemaps
&lt;br /&gt; - Cleanup Actions and Constraints part-1
&lt;br /&gt; - Improve robustness of display name focus in PAL
&lt;br /&gt; - Fix suppress frequest constraint log spam
&lt;br /&gt; - Remove extraneous calls to sendIdentityPacket()
&lt;br /&gt; **- Enable Map/List storage in the settings** https://github.com/highfidelity/hifi/pull/10490
&lt;br /&gt; - Add protections when accessing the mip bytes of a texture when provided from a KtxStorage
&lt;br /&gt; - Switch from timestamp to sequence id for avatar identity
&lt;br /&gt; - Fix domain settings not getting cleared on re-assignment
&lt;br /&gt; - Close audio device when switching outputs
&lt;br /&gt; - Fix ktx image size in progrssively loaded cubemaps
&lt;br /&gt; - Prevent another GIF from being captured while one is processing
&lt;br /&gt; - Ensure snapshots without story_ids get uploaded </note></notes><sha>139edfd6d5657c9ff581f1fac936ca6bb0077d58</sha><pull_request>10514</pull_request></build><build><version>6561</version><url>https://highfidelity.com/download/mac/6561</url><timestamp>May 18 2017 at 14:57 PDT</timestamp><notes><note>Build 39.3 Hotfix for T-Pose avatars
&lt;br /&gt;Build 39.3 Hotfix for T-Pose avatars</note></notes><sha>625bcdfd7e16022723ac247eeedc7531648f92aa</sha><pull_request>10498</pull_request></build><build><version>6556</version><url>https://highfidelity.com/download/mac/6556</url><timestamp>May 18 2017 at 05:39 PDT</timestamp><notes><note>Build 39.1 Hotfix for 30 second wifi check causing an issue with Audio
&lt;br /&gt;Build 39.1 Hotfix for 30 second wifi check causing an issue with Audio
&lt;br /&gt;
&lt;br /&gt;Ensure Audio works with wired and wifi network on PC and Mac. Set your audio to echo server loopback and make sure you do not hear bad audio</note></notes><sha>9dcb3a3845771a0c3111d633c98e75f1c8ec32fb</sha><pull_request>10495</pull_request></build><build><version>6528</version><url>https://highfidelity.com/download/mac/6528</url><timestamp>May 15 2017 at 21:19 PDT</timestamp><notes><note>Build 39.1 Hotfix for T-Pose avatars
&lt;br /&gt;</note></notes><sha>3018c304278d0c537abef63011ddde505742537b</sha><pull_request>10467</pull_request></build><build><version>6525</version><url>https://highfidelity.com/download/mac/6525</url><timestamp>May 15 2017 at 13:48 PDT</timestamp><notes><note>Beta Release 39 - Includes up to Developer Release 6457
&lt;br /&gt;http://rawgit.com/cozza13/QAtesting/master/QAofRC.js
&lt;br /&gt;
&lt;br /&gt; - Fix for resource downloads getting capped
&lt;br /&gt; - **Broadcast and announcements**
&lt;br /&gt; - Fix deadlock from minimizing
&lt;br /&gt; - Prevent possible crash in texture buffering thread
&lt;br /&gt; - Fixing the the mip gpu copy for compressed format texture in GL41Backend
&lt;br /&gt; - Fix event enum
&lt;br /&gt; - **expose more bullet constraints to javascript: slider, ball-socket, cone-twist ** https://github.com/highfidelity/hifi/pull/10332
&lt;br /&gt; - ** spring action can now be rotational, translational, or both **
&lt;br /&gt; - **spring action can now have targets relative to another entity **
&lt;br /&gt; - Fix numeric keys not displaying in social media sharing dialogs
&lt;br /&gt; - PAL WebView is now a TabletWebView
&lt;br /&gt; - Fix tablet webview showing incorrect url.
&lt;br /&gt; - Guard against bad hinge-constraint settings
&lt;br /&gt; - Fix deadlock from accessing an initializing tablet
&lt;br /&gt; - Fix reliability of keyboard enabling in tablet Web pages
&lt;br /&gt; - Don't warn that recording didn't start playing if you stop it
&lt;br /&gt; - Grab is driven by timer rather than update, load tablet model with high priority
&lt;br /&gt; - Migrate Avatar rendering code to library
&lt;br /&gt; - Fix OBJ material loading not working over ATP
&lt;br /&gt; - Fixing the by region update transfer of the compressed texture
&lt;br /&gt; - Store irradiance in cached KTX files
&lt;br /&gt; - Expire announcement when announcer leaves.
&lt;br /&gt; - Lots of Snapshot app improvements
&lt;br /&gt; - Removing logspam on toggling scripts window
&lt;br /&gt; - Feat/normal map compression
&lt;br /&gt; - Announcement Card visual tweaks.
&lt;br /&gt; - "Set Availability" UI changes
&lt;br /&gt; - Fix progressive loading of KTX skybox textures
&lt;br /&gt; - Fix -- dont send non-entity edits to entity-server
&lt;br /&gt; - Fixing potential crashes when loading invalid KTX cached textures </note></notes><sha>bbe27975dc077621f7116a69f29ce8b8e694d1ec</sha><pull_request>10399</pull_request></build><build><version>6435</version><url>https://highfidelity.com/download/mac/6435</url><timestamp>May 3 2017 at 19:21 PDT</timestamp><notes><note>Build 38.1 Hotfix to fix event enum
&lt;br /&gt;Build 38.1 Hotfix to fix event enum</note></notes><sha>a5d9df82a978b32c4470f19d152b920c3ba53008</sha><pull_request>10373</pull_request></build><build><version>6428</version><url>https://highfidelity.com/download/mac/6428</url><timestamp>May 3 2017 at 14:49 PDT</timestamp><notes><note>Beta Release 38 - Includes up to Developer Release 6383
&lt;br /&gt; - Kinect hand filter
&lt;br /&gt; - Make userInfoViewer button always clickable for myCard
&lt;br /&gt; - The Snapshot Review dialog now appears as soon as the snapshot is finished capturing (versus the current behavior, where it appears after the GIF finishes processing). While the GIF is processing, the Snapshot Review dialog displays a "Loading" image until the GIF is finished processing.
&lt;br /&gt; - turn on handControllerGrab debug prints
&lt;br /&gt; - cleanup Agent RSI handling, make loadRecording async
&lt;br /&gt; - Make it easier to exit FingerPaint
&lt;br /&gt; - fix can't grab tablet
&lt;br /&gt; - Fix GIFs not sharing
&lt;br /&gt; - Uploading a gif now returns a new shareable_url
&lt;br /&gt; - Fix getAvatar() not working for AC scripts
&lt;br /&gt;' - Fix GoTo text field focus; other GoTo tweaks
&lt;br /&gt; - Added quadratic ease-in-and-out smoothing to remote avatars
&lt;br /&gt; - **Allow people to save avatar bookmarks** ( https://github.com/highfidelity/hifi/pull/10046 )
&lt;br /&gt; - Cleanup dependencies in Avatar class in preparation for migration to new lib
&lt;br /&gt; - Fix issue of tablet proxy not choose the correct root
&lt;br /&gt; - Fix Entities.setLocalJointTranslations
&lt;br /&gt; - Adding support for variable allocated textures to the GL 4.1 backend
&lt;br /&gt; - Far grab improvement to draw held entity toward yourself
&lt;br /&gt; - Don't render (or heavily use GPU) when window in minimized
&lt;br /&gt; - Update Display menu on unsuccesful selection
&lt;br /&gt; - Cleaning the Engine/Task/Job interface
&lt;br /&gt; - Make setBlendshape changes persist
&lt;br /&gt; - Introducing support for the ResourceBuffer binding point in the gpu lib,
&lt;br /&gt; - **Added tetherball create and entity scripts** ( https://github.com/highfidelity/hifi/pull/10106 )
&lt;br /&gt; - Clean up plugins/hifiCodec dependencies
&lt;br /&gt; - Add a column to edit.js to identity baked models
&lt;br /&gt; - **Bullet constraints + far-grab bootstrap fix** https://github.com/highfidelity/hifi/pull/10225
&lt;br /&gt; - force DS to use new node ID if connect is re-sent
&lt;br /&gt; - Running this client script allows the use of an open mic/speaker configuration, such as when not using headphones.
&lt;br /&gt; - **Add textures BC compression** ( https://github.com/highfidelity/hifi/pull/10215 )
&lt;br /&gt; - Add support for ignore radius from agent scripts
&lt;br /&gt; - Added tabletwebview keyboard for HMD
&lt;br /&gt; - Fix incorrect logging in makeUserConnection
&lt;br /&gt; - Fix entity script unloads
&lt;br /&gt; - **New Tutorial and entity scripts nbody.js - creates a planet and two moons in front of you** ( https://github.com/highfidelity/hifi/pull/10175 )
&lt;br /&gt; - Condition tutorial on active HMD
&lt;br /&gt; - Newly created entities in Edit.js should be grabbable
&lt;br /&gt; - **New avatar record and playback script** ( https://github.com/highfidelity/hifi/pull/10130 )
&lt;br /&gt; - Make the Particle Emitter Easier to Use
&lt;br /&gt; - makeUserConnection.js Fix for alternative skeletons
&lt;br /&gt; - **Doppleganger Mirror** ( https://github.com/highfidelity/hifi/pull/10271 )
&lt;br /&gt; - Input recorder/ input playback system for all input actions
&lt;br /&gt; - **Add progressive load for KTX textures** ( https://github.com/highfidelity/hifi/pull/10261 )
&lt;br /&gt; - **Make record script able to be put on the marketplace**
&lt;br /&gt; - Fix excessive copying when querying the size of a KTX backed texture
&lt;br /&gt; - Fix two cases for avatars stuck in T-Pose
&lt;br /&gt; - Fixes to a couple of different bug vectors for avatars getting stuck in t-pose
&lt;br /&gt;</note></notes><sha>6da9e62037e2fbd01fd3e91c4b1181479e6c4013</sha><pull_request>10304</pull_request></build><build><version>6376</version><url>https://highfidelity.com/download/mac/6376</url><timestamp>April 26 2017 at 14:28 PDT</timestamp><notes><note>Build 37.2 Hotfix to fix a crash with texture loading and Qt build 5.6.2
&lt;br /&gt; - Fix to crash caused by image loading</note></notes><sha>3b839d3f9b8e58d5e2c4c7616705efd245d09fce</sha><pull_request>10290</pull_request></build><build><version>6358</version><url>https://highfidelity.com/download/mac/6358</url><timestamp>April 25 2017 at 10:54 PDT</timestamp><notes><note>Build 37.1 Hotfix to fix a crash bug for graphics and tablet
&lt;br /&gt;- Fix some graphics related crashes
&lt;br /&gt;- Fix a tablet related crash</note></notes><sha>71bc8804eca732df8bb01f1621ffea8594732972</sha><pull_request>10274</pull_request></build><build><version>6336</version><url>https://highfidelity.com/download/mac/6336</url><timestamp>April 18 2017 at 07:58 PDT</timestamp><notes><note>Beta Release 37
&lt;br /&gt;* **PAL v2.0 (Handshake, Connections)**
&lt;br /&gt;The Users and People menus are combined
&lt;br /&gt;You can now make "Connections" in High Fidelity with a handshake! With your hand controllers, place your hands near each other and hold the grip button. You should see a swirly, sparkly effect. When you hear the "ding" you are connected! You can now see their name in your "connections" tab of the People menu and you'll be able to see their user name as well. You can make somebody your "friend" by clicking the checkbox in the connections tab. Whenever you're in high fidelity, you can set your availability in the "People" menu to all Connections, Friends only, or Appear Offline.Desktop users can access the handshake by pressing and holding X on their keyboards.
&lt;br /&gt;* **Move all dialogs to the Tablet UI format**
&lt;br /&gt;* **New options for Finger tapping http://i.imgur.com/ulDIXVr.png**
&lt;br /&gt;* Avatar should vanish when teleporting far away
&lt;br /&gt;* **Change default avatar to ball and stick avatar**
&lt;br /&gt;* Fix FB3999; Fix crashes caused by getAvatar()
&lt;br /&gt;* Fix crashes when clicking in the homebutton
&lt;br /&gt;* Fix cached ResourceCache::prefetch() state updates
&lt;br /&gt;* Cleanup EncodeBitstreamParams to use nodeData when possible
&lt;br /&gt;* made server plugins a build dependency of assignment-client
&lt;br /&gt;* Added accessor to get Avatar default pose in avatar space
&lt;br /&gt;* Creating new avatar rendering library, prepping for crowd rendering project
&lt;br /&gt;* Fix teleport when something equipped
&lt;br /&gt;* Add packet loss % to stats
&lt;br /&gt;* Thread safety for property getter/setters on entities
&lt;br /&gt;* Script turns your interface into a camera that can be used to stream events.
&lt;br /&gt;* Stop WebEntities Running Files and Commands
&lt;br /&gt;* Rename render::PendingChanges to render::Transaction
&lt;br /&gt;* OpenVR: upgrade to version 1.0.6, for better generic tracker support
&lt;br /&gt;* Fix entity "unlock" edits not being propagated to clients
&lt;br /&gt;* If you have the PAL up, and you select an avatar, the PAL will now switch to the nearby tab
&lt;br /&gt;* QML fixes
&lt;br /&gt;* Fixing the rendering of Image3D overlay when drawn in the scene
&lt;br /&gt;* TabletWebView redesigned to single WebView instance
&lt;br /&gt;* **Vive: Expose all 16 tracked poses to the controller system**
&lt;br /&gt;* Recenter body on teleport
&lt;br /&gt;* **Use old controller data for 3 seconds when losing track of touch controllers**
&lt;br /&gt;* **OBJ Loader Rewrite to Support Multiple Materials**
&lt;br /&gt;* Fix broken eventBridge on tablet after Reload All Scripts.
&lt;br /&gt;* Fix fast talking
&lt;br /&gt;* Fixing the bad rendering of the instanced primitives on 4.1
&lt;br /&gt;* Remove unnecessary prints and code for tabletWebView.qml
&lt;br /&gt;* Photobooth Improvements: Using Tablet &amp; Ability to Rotate Model
&lt;br /&gt;* Add foot IK targets as actions, map Kinect feet to foot targets
&lt;br /&gt;* **Expose Avatar Skeleton to JavaScript **[https://github.com/highfidelity/hifi/pull/10078]**(https://github.com/highfidelity/hifi/pull/10078)
&lt;br /&gt;* Fix audio devices switching when they shouldn't
&lt;br /&gt;* Clean up the utilities scrips of the render folder
&lt;br /&gt;* Add AnimationCache to agent scripts
&lt;br /&gt;* Added translation support to AC avatar animations.
&lt;br /&gt;* Fix polyvox support
&lt;br /&gt;* Fixing the roughness/reflection quantization bug
&lt;br /&gt;* New function -- Model.newMesh which can create meshes from javascript
&lt;br /&gt;* Improvement to sit script
&lt;br /&gt;* Reduce memory bandwitdh to GPU for skinned meshes
&lt;br /&gt;* Fix swapped buttons in oculus touch graphic
&lt;br /&gt;* Added Developer &gt; Avatar &gt; Show IK Targets
&lt;br /&gt;* Remove properties from RayToEntityIntersectionResult
&lt;br /&gt;* Raise max mesh count for static collision entities from 500 to 1000
&lt;br /&gt;* Fix Oculus Touch + Remote not being detected after initial launch
&lt;br /&gt;* Removing Duplicate Status Icons for Submeshes
&lt;br /&gt;* Make sure the AC agent has an AudioScriptingInterface
&lt;br /&gt;* **New texture streaming system**
&lt;br /&gt;* **Modifies the mechanism by which textures are cached and loaded. It allows textures to be loaded on the main thread with throttled creation and throttled incremental transfer in order to prevent stuttering. It also allows textures to be both lowered and increased in quality by streaming mip levels from a cached KTX version of the texture.**
&lt;br /&gt;* Fixed the texture assignment for the OBJ loader
&lt;br /&gt;* Add particle system overlay in edit.js
&lt;br /&gt;* Tweaks to the Physics Simulation Ownership Icon Rendering
&lt;br /&gt;* **Model scripting**
&lt;br /&gt;** new javascript call: Model.appendMeshes which can combine multiple meshes into one
&lt;br /&gt;** new javascript call: Model.transformMesh which multiplies a matrix into all the vertices in a mesh and returns a new mesh with the results
&lt;br /&gt;* Fix data race in audio output initialization
&lt;br /&gt;* Fix possible crash in Menu::removeSeparator
&lt;br /&gt;* zero velocity of deactivated dynamic entities
&lt;br /&gt;* Fix double snap turn strafing
&lt;br /&gt;* Remove About Interface from File menu
&lt;br /&gt;* Remove Mini Mirror from View menu
&lt;br /&gt;* Disable Developer &gt; Assets &gt; ATP Asset Migration menu item
&lt;br /&gt;* Replace Developer &gt; Network &gt; Disk cache editor with menu action
&lt;br /&gt;* **Implement modules/require support into hifi ([https://github.com/highfidelity/hifi/pull/9686](https://github.com/highfidelity/hifi/pull/9686) )**
&lt;br /&gt;* Fix the typo in the assert for isWireframe
&lt;br /&gt;* Expose rendering in wireframe mode
&lt;br /&gt;* Cancel Avatar velocity when sitting down.
&lt;br /&gt;* Delete Developer &gt; Network &gt; RAM Caches Size menu item and dialog
&lt;br /&gt;* command-line utility for fetching an asset from a remote asset-server
&lt;br /&gt;* Fix build problems on VS 2015 and VS 2017
&lt;br /&gt;* Add AudioNoiseGate to Agent
&lt;br /&gt;* Change to Log Font and Formatting
&lt;br /&gt;* minor cleanup of render pipeline for models and avatars
&lt;br /&gt;* Avatar Recorder and Playback Fixes
&lt;br /&gt;* Strip AudioNoiseGate of dead code
&lt;br /&gt;* Fixes for race conditions in DebugDraw
&lt;br /&gt;* Fix JS exception messages formatting
&lt;br /&gt;* Various noise gate, scope, and audio stats improvements
&lt;br /&gt;* Add double click message support to entities and overlays
&lt;br /&gt;* Fix crash when unpacking too many joints
&lt;br /&gt;* Better detection of silent samples in audio-mixer
&lt;br /&gt;* Improved noise gate
&lt;br /&gt;* Fix Line3DOverlays bound updates
&lt;br /&gt;* Fixed bug where recording sends you to (0, 0, 0)
&lt;br /&gt;* Update Oculus SDK to 1.11
&lt;br /&gt;* Restore missing shading pipeline for simple opaque in deferred
&lt;br /&gt;* Removed duplicated audio devices
&lt;br /&gt;* ModelEntityItems that use 'sphere' for shapeType should collide as true spheres
&lt;br /&gt;* Retain selection in PAL when sorting or reloading
&lt;br /&gt;* Adding ability for QML/JS file to be visible in QtCreator
&lt;br /&gt;* Remove Developer &gt; Network &gt; Bandwith Details dialo
&lt;br /&gt;* Optimize AvatarMixer with respect to Identity and Avatar Data
&lt;br /&gt;* Fixing Emissive on overlay for models (opaque and transparent)
&lt;br /&gt;* Don't automatically unhook overlays from hands unless they were grabbable overlays
&lt;br /&gt;* Clear caches on domain switch
&lt;br /&gt;* Fix unsafe SIMD optimizations
&lt;br /&gt;* Agent Avatars sending loudness in AvatarData
&lt;br /&gt;* If someone else is grabbing entity you want to grab show their grab beam
&lt;br /&gt;* Avoid animation blending for other avatars
&lt;br /&gt;* Steady hand lasers
&lt;br /&gt;* **Cloneable Equipment ([https://github.com/highfidelity/hifi/pull/9761](https://github.com/highfidelity/hifi/pull/9761) )**
&lt;br /&gt;* **Add Hifi-Hand-Drop so scripts can cause grabbed items to be dropped**</note></notes><sha>a8e43c99ca7bb6700398d89335c5fb32b38e12b9</sha><pull_request>10197</pull_request></build><build><version>6291</version><url>https://highfidelity.com/download/mac/6291</url><timestamp>April 7 2017 at 16:52 PDT</timestamp><notes><note>Beta Release 36 - HOTFIX for NVidia driver.
&lt;br /&gt;Beta Release 36 - HOTFIX for NVidia driver. </note></notes><sha>de1e28b8f40232ba20e465819ad1b71aaae20d0e</sha><pull_request>10171</pull_request></build><build><version>6227</version><url>https://highfidelity.com/download/mac/6227</url><timestamp>March 29 2017 at 15:40 PDT</timestamp><notes><note>Beta Release 36 - Adding support for Limitless VR Interactive Character platform
&lt;br /&gt; - Adding support for Limitless VR Interactive Character platform</note></notes><sha>bf73183e79087877566a80d210359f16ff015336</sha><pull_request>10057</pull_request></build><build><version>6136</version><url>https://highfidelity.com/download/mac/6136</url><timestamp>March 8 2017 at 14:31 PST</timestamp><notes><note>Beta Release 35.1 - Hotfix to fix a crash bug with avatars
&lt;br /&gt;</note></notes><sha>52fb6ed4c9fa5ef01e76df4bfe121bc708da4052</sha><pull_request>9837</pull_request></build><build><version>6128</version><url>https://highfidelity.com/download/mac/6128</url><timestamp>March 7 2017 at 11:04 PST</timestamp><notes><note>Beta Release 35 - Includes up to Developer Release 6106
&lt;br /&gt;http://rawgit.com/cozza13/QAtesting/master/QAofRC.js
&lt;br /&gt;
&lt;br /&gt;* Filter pal by view distance
&lt;br /&gt;* Fix avatars slightly out of view in large audience from freezing
&lt;br /&gt;* Make Debug defaultScripts.js option less error prone.
&lt;br /&gt;* **Point index finger and raise thumb if not touching controller**
&lt;br /&gt;* Fix for Web Entity not leaving Focus
&lt;br /&gt;* Fix Password Setting Bug on domain server
&lt;br /&gt;* Fix a crash in ESS on ES shutdown
&lt;br /&gt;* Add shortbow to marketplace scripts
&lt;br /&gt;* Tablet homebutton dimension and position now scales with tablet
&lt;br /&gt;* **Tablet is now an overlay**
&lt;br /&gt;* Add hips pinning / Sit script
&lt;br /&gt;* Faster avatar updates
&lt;br /&gt;* No bullet shape for collisionless polyvox
&lt;br /&gt;* Remember gain settings when pal is closed and reopened
&lt;br /&gt;* PAL average volume sorting
&lt;br /&gt;* Fix bug drawing avatar above ground
&lt;br /&gt;* Increase max renderable web entity FPS to 30 for Youtube.com
&lt;br /&gt;* Fix unmute when ignoring in PAL
&lt;br /&gt;* Add Hifi-Hand-Drop so scripts can cause grabbed items to be dropped </note></notes><sha>bb03e08e1614567d3fd85980b4d0f7e15a065b1a</sha><pull_request>9801</pull_request></build><build><version>6095</version><url>https://highfidelity.com/download/mac/6095</url><timestamp>February 28 2017 at 09:09 PST</timestamp><notes><note>Beta Release 34 - Includes up to Developer Release 6083
&lt;br /&gt;http://rawgit.com/cozza13/QAtesting/master/QAofRC.js
&lt;br /&gt;
&lt;br /&gt;* Better scrolling and fixed button touching
&lt;br /&gt;* Tablet should work even when not connected to any domain.
&lt;br /&gt;* Adding instrumentation for traces regarding Image and texture loading and preparation
&lt;br /&gt;* Don't auto-bid for sim ownership on entity creation in ESI
&lt;br /&gt;* tablet-ui: Added sortOrder property to buttons
&lt;br /&gt;* use tablet models from s3 until relative model urls work
&lt;br /&gt;* Fix kinect plugin claiming to have hands when not enabled
&lt;br /&gt;* Remove open hours and timezone from domain settings
&lt;br /&gt;* Reduce audio clicks/pops caused by packet loss
&lt;br /&gt;* Physics results use a distinguished packet type. All such packets run through the entity server filter (when supplied), regardless of lock rights.
&lt;br /&gt;* Don't send AVATAR_SELF_ID over wire
&lt;br /&gt;* Fix for findEntities not returning some entities that are within range.
&lt;br /&gt;* Send UserActivityLogger events when tablet is opened or closed
&lt;br /&gt;* Remove duplicate snapshot settings in general settings and avatar settings
&lt;br /&gt;* Add injector/avatar attenuation to audio-mixer throttling
&lt;br /&gt;* Cap fbx texture size https://github.com/highfidelity/hifi/pull/9594
&lt;br /&gt;* Update crowd-agent and summon for bubble, avatar-mixer optimizations.
&lt;br /&gt;* Allow multiple instances to run if environment variable is set
&lt;br /&gt;* Fix for default value insertion in domain server settings
&lt;br /&gt;* PAL performance improvements
&lt;br /&gt;* In desktop mode create tablet near mouse click location.
&lt;br /&gt;* More consistent haptics on web overlays and entities
&lt;br /&gt;* Make jumping easier in the Vive
&lt;br /&gt;* Fixes bugs related to recorded bots
&lt;br /&gt;* Fix for hidden cursor while using Export Entities / Import Entities
&lt;br /&gt;* Ported PAL to tablet
&lt;br /&gt;* Fix rescale avatar bug. Avatar rescaling was sometimes happening with just the grip buttons.
&lt;br /&gt;* Fix Server Entity Script w/ high update rate causing issues
&lt;br /&gt;* Remove avatarEntityData cruft from settings
&lt;br /&gt;* More intrumentation, Pixel Format clean up and minor improvments in texture transfers
&lt;br /&gt;* Add thread names and scripts to chrome traces
&lt;br /&gt;* Add log window for the EntityScriptServer in interface.
&lt;br /&gt;* Update the stopwatch spawn script so that it shows up further in front of your avatar and faces you.
&lt;br /&gt;* Log AVX2 support in audio-mixer
&lt;br /&gt;* Implement support for binary data over messages
&lt;br /&gt;This adds `MessageClient` APIs for sending binary data over the message-mixer.
&lt;br /&gt;* Fix the filtering problem on color and normals
&lt;br /&gt;* Add silent_packets stat to audio mixer
&lt;br /&gt;* Don't allow a ban of any node on same machine as domain-server
&lt;br /&gt;* lastEditedBy is set by add/edit, but not by physics packets
&lt;br /&gt;* Allow scripts to capture entity clicks.
&lt;br /&gt;* Removed ColorOverlay from TabletButton, added more icon &amp; text states
&lt;br /&gt;* Optimize ignore zone checks for audio mixer
&lt;br /&gt;* Fix entity scripts not loading in certain cases
&lt;br /&gt;* Fix performance problem for invalid "avatarEntityData"
&lt;br /&gt;* Fix some bugs that appear when an avatar is a child of something else
&lt;br /&gt;* Moved general preference settings to the tablet
&lt;br /&gt;* Added isAway (paused) property to myAvatar
&lt;br /&gt;* Make it Easier to Change Audio Settings in the Tablet UI
&lt;br /&gt;* fix empty descriptors map bug in DS
&lt;br /&gt;* Fix far grabbing making entity jump upon grab
&lt;br /&gt;* Revamped Search Feature on Log Window
&lt;br /&gt;* Parallelize audio packet decoding in mixer
&lt;br /&gt;* Log full i/o stat
&lt;br /&gt;* Fix SSE2 macros for Macs
&lt;br /&gt;* We have a global entity edit filter in the domain settings
&lt;br /&gt;* Loosen audio memoization precondition
&lt;br /&gt;* Inform gatekeeper immediately when kicking someone
&lt;br /&gt;* Cleanup some accumulated cruft in pal code.
&lt;br /&gt;* Fix audio packet queue behavior
&lt;br /&gt;* Fix rquestsDomainListData
&lt;br /&gt;* By default, tablet icons will display on the toolbar in desktop mode. https://github.com/highfidelity/hifi/pull/9694
&lt;br /&gt;* Logging HMD/Desktop Transitions
&lt;br /&gt;* Add finger painting script https://github.com/highfidelity/hifi/pull/9696
&lt;br /&gt;* Give implicit access to family tree of server scripted entities in ESS
&lt;br /&gt;* Overlays are now identified by UUIDs rather than unsigned integers
&lt;br /&gt;* Fix sorting algorithm for avatar render updates
&lt;br /&gt;* MacOS: Fix for audio, toolbar and tablet.
&lt;br /&gt;* Fix for system toolbar hiding when scripts are reloaded
&lt;br /&gt;* Multi-core Avatar Mixer https://github.com/highfidelity/hifi/pull/9706
&lt;br /&gt;* More consistent tablet angle when first creating the tablet.
&lt;br /&gt;* Don't do a haptic pulse when av's hand goes near grabbable tablet
&lt;br /&gt;* More consistent highlights/toggle for toolbar buttons
&lt;br /&gt;* Fix recorder.js playback in interface
&lt;br /&gt;* Add QMetaObject for AvatarEntityMap
&lt;br /&gt;* Avatar bandwidth budget improvements https://github.com/highfidelity/hifi/pull/9726</note></notes><sha>dc61db37a1c6d8cb41c9f92c7f5c9a162ce64912</sha><pull_request>9746</pull_request></build><build><version>6008</version><url>https://highfidelity.com/download/mac/6008</url><timestamp>February 7 2017 at 10:55 PST</timestamp><notes><note>Beta Release 33 - Includes up to Developer Release 5990
&lt;br /&gt;http://rawgit.com/cozza13/QAtesting/master/QAofRC.js
&lt;br /&gt;
&lt;br /&gt;* Fix audio failures that occur when a broken driver returns mixFormat that is invalid/unsupported.
&lt;br /&gt;* Add opaques/skinned to forward rendering path
&lt;br /&gt;* Add a volume slider beneath each user's VU meter in the PAL. Using this slider, users can adjust the volume of each avatar present in a domain individually.
&lt;br /&gt;* When calling requestUsernameFromID() from a script you can call you own username
&lt;br /&gt;* Fixed a bug that kept physics and scripts from starting when logging-in near (but not looking at) something that's physical
&lt;br /&gt;* Add a command line argument that enables heartbeat stats sending at 1s
&lt;br /&gt;* Remove ignored avatars from PAL when they disconnect
&lt;br /&gt;* Allow users to edit their Display Name from within the PAL via an editable TextInput field
&lt;br /&gt;* Consume fewer cpu cores in AssetServer when interface is running locally
&lt;br /&gt;* Add on/off switch to ambisonic/ambient sound emitter
&lt;br /&gt;* Removing some PAL-related interface log spam
&lt;br /&gt;* Introducing type Meta to the render items of the scene. The type Meta for a render item is used to indicate that a render item supervise sub items and act as a group of render items (typically shapes). https://github.com/highfidelity/hifi/pull/9410
&lt;br /&gt;* Create render forward version of pixel shaders
&lt;br /&gt;* Additional trace details for GPU timing, frame data updates
&lt;br /&gt;* Remove a line of old code in Clara.io download
&lt;br /&gt;* Add "ADMIN" labels to the right of Display Names on PAL cards corresponding to domain administrators.
&lt;br /&gt;* Updates the visual style of the letterbox popups that appear when clicking on "[?]" buttons.
&lt;br /&gt;* Initial analytics for PAL usage
&lt;br /&gt;* Fix "Last Editor" popup bug
&lt;br /&gt;* Fix warnings for signed comp in AudioMixerSlavePool
&lt;br /&gt;* PAL: Fix card visibility when selecting out-of-table users
&lt;br /&gt;* Fix Places / Paths anchor in domain settings
&lt;br /&gt;* Use fromUserInput to avoid web entity crashes with bad URLs
&lt;br /&gt;* Fix invalid volume values in injector options silencing all injectors
&lt;br /&gt;* Do not allow grab or far-grab or click while editing objects
&lt;br /&gt;* Update the name of the collision shapes used in edit.js properties
&lt;br /&gt;* Connect audio injector signal to scripting
&lt;br /&gt;* Fix Edit.js rescale for decimal values
&lt;br /&gt;* Fix a failure case where isFormatSupported(mixFormat) returns false on some systems, when format is WAVEFORMATEXTENSIBLE with channels &gt; 2, audio enhancements in "Speaker Properties/Enhancements" are not disabled, and dwChannelMask is nonzero but does not match the speaker configuration.
&lt;br /&gt;* Cleanup debug for safe web entity URLs
&lt;br /&gt;* Use host check for entity script whitelist instead of startsWith
&lt;br /&gt;* Fix a bug in the Steam JS API that caused the app to crash.
&lt;br /&gt;* New Assignment type called the **Entity Script Server** as well as a new entity property called **serverScripts**
&lt;br /&gt;* Fix intermittent Clara.io download crashes
&lt;br /&gt;* Fix Overlay-as-child of model entity with reg point
&lt;br /&gt;* Change server to default to not auto-muting
&lt;br /&gt;* Optimize, prioritize, and timebox processing of avatar updates
&lt;br /&gt;* Throttle audio with PI controller, by node
&lt;br /&gt;* Edit entity filter
&lt;br /&gt;* Avatar mixer bandwidth optimization
&lt;br /&gt;* Fix audio-mixer timing for WIN32
&lt;br /&gt;* Add debug logging to entity server startup in the case of having a filter
&lt;br /&gt;* Display avatar count in table header
&lt;br /&gt;* Fixes the audio encoding of a scripted agent that plays back a recording.
&lt;br /&gt;* Fetch entity filter script asynchronously (but reject edits while waiting)
&lt;br /&gt;* Fix label typo in help graphic
&lt;br /&gt;* Fix animation jitter
&lt;br /&gt;* Require password verification in domain-server settings
&lt;br /&gt;* Fix importing of PolyVox entities
&lt;br /&gt;* Fix Entities.isChildOfParent crashing if given unknown ID
&lt;br /&gt;* Queues local audio in a separate ring buffer so responses do not lag with network jitter
&lt;br /&gt;* ENTITY FILTERS: Improve zone filter; maxVelocity filter; documentation
&lt;br /&gt;* Fix for missed START collision events
&lt;br /&gt;* Tablet UI
&lt;br /&gt;* Avoid recursion to unchanged octree elements with frustumless queries too
&lt;br /&gt;* Fix memory-leak in Windows audio stack
&lt;br /&gt;* Adding support for disabling texturing from the material
&lt;br /&gt;* Fix bug that causes GCC not to detect AVX2
&lt;br /&gt;* Compute Model's local bounds outside pending changes queue
&lt;br /&gt;* Hide webview context menus when clicked
&lt;br /&gt;* Fix simulation owned entities not to go to origin after cache reload (+ small priority fix)
&lt;br /&gt;* Make table additions in DS settings more obvious
&lt;br /&gt;* Fixed a bug with empty entity script whitelist not skipping script check
&lt;br /&gt;* Cleanly log failed entity adds, and tell the client to delete his copy
&lt;br /&gt;* Accept forced physics results from entity server (e.g., when filtered)
&lt;br /&gt;* Fixed a bug adding rows in domain-server settings with default values
&lt;br /&gt;* PAL: Raise virtual keyboard when editing DisplayName in HMD
&lt;br /&gt;* Rework users.js for Tablet: better jump to user &amp; who can find me toggle
&lt;br /&gt;* Adding instrumentation for traces regarding Image and texture loading and preparation
&lt;br /&gt;</note></notes><sha>4ae46c7cd7ac5779565efddd3471863b1aebe7cc</sha><pull_request>9600</pull_request></build><build><version>5909</version><url>https://highfidelity.com/download/mac/5909</url><timestamp>January 17 2017 at 13:27 PST</timestamp><notes><note>Beta Release 32 - Includes up to Developer Release 5896
&lt;br /&gt;http://rawgit.com/cozza13/QAtesting/master/QAofRC.js
&lt;br /&gt;
&lt;br /&gt;* Improve FBX parsing performance
&lt;br /&gt;* Adding tracking of Oculus renders, submits, and frames that are over budget
&lt;br /&gt;* Change default scripts to include clara
&lt;br /&gt;* Add profiling in Context batch execution and shortcuts for trace names
&lt;br /&gt;* The PAL click-nodes on the avatars now indicate audio level with brightness.
&lt;br /&gt;* Add a local HRTF gain adjustment
&lt;br /&gt;* Add dependency to Ubuntu documentation
&lt;br /&gt;* Add hover effect to PAL
&lt;br /&gt;* Add process and system CPU usage to traces
&lt;br /&gt;* Eagerly cache QML surfaces for Web3D overlays
&lt;br /&gt;* Minor cleanup for Model rendering code
&lt;br /&gt;* Reduce min threads in threadpool to 1
&lt;br /&gt;* PAL: Scrollbar refinement &amp; visual updates
&lt;br /&gt;* Improve FBX parsing performance</note></notes><sha>b13d444ab3e9ac02d52e2f32332beb0406b3c121</sha><pull_request>9382</pull_request></build><build><version>5889</version><url>https://highfidelity.com/download/mac/5889</url><timestamp>January 12 2017 at 10:35 PST</timestamp><notes><note>Hotfix 31.1 - Fix mouse and laser interaction with overlays
&lt;br /&gt;Fix mouse and laser interaction with overlays</note></notes><sha>f5d9b59d1964cd0fc3c2742c95d32cee1e7f23ee</sha><pull_request>9366</pull_request></build><build><version>5885</version><url>https://highfidelity.com/download/mac/5885</url><timestamp>January 11 2017 at 11:04 PST</timestamp><notes><note>Beta Release 31 - Includes up to Developer Release 5876
&lt;br /&gt;http://rawgit.com/cozza13/QAtesting/master/QAofRC.js
&lt;br /&gt;
&lt;br /&gt;- People Action List
&lt;br /&gt;- Fix competition between seek mouse and lasers
&lt;br /&gt;- Log dialog doesn't float on top
&lt;br /&gt;- Simple chair script
&lt;br /&gt;- Use a higher thread priority for Oculus present
&lt;br /&gt;- High Dynamic Range Audio injectors
&lt;br /&gt;- Script to push things with your hands
&lt;br /&gt;- Add support for new Touch grip mappings to tutorial
&lt;br /&gt;- Fix settings hitch
&lt;br /&gt;- Expose dropped frames count to stats UI
&lt;br /&gt;- Personal mute; Quasi-ignore; Reversible PAL actions
&lt;br /&gt;- Improve performance of Entities.callEntityMethod()
&lt;br /&gt;- Factor out render item fetch/sort/cull
&lt;br /&gt;- Faster HRTF
&lt;br /&gt;- Add background to forward rendering path
&lt;br /&gt;- more precise use of timers
&lt;br /&gt;- Use supplied libquazip5.so for Debug builds
&lt;br /&gt;- fix bitrot in unit tests
&lt;br /&gt;- Track dropped frames as reported by the Oculus SDK
&lt;br /&gt;- Improved audio resampler
&lt;br /&gt;- Optimizations: using SIMD matrix operations to improve skinned model calculations
&lt;br /&gt;- fix animated entities
&lt;br /&gt;- quiet some warnings
&lt;br /&gt;- Ambisonic limiter
&lt;br /&gt;- optimization of incoming avatar joint data in interface client
&lt;br /&gt;- fix a crash and a memory leak in vhacd-util
&lt;br /&gt;- Fix "Running Scripts" window being inaccessible
&lt;br /&gt;- Ambisonic rotation
&lt;br /&gt;- fix GL 4.5 when glTextureSubImage2DEXT unavailable
&lt;br /&gt;- Halve the space bubble audio volume
&lt;br /&gt;- less noisy measure of avatar processing performance metric
&lt;br /&gt;- Working on test/trace script interface
&lt;br /&gt;- debug window enhancements
&lt;br /&gt;- cleanup avatar data code to include better documentation
&lt;br /&gt;- Optimize avatar-mixer bandwidth for out of view avatars
&lt;br /&gt;- measure avatar processing stats in Chrome trace framework
&lt;br /&gt;- Only send machine fingerprint when not logged in
&lt;br /&gt;- add Oculus Touch friendly grab and equip
&lt;br /&gt;- Fix idententity packet in AC
&lt;br /&gt;- Entity script for ambisonic sound emitter
&lt;br /&gt;- Additional work on tracing
&lt;br /&gt;- Show Usernames to Admins in PAL
&lt;br /&gt;- Adding Machine Fingerprint to Domain Server permissions
&lt;br /&gt;- Introducing a fix for the overlayered model drawn in front
&lt;br /&gt;- Clara.io marketplace improvements
&lt;br /&gt;- Expose Machine Fingerprint in PAL
&lt;br /&gt;- Session display names
&lt;br /&gt;- Updates to tracing, removing log spam
&lt;br /&gt;- Logging improvements
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;</note></notes><sha>67aee827f41a18ea824fa665a12b71d279c3c9f5</sha><pull_request>9330</pull_request></build><build><version>5822</version><url>https://highfidelity.com/download/mac/5822</url><timestamp>December 20 2016 at 07:14 PST</timestamp><notes><note>Beta Release 30 - Includes up to Developer Release 5817
&lt;br /&gt;http://rawgit.com/cozza13/QAtesting/master/QAofRC.js
&lt;br /&gt;
&lt;br /&gt;* Threaded Audio. Adds multithreading support for the audio-mixer assignment-client.
&lt;br /&gt;* Photobooth MVP - Dev tool for taking standardized product pictures ( https://github.com/highfidelity/hifi/pull/9174 )
&lt;br /&gt;* Exposing last edited property of Entity to Javascript ( https://github.com/highfidelity/hifi/pull/9164)
&lt;br /&gt;* Honor reorient and quit request from OVR
&lt;br /&gt;* Update Xbox controller mapping to have the menu on Start
&lt;br /&gt;* First-order Ambisonic renderer ( https://github.com/highfidelity/hifi/pull/9125 )
&lt;br /&gt;* Add account sign up to Interface
&lt;br /&gt;* Restores "Select Audio DLL at runtime"
&lt;br /&gt;* avatarFinderBeacon.js -- Find other avatars more easily. This is a script that will add a red line from 1km above till 1km below the avatars out side of a 20 meter radius.
&lt;br /&gt;* Add test mode to interface
&lt;br /&gt;* Add support for oculus touch in help menu
&lt;br /&gt;* Use smart pointers to avoid leaking EntityTreeElementExtraEncodeData
&lt;br /&gt;* Fix and improve the WAV file loader
&lt;br /&gt;* Bubble visualization improvements ( https://github.com/highfidelity/hifi/pull/9199 )
&lt;br /&gt;* Kinect Plugin: Implements support for hand poses from kinect camera ( https://github.com/highfidelity/hifi/pull/9186 )
&lt;br /&gt;* Drop avatar data rate to 45hz &amp; bump default per client bandwidth from mixer
&lt;br /&gt;* Fix Oculus Touch flags check
&lt;br /&gt;* Fix local light shading tiling issue
&lt;br /&gt;* Make Steam client calls into a plugin
&lt;br /&gt;* Fix a confusing comment about min cores required
&lt;br /&gt;* Use JSON for application Settings: Given the way the ini "file format" (There is no actually specified format) works and the way Qt decided to interpret it means that integer value and boolean don't retain their type past the life of the process. Any subsequent read will return a String.
&lt;br /&gt;* Fix for Gif snapshots crashing interface
&lt;br /&gt;* Adds a forward render task to the graphics engine
&lt;br /&gt;* Change file permissions of source code to remove execute bits
&lt;br /&gt;* Rescale yourself or entities using the grip buttons ( https://github.com/highfidelity/hifi/pull/9187 )
&lt;br /&gt;* People Action List prototype: Creates a People Action List with the same functionality as the mod.js
&lt;br /&gt;* Ambisonic resampler, optimized using AVX2
&lt;br /&gt;* Adjust positioning of avatar hands to better match touch controller position
&lt;br /&gt;* Add profile stats relating to avatar CPU costs
&lt;br /&gt;* Render bounds in Forward Render Task
&lt;br /&gt;* No longer applying volume when reading audio injector buffer
&lt;br /&gt;* Add touch support to tutorial
&lt;br /&gt;* Additional work on tracing
&lt;br /&gt;</note></notes><sha>21a9dbc8e6d837946926d78671955b0832b4a634</sha><pull_request>9230</pull_request></build><build><version>5782</version><url>https://highfidelity.com/download/mac/5782</url><timestamp>December 9 2016 at 11:12 PST</timestamp><notes><note>RC-29 Hotfix
&lt;br /&gt;- Re-implement Bugsplat
&lt;br /&gt;- Fix for Glossy effects on NVidia cards.
&lt;br /&gt;- Fix for Lights with AMD graphics cards. </note></notes><sha>a29d82deb908256fe4c0b6c24921138055ddaba6</sha><pull_request>9178</pull_request></build><build><version>5774</version><url>https://highfidelity.com/download/mac/5774</url><timestamp>December 7 2016 at 12:51 PST</timestamp><notes><note>Beta Release 29 - Includes up to Developer Release 5770
&lt;br /&gt;http://rawgit.com/cozza13/QAtesting/master/QAofRC.js
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;* Glow line replacement without geometry shader
&lt;br /&gt;* Reduce logspam, change some debug output to warning
&lt;br /&gt;* Add AC Audio searcher for tutorial
&lt;br /&gt;* Location cleanup to make people more aware of their sandbox placename
&lt;br /&gt;* Animate suggestions when available
&lt;br /&gt;* Fix the bad binding for polyline
&lt;br /&gt;* Introducing Clustered Lighting and improve Lighting performances ( https://github.com/highfidelity/hifi/pull/8560#issue-174639872 )
&lt;br /&gt;* Bubble on by default for new users
&lt;br /&gt;* Address the crash when no vertex format is specified
&lt;br /&gt;* Add bind polyfill and basic .editorconfig for indentation
&lt;br /&gt;* Support debugging issues where we are seeing crashes in the OpenGL drivers
&lt;br /&gt;* Fix a bug when using the gpu::Batch::_glUniform*() calls with a bad location
&lt;br /&gt;* Fix 'releaseGrab' not being called when using grip buttons
&lt;br /&gt;* Make hand-controller ui work in third person
&lt;br /&gt;* Vec3 and shader helpers
&lt;br /&gt;* Fix for teleport where you could not teleport to some location
&lt;br /&gt;* When using mouse to grab, reduce energy of the grab as you get farther away and as objects get larger
&lt;br /&gt;* Fixed children of parent object not being added back when performing an undo
&lt;br /&gt;* Added jsdocs for MyAvatar
&lt;br /&gt;* Support for the 3ds Max object offset feature ( https://github.com/highfidelity/hifi/pull/9138#issue-192940777 )
&lt;br /&gt;* Fix a crash if current shader is null
&lt;br /&gt;* Possible polyline crash fix
&lt;br /&gt;* Fixed pressing the grip button causes a near grabbed object to drop
&lt;br /&gt;* Fix for driving/turning while flying in HMD mode
&lt;br /&gt;* Fix for reset sensors while in desktop mode.
&lt;br /&gt;* Client script test runner
&lt;br /&gt;* New mic unmute art
&lt;br /&gt;* Fix drop in text rendering quality when texture memory is low
&lt;br /&gt;* Add dead zone to yaw controls
&lt;br /&gt;* Fixes for building on MSVC 2015 / Qt 5.8
&lt;br /&gt;* Fixed context menu showing up in the correct location with oculus touch
&lt;br /&gt;</note></notes><sha>2601dd3da7e318d04ffc80372c0ab0aa9e7894a8</sha><pull_request>9160</pull_request></build><build><version>5734</version><url>https://highfidelity.com/download/mac/5734</url><timestamp>November 23 2016 at 10:15 PST</timestamp><notes><note>Beta Release 28 Hotfix - Windows 7 audio fix
&lt;br /&gt;This will fix the issue that people on windows 7 are having with audio</note></notes><sha>5359468b91f42bb941db8292d9a65956dc2b3e98</sha><pull_request>9112</pull_request></build><build><version>5726</version><url>https://highfidelity.com/download/mac/5726</url><timestamp>November 21 2016 at 06:02 PST</timestamp><notes><note>Beta Release 28 - Includes up to Developer Release 5723
&lt;br /&gt;http://rawgit.com/cozza13/QAtesting/master/QAofRC.js
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;* Use matching hash keys for input/output when batch-loading scripts.
&lt;br /&gt;* Fix some crash on exits
&lt;br /&gt;* Don't send audio/avatar data for ignoree to ignored node
&lt;br /&gt;* Introduce Instanced Stereo Drawcall
&lt;br /&gt; * Introduces the instanced stereo drawcall technique to acheive the drawcall of a shape in stereo to the left and right veiwports of the stereo framebuffer in a single instanced drawcall
&lt;br /&gt;* Disable threaded reprojection when running oculus in OpenVR
&lt;br /&gt;* Fix for mac min openGL version
&lt;br /&gt;* Block scripts until follow-on includes are finished but still avoid multiple evaluation of included urls
&lt;br /&gt;* Guard patched agents asking for other agents in domain-server
&lt;br /&gt;* Improve Input Stage Format switching in GL45Backend
&lt;br /&gt;* Fix - When avatar's parent is deleted, avatar does not move
&lt;br /&gt;* Fix buffer leak in line entity
&lt;br /&gt;* Provide tab-like control over whether suggestions shows snapshots, place concurrency, or all.
&lt;br /&gt;* Fix polyvox memory leak
&lt;br /&gt;* Bug fix for blank webEntities during long sessions
&lt;br /&gt;* Multichannel audio support
&lt;br /&gt;* Animated GIF Snapshots
&lt;br /&gt;* Turn Edit.js on when importing entities
&lt;br /&gt;* Fix polyvox buffer size
&lt;br /&gt;* Add hardware address based permissions to domain-server
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;</note></notes><sha>5bab42b8c9876a0e357935d3f08a07cdf32343f4</sha><pull_request>9098</pull_request></build><build><version>5695</version><url>https://highfidelity.com/download/mac/5695</url><timestamp>November 14 2016 at 06:10 PST</timestamp><notes><note>Beta Release 27 - Includes up to Developer Release 5693
&lt;br /&gt;http://rawgit.com/cozza13/QAtesting/master/QAofRC.js
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;* Updates to the tutorial content
&lt;br /&gt;
&lt;br /&gt;* Use ConvexHull shape for irregular "spheres"
&lt;br /&gt;
&lt;br /&gt;* Make sure we delete the hrtfs associated with the
&lt;br /&gt;
&lt;br /&gt;killedNode
&lt;br /&gt;
&lt;br /&gt;* Tool to list and extract files from the atp assets directory.
&lt;br /&gt;
&lt;br /&gt;* Fix failed script includes from locking the ScriptEngine up
&lt;br /&gt;
&lt;br /&gt;* Display "content loading" while there are pending GPU texture transfers
&lt;br /&gt;
&lt;br /&gt;* Prevent Script retries when HTTP errors are irrecoverable
&lt;br /&gt;
&lt;br /&gt;* Decrease the volume of the tutorial firecracker
&lt;br /&gt;
&lt;br /&gt;* Logging Improvements
&lt;br /&gt;
&lt;br /&gt; * Server log files will contain 100% of the log on a proper shutdown.
&lt;br /&gt;
&lt;br /&gt;* Debug tool that prints out the skeleton hierarchy of fbx files including joint indices, bindPose and defaultPoses.
&lt;br /&gt;
&lt;br /&gt;* Fix numeric keyboard for hmd Window.prompt
&lt;br /&gt;
&lt;br /&gt;* Log snapshot upload and user story creation errors
&lt;br /&gt;
&lt;br /&gt;* Remove scripts from avatar attached entities for other avatars
&lt;br /&gt;
&lt;br /&gt;* Fixed the issue of menus not being removed from VrMenu after they have been added.
&lt;br /&gt;
&lt;br /&gt;* Add support for whitelist entity scripts
&lt;br /&gt;
&lt;br /&gt;* Allow only those who have kick permissions in a domain to request an environment mute
&lt;br /&gt;
&lt;br /&gt;* Disable Users Online interactions while the window is hidden.
&lt;br /&gt;
&lt;br /&gt;* Fix names of model-entity joint setters
&lt;br /&gt;
&lt;br /&gt;* Remove incremental texture transfers
&lt;br /&gt;
&lt;br /&gt;* Fix crashes in OpenGLVersionChecker
&lt;br /&gt;
&lt;br /&gt;* Fix users.js maximize button unclickable with hand controllers
&lt;br /&gt;
&lt;br /&gt;* Fixed menu out of view with HMD and Xbox controller
&lt;br /&gt;
&lt;br /&gt;* Change minimum cores to 3 to enable OpenVR
&lt;br /&gt;
&lt;br /&gt;* Add a min/max avatar scale in domain-server settings
&lt;br /&gt;
&lt;br /&gt;* Add a stat for stutters per second (the number of additional times a frame was scanned out to the display without reprojection)
&lt;br /&gt;
&lt;br /&gt;* The GPU buffers count display on the stats should no longer always be the same number as the texture count.
&lt;br /&gt;
&lt;br /&gt;* Add AC ip address whitelist to domain server
&lt;br /&gt;
&lt;br /&gt;* Protect against empty packet lists
&lt;br /&gt;
&lt;br /&gt;* Add a lastEditedBy property for entities
&lt;br /&gt;
&lt;br /&gt;* If you have kick rights, you can also mute someone</note></notes><sha>be2eca5ecad4c5c7a6e6cf81eff34673e0778e19</sha><pull_request>9059</pull_request></build><build><version>5667</version><url>https://highfidelity.com/download/mac/5667</url><timestamp>November 7 2016 at 17:20 PST</timestamp><notes><note>Disable Sandbox auto-update popup when the application is running from Steam
&lt;br /&gt;Disable Sandbox auto-update popup when the application is running from Steam</note></notes><sha>31ff26368d7b45917ed3b07e200996865213ff62</sha><pull_request>9029</pull_request></build><build><version>5654</version><url>https://highfidelity.com/download/mac/5654</url><timestamp>November 4 2016 at 19:33 PDT</timestamp><notes><note>Beta Release 26 - Includes up to Developer Release 5648
&lt;br /&gt;- more conservative texture memory budget to prevent swapping on lower end video cards
&lt;br /&gt;
&lt;br /&gt;- fixes to script agents for avatars and audio
&lt;br /&gt;
&lt;br /&gt;- update help window to auto select xbox or vive controller tab on availability of device
&lt;br /&gt;
&lt;br /&gt;- centered HUD/toolbar
&lt;br /&gt;
&lt;br /&gt;- use snapshot data from file
&lt;br /&gt;
&lt;br /&gt;- fix a couple of minor polyvox problems
&lt;br /&gt;
&lt;br /&gt;- fix autoresize of Entities.addEntity() and fix Quat.lookAtSimple()
&lt;br /&gt;
&lt;br /&gt;- fix a network protocol bug related to model-entity joints
&lt;br /&gt;
&lt;br /&gt;- allow assignment client scripts to create ATP assets
&lt;br /&gt;
&lt;br /&gt;- fix the reported amount of GPU memory physically available for GPU with video mem larger than 4gb
&lt;br /&gt;
&lt;br /&gt;- add smooth turning support to tutorial
&lt;br /&gt;
&lt;br /&gt;- add "High Fidelity" to sandbox and interface description in Windows Task Manager
&lt;br /&gt;
&lt;br /&gt;- changed old interface icon with new interface icon
&lt;br /&gt;
&lt;br /&gt;- installer now launches the interface on installation after the content is loaded
&lt;br /&gt;
&lt;br /&gt;- fix tutorial tracking wentToEntry if you haven't finished the tutorial
&lt;br /&gt;
&lt;br /&gt;- fix for crash-on-shutdown related to audio devices
&lt;br /&gt;
&lt;br /&gt;- fix broken eyes in mirrored animations
&lt;br /&gt;
&lt;br /&gt;- fix a bug that could cause obj textures to be flipped around the wrong way
&lt;br /&gt;
&lt;br /&gt;- log spam cleanup
&lt;br /&gt;
&lt;br /&gt;- deactivate hand controllers when not in HMD
&lt;br /&gt;
&lt;br /&gt;- fix some crashes
&lt;br /&gt;
&lt;br /&gt;- redundant and obsolete mute icons removed from audio meter
&lt;br /&gt;
&lt;br /&gt;</note></notes><sha>25b9b97609be4f83e9ffcdb155e8363923ac93ad</sha><pull_request>9004</pull_request></build></platform></project></projects>