Needs a lot of cleanup. Data has been de-duplicated, and where identical copies existed, one of them has been replaced with a symlink. Some files have been excluded, such as binaries, installers and debug dumps. Some of that may still be present.
27 lines
No EOL
757 B
JavaScript
27 lines
No EOL
757 B
JavaScript
//
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// playSound.js
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// examples
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//
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// Copyright 2014 High Fidelity, Inc.
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// Plays a sample audio file at the avatar's current location
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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Script.include("libraries/globals.js");
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// First, load a sample sound from a URL
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var bird = SoundCache.getSound(HIFI_PUBLIC_BUCKET + "sounds/Animals/bushtit_1.raw");
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function maybePlaySound(deltaTime) {
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if (Math.random() < 0.01) {
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// Set the location and other info for the sound to play
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Audio.playSound(bird, {
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position: MyAvatar.position,
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volume: 0.5
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});
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}
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}
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// Connect a call back that happens every frame
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Script.update.connect(maybePlaySound); |