Needs a lot of cleanup. Data has been de-duplicated, and where identical copies existed, one of them has been replaced with a symlink. Some files have been excluded, such as binaries, installers and debug dumps. Some of that may still be present.
35 lines
1.9 KiB
Text
35 lines
1.9 KiB
Text
jointIndex = DLV1 all fullFace fullIris polySurface2 rEyeball rFlip rHalfDef = 19
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jointIndex = DLV1 all fullFace mouth mouthMOUTHMtl polySurface2 rFlip rH.000 = 20
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jointIndex = DLV1 all fullFace lFlip lHalfDeform modelFlip mouth mouthMOUTHM = 15
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jointIndex = DLV1 all fullFace headMtl lEyeSocket lFlip lHalfDeform modelFli = 12
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jointIndex = DLV1 all fullFace lCorneaEYEMtl lEyeball lFlip lHalfDeform mode = 17
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jointIndex = DLV1 all fullFace polySurface2 rCorneaEYEMtl rEyeball rFlip rHa = 13
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jointIndex = DLV1 all eyeWhite fullFace polySurface2 rEyeball rEyeballMtl rF = 16
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jointIndex = DLV1 all eyeWhite fullFace lEyeball lEyeballMtl lFlip lHalfDefo = 7
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jointIndex = DLV1 all fullFace fullIris lEyeball lFlip lHalfDeform lIrisMtl = 2
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jointIndex = DLV1 all fullFace headMtl polySurface2 rEyeSocket rFlip rHalfDe = 10
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jointIndex = SKULL = 3
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jointIndex = DLV1 all fullFace mouth mouthMOUTHMtl polySurface2 rFlip rHalfD = 11
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jointIndex = Camera = 0
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jointIndex = Lamp = 1
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jointIndex = DLV1 all fullFace gums mouth mouthMOUTHMtl polySurface2 rFlip r = 14
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jointIndex = DLV1 all fullFace gums lFlip lHalfDeform modelFlip mouth mouthM = 9
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jointIndex = DLV1 all fullFace mouth polySurface2 rFlip rHalfDeform tongue t = 8
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jointIndex = DLV1 all fullFace lFlip lHalfDeform modelFlip mouth polySurface = 5
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jointIndex = Hemi.002 = 21
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jointIndex = DLV1 all fullFace lFlip lHalfDeform modelFlip mouth polySur.000 = 6
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jointIndex = DLV1 all fullFace mouth polySurface2 rFlip rHalfDeform teeth te = 4
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jointIndex = DLV1 all fullFace lFlip lHalfDeform modelFlip mouth mouthMO.000 = 18
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filename = william head edits/william head edits.fbx
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joint = jointLean = Spine
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joint = jointRoot = Hips
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joint = jointRightHand = RightHand
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joint = jointHead = Head
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joint = jointLeftHand = LeftHand
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freeJoint = RightForeArm
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freeJoint = RightArm
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freeJoint = LeftForeArm
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freeJoint = LeftArm
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scale = 1
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texdir = william head edits/textures
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name = william head edits
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