content/hifi-public/cozza13/headbackup/heads/superdood.fst
Dale Glass 0d14e5a379 Initial data.
Needs a lot of cleanup. Data has been de-duplicated, and where identical copies existed, one of them
has been replaced with a symlink.

Some files have been excluded, such as binaries, installers and debug dumps. Some of that may still
be present.
2022-02-13 18:59:11 +01:00

67 lines
2.2 KiB
Text

# faceshift target mapping file
name=superdood
filename = superdood/superdood.fbx
texdir = superdood/textures
lod = superdood/superhero_lod40.fbx = 10
lod = superdood/superhero_lod60.fbx = 20
lod = superdood/superhero_lod80.fbx = 40
scale = 2
rx=0
ry=0
rz=0
tx=0
ty=0
tz=0
joint = jointEyeLeft = jointEyeLeft
joint = jointEyeRight = jointEyeRight
joint = jointNeck = jointNeck
bs = BrowsD_L = face.BrowsD_L = 1
bs = BrowsD_R = face.BrowsD_R = 1
bs = BrowsU_C = face.BrowsU_C = 1
bs = BrowsU_L = face.BrowsU_L = 1
bs = BrowsU_R = face.BrowsU_R = 1
bs = CheekSquint_L = face.CheekSquint_L = 1
bs = CheekSquint_R = face.CheekSquint_R = 1
bs = ChinLowerRaise = face.ChinLowerRaise = 1
bs = ChinUpperRaise = face.ChinUpperRaise = 1
bs = EyeBlink_L = face.EyeBlink_L = 1
bs = EyeBlink_R = face.EyeBlink_R = 1
bs = EyeDown_L = face.EyeDown_L = 1
bs = EyeDown_R = face.EyeDown_R = 1
bs = EyeIn_L = face.EyeIn_L = 1
bs = EyeIn_R = face.EyeIn_R = 1
bs = EyeOpen_L = face.EyeOpen_L = 1
bs = EyeOpen_R = face.EyeOpen_R = 1
bs = EyeOut_L = face.EyeOut_L = 1
bs = EyeOut_R = face.EyeOut_R = 1
bs = EyeSquint_L = face.EyeSquint_L = 1
bs = EyeSquint_R = face.EyeSquint_R = 1
bs = EyeUp_L = face.EyeUp_L = 1
bs = EyeUp_R = face.EyeUp_R = 1
bs = JawChew = face.JawChew = 1
bs = JawFwd = face.JawFwd = 1
bs = JawLeft = face.JawLeft = 1
bs = JawOpen = face.JawOpen = 1
bs = JawOpen = teeth1.lowerteeth_open = 1
bs = JawRight = face.JawRight = 1
bs = LipsFunnel = face.LipsFunnel = 1
bs = LipsLowerClose = face.LipsLowerClose = 1
bs = LipsLowerDown = face.LipsLowerDown = 1
bs = LipsLowerOpen = face.LipsLowerOpen = 1
bs = LipsPucker = face.LipsPucker = 1
bs = LipsStretch_L = face.LipsStretch_L = 1
bs = LipsStretch_R = face.LipsStretch_R = 1
bs = LipsUpperClose = face.LipsUpperClose = 1
bs = LipsUpperClose = face.LipsUpperCloseq = 1
bs = LipsUpperOpen = face.LipsUpperOpen = 1
bs = LipsUpperUp = face.LipsUpperUp = 1
bs = MouthDimple_L = face.MouthDimple_L = 1
bs = MouthDimple_R = face.MouthDimple_R = 1
bs = MouthFrown_L = face.MouthFrown_L = 1
bs = MouthFrown_R = face.MouthFrown_R = 1
bs = MouthLeft = face.MouthLeft = 1
bs = MouthRight = face.MouthRight = 1
bs = MouthSmile_L = face.MouthSmile_L = 1
bs = MouthSmile_R = face.MouthSmile_R = 1
bs = Puff = face.Puff = 1
bs = Sneer = face.Sneer = 1