content/hifi-public/cellscience/Scripts/zoom.js
Dale Glass 0d14e5a379 Initial data.
Needs a lot of cleanup. Data has been de-duplicated, and where identical copies existed, one of them
has been replaced with a symlink.

Some files have been excluded, such as binaries, installers and debug dumps. Some of that may still
be present.
2022-02-13 18:59:11 +01:00

79 lines
2 KiB
JavaScript

(function(){
var teleport;
var portalDestination;
var animationURL;
var self=this;
this.entered = true;
this.preload = function(entityID) {
this.entityId = entityID;
var properties = Entities.getEntityProperties(entityID);
portalDestination = properties.userData;
animationURL = properties.modelURL;
this.soundOptions = {
stereo: true,
loop: false,
localOnly: false,
position:this.position,
volume: 1.0
};
this.teleportSound = SoundCache.getSound("http://dynamoidapps.com.com/HighFidelity/Cosm/Audio/whoosh.wav");
// print("The portal destination is " + portalDestination);
}
this.enterEntity = function(entityID) {
var data = JSON.parse(Entities.getEntityProperties(this.entityId).userData);
if (data != null) {
print("Teleporting to (" + data.location.x + ", " + data.location.y + ", " + data.location.z + ")");
if (self.teleportSound.downloaded) {
//print("play sound");
Audio.playSound(self.teleportSound, self.soundOptions);
} else {
//print("not downloaded");
}
this.lookAt(data.target, data.location);
}
}
this.lookAt = function(targetPosition, avatarPosition) {
var direction = Vec3.normalize(Vec3.subtract(MyAvatar.position, targetPosition));
var pitch = Quat.angleAxis(Math.asin(-direction.y) * 180.0 / Math.PI, {x:1, y:0, z:0});
var yaw = Quat.angleAxis(Math.atan2(direction.x, direction.z) * 180.0 / Math.PI, {x:0, y:1, z:0});
// var rotation = Quat.multiply(yaw, pitch);
// MyAvatar.orientation = rotation;
MyAvatar.goToLocation(avatarPosition, true, yaw);
MyAvatar.headYaw = 0;
}
this.leaveEntity = function(entityID) {
Entities.editEntity(entityID, {
animationURL: animationURL,
animationSettings: '{ "frameIndex": 1, "running": false }'
});
this.entered = false;
//playSound();
}
this.hoverEnterEntity = function(entityID) {
Entities.editEntity(entityID, {
animationURL: animationURL,
animationSettings: '{ "fps": 24, "firstFrame": 1, "lastFrame": 25, "frameIndex": 1, "running": true, "hold": true }'
});
}
})