42 lines
1.1 KiB
JavaScript
42 lines
1.1 KiB
JavaScript
(function() {
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var messageChannel = 'MESSAGE_CHANNEL_GATE_GAME';
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var entityID;
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function sendMessage(message) {
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message.entityID = entityID;
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Messages.sendMessage(
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messageChannel,
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JSON.stringify(message)
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);
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}
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function onReceivedMessage(channel, message, senderID) {
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try {
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var data = JSON.parse(message);
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} catch (e) {
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print('Error parsing message: ' + message);
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return;
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}
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print('data: ' + JSON.stringify(data));
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switch (data.type) {
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case 'PASS':
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print(data.payload);
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break;
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}
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}
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return {
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preload: function(id) {
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entityID = id;
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Messages.subscribe(messageChannel);
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Messages.messageReceived.connect(null, onReceivedMessage);
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print('Hello Scoreboard');
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},
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unload: function(id) {
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Messages.unsubscribe(messageChannel);
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Messages.messageReceived.disconnect(null, onReceivedMessage);
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},
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};
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})
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