content/hifi-content/luis/gltf/FireHydrant.json
2022-02-14 02:04:11 +01:00

55 lines
1.9 KiB
JSON

{
"format": {
"version": "1.0"
},
"shaders": {
"Main shader 1": {
"materials": {
"Material1": "//project2/red_paint/red_paint",
"Material2": "//restored_from_cache2/dae6efd17c89aad2b34d891ed9935740f12125f9.sbsar/Rust Fine",
"Material3": "//restored_from_cache2/cfd057fd635a69a4fc66499211572b8668075a31.sbsar/Steel Rough",
"Material4": "//project2/dirt/dirt"
},
"parameters": {
"Common Parameters": {
"ao_intensity": 0.75,
"emissive_intensity": 1,
"nbSamples": 16
},
"DebugChannel": 0,
"DebugMode": false,
"Material 1": {
"normal_intensity1": 1,
"u_coords1": 5
},
"Material 2": {
"mask_normal_intensity1": -1.5,
"mask_normal_offset1": 0.15000000596046448,
"normal_intensity2": 1,
"u_coords2": 4
},
"Material 3": {
"mask_normal_intensity2": 0,
"mask_normal_offset2": 0.10000000149011612,
"normal_intensity3": 1,
"u_coords3": 5
},
"Material 4": {
"mask_normal_intensity3": 5.139999866485596,
"mask_normal_offset3": 0.3499999940395355,
"normal_intensity4": 1,
"u_coords4": 6
},
"UseNormalFromMask": true,
"height_force": 1
},
"shader": "pbr-material-layering",
"shaderInstance": "Main shader 1"
}
},
"texturesets": {
"fire_hydrant": {
"shader": "Main shader 1"
}
}
}