content/hifi-content/caitlyn/scratch/unityUITests/index.html
2022-02-13 22:19:19 +01:00

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HTML

<!doctype html>
<html lang="en-us">
<head>
<meta charset="utf-8">
<meta http-equiv="Content-Type" content="text/html; charset=utf-8">
<title>Unity WebGL Player | New Unity Project</title>
<link rel="stylesheet" href="TemplateData/style.css">
<link rel="shortcut icon" href="TemplateData/favicon.ico" />
<script src="TemplateData/UnityProgress.js"></script>
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<body class="template">
<div class="template-wrap clear">
<canvas class="emscripten" id="canvas" oncontextmenu="event.preventDefault()" height="1024px" width="768px"></canvas>
<br>
<div class="logo"></div>
<div class="fullscreen"><img src="TemplateData/fullscreen.png" width="38" height="38" alt="Fullscreen" title="Fullscreen" onclick="SetFullscreen(1);" /></div>
<div class="title">New Unity Project</div>
</div>
<script type='text/javascript'>
var Module = {
TOTAL_MEMORY: 268435456,
errorhandler: null, // arguments: err, url, line. This function must return 'true' if the error is handled, otherwise 'false'
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backgroundColor: "#80858B",
splashStyle: "Dark",
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codeUrl: "Release/unityUITests.js",
asmUrl: "Release/unityUITests.asm.js",
memUrl: "Release/unityUITests.mem",
};
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<script src="Release/UnityLoader.js"></script>
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