name = ManuelAnimated type = body+head scale = 1 filename = rp_manuel_animated_001_dancing.fbx texdir = textures jointMap = Hips = rp_manuel_animated_001_dancing_hip jointMap = Spine = rp_manuel_animated_001_dancing_spine_01 jointMap = Spine1 = rp_manuel_animated_001_dancing_spine_02 jointMap = Spine2 = rp_manuel_animated_001_dancing_spine_03 jointMap = Neck = rp_manuel_animated_001_dancing_neck jointMap = Head = rp_manuel_animated_001_dancing_head jointMap = LeftEye = rp_manuel_animated_001_dancing_eye_l jointMap = RightEye = rp_manuel_animated_001_dancing_eye_r jointMap = LeftShoulder = rp_manuel_animated_001_dancing_shoulder_l jointMap = LeftArm = rp_manuel_animated_001_dancing_upperarm_l jointMap = LeftForeArm = rp_manuel_animated_001_dancing_lowerarm_l jointMap = LeftHand = rp_manuel_animated_001_dancing_hand_l jointMap = LeftHandIndex1 = rp_manuel_animated_001_dancing_index_01_l jointMap = LeftHandIndex2 = rp_manuel_animated_001_dancing_index_02_l jointMap = LeftHandIndex3 = rp_manuel_animated_001_dancing_index_03_l jointMap = LeftHandMiddle1 = rp_manuel_animated_001_dancing_middle_01_l jointMap = LeftHandMiddle2 = rp_manuel_animated_001_dancing_middle_02_l jointMap = LeftHandMiddle3 = rp_manuel_animated_001_dancing_middle_03_l jointMap = LeftHandPinky1 = rp_manuel_animated_001_dancing_pinky_01_l jointMap = LeftHandPinky2 = rp_manuel_animated_001_dancing_pinky_02_l jointMap = LeftHandPinky3 = rp_manuel_animated_001_dancing_pinky_03_l jointMap = LeftHandRing1 = rp_manuel_animated_001_dancing_ring_01_l jointMap = LeftHandRing2 = rp_manuel_animated_001_dancing_ring_02_l jointMap = LeftHandRing3 = rp_manuel_animated_001_dancing_ring_03_l jointMap = LeftHandThumb1 = rp_manuel_animated_001_dancing_thumb_01_l jointMap = LeftHandThumb2 = rp_manuel_animated_001_dancing_thumb_02_l jointMap = LeftHandThumb3 = rp_manuel_animated_001_dancing_thumb_03_l jointMap = RightShoulder = rp_manuel_animated_001_dancing_shoulder_r jointMap = RightArm = rp_manuel_animated_001_dancing_upperarm_r jointMap = RightForeArm = rp_manuel_animated_001_dancing_lowerarm_r jointMap = RightHand = rp_manuel_animated_001_dancing_hand_r jointMap = RightHandIndex1 = rp_manuel_animated_001_dancing_index_01_r jointMap = RightHandIndex2 = rp_manuel_animated_001_dancing_index_02_r jointMap = RightHandIndex3 = rp_manuel_animated_001_dancing_index_03_r jointMap = RightHandMiddle1 = rp_manuel_animated_001_dancing_middle_01_r jointMap = RightHandMiddle2 = rp_manuel_animated_001_dancing_middle_02_r jointMap = RightHandMiddle3 = rp_manuel_animated_001_dancing_middle_03_r jointMap = RightHandPinky1 = rp_manuel_animated_001_dancing_pinky_01_r jointMap = RightHandPinky2 = rp_manuel_animated_001_dancing_pinky_02_r jointMap = RightHandPinky3 = rp_manuel_animated_001_dancing_pinky_03_r jointMap = RightHandRing1 = rp_manuel_animated_001_dancing_ring_01_r jointMap = RightHandRing2 = rp_manuel_animated_001_dancing_ring_02_r jointMap = RightHandRing3 = rp_manuel_animated_001_dancing_ring_03_r jointMap = RightHandThumb1 = rp_manuel_animated_001_dancing_thumb_01_r jointMap = RightHandThumb2 = rp_manuel_animated_001_dancing_thumb_02_r jointMap = RightHandThumb3 = rp_manuel_animated_001_dancing_thumb_03_r jointMap = LeftUpLeg = rp_manuel_animated_001_dancing_upperleg_l jointMap = LeftLeg = rp_manuel_animated_001_dancing_lowerleg_l jointMap = LeftFoot = rp_manuel_animated_001_dancing_foot_l jointMap = LeftToeBase = rp_manuel_animated_001_dancing_ball_l jointMap = RightUpLeg = rp_manuel_animated_001_dancing_upperleg_r jointMap = RightLeg = rp_manuel_animated_001_dancing_lowerleg_r jointMap = RightFoot = rp_manuel_animated_001_dancing_foot_r jointMap = RightToeBase = rp_manuel_animated_001_dancing_ball_r jointRotationOffset = rp_manuel_animated_001_dancing(Clone) = (0, 0, 0, -1) jointRotationOffset = rp_manuel_animated_001_dancing_CTRL = (0, 0, -0.7071068, -0.7071068) jointRotationOffset = rp_manuel_animated_001_dancing_root = (0, 0, -0.7071068, -0.7071068) jointRotationOffset = Hips = (-0.704143, -0.002648954, -0.01800667, -0.7098251) jointRotationOffset = Spine = (-0.6640272, -0.01633209, -0.02099083, -0.7472355) jointRotationOffset = Spine1 = (-0.6411954, -0.04510519, -0.02795924, -0.7655408) jointRotationOffset = Spine2 = (-0.6391551, -0.07444019, -0.0344461, -0.7646917) jointRotationOffset = Neck = (-0.7646404, -0.2153938, -0.11459, -0.5964899) jointRotationOffset = Head = (-0.8926591, -0.2395811, -0.09091316, -0.3708045) jointRotationOffset = LeftEye = (-0.5441493, -0.8362314, -0.01504633, -0.0662775) jointRotationOffset = rp_manuel_animated_001_dancing_eye_end_l = (-0.5441493, -0.8362314, -0.01504633, -0.0662775) jointRotationOffset = RightEye = (-0.5441494, -0.8362314, -0.0150463, -0.06627747) jointRotationOffset = rp_manuel_animated_001_dancing_eye_end_r = (-0.5441494, -0.8362314, -0.0150463, -0.06627747) jointRotationOffset = rp_manuel_animated_001_dancing_eyebrow_l = (-0.2447687, -0.8656266, 0.2514867, 0.3571187) jointRotationOffset = rp_manuel_animated_001_dancing_eyebrow_r = (0.07469301, -0.4303491, -0.7851681, -0.4390129) jointRotationOffset = rp_manuel_animated_001_dancing_eyelid_l = (-0.5276355, -0.7588413, -0.30864, -0.2247278) jointRotationOffset = rp_manuel_animated_001_dancing_eyelid_end_l = (-0.5276355, -0.7588413, -0.30864, -0.2247278) jointRotationOffset = rp_manuel_animated_001_dancing_eyelid_r = (-0.5245334, -0.760989, -0.3095547, -0.2234658) jointRotationOffset = rp_manuel_animated_001_dancing_eyelid_end_r = (-0.8828855, -0.2734094, -0.1049714, -0.3670723) jointRotationOffset = rp_manuel_animated_001_dancing_head_end = (-0.8926591, -0.2395811, -0.09091316, -0.3708045) jointRotationOffset = rp_manuel_animated_001_dancing_jaw = (-0.127049, -0.915966, -0.3758799, -0.05983053) jointRotationOffset = rp_manuel_animated_001_dancing_jaw_end = (-0.127049, -0.915966, -0.3758799, -0.05983053) jointRotationOffset = rp_manuel_animated_001_dancing_mouth_l = (-0.5515836, -0.8154097, -0.12491, 0.1235341) jointRotationOffset = rp_manuel_animated_001_dancing_mouth_r = (-0.3017039, -0.6639336, -0.4783532, -0.4892299) jointRotationOffset = LeftShoulder = (0.3222525, 0.5836077, 0.2789597, 0.6911856) jointRotationOffset = LeftArm = (0.09711734, 0.6410237, 0.09736098, 0.7551016) jointRotationOffset = LeftForeArm = (0.3757491, 0.5536472, 0.3525856, 0.6541955) jointRotationOffset = LeftHand = (-0.6143214, -0.2082921, -0.727883, -0.2222864) jointRotationOffset = LeftHandIndex1 = (-0.610132, -0.130887, -0.7397786, -0.2516669) jointRotationOffset = LeftHandIndex2 = (-0.616109, -0.1160004, -0.7249292, -0.2853641) jointRotationOffset = LeftHandIndex3 = (-0.6232439, -0.0800055, -0.7195809, -0.2955858) jointRotationOffset = rp_manuel_animated_001_dancing_index_end_l = (-0.6232439, -0.08000537, -0.7195809, -0.2955859) jointRotationOffset = LeftHandMiddle1 = (-0.6271694, -0.1496325, -0.7240667, -0.2449435) jointRotationOffset = LeftHandMiddle2 = (-0.6323085, -0.1021873, -0.7289605, -0.241582) jointRotationOffset = LeftHandMiddle3 = (-0.6407292, -0.08720838, -0.7070588, -0.2862342) jointRotationOffset = rp_manuel_animated_001_dancing_middle_end_l = (-0.6407292, -0.08720823, -0.7070588, -0.2862343) jointRotationOffset = LeftHandPinky1 = (-0.6558513, -0.09735902, -0.7309837, -0.1613826) jointRotationOffset = LeftHandPinky2 = (-0.6615403, -0.06845484, -0.7248544, -0.1796268) jointRotationOffset = LeftHandPinky3 = (-0.6528814, -0.09178796, -0.7072859, -0.2550857) jointRotationOffset = rp_manuel_animated_001_dancing_pinky_end_l = (-0.6528814, -0.09178795, -0.7072859, -0.2550857) jointRotationOffset = LeftHandRing1 = (-0.6434479, -0.1269671, -0.7268039, -0.2039884) jointRotationOffset = LeftHandRing2 = (-0.6513523, -0.08768281, -0.7237814, -0.2102231) jointRotationOffset = LeftHandRing3 = (-0.6459209, -0.1014561, -0.705199, -0.2742055) jointRotationOffset = rp_manuel_animated_001_dancing_ring_end_l = (-0.6459209, -0.1014558, -0.7051989, -0.2742058) jointRotationOffset = LeftHandThumb1 = (0.3969274, 0.7071918, 0.5777058, 0.09265955) jointRotationOffset = LeftHandThumb2 = (0.5027833, 0.6471687, 0.5715044, 0.04202151) jointRotationOffset = LeftHandThumb3 = (0.3955525, 0.7182998, 0.5636081, 0.09965486) jointRotationOffset = rp_manuel_animated_001_dancing_thumb_end_l = (0.3955521, 0.7182999, 0.5636082, 0.09965532) jointRotationOffset = rp_manuel_animated_001_dancing_lowerarm_twist_l = (0.3757551, 0.5536439, 0.3525905, 0.6541921) jointRotationOffset = rp_manuel_animated_001_dancing_upperarm_twist_l = (0.3378725, 0.5743099, 0.3009293, 0.6822408) jointRotationOffset = RightShoulder = (-0.3590394, -0.5889639, -0.4824804, -0.5398387) jointRotationOffset = RightArm = (-0.4689497, -0.5142272, -0.5597576, -0.4498099) jointRotationOffset = RightForeArm = (-0.4306843, -0.5988382, -0.4649574, -0.4896118) jointRotationOffset = RightHand = (-0.6233662, -0.2592206, -0.737452, -0.01962538) jointRotationOffset = RightHandIndex1 = (-0.5745156, -0.269645, -0.7635181, -0.1194355) jointRotationOffset = RightHandIndex2 = (-0.5931466, -0.2400301, -0.7559662, -0.1381276) jointRotationOffset = RightHandIndex3 = (-0.6017584, -0.2403942, -0.737053, -0.1919682) jointRotationOffset = rp_manuel_animated_001_dancing_index_end_r = (-0.6017583, -0.2403944, -0.737053, -0.1919682) jointRotationOffset = RightHandMiddle1 = (-0.6180171, -0.2276464, -0.7437827, -0.1141075) jointRotationOffset = RightHandMiddle2 = (-0.6111319, -0.2308999, -0.7361052, -0.1770692) jointRotationOffset = RightHandMiddle3 = (-0.6322266, -0.1395468, -0.7491446, -0.1399998) jointRotationOffset = rp_manuel_animated_001_dancing_middle_end_r = (-0.6322266, -0.1395469, -0.7491446, -0.1399996) jointRotationOffset = RightHandPinky1 = (-0.6370468, -0.2591932, -0.7251958, -0.03290458) jointRotationOffset = RightHandPinky2 = (-0.6524898, -0.2355572, -0.7187918, -0.04593052) jointRotationOffset = RightHandPinky3 = (-0.661192, -0.2310448, -0.7120876, -0.04874577) jointRotationOffset = rp_manuel_animated_001_dancing_pinky_end_r = (-0.661192, -0.2310448, -0.7120876, -0.04874579) jointRotationOffset = RightHandRing1 = (-0.634333, -0.2256928, -0.7360018, -0.07062019) jointRotationOffset = RightHandRing2 = (-0.6467496, -0.1971536, -0.7303063, -0.09746601) jointRotationOffset = RightHandRing3 = (-0.6564857, -0.1819513, -0.7240224, -0.1082282) jointRotationOffset = rp_manuel_animated_001_dancing_ring_end_r = (-0.6564857, -0.1819512, -0.7240224, -0.1082284) jointRotationOffset = RightHandThumb1 = (0.08293583, -0.8852916, -0.3055066, -0.3406569) jointRotationOffset = RightHandThumb2 = (0.159304, -0.8860426, -0.2465577, -0.3588333) jointRotationOffset = RightHandThumb3 = (0.03958815, -0.8992507, -0.292284, -0.3230359) jointRotationOffset = rp_manuel_animated_001_dancing_thumb_end_r = (0.03958802, -0.8992509, -0.292284, -0.3230357) jointRotationOffset = rp_manuel_animated_001_dancing_lowerarm_twist_r = (-0.4306842, -0.5988381, -0.4649575, -0.4896118) jointRotationOffset = rp_manuel_animated_001_dancing_upperarm_twist_r = (-0.4500086, -0.5368646, -0.5380841, -0.4687591) jointRotationOffset = LeftUpLeg = (-0.05661311, 0.6885183, -0.7214821, -0.04691713) jointRotationOffset = LeftLeg = (0.08573056, -0.6936923, 0.7151105, 0.007642349) jointRotationOffset = LeftFoot = (-0.008339814, -0.2218571, 0.9749022, 0.01661733) jointRotationOffset = LeftToeBase = (-0.1370301, 0.1374748, 0.6968197, -0.6904826) jointRotationOffset = rp_manuel_animated_001_dancing_foot_end_l = (-0.1370301, 0.1374748, 0.6968197, -0.6904826) jointRotationOffset = rp_manuel_animated_001_dancing_lowerleg_twist_l = (0.08569257, -0.6939788, 0.7148358, 0.007771906) jointRotationOffset = rp_manuel_animated_001_dancing_upperleg_twist_l = (-0.05662633, 0.6868659, -0.7230412, -0.0471223) jointRotationOffset = RightUpLeg = (0.7126552, -0.04457479, -0.04625046, -0.6985677) jointRotationOffset = RightLeg = (0.7419528, -0.01911944, -0.06218971, -0.6672882) jointRotationOffset = RightFoot = (0.4332835, 0.004416341, 0.01092052, -0.9011811) jointRotationOffset = RightToeBase = (0.01353244, 0.02197221, -0.7018375, -0.7118702) jointRotationOffset = rp_manuel_animated_001_dancing_foot_end_r = (0.01353244, 0.02197221, -0.7018375, -0.7118702) jointRotationOffset = rp_manuel_animated_001_dancing_lowerleg_twist_r = (0.7420308, -0.01905537, -0.062109, -0.6672109) jointRotationOffset = rp_manuel_animated_001_dancing_upperleg_twist_r = (0.7143396, -0.04473042, -0.0461892, -0.6968394) jointRotationOffset = rp_manuel_animated_001_dancing_geoGRP = (0, 0, 0, -1)