CUSTOM_FLOW_DATA = { "TIE": { "active": true, "stiffness": 0, "radius": 0.01, "gravity": -0.0096, "damping": 0.85, "inertia": 0.8, "delta": 0.55 }, "mhair": { "active": true, "stiffness": 0.4, "radius": 0.06, "gravity": -0.0096, "damping": 0.85, "inertia": 0.8, "delta": 0.55 }, "hair": { "active": true, "stiffness": 0.4, "radius": 0.06, "gravity": -0.035, "damping": 0.8, "inertia": 0.8, "delta": 0.35 }, "Bangs3": { "active": true, "stiffness": 0.2, "radius": 0.06, "gravity": -0.0096, "damping": 0.85, "inertia": 0.8, "delta": 0.55 }, "Bangs2": { "active": true, "stiffness": 0.15, "radius": 0.1, "gravity": -0.0096, "damping": 0.85, "inertia": 0.8, "delta": 0.55 }, "Bangs1": { "active": true, "stiffness": 0.2, "radius": 0.1, "gravity": -0.0096, "damping": 0.85, "inertia": 0.8, "delta": 0.55 } }; CUSTOM_COLLISION_DATA = { "Spine2": { "type": "sphere", "radius": 0.14, "offset": { "x": 0, "y": 0.2, "z": 0 } }, "LeftArm": { "type": "sphere", "radius": 0.03, "offset": { "x": 0, "y": 0.02, "z": 0 } }, "RightArm": { "type": "sphere", "radius": 0.03, "offset": { "x": 0, "y": 0.02, "z": 0 } } };