scale = 0.9 bs = MouthDimple_R = face.MouthDimple_R = 1 bs = BrowsU_L = face.BrowsU_L = 1 bs = ChinLowerRaise = face.ChinLowerRaise = 1 bs = Sneer = face.Sneer = 1 bs = BrowsU_R = face.BrowsU_R = 1 bs = EyeUp_L = face.EyeUp_L = 1 bs = EyeDown_L = face.EyeDown_L = 1 bs = BrowsD_L = face.BrowsD_L = 1 bs = EyeUp_R = face.EyeUp_R = 1 bs = MouthFrown_L = face.MouthFrown_L = 1 bs = EyeDown_R = face.EyeDown_R = 1 bs = LipsLowerDown = face.LipsLowerDown = 1 bs = CheekSquint_L = face.CheekSquint_L = 1 bs = BrowsD_R = face.BrowsD_R = 1 bs = EyeSquint_L = face.EyeSquint_L = 1 bs = MouthFrown_R = face.MouthFrown_R = 1 bs = LipsLowerOpen = face.LipsLowerOpen = 1 bs = LipsLowerClose = face.LipsLowerClose = 1 bs = CheekSquint_R = face.CheekSquint_R = 1 bs = EyeSquint_R = face.EyeSquint_R = 1 bs = ChinUpperRaise = face.ChinUpperRaise = 1 bs = EyeOpen_L = face.EyeOpen_L = 1 bs = EyeBlink_L = face.EyeBlink_L = 1 bs = Puff = face.Puff = 1 bs = EyeOpen_R = face.EyeOpen_R = 1 bs = EyeBlink_R = face.EyeBlink_R = 1 bs = LipsUpperUp = upperteeth2.upperteeth1 = 0.8 bs = LipsUpperUp = face.LipsUpperUp = 1 bs = MouthRight = face.MouthRight = 1 bs = JawChew = face.JawChew = 1 bs = LipsUpperOpen = face.LipsUpperOpen = 1 bs = LipsUpperClose = face.LipsUpperClose = 1 bs = MouthSmile_L = upperteeth2.upperteeth1 = 0.7 bs = MouthSmile_L = face.MouthSmile_L = 1 bs = LipsStretch_L = face.LipsStretch_L = 1 bs = JawFwd = face.JawFwd = 1 bs = EyeIn_L = face.EyeIn_L = 1 bs = JawLeft = face.JawLeft = 1 bs = MouthSmile_R = upperteeth2.upperteeth1 = 0.7 bs = MouthSmile_R = face.MouthSmile_R = 1 bs = JawRight = face.JawRight = 1 bs = LipsFunnel = teeth.lowerteeth_jawopen = 0.02 bs = LipsFunnel = face.LipsFunnel = 1 bs = LipsStretch_R = face.LipsStretch_R = 1 bs = MouthLeft = face.MouthLeft = 1 bs = EyeIn_R = face.EyeIn_R = 1 bs = EyeOut_L = face.EyeOut_L = 1 bs = BrowsU_C = face.BrowsU_C = 1 bs = JawOpen = tongue1.tongue_blend = 0.48 bs = JawOpen = teeth.lowerteeth_jawopen = 1 bs = JawOpen = lowerteeth1.lowerteeth_jawopen = 1 bs = JawOpen = face.JawOpen = 1 bs = LipsPucker = face.LipsPucker = 1 bs = MouthDimple_L = face.MouthDimple_L = 1 bs = EyeOut_R = face.EyeOut_R = 1 jointIndex = Reye = 5 jointIndex = jointHeadtop = 4 jointIndex = jointNeck = 1 jointIndex = Cube = 7 jointIndex = Leye = 6 jointIndex = jointNeck2 = 0 jointIndex = jointEyeLeft = 3 jointIndex = jointEyeRight = 2 texdir = yip/textures tx = 0 filename = yip/yip.fbx ty = 0 tz = 0 name = yip freeJoint = RightForeArm freeJoint = RightArm freeJoint = LeftForeArm freeJoint = LeftArm rx = 0 ry = 0 rz = 0 joint = jointLean = Spine joint = jointLeftHand = LeftHand joint = jointRightHand = RightHand joint = jointNeck = jointNeck joint = jointEyeLeft = jointEyeLeft joint = jointRoot = Hips joint = jointEyeRight = jointEyeRight joint = jointHead = Head