(function() { var _this; var d = new Date(); var h = d.getHours(); h = h % 12; MyEntity = function() { _this = this; }; MyEntity.prototype = { preload: function(entityID) { _this.entityID = entityID; // this.animation.isRunning = true; Entities.editEntity(_this.entityID, {animation:{running:true}}); print("PRELOAD ENTITY SCRIPT!!!") }, }; // entity scripts always need to return a newly constructed object of our type return new MyEntity(); });