(function() { var _entityID; var ScaryZone = function() { }; ScaryZone.prototype = { preload: function(entityID) { _entityID = entityID; }, unload: function() { }, enterEntity: function() { Entities.callEntityServerMethod(_entityID, 'startZoneEffect'); }, leaveEntity: function() { Entities.callEntityServerMethod(_entityID, 'leaveZoneEffect'); } }; return new ScaryZone(); });