//Maya ASCII 2015 scene //Name: RedCarpet.ma //Last modified: Fri, Jul 10, 2015 10:04:55 AM //Codeset: 1252 requires maya "2015"; requires -dataType "byteArray" "Mayatomr" "2015.0 - 3.12.1.18 "; currentUnit -l meter -a degree -t film; fileInfo "application" "maya"; fileInfo "product" "Maya 2015"; fileInfo "version" "2015"; fileInfo "cutIdentifier" "201503261530-955654"; fileInfo "osv" "Microsoft Windows 7 Home Premium Edition, 64-bit Windows 7 Service Pack 1 (Build 7601)\n"; createNode transform -n "redCarpet"; createNode transform -n "Geometry" -p "redCarpet"; createNode transform -n "mesh" -p "Geometry"; setAttr ".t" -type "double3" -1.0798222160339357 0.005975633263587952 0.55994299061872888 ; setAttr ".rp" -type "double3" 1.0798222160339357 0.0050758638978004459 -0.55994299061872999 ; setAttr ".sp" -type "double3" 1.0798222160339357 0.0050758638978004459 -0.55994299061872999 ; createNode mesh -n "meshShape" -p "mesh"; addAttr -ci true -sn "convexRadius" -ln "convexRadius" -min 0 -max 50 -en "0 cm (None):1 cm:2 cm:5 cm (Default)=5:10 cm=10:20 cm=20:50 cm=50" -at "enum"; setAttr -k off ".v"; setAttr ".iog[0].og[0].gcl" -type "componentList" 1 "f[0:5]"; setAttr ".vir" yes; setAttr ".vif" yes; setAttr ".pv" -type "double2" 3.1839796900749207 0.31094098091125488 ; setAttr -s 2 ".uvst"; setAttr ".uvst[0].uvsn" -type "string" "map1"; setAttr -s 24 ".uvst[0].uvsp[0:23]" -type "float2" 7.75930119 3.11589956 -1.39134157 3.1158998 -1.39134145 3.098795176 7.75930119 3.098795414 7.75930119 3.069112539 -1.39134145 3.069112539 -1.39134145 0.37659466 7.75930119 0.37659466 7.75930119 0.34174538 -1.39134157 0.34174538 -1.39134169 0.32464117 7.75930119 0.32464117 7.75930119 0.29609954 -1.39134145 0.2960996 -1.39134145 -2.39641833 7.75930119 -2.39641833 1.30117631 -2.43126655 -1.39134181 -2.43126678 -1.39134157 -2.44837165 1.30117607 -2.44837165 1.30117607 -2.47691274 -1.39134145 -2.47691274 -1.39134157 -2.49401784 1.30117607 -2.4940176; setAttr ".uvst[1].uvsn" -type "string" "map2"; setAttr -s 24 ".uvst[1].uvsp[0:23]" -type "float2" 0.00099799433 0.99900186 0.00099799433 0.0031691114 0.010434935 0.0031691114 0.010434935 0.99900186 0.012720151 0.99797618 0.012720151 0.0021434731 0.4908576 0.0021434731 0.4908576 0.99797618 0.49527976 0.99745339 0.49527976 0.0016206444 0.50471669 0.0016206444 0.50471669 0.99745339 0.50895548 0.9976989 0.50895548 0.0018661228 0.98709291 0.0018661228 0.98709291 0.9976989 0.98956507 0.46926561 0.98956507 0.00099800189 0.99900198 0.00099800189 0.99900198 0.46926561 0.98956507 0.94377911 0.98956507 0.47551149 0.99900198 0.47551149 0.99900198 0.94377911; setAttr ".cuvs" -type "string" "map2"; setAttr ".dcc" -type "string" "Ambient+Diffuse"; setAttr ".covm[0]" 0 1 1; setAttr ".cdvm[0]" 0 1 1; setAttr ".sdt" 0; setAttr ".ugsdt" no; setAttr ".bnr" 0; setAttr -s 8 ".vt[0:7]" -0.11097036 -0.0059756334 3.5608242e-008 2.27061486 -0.0059756334 3.5608242e-008 -0.11097036 0.016127361 3.5608242e-008 2.27061486 0.016127361 3.5608242e-008 -0.11097036 0.016127361 -1.11988604 2.27061486 0.016127361 -1.11988604 -0.11097036 -0.0059756334 -1.11988604 2.27061486 -0.0059756334 -1.11988604; setAttr -s 12 ".ed[0:11]" 0 1 0 2 3 0 4 5 0 6 7 0 0 2 0 1 3 0 2 4 0 3 5 0 4 6 0 5 7 0 6 0 0 7 1 0; setAttr -s 6 -ch 24 ".fc[0:5]" -type "polyFaces" f 4 0 5 -2 -5 mu 0 4 0 1 2 3 mu 1 4 0 1 2 3 f 4 1 7 -3 -7 mu 0 4 4 5 6 7 mu 1 4 4 5 6 7 f 4 2 9 -4 -9 mu 0 4 8 9 10 11 mu 1 4 8 9 10 11 f 4 3 11 -1 -11 mu 0 4 12 13 14 15 mu 1 4 12 13 14 15 f 4 -12 -10 -8 -6 mu 0 4 16 17 18 19 mu 1 4 16 17 18 19 f 4 10 4 6 8 mu 0 4 20 21 22 23 mu 1 4 20 21 22 23; setAttr ".cd" -type "dataPolyComponent" Index_Data Edge 0 ; setAttr ".cvd" -type "dataPolyComponent" Index_Data Vertex 0 ; setAttr ".hfd" -type "dataPolyComponent" Index_Data Face 0 ; setAttr ".vnm" 0; createNode displayLayer -n "Collision_Layer"; setAttr ".c" 13; setAttr ".do" 2; createNode displayLayerManager -n "layerManager"; setAttr -s 3 ".dli[1:2]" 2 4; setAttr -s 2 ".dli"; createNode groupId -n "groupId1"; setAttr ".ihi" 0; createNode shadingEngine -n "ATGMaterial4SG"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode materialInfo -n "materialInfo4"; createNode phong -n "phong1"; setAttr ".sc" -type "float3" 0.12237736 0.12237736 0.12237736 ; setAttr ".rfl" 0.12237761914730072; setAttr ".cp" 2; createNode file -n "file70"; addAttr -ci true -sn "AtgSamplerStateAddressModeS" -ln "AtgSamplerStateAddressModeS" -min 0 -max 7 -en "Wrap/repeat:Clamp:Clamp to edge:Clamp to border:Mirrored wrap/repeat:Mirror clamp:Mirror clamp to edge:Mirror clamp to border" -at "enum"; addAttr -ci true -sn "AtgSamplerStateAddressModeT" -ln "AtgSamplerStateAddressModeT" -min 0 -max 7 -en "Wrap/repeat:Clamp:Clamp to edge:Clamp to border:Mirrored wrap/repeat:Mirror clamp:Mirror clamp to edge:Mirror clamp to border" -at "enum"; addAttr -ci true -sn "AtgSamplerStateAddressModeR" -ln "AtgSamplerStateAddressModeR" -min 0 -max 7 -en "Wrap/repeat:Clamp:Clamp to edge:Clamp to border:Mirrored wrap/repeat:Mirror clamp:Mirror clamp to edge:Mirror clamp to border" -at "enum"; addAttr -ci true -sn "AtgSamplerStateMinFilter" -ln "AtgSamplerStateMinFilter" -dv 3 -min 0 -max 5 -en "Nearest:Linear:Nearest mip-map nearest:Linear mip-map nearest:Nearest mip-map linear:Linear mip-map linear" -at "enum"; addAttr -ci true -sn "AtgSamplerStateMagFilter" -ln "AtgSamplerStateMagFilter" -dv 1 -min 0 -max 1 -en "Nearest:Linear" -at "enum"; addAttr -ci true -uac -sn "AtgSamplerStateBorderColour" -ln "AtgSamplerStateBorderColour" -at "float3" -nc 3; addAttr -ci true -sn "AtgSamplerStateBorderColourR" -ln "AtgSamplerStateBorderColourR" -at "float" -p "AtgSamplerStateBorderColour"; addAttr -ci true -sn "AtgSamplerStateBorderColourG" -ln "AtgSamplerStateBorderColourG" -at "float" -p "AtgSamplerStateBorderColour"; addAttr -ci true -sn "AtgSamplerStateBorderColourB" -ln "AtgSamplerStateBorderColourB" -at "float" -p "AtgSamplerStateBorderColour"; addAttr -ci true -sn "AtgSamplerStateBorderColourA" -ln "AtgSamplerStateBorderColourA" -dv 1 -at "float"; addAttr -ci true -sn "AtgSamplerStateLodMin" -ln "AtgSamplerStateLodMin" -min 0 -max 15 -at "float"; addAttr -ci true -sn "AtgSamplerStateLodMax" -ln "AtgSamplerStateLodMax" -dv 15 -min 0 -max 15 -at "float"; addAttr -ci true -sn "AtgSamplerStateLodBias" -ln "AtgSamplerStateLodBias" -at "float"; addAttr -ci true -sn "AtgSamplerStateMaxAnisotropy" -ln "AtgSamplerStateMaxAnisotropy" -dv 1 -min 1 -max 16 -at "long"; setAttr ".ftn" -type "string" "D:/MayaProjects/HighFidelity/scenes/Home_Furniture//Textures/carpet.png"; createNode file -n "file71"; setAttr ".ftn" -type "string" "D:/MayaProjects/HighFidelity/scenes/Home_Furniture//Textures/RedCarpet_Lightmap.png"; createNode place2dTexture -n "place2dTexture1"; createNode uvChooser -n "uvChooser1"; createNode lightLinker -s -n "lightLinker1"; setAttr -s 4 ".lnk"; setAttr -s 4 ".slnk"; select -ne :time1; setAttr ".o" 1; setAttr ".unw" 1; select -ne :renderPartition; setAttr -s 3 ".st"; select -ne :renderGlobalsList1; select -ne :defaultShaderList1; setAttr -s 3 ".s"; select -ne :postProcessList1; setAttr -s 2 ".p"; select -ne :defaultRenderUtilityList1; select -ne :defaultRenderingList1; select -ne :defaultTextureList1; setAttr -s 2 ".tx"; select -ne :initialShadingGroup; setAttr ".ro" yes; select -ne :initialParticleSE; setAttr ".ro" yes; select -ne :defaultRenderGlobals; setAttr ".ep" 1; select -ne :defaultResolution; setAttr ".w" 640; setAttr ".h" 480; setAttr ".dar" 1.3333332538604736; select -ne :hardwareRenderGlobals; setAttr ".ctrs" 256; setAttr ".btrs" 512; select -ne :defaultHardwareRenderGlobals; setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; connectAttr "Collision_Layer.di" "Geometry.do"; connectAttr "groupId1.id" "meshShape.iog.og[0].gid"; connectAttr "ATGMaterial4SG.mwc" "meshShape.iog.og[0].gco"; connectAttr "layerManager.dli[1]" "Collision_Layer.id"; connectAttr "phong1.oc" "ATGMaterial4SG.ss"; connectAttr "meshShape.iog.og[0]" "ATGMaterial4SG.dsm" -na; connectAttr "groupId1.msg" "ATGMaterial4SG.gn" -na; connectAttr "ATGMaterial4SG.msg" "materialInfo4.sg"; connectAttr "phong1.msg" "materialInfo4.m"; connectAttr "file70.msg" "materialInfo4.t" -na; connectAttr "file70.oc" "phong1.c"; connectAttr "file71.oc" "phong1.ambc"; connectAttr "place2dTexture1.c" "file71.c"; connectAttr "place2dTexture1.tf" "file71.tf"; connectAttr "place2dTexture1.rf" "file71.rf"; connectAttr "place2dTexture1.mu" "file71.mu"; connectAttr "place2dTexture1.mv" "file71.mv"; connectAttr "place2dTexture1.s" "file71.s"; connectAttr "place2dTexture1.wu" "file71.wu"; connectAttr "place2dTexture1.wv" "file71.wv"; connectAttr "place2dTexture1.re" "file71.re"; connectAttr "place2dTexture1.of" "file71.of"; connectAttr "place2dTexture1.r" "file71.ro"; connectAttr "place2dTexture1.n" "file71.n"; connectAttr "place2dTexture1.vt1" "file71.vt1"; connectAttr "place2dTexture1.vt2" "file71.vt2"; connectAttr "place2dTexture1.vt3" "file71.vt3"; connectAttr "place2dTexture1.vc1" "file71.vc1"; connectAttr "place2dTexture1.o" "file71.uv"; connectAttr "place2dTexture1.ofs" "file71.fs"; connectAttr "uvChooser1.ov1" "place2dTexture1.vt1"; connectAttr "uvChooser1.ov2" "place2dTexture1.vt2"; connectAttr "uvChooser1.ov3" "place2dTexture1.vt3"; connectAttr "uvChooser1.oc1" "place2dTexture1.vc1"; connectAttr "uvChooser1.ouv" "place2dTexture1.uv"; connectAttr "meshShape.uvst[1].uvsn" "uvChooser1.uvs[0]"; relationship "link" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message"; relationship "link" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message"; relationship "link" ":lightLinker1" "ATGMaterial4SG.message" ":defaultLightSet.message"; relationship "shadowLink" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message"; relationship "shadowLink" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message"; relationship "shadowLink" ":lightLinker1" "ATGMaterial4SG.message" ":defaultLightSet.message"; connectAttr "ATGMaterial4SG.pa" ":renderPartition.st" -na; connectAttr "phong1.msg" ":defaultShaderList1.s" -na; connectAttr "place2dTexture1.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "file70.msg" ":defaultTextureList1.tx" -na; connectAttr "file71.msg" ":defaultTextureList1.tx" -na; dataStructure -fmt "raw" -as "name=externalContentTable:string=node:string=key:string=upath:uint32=upathcrc:string=rpath:string=roles"; applyMetadata -fmt "raw" -v "channel\nname externalContentTable\nstream\nname v1.0\nindexType numeric\nstructure externalContentTable\n0\n\"file70\" \"fileTextureName\" \"D:/MayaProjects/HighFidelity/scenes/Home_Furniture/Textures/carpet.png\" 949461530 \"D:/MayaProjects/HighFidelity/scenes/Home_Furniture/Textures/carpet.png\" \"sourceImages\"\n1\n\"file71\" \"fileTextureName\" \"D:/MayaProjects/HighFidelity/scenes/Home_Furniture/Textures/RedCarpet_Lightmap.png\" 2149659046 \"D:/MayaProjects/HighFidelity/scenes/Home_Furniture/Textures/RedCarpet_Lightmap.png\" \"sourceImages\"\nendStream\nendChannel\nendAssociations\n" -scn; // End of RedCarpet.ma