filename = Computer.baked.fbx materialMap = [{"mat::Wiire":"Computer.baked.json#Wiire"},{"mat::Keyboard":"Computer.baked.json#Keyboard"},{"mat::Screen":"Computer.baked.json#Screen"},{"mat::Wire":"Computer.baked.json#Wire"},{"mat::Main":"Computer.baked.json#Main"},{"mat::Emmissive":"Computer.baked.json#Emmissive"},{"mat::Side_panel":"Computer.baked.json#Side_panel"},{"mat::Motherboard":"Computer.baked.json#Motherboard"},{"mat::Mouse":"Computer.baked.json#Mouse"},{"mat::Monitor":"Computer.baked.json#Monitor"}] version = 1