name = ManuelAnimated2 type = body+head scale = 1 filename = rp_manuel_animated_001_dancing.fbx texdir = textures jointMap = Hips = rp_manuel_animated_001_dancing_hip jointMap = Spine = rp_manuel_animated_001_dancing_spine_01 jointMap = Spine1 = rp_manuel_animated_001_dancing_spine_02 jointMap = Spine2 = rp_manuel_animated_001_dancing_spine_03 jointMap = Neck = rp_manuel_animated_001_dancing_neck jointMap = Head = rp_manuel_animated_001_dancing_head jointMap = LeftEye = rp_manuel_animated_001_dancing_eye_l jointMap = RightEye = rp_manuel_animated_001_dancing_eye_r jointMap = LeftShoulder = rp_manuel_animated_001_dancing_shoulder_l jointMap = LeftArm = rp_manuel_animated_001_dancing_upperarm_l jointMap = LeftForeArm = rp_manuel_animated_001_dancing_lowerarm_l jointMap = LeftHand = rp_manuel_animated_001_dancing_hand_l jointMap = LeftHandIndex1 = rp_manuel_animated_001_dancing_index_01_l jointMap = LeftHandIndex2 = rp_manuel_animated_001_dancing_index_02_l jointMap = LeftHandIndex3 = rp_manuel_animated_001_dancing_index_03_l jointMap = LeftHandMiddle1 = rp_manuel_animated_001_dancing_middle_01_l jointMap = LeftHandMiddle2 = rp_manuel_animated_001_dancing_middle_02_l jointMap = LeftHandMiddle3 = rp_manuel_animated_001_dancing_middle_03_l jointMap = LeftHandPinky1 = rp_manuel_animated_001_dancing_pinky_01_l jointMap = LeftHandPinky2 = rp_manuel_animated_001_dancing_pinky_02_l jointMap = LeftHandPinky3 = rp_manuel_animated_001_dancing_pinky_03_l jointMap = LeftHandRing1 = rp_manuel_animated_001_dancing_ring_01_l jointMap = LeftHandRing2 = rp_manuel_animated_001_dancing_ring_02_l jointMap = LeftHandRing3 = rp_manuel_animated_001_dancing_ring_03_l jointMap = LeftHandThumb1 = rp_manuel_animated_001_dancing_thumb_01_l jointMap = LeftHandThumb2 = rp_manuel_animated_001_dancing_thumb_02_l jointMap = LeftHandThumb3 = rp_manuel_animated_001_dancing_thumb_03_l jointMap = RightShoulder = rp_manuel_animated_001_dancing_shoulder_r jointMap = RightArm = rp_manuel_animated_001_dancing_upperarm_r jointMap = RightForeArm = rp_manuel_animated_001_dancing_lowerarm_r jointMap = RightHand = rp_manuel_animated_001_dancing_hand_r jointMap = RightHandIndex1 = rp_manuel_animated_001_dancing_index_01_r jointMap = RightHandIndex2 = rp_manuel_animated_001_dancing_index_02_r jointMap = RightHandIndex3 = rp_manuel_animated_001_dancing_index_03_r jointMap = RightHandMiddle1 = rp_manuel_animated_001_dancing_middle_01_r jointMap = RightHandMiddle2 = rp_manuel_animated_001_dancing_middle_02_r jointMap = RightHandMiddle3 = rp_manuel_animated_001_dancing_middle_03_r jointMap = RightHandPinky1 = rp_manuel_animated_001_dancing_pinky_01_r jointMap = RightHandPinky2 = rp_manuel_animated_001_dancing_pinky_02_r jointMap = RightHandPinky3 = rp_manuel_animated_001_dancing_pinky_03_r jointMap = RightHandRing1 = rp_manuel_animated_001_dancing_ring_01_r jointMap = RightHandRing2 = rp_manuel_animated_001_dancing_ring_02_r jointMap = RightHandRing3 = rp_manuel_animated_001_dancing_ring_03_r jointMap = RightHandThumb1 = rp_manuel_animated_001_dancing_thumb_01_r jointMap = RightHandThumb2 = rp_manuel_animated_001_dancing_thumb_02_r jointMap = RightHandThumb3 = rp_manuel_animated_001_dancing_thumb_03_r jointMap = LeftUpLeg = rp_manuel_animated_001_dancing_upperleg_l jointMap = LeftLeg = rp_manuel_animated_001_dancing_lowerleg_l jointMap = LeftFoot = rp_manuel_animated_001_dancing_foot_l jointMap = LeftToeBase = rp_manuel_animated_001_dancing_ball_l jointMap = RightUpLeg = rp_manuel_animated_001_dancing_upperleg_r jointMap = RightLeg = rp_manuel_animated_001_dancing_lowerleg_r jointMap = RightFoot = rp_manuel_animated_001_dancing_foot_r jointMap = RightToeBase = rp_manuel_animated_001_dancing_ball_r jointRotationOffset = rp_manuel_animated_001_dancing(Clone) = (0, 0, 0, -1) jointRotationOffset = rp_manuel_animated_001_dancing_CTRL = (0, 0, 0, -1) jointRotationOffset = rp_manuel_animated_001_dancing_root = (5.960464E-08, 0, 0, -1) jointRotationOffset = Hips = (-0.01080332, -2.125985E-07, 5.110977E-06, -0.9999417) jointRotationOffset = Spine = (0.04431156, -0.008521028, -0.01226889, -0.9989062) jointRotationOffset = Spine1 = (0.07398628, -0.02468258, -0.03764123, -0.9962431) jointRotationOffset = Spine2 = (0.07539362, -0.04117229, -0.06273984, -0.9943263) jointRotationOffset = Neck = (-0.1295828, -0.08677204, -0.2193167, -0.9631093) jointRotationOffset = Head = (-0.3780949, -0.1235558, -0.2228704, -0.8900042) jointRotationOffset = LeftEye = (-0.3292165, -0.5990216, -0.5904366, -0.4291558) jointRotationOffset = rp_manuel_animated_001_dancing_eye_end_l = (-0.3292165, -0.5990216, -0.5904366, -0.4291558) jointRotationOffset = RightEye = (-0.3292166, -0.5990217, -0.5904366, -0.4291558) jointRotationOffset = rp_manuel_animated_001_dancing_eye_end_r = (-0.3292166, -0.5990217, -0.5904366, -0.4291558) jointRotationOffset = rp_manuel_animated_001_dancing_eyebrow_l = (-0.4080256, -0.8015513, -0.4281632, 0.08779225) jointRotationOffset = rp_manuel_animated_001_dancing_eyebrow_r = (0.3648356, 0.2406785, -0.8553001, -0.2782648) jointRotationOffset = rp_manuel_animated_001_dancing_eyelid_l = (-0.2092448, -0.3382874, -0.7443588, -0.5363849) jointRotationOffset = rp_manuel_animated_001_dancing_eyelid_end_l = (-0.2092448, -0.3382874, -0.7443588, -0.5363849) jointRotationOffset = rp_manuel_animated_001_dancing_eyelid_r = (-0.2078622, -0.3391389, -0.7465422, -0.5333418) jointRotationOffset = rp_manuel_animated_001_dancing_eyelid_end_r = (-0.3731143, -0.1378682, -0.2566097, -0.8808689) jointRotationOffset = rp_manuel_animated_001_dancing_head_end = (-0.3780949, -0.1235558, -0.2228704, -0.8900042) jointRotationOffset = rp_manuel_animated_001_dancing_jaw = (-0.03407353, -0.3974446, -0.9061254, -0.1407626) jointRotationOffset = rp_manuel_animated_001_dancing_jaw_end = (-0.03407353, -0.3974446, -0.9061254, -0.1407626) jointRotationOffset = rp_manuel_animated_001_dancing_mouth_l = (-0.4674273, -0.5082442, -0.6581427, -0.3000804) jointRotationOffset = rp_manuel_animated_001_dancing_mouth_r = (0.134856, -0.1471941, -0.7958982, -0.5715719) jointRotationOffset = LeftShoulder = (0.5409428, 0.02211956, -0.149501, 0.8273703) jointRotationOffset = LeftArm = (0.1512161, -0.06424042, -0.009465689, 0.986366) jointRotationOffset = LeftForeArm = (0.5270258, -0.05200766, -0.01881469, 0.8480482) jointRotationOffset = LeftHand = (-0.966062, -0.04873785, -0.0831053, -0.2396733) jointRotationOffset = LeftHandIndex1 = (-0.9588085, 0.06656681, -0.103667, -0.2559476) jointRotationOffset = LeftHandIndex2 = (-0.9568823, 0.09117417, -0.08806515, -0.26136) jointRotationOffset = LeftHandIndex3 = (-0.946602, 0.1551896, -0.08342997, -0.2700024) jointRotationOffset = rp_manuel_animated_001_dancing_index_end_l = (-0.946602, 0.1551898, -0.08342994, -0.2700024) jointRotationOffset = LeftHandMiddle1 = (-0.9616255, 0.04331899, -0.07914205, -0.2591091) jointRotationOffset = LeftHandMiddle2 = (-0.9540549, 0.1184427, -0.08659416, -0.2612535) jointRotationOffset = LeftHandMiddle3 = (-0.9662238, 0.1006207, -0.05834709, -0.229965) jointRotationOffset = rp_manuel_animated_001_dancing_middle_end_l = (-0.9662238, 0.1006209, -0.05834701, -0.229965) jointRotationOffset = LeftHandPinky1 = (-0.9809235, 0.04046111, -0.06744429, -0.1777756) jointRotationOffset = LeftHandPinky2 = (-0.9797658, 0.07800885, -0.05966781, -0.1743969) jointRotationOffset = LeftHandPinky3 = (-0.9731858, 0.07688267, -0.04984384, -0.2109857) jointRotationOffset = rp_manuel_animated_001_dancing_pinky_end_l = (-0.9731859, 0.07688265, -0.04984386, -0.2109857) jointRotationOffset = LeftHandRing1 = (-0.9714001, 0.04142448, -0.07184695, -0.2224967) jointRotationOffset = LeftHandRing2 = (-0.9712727, 0.08717525, -0.06629062, -0.2112736) jointRotationOffset = LeftHandRing3 = (-0.9652038, 0.09139204, -0.05338846, -0.2391235) jointRotationOffset = rp_manuel_animated_001_dancing_ring_end_l = (-0.9652038, 0.09139238, -0.05338836, -0.2391235) jointRotationOffset = LeftHandThumb1 = (0.6402182, 0.184073, 0.4858227, 0.5658756) jointRotationOffset = LeftHandThumb2 = (0.6619191, 0.0986261, 0.522405, 0.5284224) jointRotationOffset = LeftHandThumb3 = (0.6387618, 0.2025065, 0.4640316, 0.5793535) jointRotationOffset = rp_manuel_animated_001_dancing_thumb_end_l = (0.6387614, 0.2025063, 0.464032, 0.5793537) jointRotationOffset = rp_manuel_animated_001_dancing_lowerarm_twist_l = (0.5270336, -0.05200758, -0.01881523, 0.8480434) jointRotationOffset = rp_manuel_animated_001_dancing_upperarm_twist_l = (0.4643777, -0.05764977, -0.02988251, 0.8832541) jointRotationOffset = RightShoulder = (-0.03564108, -0.8581184, -0.5054801, 0.08278469) jointRotationOffset = RightArm = (0.06160882, -0.6719818, -0.737511, 0.02689157) jointRotationOffset = RightForeArm = (0.02375287, -0.7621171, -0.6444018, 0.0579703) jointRotationOffset = RightHand = (0.06670419, -0.2423936, -0.949037, 0.1900679) jointRotationOffset = RightHandIndex1 = (0.1206618, -0.2635436, -0.9522756, 0.09569564) jointRotationOffset = RightHandIndex2 = (0.1003638, -0.2672544, -0.9557765, 0.07067318) jointRotationOffset = RightHandIndex3 = (0.08822811, -0.2733164, -0.9578494, 0.006282681) jointRotationOffset = rp_manuel_animated_001_dancing_index_end_r = (0.08822817, -0.2733165, -0.9578494, 0.006282741) jointRotationOffset = RightHandMiddle1 = (0.07512578, -0.2345098, -0.9664243, 0.07339249) jointRotationOffset = RightHandMiddle2 = (0.08293709, -0.2393804, -0.9673693, -0.00405765) jointRotationOffset = RightHandMiddle3 = (0.06517484, -0.2096904, -0.9755364, 0.01059096) jointRotationOffset = rp_manuel_animated_001_dancing_middle_end_r = (0.06517481, -0.2096904, -0.9755364, 0.01059122) jointRotationOffset = RightHandPinky1 = (0.047957, -0.1834818, -0.9720629, 0.1383086) jointRotationOffset = RightHandPinky2 = (0.0329494, -0.1731263, -0.9782292, 0.1095924) jointRotationOffset = RightHandPinky3 = (0.01997515, -0.210933, -0.9671648, 0.140363) jointRotationOffset = rp_manuel_animated_001_dancing_pinky_end_r = (0.0199752, -0.210933, -0.9671648, 0.140363) jointRotationOffset = RightHandRing1 = (0.05834347, -0.1926352, -0.9749805, 0.0943511) jointRotationOffset = RightHandRing2 = (0.04711248, -0.1802725, -0.9814368, 0.04544539) jointRotationOffset = RightHandRing3 = (0.03229532, -0.2079436, -0.9760677, 0.05486153) jointRotationOffset = rp_manuel_animated_001_dancing_ring_end_r = (0.0322952, -0.2079437, -0.9760677, 0.05486129) jointRotationOffset = RightHandThumb1 = (0.4515911, -0.6792868, -0.5258927, 0.2409828) jointRotationOffset = RightHandThumb2 = (0.4956486, -0.6395336, -0.5582486, 0.1835449) jointRotationOffset = RightHandThumb3 = (0.4057234, -0.6999953, -0.528947, 0.2561467) jointRotationOffset = rp_manuel_animated_001_dancing_thumb_end_r = (0.4057232, -0.6999952, -0.5289471, 0.2561469) jointRotationOffset = rp_manuel_animated_001_dancing_lowerarm_twist_r = (0.02375302, -0.7621171, -0.6444018, 0.05797021) jointRotationOffset = rp_manuel_animated_001_dancing_upperarm_twist_r = (0.0604481, -0.7018128, -0.7091832, 0.02940824) jointRotationOffset = LeftUpLeg = (-0.08193541, -0.009850368, -0.996516, -0.01205776) jointRotationOffset = LeftLeg = (0.07925431, 0.001971864, 0.9960322, -0.04043551) jointRotationOffset = LeftFoot = (-0.001400178, 0.5199926, 0.8536969, 0.02842124) jointRotationOffset = LeftToeBase = (-0.5781519, 0.5849512, 0.4162177, -0.3877317) jointRotationOffset = rp_manuel_animated_001_dancing_foot_end_l = (-0.5781519, 0.5849512, 0.4162177, -0.3877317) jointRotationOffset = rp_manuel_animated_001_dancing_lowerleg_twist_l = (0.0793228, 0.001574383, 0.9960321, -0.04032103) jointRotationOffset = rp_manuel_animated_001_dancing_upperleg_twist_l = (-0.08204705, -0.01212307, -0.99648, -0.01221521) jointRotationOffset = RightUpLeg = (0.0254639, -0.05171702, 0.009436813, -0.9982926) jointRotationOffset = RightLeg = (0.06832797, -0.04935074, -0.0146152, -0.9963347) jointRotationOffset = RightFoot = (-0.3158906, 0.0469074, 0.01152052, -0.9475657) jointRotationOffset = RightToeBase = (-0.5076613, -0.4501875, -0.5273691, -0.5113648) jointRotationOffset = rp_manuel_animated_001_dancing_foot_end_r = (-0.5076613, -0.4501875, -0.5273691, -0.5113648) jointRotationOffset = rp_manuel_animated_001_dancing_lowerleg_twist_r = (0.06843616, -0.04924668, -0.01460266, -0.9963326) jointRotationOffset = rp_manuel_animated_001_dancing_upperleg_twist_r = (0.02787864, -0.0517581, 0.009558909, -0.9982249) jointRotationOffset = rp_manuel_animated_001_dancing_geoGRP = (0, 0, 0, -1)