name = pirateST4 type = body+head scale = 1 filename = pirateST4.fbx texdir = textures jointMap = Hips = CH Hips jointMap = LeftUpLeg = CH LeftUpLeg jointMap = LeftLeg = CH LeftLeg jointMap = LeftFoot = CH LeftFoot jointMap = LeftToeBase = CH LeftToeBase jointMap = RightUpLeg = CH RightUpLeg jointMap = RightLeg = CH RightLeg jointMap = RightFoot = CH RightFoot jointMap = RightToeBase = CH RightToeBase jointMap = Spine = CH Spine jointMap = Spine2 = CH Spine1 jointMap = LeftShoulder = CH LeftShoulder jointMap = LeftArm = CH LeftArm jointMap = LeftForeArm = CH LeftForeArm jointMap = LeftHand = CH LeftHand jointMap = LeftHandIndex1 = CH LeftHandIndex1 jointMap = LeftHandIndex2 = CH LeftHandIndex2 jointMap = LeftHandIndex3 = CH LeftHandIndex3 jointMap = LeftHandMiddle1 = CH LeftHandMiddle1 jointMap = LeftHandMiddle2 = CH LeftHandMiddle2 jointMap = LeftHandMiddle3 = CH LeftHandMiddle3 jointMap = LeftHandRing1 = CH LeftHandRing1 jointMap = LeftHandRing2 = CH LeftHandRing2 jointMap = LeftHandRing3 = CH LeftHandRing3 jointMap = LeftHandThumb1 = CH LeftHandThumb1 jointMap = LeftHandThumb2 = CH LeftHandThumb2 jointMap = LeftHandThumb3 = CH LeftHandThumb3 jointMap = Neck = CH Neck jointMap = Head = CH Head jointMap = RightEye = eye jointMap = RightShoulder = CH RightShoulder jointMap = RightArm = CH RightArm jointMap = RightForeArm = CH RightForeArm jointMap = RightHand = CH RightHand jointMap = RightHandIndex1 = CH RightHandIndex1 jointMap = RightHandIndex2 = CH RightHandIndex2 jointMap = RightHandIndex3 = CH RightHandIndex3 jointMap = RightHandMiddle1 = CH RightHandMiddle1 jointMap = RightHandMiddle2 = CH RightHandMiddle2 jointMap = RightHandMiddle3 = CH RightHandMiddle3 jointMap = RightHandRing1 = CH RightHandRing1 jointMap = RightHandRing2 = CH RightHandRing2 jointMap = RightHandRing3 = CH RightHandRing3 jointMap = RightHandThumb1 = CH RightHandThumb1 jointMap = RightHandThumb2 = CH RightHandThumb2 jointMap = RightHandThumb3 = CH RightHandThumb3 jointRotationOffset = pirateST4(Clone) = (0, 0, 0, -1) jointRotationOffset = Armature = (-0.7071068, 0, 0, -0.7071067) jointRotationOffset = P Cha 0900 = (-4.329823E-17, -0.7071068, -0.7071067, 4.329824E-17) jointRotationOffset = CH Reference = (-8.42937E-08, -4.37114E-08, 6.13551E-15, -1) jointRotationOffset = Hips = (0.4261666, -0.0009632438, -0.0009605879, -0.9046437) jointRotationOffset = Attach Acc = (0.9046441, -0.0003423838, -0.0003490454, 0.4261675) jointRotationOffset = Spine = (0.08268413, 0.00014738, 0.0001614657, -0.9965758) jointRotationOffset = Spine2 = (-0.07039379, 2.286726E-06, -5.322239E-06, -0.9975194) jointRotationOffset = R bust 00 = (0.9167446, -0.173292, -0.2045531, -0.2961543) jointRotationOffset = R bust 01 = (0.9167463, -0.1732899, -0.2045508, -0.296152) jointRotationOffset = R bust 02 = (0.9167463, -0.1732899, -0.2045508, -0.296152) jointRotationOffset = L bust 00 = (0.9167472, 0.1732804, 0.2045486, -0.2961566) jointRotationOffset = L bust 01 = (0.9167489, 0.1732781, 0.2045459, -0.2961545) jointRotationOffset = L bust 02 = (0.9167489, 0.1732781, 0.204546, -0.2961545) jointRotationOffset = RightShoulder = (-0.1411759, -0.9681576, -0.1938388, -0.07188489) jointRotationOffset = RightArm = (-0.002078521, 0.9968708, -0.008020315, -0.07861779) jointRotationOffset = RightForeArm = (0.002082853, -0.9969115, 0.008019504, 0.07809962) jointRotationOffset = RightHand = (-0.08990787, -0.9958135, -0.001113226, -0.01647982) jointRotationOffset = RightHandThumb1 = (-0.09910324, -0.8996735, 0.001910157, -0.4251625) jointRotationOffset = RightHandThumb2 = (-0.00520992, -0.9506112, 0.08699381, -0.2978994) jointRotationOffset = RightHandThumb3 = (-0.1319498, -0.9413186, 0.04648831, -0.3071615) jointRotationOffset = RightHandRing1 = (0.0180602, -0.9970105, -0.009200796, -0.07456648) jointRotationOffset = RightHandRing2 = (0.03570007, -0.9977841, 0.01208658, -0.05483868) jointRotationOffset = RightHandRing3 = (0.00522913, -0.9984015, 0.01040208, -0.05531621) jointRotationOffset = RightHandMiddle1 = (-0.02819619, -0.9970183, -0.002728968, -0.07178432) jointRotationOffset = RightHandMiddle2 = (0.0303052, -0.9981776, 0.02475432, -0.0459464) jointRotationOffset = RightHandMiddle3 = (-0.02914833, -0.9982371, 0.02198967, -0.04680184) jointRotationOffset = RightHandIndex1 = (-0.04014533, -0.9970236, 0.00839001, -0.06528906) jointRotationOffset = RightHandIndex2 = (-0.02726564, -0.9981714, 0.02456652, -0.04804036) jointRotationOffset = RightHandIndex3 = (0.003306626, -0.9985467, 0.02602074, -0.04708949) jointRotationOffset = Neck = (0.09769527, -5.35092E-11, 8.220162E-12, -0.9952165) jointRotationOffset = Head = (-0.01536195, 1.297866E-10, -2.546297E-11, -0.9998821) jointRotationOffset = Cha 0900 head = (-3.55475E-08, -0.707107, -0.7071068, 3.548908E-08) jointRotationOffset = Head root = (-0.7632931, -6.520464E-07, -6.085092E-07, -0.6460527) jointRotationOffset = B hair 00 = (0.943494, -6.497627E-07, -6.501718E-07, 0.33139) jointRotationOffset = B hair 01 = (0.9647287, -5.007568E-07, -5.009889E-07, 0.2632467) jointRotationOffset = B hair 02 = (0.9887787, 9.427329E-07, 9.424942E-07, 0.1493885) jointRotationOffset = B hair 03 = (0.9887787, 9.427169E-07, 9.424602E-07, 0.1493884) jointRotationOffset = RightEye = (-0.01536196, 1.297866E-10, -2.546297E-11, -0.9998821) jointRotationOffset = LeftShoulder = (0.1413928, -0.9681157, -0.1938648, 0.07195092) jointRotationOffset = LeftArm = (-0.002081223, -0.996878, 0.008027765, -0.07852496) jointRotationOffset = LeftForeArm = (-0.002085208, -0.996919, 0.00802693, -0.07800356) jointRotationOffset = LeftHand = (-0.08988155, 0.9958161, 0.001090034, -0.01647229) jointRotationOffset = LeftHandThumb1 = (0.09939246, -0.8996134, 0.001788444, 0.4252232) jointRotationOffset = LeftHandThumb2 = (-0.006276262, 0.9505746, -0.08668782, -0.2980854) jointRotationOffset = LeftHandThumb3 = (-0.1301848, 0.9415298, -0.04707813, -0.307178) jointRotationOffset = LeftHandRing1 = (-0.01637024, -0.9970414, -0.009322299, 0.07452935) jointRotationOffset = LeftHandRing2 = (-0.03656622, -0.9977569, 0.01213324, 0.05475734) jointRotationOffset = LeftHandRing3 = (-0.005974551, -0.9984053, 0.01044608, 0.05516898) jointRotationOffset = LeftHandMiddle1 = (0.03010099, -0.9969661, -0.002862063, 0.07173099) jointRotationOffset = LeftHandMiddle2 = (-0.03134296, -0.9981493, 0.02479898, 0.04584486) jointRotationOffset = LeftHandMiddle3 = (0.02811302, -0.9982777, 0.02204315, 0.04654648) jointRotationOffset = LeftHandIndex1 = (-0.04111622, 0.9969885, -0.008327206, -0.06522948) jointRotationOffset = LeftHandIndex2 = (-0.0266176, 0.9981924, -0.02460495, -0.0479489) jointRotationOffset = LeftHandIndex3 = (0.003876072, 0.9985509, -0.02605002, -0.04694334) jointRotationOffset = RightUpLeg = (0.02683117, 0.9989247, -0.02826236, -0.02511705) jointRotationOffset = RightLeg = (0.01990567, 0.9995619, 0.004106227, -0.02152195) jointRotationOffset = RightFoot = (0.02733876, 0.9960648, -0.08046917, -0.02514637) jointRotationOffset = RightToeBase = (0.01328116, 0.8757101, -0.4811588, -0.03797221) jointRotationOffset = LeftUpLeg = (-0.02681669, 0.9989393, -0.02776013, 0.02510513) jointRotationOffset = LeftLeg = (-0.01990569, 0.9995638, 0.003674083, 0.02150871) jointRotationOffset = LeftFoot = (-0.02704225, 0.9960689, -0.08045898, 0.02533744) jointRotationOffset = LeftToeBase = (-0.01293235, 0.8757166, -0.4811521, 0.03802517) jointRotationOffset = Jewelry = (0, 0, 0, -1)