name = toad type = body+head scale = 1 filename = Blue_Toad.fbx texdir = textures jointMap = Hips = Bone jointMap = LeftUpLeg = Foot.L jointMap = RightUpLeg = Foot.R jointMap = Spine = Torso jointMap = Spine2 = Chest jointMap = Head = Head jointMap = LeftShoulder = Arm_1.L jointMap = RightShoulder = Arm_1.R jointMap = LeftArm = Arm_2.L jointMap = RightArm = Arm_2.R jointMap = LeftForeArm = Finger_4.1.L jointMap = RightForeArm = Finger_4.1.R jointMap = LeftHand = Finger_4.2.L jointMap = RightHand = Finger_4.2.R jointRotationOffset = Blue_Toad(Clone) = (0, 0, 0, -1) jointRotationOffset = Toad = (-0.7071068, 0, 0, -0.7071067) jointRotationOffset = Toad_Armature = (-0.7071068, 0, 0, -0.7071067) jointRotationOffset = Hips = (0.6113737, -0.06540266, 0.05975048, -0.786368) jointRotationOffset = LeftUpLeg = (-0.01592251, 0.9922206, 0.09544626, 0.07832474) jointRotationOffset = Foot.L_end = (-0.01592251, 0.9922206, 0.09544626, 0.07832474) jointRotationOffset = RightUpLeg = (0.03254978, 0.9863512, 0.08130282, 0.1394336) jointRotationOffset = Foot.R_end = (0.03254978, 0.9863512, 0.08130282, 0.1394336) jointRotationOffset = Spine = (-0.06202207, -0.08821474, -0.008101859, -0.9941357) jointRotationOffset = Spine2 = (-0.04859525, -0.08778434, -0.01189079, -0.9948825) jointRotationOffset = LeftShoulder = (-0.2389316, 0.6812236, -0.001849362, 0.6919848) jointRotationOffset = LeftArm = (-0.1145156, 0.9883431, 0.09872814, 0.0178099) jointRotationOffset = Finger_1.1.L = (-0.1150534, 0.9911214, 0.06517377, 0.01391841) jointRotationOffset = Finger_1.2.L = (-0.1138432, 0.9844115, 0.1323004, 0.02169621) jointRotationOffset = Finger_1.2.L_end = (-0.1138432, 0.9844115, 0.1323004, 0.02169621) jointRotationOffset = Finger_2.1.L = (-0.1150283, 0.9910032, 0.06694958, 0.01412462) jointRotationOffset = Finger_2.2.L = (-0.113859, 0.9845076, 0.1315841, 0.02161332) jointRotationOffset = Finger_2.2.L_end = (-0.113859, 0.9845076, 0.1315841, 0.02161332) jointRotationOffset = Finger_3.1.L = (-0.1259838, 0.9894625, 0.07016234, 0.01302895) jointRotationOffset = Finger_3.2.L = (-0.1249887, 0.9833165, 0.1305304, 0.02070494) jointRotationOffset = Finger_3.2.L_end = (-0.1249887, 0.9833165, 0.1305304, 0.02070494) jointRotationOffset = LeftForeArm = (-0.0310801, 0.9992315, 0.01931655, 0.01406917) jointRotationOffset = LeftHand = (-0.08505111, 0.992415, 0.06670696, -0.0585627) jointRotationOffset = Finger_4.2.L_end = (-0.08505111, 0.992415, 0.06670696, -0.0585627) jointRotationOffset = Thumb.1.L = (-0.1967958, 0.975516, 0.09773202, 0.009426069) jointRotationOffset = Thumb.2.L = (-0.03150914, 0.9946694, 0.09479539, 0.02557799) jointRotationOffset = Thumb.2.L_end = (-0.03150914, 0.9946694, 0.09479539, 0.02557799) jointRotationOffset = RightShoulder = (-0.01924179, 0.7122343, -0.159632, -0.683279) jointRotationOffset = RightArm = (0.04065545, 0.03932778, -0.125017, -0.9905412) jointRotationOffset = Finger_1.1.R = (0.007060084, 0.04354268, -0.1236122, -0.9913501) jointRotationOffset = Finger_1.2.R = (0.07433625, 0.03505151, -0.1262828, -0.9885843) jointRotationOffset = Finger_1.2.R_end = (0.07433625, 0.03505151, -0.1262828, -0.9885843) jointRotationOffset = Finger_2.1.R = (0.008836386, 0.0433212, -0.12369, -0.9913359) jointRotationOffset = Finger_2.2.R = (0.07361685, 0.03514344, -0.1262573, -0.9886382) jointRotationOffset = Finger_2.2.R_end = (0.07361685, 0.03514344, -0.1262573, -0.9886382) jointRotationOffset = Finger_3.1.R = (-0.02246567, -0.2037054, -0.1334672, -0.9696323) jointRotationOffset = Finger_3.2.R = (0.1344503, 0.560464, -0.07715215, -0.8135425) jointRotationOffset = Finger_3.2.R_end = (0.1344503, 0.560464, -0.07715215, -0.8135425) jointRotationOffset = RightForeArm = (0.001257833, -0.04164974, -0.03714176, -0.9984413) jointRotationOffset = RightHand = (0.07214671, 0.3188071, -0.07995628, -0.9416819) jointRotationOffset = Finger_4.2.R_end = (0.07214671, 0.3188071, -0.07995628, -0.9416819) jointRotationOffset = Thumb.1.R = (-0.1964245, -0.949435, -0.07500658, -0.2331636) jointRotationOffset = Thumb.2.R = (-0.04903862, -0.9853767, -0.03272889, 0.1598668) jointRotationOffset = Thumb.2.R_end = (-0.04903862, -0.9853767, -0.03272889, 0.1598668) jointRotationOffset = Head = (-0.1886669, 0.03501822, -0.01688382, -0.9812714) jointRotationOffset = Head_end = (-0.1886669, 0.03501822, -0.01688382, -0.9812714)