name = Strawberry type = body+head scale = 1 filename = Strawberry.fbx texdir = textures jointMap = Hips = Armature jointMap = LeftUpLeg = perna.l jointMap = RightUpLeg = perna.r jointMap = LeftLeg = Bone.016 jointMap = RightLeg = Bone.021 jointMap = LeftFoot = pe.l jointMap = RightFoot = pe.r jointMap = Spine = Ctrl jointMap = Neck = Bone.003 jointMap = Head = Bone.005 jointMap = LeftShoulder = Bone.008 jointMap = RightShoulder = Bone.025 jointMap = LeftArm = braco.l jointMap = RightArm = braco.r jointMap = LeftForeArm = Bone.010 jointMap = RightForeArm = Bone.027 jointMap = LeftHand = Bone.014 jointMap = RightHand = Bone.028 jointMap = LeftToeBase = pe1.l jointMap = RightToeBase = pe1.r jointMap = LeftEye = Bone.006 jointMap = Spine1 = Bone jointMap = Spine2 = Bone.002 jointRotationOffset = Strawberry(Clone) = (0, 0, 0, -1) jointRotationOffset = Hips = (-0.7071068, -3.726697E-06, 3.504141E-06, -0.7071067) jointRotationOffset = Spine = (-0.6676829, 2.069036E-06, -1.855694E-06, -0.7444457) jointRotationOffset = Spine1 = (0.08246522, 1.252746E-07, -6.75759E-06, -0.996594) jointRotationOffset = Bone.001 = (0.08246522, 1.252746E-07, -6.75759E-06, -0.996594) jointRotationOffset = Spine2 = (0.08246522, 1.252746E-07, -6.75759E-06, -0.996594) jointRotationOffset = Neck = (-0.0962237, -0.7005289, -0.09622355, -0.7005293) jointRotationOffset = Bone.004 = (-0.07105633, -0.7035273, -0.07105616, -0.7035278) jointRotationOffset = Head = (-0.2216093, -0.671483, -0.2216092, -0.671483) jointRotationOffset = LeftEye = (-0.1689441, -0.686628, -0.168944, -0.686628) jointRotationOffset = Bone.006_end = (-0.1689441, -0.686628, -0.168944, -0.686628) jointRotationOffset = Bone.032 = (-0.3616015, -0.5319765, -0.4347196, -0.6302892) jointRotationOffset = Bone.033 = (-0.5594409, -0.3252651, -0.4801954, -0.5921496) jointRotationOffset = Bone.033_end = (-0.5594409, -0.3252651, -0.4801954, -0.5921496) jointRotationOffset = Bone.034 = (0.4602759, -0.5962003, 0.341358, -0.5622865) jointRotationOffset = Bone.035 = (-0.4744879, 0.5967328, -0.5625291, 0.3198942) jointRotationOffset = Bone.035_end = (-0.4744879, 0.5967328, -0.5625291, 0.3198942) jointRotationOffset = LeftShoulder = (0.1328844, -0.9877704, -0.01858228, -0.07941239) jointRotationOffset = LeftArm = (-1.681332E-07, -0.9969121, 1.040066E-06, -0.07852765) jointRotationOffset = LeftForeArm = (0.2971601, 0.9498378, -0.01115982, 0.09684993) jointRotationOffset = Bone.011 = (0.3018357, 0.9491134, 0.03873035, 0.08111288) jointRotationOffset = Bone.012 = (-0.3076028, -0.942462, -0.1186664, -0.05535856) jointRotationOffset = Bone.012_end = (-0.3076028, -0.942462, -0.1186664, -0.05535856) jointRotationOffset = LeftHand = (-0.486633, 0.8702618, 0.05562175, -0.05234122) jointRotationOffset = Bone.015 = (-0.4791691, 0.8743941, 0.05606511, -0.05185911) jointRotationOffset = Bone.015_end = (-0.4791691, 0.8743941, 0.05606511, -0.05185911) jointRotationOffset = RightShoulder = (-0.02022283, 0.0797242, 0.1325439, 0.9877588) jointRotationOffset = RightArm = (-4.102957E-07, -0.7605113, -2.608685E-07, -0.6493251) jointRotationOffset = RightForeArm = (-0.03962019, -0.07809628, -0.003838966, -0.9961511) jointRotationOffset = RightHand = (4.300946E-05, -2.750387E-05, -0.04947543, -0.9987757) jointRotationOffset = Bone.029 = (0.08803477, -0.004384222, -0.04928112, -0.9948883) jointRotationOffset = Bone.029_end = (0.08803477, -0.004384222, -0.04928112, -0.9948883) jointRotationOffset = Bone.030 = (-0.7175121, -0.6911865, -0.08164445, 0.02779564) jointRotationOffset = Bone.031 = (-0.7234004, -0.6850216, -0.08187551, 0.02709977) jointRotationOffset = Bone.031_end = (-0.7234004, -0.6850216, -0.08187551, 0.02709977) jointRotationOffset = ctrlBraco.l = (-0.7071068, -3.726697E-06, 3.504141E-06, -0.7071067) jointRotationOffset = ctrlBraco.l_end = (-0.7071068, -3.726697E-06, 3.504141E-06, -0.7071067) jointRotationOffset = ctrlBraco.r = (-0.7066199, 0.02623405, 0.02624127, -0.7066197) jointRotationOffset = ctrlBraco.r_end = (-0.7066199, 0.02623405, 0.02624127, -0.7066197) jointRotationOffset = ctrlPerna.l = (-0.7069027, -0.01699006, -0.01698283, -0.7069027) jointRotationOffset = ctrlPerna.l_end = (-0.7069027, -0.01699006, -0.01698283, -0.7069027) jointRotationOffset = ctrlPerna.r = (-0.7069029, 0.01698261, 0.01698984, -0.7069026) jointRotationOffset = ctrlPerna.r_end = (-0.7069029, 0.01698261, 0.01698984, -0.7069026) jointRotationOffset = LeftUpLeg = (-0.002275463, 0.9970728, 0.07641827, 0.0008463641) jointRotationOffset = LeftLeg = (0.002266128, 0.9922606, -0.1241484, 0.0009011239) jointRotationOffset = LeftFoot = (-0.1121762, -0.006058717, 0.01319135, -0.9935824) jointRotationOffset = LeftToeBase = (-0.03239013, 0.009675413, 0.00983176, -0.9993802) jointRotationOffset = Bone.019 = (-0.03636197, 0.009637214, 0.00987012, -0.9992436) jointRotationOffset = Bone.019_end = (-0.03636197, 0.009637214, 0.00987012, -0.9992436) jointRotationOffset = perna.l.001 = (-0.01256356, -0.7069952, -0.706995, -0.01257079) jointRotationOffset = perna.l.001_end = (-0.01256356, -0.7069952, -0.706995, -0.01257079) jointRotationOffset = RightUpLeg = (0.002292985, 0.997089, 0.07620803, -0.00085429) jointRotationOffset = RightLeg = (-0.002282193, 0.9922888, -0.1239243, -0.000910311) jointRotationOffset = RightFoot = (-0.1121744, 0.006258829, -0.01348168, -0.9935775) jointRotationOffset = RightToeBase = (-0.03238736, -0.009791338, -0.01016669, -0.9993759) jointRotationOffset = Bone.024 = (-0.03635925, -0.009749543, -0.01020553, -0.9992393) jointRotationOffset = Bone.024_end = (-0.03635925, -0.009749543, -0.01020553, -0.9992393) jointRotationOffset = perna.r.001 = (3.726697E-06, -0.7071068, -0.7071067, -3.504141E-06) jointRotationOffset = perna.r.001_end = (3.726697E-06, -0.7071068, -0.7071067, -3.504141E-06) jointRotationOffset = Cube = (-0.7071068, 0, 0, -0.7071067)