name = judy1 type = body+head scale = 1 filename = vrc.fbx texdir = textures jointMap = Hips = Hips jointMap = LeftUpLeg = Left leg jointMap = RightUpLeg = Right leg jointMap = LeftLeg = Left knee jointMap = RightLeg = Right knee jointMap = LeftFoot = Left ankle jointMap = RightFoot = Right ankle jointMap = Spine = Spine jointMap = Neck = Neck jointMap = Head = Head jointMap = LeftShoulder = Left shoulder jointMap = RightShoulder = Right shoulder jointMap = LeftArm = Left arm jointMap = RightArm = Right arm jointMap = LeftForeArm = Left elbow jointMap = RightForeArm = Right elbow jointMap = LeftHand = Left wrist jointMap = RightHand = Right wrist jointMap = LeftToeBase = Left toe jointMap = RightToeBase = Right toe jointMap = LeftHandThumb1 = Thumb0_L jointMap = LeftHandThumb2 = Thumb1_L jointMap = LeftHandThumb3 = Thumb2_L jointMap = LeftHandIndex1 = IndexFinger1_L jointMap = LeftHandIndex2 = IndexFinger2_L jointMap = LeftHandIndex3 = IndexFinger3_L jointMap = LeftHandRing1 = RingFinger1_L jointMap = LeftHandRing2 = RingFinger2_L jointMap = LeftHandRing3 = RingFinger3_L jointMap = RightHandThumb1 = Thumb0_R jointMap = RightHandThumb2 = Thumb1_R jointMap = RightHandThumb3 = Thumb2_R jointMap = RightHandIndex1 = IndexFinger1_R jointMap = RightHandIndex2 = IndexFinger2_R jointMap = RightHandIndex3 = IndexFinger3_R jointMap = RightHandRing1 = RingFinger1_R jointMap = RightHandRing2 = RingFinger2_R jointMap = RightHandRing3 = RingFinger3_R jointMap = Spine2 = Chest jointRotationOffset = vrc(Clone) = (0, 0, 0, -1) jointRotationOffset = Armature = (-0.7071068, 0, 0, -0.7071067) jointRotationOffset = Hips = (3.043941E-10, -1.573706E-07, 5.112975E-06, -0.9999999) jointRotationOffset = Spine = (0.05201247, 1.578928E-07, -2.774032E-06, -0.9986464) jointRotationOffset = Spine2 = (0.08020252, 1.406154E-07, -6.757288E-06, -0.9967786) jointRotationOffset = Neck = (-0.04063879, -3.79067E-09, -3.787193E-09, -0.9991739) jointRotationOffset = Head = (1.869869E-08, -3.377895E-12, 2.321509E-13, -1) jointRotationOffset = LeftEye = (1.49734E-08, -3.377895E-12, 2.321508E-13, -1) jointRotationOffset = RightEye = (1.49734E-08, -3.377895E-12, 2.321508E-13, -1) jointRotationOffset = LeftShoulder = (0.09386995, -0.9772099, -0.1815316, 0.05740855) jointRotationOffset = LeftArm = (-0.01026045, -0.9816514, -0.02795416, 0.1883458) jointRotationOffset = LeftForeArm = (0.04130996, -0.986953, -0.009464437, 0.1553331) jointRotationOffset = LeftHand = (0.1042832, -0.9727694, 0.01684, 0.2063055) jointRotationOffset = LeftHandThumb1 = (0.07713096, -0.8734948, -0.06488557, 0.4762861) jointRotationOffset = LeftHandThumb2 = (-0.1100154, -0.6698954, 0.06053391, 0.7317606) jointRotationOffset = LeftHandThumb3 = (0.03716632, -0.7877473, 0.02088435, 0.6145225) jointRotationOffset = LeftHandIndex1 = (0.08896965, -0.9602935, -0.03462591, 0.2621498) jointRotationOffset = LeftHandIndex2 = (0.05081612, -0.8625651, -0.08151282, 0.4967449) jointRotationOffset = LeftHandIndex3 = (0.06241594, -0.9176465, 0.01691123, 0.392102) jointRotationOffset = LeftHandRing1 = (-0.03890261, -0.9546005, -0.04758394, 0.2914804) jointRotationOffset = LeftHandRing2 = (-0.0699523, -0.9057223, -0.07145828, 0.4119083) jointRotationOffset = LeftHandRing3 = (-0.006506131, -0.952783, 0.02867246, 0.302227) jointRotationOffset = RightShoulder = (-0.09034981, -0.9777412, -0.1806311, -0.05684891) jointRotationOffset = RightArm = (0.0121396, -0.9816465, -0.02730857, -0.1883545) jointRotationOffset = RightForeArm = (-0.03896477, -0.9870893, -0.008638641, -0.1551202) jointRotationOffset = RightHand = (-0.09788769, -0.9766177, 0.04041364, -0.1870912) jointRotationOffset = RightHandThumb1 = (-0.05164751, -0.8900324, -0.04583577, -0.4506376) jointRotationOffset = RightHandThumb2 = (0.1332189, -0.7218246, 0.07666934, -0.6747921) jointRotationOffset = RightHandThumb3 = (-0.008467774, -0.8125506, 0.03042316, -0.582035) jointRotationOffset = RightHandIndex1 = (-0.07855929, -0.9522684, -0.04561722, -0.2914322) jointRotationOffset = RightHandIndex2 = (-0.04412531, -0.8775914, -0.0879008, -0.4692126) jointRotationOffset = RightHandIndex3 = (-0.05295651, -0.922942, -0.004551284, -0.3812525) jointRotationOffset = RightHandRing1 = (0.04265035, -0.9396861, -0.07276772, -0.3314762) jointRotationOffset = RightHandRing2 = (0.07166325, -0.9075233, -0.1022865, -0.4010037) jointRotationOffset = RightHandRing3 = (-0.00508076, -0.9663857, 0.03544189, -0.2545923) jointRotationOffset = LeftUpLeg = (-0.01502282, 0.9996516, 0.01519895, 0.01548641) jointRotationOffset = LeftLeg = (-0.01231762, 0.9995724, 0.0208359, 0.01640676) jointRotationOffset = LeftFoot = (-0.01342103, 0.9653423, 0.2606315, -0.002361927) jointRotationOffset = LeftToeBase = (-0.009534158, 0.4299057, 0.01831103, -0.9026378) jointRotationOffset = RightUpLeg = (0.01694151, 0.9995636, 0.01853343, -0.01555336) jointRotationOffset = RightLeg = (0.01416474, 0.9995342, 0.02156337, -0.01630566) jointRotationOffset = RightFoot = (0.01478295, 0.9666144, 0.2558069, 0.0009675808) jointRotationOffset = RightToeBase = (-0.009605005, -0.4320727, -0.01886466, -0.9015903) jointRotationOffset = Body = (-0.7071068, 0, 0, -0.7071067)