name = ManuelAnimated3 type = body+head scale = 1 filename = rp_manuel_animated_001_dancing.fbx texdir = textures jointMap = Hips = rp_manuel_animated_001_dancing_hip jointMap = Spine = rp_manuel_animated_001_dancing_spine_01 jointMap = Spine1 = rp_manuel_animated_001_dancing_spine_02 jointMap = Spine2 = rp_manuel_animated_001_dancing_spine_03 jointMap = Neck = rp_manuel_animated_001_dancing_neck jointMap = Head = rp_manuel_animated_001_dancing_head jointMap = LeftEye = rp_manuel_animated_001_dancing_eye_l jointMap = RightEye = rp_manuel_animated_001_dancing_eye_r jointMap = LeftShoulder = rp_manuel_animated_001_dancing_shoulder_l jointMap = LeftArm = rp_manuel_animated_001_dancing_upperarm_l jointMap = LeftForeArm = rp_manuel_animated_001_dancing_lowerarm_l jointMap = LeftHand = rp_manuel_animated_001_dancing_hand_l jointMap = LeftHandIndex1 = rp_manuel_animated_001_dancing_index_01_l jointMap = LeftHandIndex2 = rp_manuel_animated_001_dancing_index_02_l jointMap = LeftHandIndex3 = rp_manuel_animated_001_dancing_index_03_l jointMap = LeftHandMiddle1 = rp_manuel_animated_001_dancing_middle_01_l jointMap = LeftHandMiddle2 = rp_manuel_animated_001_dancing_middle_02_l jointMap = LeftHandMiddle3 = rp_manuel_animated_001_dancing_middle_03_l jointMap = LeftHandPinky1 = rp_manuel_animated_001_dancing_pinky_01_l jointMap = LeftHandPinky2 = rp_manuel_animated_001_dancing_pinky_02_l jointMap = LeftHandPinky3 = rp_manuel_animated_001_dancing_pinky_03_l jointMap = LeftHandRing1 = rp_manuel_animated_001_dancing_ring_01_l jointMap = LeftHandRing2 = rp_manuel_animated_001_dancing_ring_02_l jointMap = LeftHandRing3 = rp_manuel_animated_001_dancing_ring_03_l jointMap = LeftHandThumb1 = rp_manuel_animated_001_dancing_thumb_01_l jointMap = LeftHandThumb2 = rp_manuel_animated_001_dancing_thumb_02_l jointMap = LeftHandThumb3 = rp_manuel_animated_001_dancing_thumb_03_l jointMap = RightShoulder = rp_manuel_animated_001_dancing_shoulder_r jointMap = RightArm = rp_manuel_animated_001_dancing_upperarm_r jointMap = RightForeArm = rp_manuel_animated_001_dancing_lowerarm_r jointMap = RightHand = rp_manuel_animated_001_dancing_hand_r jointMap = RightHandIndex1 = rp_manuel_animated_001_dancing_index_01_r jointMap = RightHandIndex2 = rp_manuel_animated_001_dancing_index_02_r jointMap = RightHandIndex3 = rp_manuel_animated_001_dancing_index_03_r jointMap = RightHandMiddle1 = rp_manuel_animated_001_dancing_middle_01_r jointMap = RightHandMiddle2 = rp_manuel_animated_001_dancing_middle_02_r jointMap = RightHandMiddle3 = rp_manuel_animated_001_dancing_middle_03_r jointMap = RightHandPinky1 = rp_manuel_animated_001_dancing_pinky_01_r jointMap = RightHandPinky2 = rp_manuel_animated_001_dancing_pinky_02_r jointMap = RightHandPinky3 = rp_manuel_animated_001_dancing_pinky_03_r jointMap = RightHandRing1 = rp_manuel_animated_001_dancing_ring_01_r jointMap = RightHandRing2 = rp_manuel_animated_001_dancing_ring_02_r jointMap = RightHandRing3 = rp_manuel_animated_001_dancing_ring_03_r jointMap = RightHandThumb1 = rp_manuel_animated_001_dancing_thumb_01_r jointMap = RightHandThumb2 = rp_manuel_animated_001_dancing_thumb_02_r jointMap = RightHandThumb3 = rp_manuel_animated_001_dancing_thumb_03_r jointMap = LeftUpLeg = rp_manuel_animated_001_dancing_upperleg_l jointMap = LeftLeg = rp_manuel_animated_001_dancing_lowerleg_l jointMap = LeftFoot = rp_manuel_animated_001_dancing_foot_l jointMap = LeftToeBase = rp_manuel_animated_001_dancing_ball_l jointMap = RightUpLeg = rp_manuel_animated_001_dancing_upperleg_r jointMap = RightLeg = rp_manuel_animated_001_dancing_lowerleg_r jointMap = RightFoot = rp_manuel_animated_001_dancing_foot_r jointMap = RightToeBase = rp_manuel_animated_001_dancing_ball_r jointRotationOffset = rp_manuel_animated_001_dancing(Clone) = (0, 0, 0, -1) jointRotationOffset = rp_manuel_animated_001_dancing_CTRL = (0, 0, 0, -1) jointRotationOffset = rp_manuel_animated_001_dancing_root = (0, 0, 0, -1) jointRotationOffset = Hips = (-0.4889659, -0.4923463, 0.4962518, -0.5217679) jointRotationOffset = Spine = (-0.65619, 0.005874991, 0.003231964, -0.7545659) jointRotationOffset = Spine1 = (-0.6332068, -0.02350043, -0.003480079, -0.7736181) jointRotationOffset = Spine2 = (-0.6312263, -0.0527642, -0.01035042, -0.7737327) jointRotationOffset = Neck = (-0.7614908, -0.194501, -0.09169314, -0.6114684) jointRotationOffset = Head = (-0.8910897, -0.2263497, -0.06410535, -0.3880922) jointRotationOffset = LeftEye = (-0.5435383, -0.8334348, -0.006191183, -0.09957086) jointRotationOffset = rp_manuel_animated_001_dancing_eye_end_l = (-0.5435383, -0.8334348, -0.006191183, -0.09957086) jointRotationOffset = RightEye = (-0.5435385, -0.8334348, -0.006191144, -0.09957083) jointRotationOffset = rp_manuel_animated_001_dancing_eye_end_r = (-0.5435385, -0.8334348, -0.006191144, -0.09957083) jointRotationOffset = rp_manuel_animated_001_dancing_eyebrow_l = (-0.2401529, -0.8795689, 0.2500024, 0.3258592) jointRotationOffset = rp_manuel_animated_001_dancing_eyebrow_r = (0.05363879, -0.4071957, -0.7917628, -0.4521355) jointRotationOffset = rp_manuel_animated_001_dancing_eyelid_l = (-0.5349703, -0.7477178, -0.2993041, -0.2552296) jointRotationOffset = rp_manuel_animated_001_dancing_eyelid_end_l = (-0.5349703, -0.7477178, -0.2993041, -0.2552296) jointRotationOffset = rp_manuel_animated_001_dancing_eyelid_r = (-0.5319136, -0.7498955, -0.3003433, -0.2540056) jointRotationOffset = rp_manuel_animated_001_dancing_eyelid_end_r = (-0.8818213, -0.2601278, -0.07884154, -0.3853685) jointRotationOffset = rp_manuel_animated_001_dancing_head_end = (-0.8910897, -0.2263497, -0.06410535, -0.3880922) jointRotationOffset = rp_manuel_animated_001_dancing_jaw = (-0.1385989, -0.9094065, -0.381366, -0.0912714) jointRotationOffset = rp_manuel_animated_001_dancing_jaw_end = (-0.1385989, -0.9094065, -0.381366, -0.0912714) jointRotationOffset = rp_manuel_animated_001_dancing_mouth_l = (-0.5566261, -0.8176728, -0.115535, 0.09072232) jointRotationOffset = rp_manuel_animated_001_dancing_mouth_r = (-0.3118986, -0.6423324, -0.4752896, -0.5140316) jointRotationOffset = LeftShoulder = (0.34916, 0.5681155, 0.2929377, 0.6852152) jointRotationOffset = LeftArm = (0.1228308, 0.6298494, 0.1173895, 0.7579066) jointRotationOffset = LeftForeArm = (0.4006727, 0.535899, 0.3666609, 0.6464007) jointRotationOffset = LeftHand = (-0.6284572, -0.1864, -0.7283315, -0.1995759) jointRotationOffset = LeftHandIndex1 = (-0.62208, -0.1081465, -0.7409989, -0.2285654) jointRotationOffset = LeftHandIndex2 = (-0.6274745, -0.09288657, -0.7271768, -0.2624167) jointRotationOffset = LeftHandIndex3 = (-0.6331809, -0.05610241, -0.7221534, -0.2728187) jointRotationOffset = rp_manuel_animated_001_dancing_index_end_l = (-0.6331809, -0.05610224, -0.7221533, -0.2728188) jointRotationOffset = LeftHandMiddle1 = (-0.6395893, -0.1265075, -0.7248675, -0.2224625) jointRotationOffset = LeftHandMiddle2 = (-0.6429689, -0.07825161, -0.7297179, -0.2190449) jointRotationOffset = LeftHandMiddle3 = (-0.6510094, -0.06347847, -0.7090754, -0.2633826) jointRotationOffset = rp_manuel_animated_001_dancing_middle_end_l = (-0.6510095, -0.06347831, -0.7090753, -0.2633827) jointRotationOffset = LeftHandPinky1 = (-0.6664861, -0.07376648, -0.7288038, -0.138566) jointRotationOffset = LeftHandPinky2 = (-0.6711287, -0.0444236, -0.723215, -0.1567592) jointRotationOffset = LeftHandPinky3 = (-0.6632129, -0.06774914, -0.7081658, -0.2325097) jointRotationOffset = rp_manuel_animated_001_dancing_pinky_end_l = (-0.663213, -0.06774913, -0.7081658, -0.2325097) jointRotationOffset = LeftHandRing1 = (-0.6550511, -0.103468, -0.7261386, -0.1814547) jointRotationOffset = LeftHandRing2 = (-0.6615504, -0.06363922, -0.7232673, -0.1875803) jointRotationOffset = LeftHandRing3 = (-0.6565304, -0.07736239, -0.7067897, -0.251857) jointRotationOffset = rp_manuel_animated_001_dancing_ring_end_l = (-0.6565305, -0.07736213, -0.7067896, -0.2518573) jointRotationOffset = LeftHandThumb1 = (0.4226658, 0.6900915, 0.582294, 0.07785708) jointRotationOffset = LeftHandThumb2 = (0.5259249, 0.6263662, 0.5747375, 0.02731365) jointRotationOffset = LeftHandThumb3 = (0.4216815, 0.7013639, 0.5683153, 0.08539488) jointRotationOffset = rp_manuel_animated_001_dancing_thumb_end_l = (0.4216811, 0.7013639, 0.5683154, 0.08539534) jointRotationOffset = rp_manuel_animated_001_dancing_lowerarm_twist_l = (0.4006787, 0.5358956, 0.3666657, 0.6463972) jointRotationOffset = rp_manuel_animated_001_dancing_upperarm_twist_l = (0.3630965, 0.5572191, 0.3162234, 0.6765138) jointRotationOffset = RightShoulder = (-0.3717606, -0.5813989, -0.5051093, -0.5182996) jointRotationOffset = RightArm = (-0.4769479, -0.5006492, -0.5817527, -0.4282938) jointRotationOffset = RightForeArm = (-0.4422833, -0.5873882, -0.4883107, -0.4700148) jointRotationOffset = RightHand = (-0.6231174, -0.2397071, -0.7444472, 0.00803847) jointRotationOffset = RightHandIndex1 = (-0.5747843, -0.2519074, -0.7731854, -0.09138363) jointRotationOffset = RightHandIndex2 = (-0.5925428, -0.2220554, -0.7664025, -0.1105109) jointRotationOffset = RightHandIndex3 = (-0.6012534, -0.2222164, -0.7495182, -0.1653414) jointRotationOffset = rp_manuel_animated_001_dancing_index_end_r = (-0.6012533, -0.2222165, -0.7495182, -0.1653414) jointRotationOffset = RightHandMiddle1 = (-0.6170997, -0.2084873, -0.7537445, -0.0871278) jointRotationOffset = RightHandMiddle2 = (-0.6102884, -0.2120456, -0.7482345, -0.1507683) jointRotationOffset = RightHandMiddle3 = (-0.6284218, -0.1205833, -0.7600424, -0.1135006) jointRotationOffset = rp_manuel_animated_001_dancing_middle_end_r = (-0.6284218, -0.1205835, -0.7600424, -0.1135004) jointRotationOffset = RightHandPinky1 = (-0.6373459, -0.2384312, -0.7327358, -0.006314016) jointRotationOffset = RightHandPinky2 = (-0.6520703, -0.2144164, -0.7269375, -0.01982312) jointRotationOffset = RightHandPinky3 = (-0.6607556, -0.2102956, -0.7201951, -0.02231458) jointRotationOffset = rp_manuel_animated_001_dancing_pinky_end_r = (-0.6607556, -0.2102956, -0.7201951, -0.0223146) jointRotationOffset = RightHandRing1 = (-0.6334215, -0.2055101, -0.7447225, -0.04395869) jointRotationOffset = RightHandRing2 = (-0.6449397, -0.1767492, -0.740079, -0.07139048) jointRotationOffset = RightHandRing3 = (-0.6543179, -0.1618356, -0.7341261, -0.0820818) jointRotationOffset = rp_manuel_animated_001_dancing_ring_end_r = (-0.654318, -0.1618354, -0.734126, -0.08208206) jointRotationOffset = RightHandThumb1 = (0.06208652, -0.8892546, -0.3219824, -0.3189037) jointRotationOffset = RightHandThumb2 = (0.1382542, -0.8915958, -0.2654919, -0.3397907) jointRotationOffset = RightHandThumb3 = (0.01797994, -0.9019525, -0.3085016, -0.3016389) jointRotationOffset = rp_manuel_animated_001_dancing_thumb_end_r = (0.01797983, -0.9019526, -0.3085016, -0.3016387) jointRotationOffset = rp_manuel_animated_001_dancing_lowerarm_twist_r = (-0.4422832, -0.5873882, -0.4883108, -0.4700148) jointRotationOffset = rp_manuel_animated_001_dancing_upperarm_twist_r = (-0.4588869, -0.524205, -0.5606202, -0.4475909) jointRotationOffset = LeftUpLeg = (-0.5206333, 0.4397439, -0.48376, -0.5491289) jointRotationOffset = LeftLeg = (0.5106533, -0.422789, 0.5115187, 0.5466548) jointRotationOffset = LeftFoot = (0.5685625, -0.1418864, 0.6905856, 0.4239067) jointRotationOffset = LeftToeBase = (0.3790978, 0.6013852, 0.5875568, -0.3865205) jointRotationOffset = rp_manuel_animated_001_dancing_foot_end_l = (0.3790978, 0.6013852, 0.5875568, -0.3865205) jointRotationOffset = rp_manuel_animated_001_dancing_lowerleg_twist_l = (0.5108446, -0.4230138, 0.5112337, 0.5465688) jointRotationOffset = rp_manuel_animated_001_dancing_upperleg_twist_l = (-0.5194618, 0.43855, -0.4847023, -0.550361) jointRotationOffset = RightUpLeg = (0.5280145, 0.4656808, 0.4679946, -0.5341565) jointRotationOffset = RightLeg = (0.5343142, 0.4721031, 0.4675016, -0.5225608) jointRotationOffset = RightFoot = (0.3163996, 0.6549478, 0.281577, -0.625819) jointRotationOffset = RightToeBase = (-0.4841077, 0.5216018, -0.5046844, -0.4887388) jointRotationOffset = rp_manuel_animated_001_dancing_foot_end_r = (-0.4841077, 0.5216018, -0.5046844, -0.4887388) jointRotationOffset = rp_manuel_animated_001_dancing_lowerleg_twist_r = (0.5343205, 0.4722085, 0.4675077, -0.5224535) jointRotationOffset = rp_manuel_animated_001_dancing_upperleg_twist_r = (0.5293342, 0.4667777, 0.4668325, -0.5329086) jointRotationOffset = rp_manuel_animated_001_dancing_geoGRP = (0, 0, 0, -1)