name = UmberHulk type = body+head scale = 1 filename = Umber Hulk1.fbx texdir = textures jointMap = Hips = Bip001 Pelvis jointMap = LeftUpLeg = Bip001 L Thigh jointMap = RightUpLeg = Bip001 R Thigh jointMap = LeftLeg = Bip001 L Calf jointMap = RightLeg = Bip001 R Calf jointMap = LeftFoot = Bip001 L Foot jointMap = RightFoot = Bip001 R Foot jointMap = Spine = Bip001 Spine jointMap = Spine1 = Bip001 Spine1 jointMap = Neck = Bip001 Neck jointMap = Head = Bip001 Head jointMap = LeftShoulder = Bip001 L Clavicle jointMap = RightShoulder = Bip001 R Clavicle jointMap = LeftArm = Bip001 L UpperArm jointMap = RightArm = Bip001 R UpperArm jointMap = LeftForeArm = Bip001 L Forearm jointMap = RightForeArm = Bip001 R Forearm jointMap = LeftHand = Bip001 L Hand jointMap = RightHand = Bip001 R Hand jointMap = LeftToeBase = Bip001 L Toe0 jointMap = RightToeBase = Bip001 R Toe0 jointMap = LeftHandThumb1 = Bip001 L Finger0 jointMap = LeftHandThumb2 = Bip001 L Finger01 jointMap = LeftHandIndex1 = Bip001 L Finger1 jointMap = LeftHandIndex2 = Bip001 L Finger11 jointMap = LeftHandMiddle1 = Bip001 L Finger2 jointMap = LeftHandMiddle2 = Bip001 L Finger21 jointMap = LeftHandRing1 = Bip001 L Finger3 jointMap = LeftHandRing2 = Bip001 L Finger31 jointMap = LeftHandPinky1 = Bip001 L Finger4 jointMap = LeftHandPinky2 = Bip001 L Finger41 jointMap = RightHandThumb1 = Bip001 R Finger0 jointMap = RightHandThumb2 = Bip001 R Finger01 jointMap = RightHandIndex1 = Bip001 R Finger1 jointMap = RightHandIndex2 = Bip001 R Finger11 jointMap = RightHandMiddle1 = Bip001 R Finger2 jointMap = RightHandMiddle2 = Bip001 R Finger21 jointMap = RightHandRing1 = Bip001 R Finger3 jointMap = RightHandRing2 = Bip001 R Finger31 jointMap = RightHandPinky1 = Bip001 R Finger4 jointMap = RightHandPinky2 = Bip001 R Finger41 jointMap = Spine2 = Bip001 Spine2 jointRotationOffset = Umber Hulk1(Clone) = (0, -1.499528E-06, 0, -1) jointRotationOffset = Bip001 = (-0.4999996, -0.5000004, -0.5000004, -0.4999996) jointRotationOffset = Bip001 Footsteps = (-0.7071068, -1.04582E-06, -1.04582E-06, -0.7071068) jointRotationOffset = Hips = (0.499997, 0.5000021, 0.500003, -0.4999979) jointRotationOffset = Spine = (0.5264038, 0.4721214, 0.5264016, -0.4721249) jointRotationOffset = LeftUpLeg = (0.4988227, 0.5018432, 0.5004876, -0.4988402) jointRotationOffset = LeftLeg = (0.5169813, 0.4830569, 0.5140638, -0.4848967) jointRotationOffset = LeftFoot = (0.4035292, 0.6951251, 0.1546917, -0.5744876) jointRotationOffset = LeftToeBase = (-0.5894383, -0.3990562, -0.3825717, 0.5890297) jointRotationOffset = Bip001 L Toe0Nub = (-0.5894383, -0.3990562, -0.3825717, 0.5890297) jointRotationOffset = Bip001 L Toe1 = (0.4035292, 0.6951251, 0.1546917, -0.5744876) jointRotationOffset = Bip001 L Toe1Nub = (0.4035292, 0.6951251, 0.1546917, -0.5744876) jointRotationOffset = Bip001 L Toe2 = (0.4035292, 0.6951251, 0.1546917, -0.5744876) jointRotationOffset = Bip001 L Toe2Nub = (0.4035292, 0.6951251, 0.1546917, -0.5744876) jointRotationOffset = Bip001 L Toe3 = (0.4035292, 0.6951251, 0.1546917, -0.5744876) jointRotationOffset = Bip001 L Toe3Nub = (0.4035292, 0.6951251, 0.1546917, -0.5744876) jointRotationOffset = RightUpLeg = (0.5003885, 0.4989339, 0.4987107, -0.5019602) jointRotationOffset = RightLeg = (0.5141621, 0.4847864, 0.5171018, -0.4829343) jointRotationOffset = RightFoot = (0.1299749, 0.5597613, 0.4235816, -0.7002517) jointRotationOffset = RightToeBase = (-0.3613713, -0.602758, -0.6026671, 0.3780031) jointRotationOffset = Bip001 R Toe0Nub = (-0.3613713, -0.602758, -0.6026671, 0.3780031) jointRotationOffset = Bip001 R Toe1 = (0.1299749, 0.5597613, 0.4235816, -0.7002517) jointRotationOffset = Bip001 R Toe1Nub = (0.1299749, 0.5597613, 0.4235816, -0.7002517) jointRotationOffset = Bip001 R Toe2 = (0.1299749, 0.5597613, 0.4235816, -0.7002517) jointRotationOffset = Bip001 R Toe2Nub = (0.1299749, 0.5597613, 0.4235816, -0.7002517) jointRotationOffset = Bip001 R Toe3 = (0.1299749, 0.5597613, 0.4235816, -0.7002517) jointRotationOffset = Bip001 R Toe3Nub = (0.1299749, 0.5597613, 0.4235816, -0.7002517) jointRotationOffset = Spine1 = (0.5395327, 0.4570606, 0.5395266, -0.4570681) jointRotationOffset = Spine2 = (0.5395327, 0.4570606, 0.5395266, -0.4570681) jointRotationOffset = Bip001 Spine3 = (0.5395327, 0.4570606, 0.5395266, -0.4570681) jointRotationOffset = Neck = (0.4999996, 0.4999996, 0.5000004, -0.5000004) jointRotationOffset = Head = (0.4999996, 0.4999996, 0.5000004, -0.5000004) jointRotationOffset = Bip001 HeadNub = (0.4999996, 0.4999996, 0.5000004, -0.5000004) jointRotationOffset = Bip001 Xtra01 Mouth = (0.4999996, 0.4999996, 0.5000004, -0.5000004) jointRotationOffset = Bip001 Xtra01Nub = (0.4999996, 0.4999996, 0.5000004, -0.5000004) jointRotationOffset = Bip001 Xtra02 = (0.4999996, 0.4999996, 0.5000004, -0.5000004) jointRotationOffset = Bip001 Xtra0202 = (0.4999996, 0.4999996, 0.5000004, -0.5000004) jointRotationOffset = Bip001 Xtra0203 = (0.4999996, 0.4999996, 0.5000004, -0.5000004) jointRotationOffset = Bip001 Xtra0204 = (0.4999996, 0.4999996, 0.5000004, -0.5000004) jointRotationOffset = Bip001 Xtra0205 = (0.4999996, 0.4999996, 0.5000004, -0.5000004) jointRotationOffset = Bip001 Xtra02Nub = (0.4999996, 0.4999996, 0.5000004, -0.5000004) jointRotationOffset = Bip001 Xtra02Opp = (0.4999996, 0.4999996, 0.5000004, -0.5000004) jointRotationOffset = Bip001 Xtra02Opp02 = (0.4999996, 0.4999996, 0.5000004, -0.5000004) jointRotationOffset = Bip001 Xtra02Opp03 = (0.4999996, 0.4999996, 0.5000004, -0.5000004) jointRotationOffset = Bip001 Xtra02Opp04 = (0.4999996, 0.4999996, 0.5000004, -0.5000004) jointRotationOffset = Bip001 Xtra02Opp05 = (0.4999996, 0.4999996, 0.5000004, -0.5000004) jointRotationOffset = Bip001 Xtra02OppNub = (0.4999996, 0.4999996, 0.5000004, -0.5000004) jointRotationOffset = Bip001 Xtra03 = (0.4999996, 0.4999996, 0.5000004, -0.5000004) jointRotationOffset = Bip001 Xtra0302 = (0.4999996, 0.4999996, 0.5000004, -0.5000004) jointRotationOffset = Bip001 Xtra03Nub = (0.4999996, 0.4999996, 0.5000004, -0.5000004) jointRotationOffset = Bip001 Xtra03Opp = (0.4999996, 0.4999996, 0.5000004, -0.5000004) jointRotationOffset = Bip001 Xtra03Opp02 = (0.4999996, 0.4999996, 0.5000004, -0.5000004) jointRotationOffset = Bip001 Xtra03OppNub = (0.4999996, 0.4999996, 0.5000004, -0.5000004) jointRotationOffset = LeftShoulder = (-0.6040033, -0.7931153, 0.04944065, -0.06086031) jointRotationOffset = LeftArm = (-0.7049227, -0.7049239, 0.0555282, -0.05552675) jointRotationOffset = LeftForeArm = (-0.7049514, -0.7049531, 0.05515964, -0.05515793) jointRotationOffset = LeftHand = (0.4703034, 0.5279637, 0.5195371, -0.4797404) jointRotationOffset = LeftHandThumb1 = (-0.4441362, -0.5790194, -0.485492, 0.4814329) jointRotationOffset = LeftHandThumb2 = (-0.5082881, -0.5246251, -0.4264937, 0.5333998) jointRotationOffset = Bip001 L Finger0Nub = (-0.5082881, -0.5246251, -0.4264937, 0.5333998) jointRotationOffset = LeftHandIndex1 = (0.4982444, 0.5013664, 0.5017508, -0.4986289) jointRotationOffset = LeftHandIndex2 = (0.4936831, 0.5064308, 0.5062317, -0.4934925) jointRotationOffset = Bip001 L Finger1Nub = (0.4936831, 0.5064308, 0.5062317, -0.4934925) jointRotationOffset = LeftHandMiddle1 = (0.4958552, 0.5043679, 0.5041057, -0.4955994) jointRotationOffset = LeftHandMiddle2 = (0.5166066, 0.4822647, 0.4827833, -0.5171648) jointRotationOffset = Bip001 L Finger2Nub = (0.5166066, 0.4822647, 0.4827833, -0.5171648) jointRotationOffset = LeftHandRing1 = (0.4994815, 0.4979039, 0.5005089, -0.5020968) jointRotationOffset = LeftHandRing2 = (0.5054703, 0.4909537, 0.4943663, -0.5089861) jointRotationOffset = Bip001 L Finger3Nub = (0.5054703, 0.4909537, 0.4943663, -0.5089861) jointRotationOffset = LeftHandPinky1 = (0.5025963, 0.4937351, 0.4973245, -0.5062525) jointRotationOffset = LeftHandPinky2 = (0.504432, 0.4915892, 0.495426, -0.5083718) jointRotationOffset = Bip001 L Finger4Nub = (0.504432, 0.4915892, 0.495426, -0.5083718) jointRotationOffset = RightShoulder = (0.04950523, 0.06093447, -0.604166, 0.7929819) jointRotationOffset = RightArm = (0.05559328, 0.05559305, -0.7049184, 0.704918) jointRotationOffset = RightForeArm = (0.05522702, 0.05522641, -0.7049474, 0.7049466) jointRotationOffset = RightHand = (-0.5252066, -0.4735323, -0.4765276, 0.5223477) jointRotationOffset = RightHandThumb1 = (-0.4941662, -0.4811654, -0.4451443, 0.5710747) jointRotationOffset = RightHandThumb2 = (-0.4346963, -0.534471, -0.5088185, 0.5162209) jointRotationOffset = Bip001 R Finger0Nub = (-0.4346963, -0.534471, -0.5088185, 0.5162209) jointRotationOffset = RightHandIndex1 = (-0.5019948, -0.4984799, -0.4895008, 0.5098122) jointRotationOffset = RightHandIndex2 = (-0.5072846, -0.4925161, -0.4840186, 0.5155742) jointRotationOffset = Bip001 R Finger1Nub = (-0.5072846, -0.4925161, -0.4840186, 0.5155742) jointRotationOffset = RightHandMiddle1 = (-0.5038802, -0.4959067, -0.487556, 0.5123194) jointRotationOffset = RightHandMiddle2 = (-0.48408, -0.5160583, -0.5071852, 0.4920511) jointRotationOffset = Bip001 R Finger2Nub = (-0.48408, -0.5160583, -0.5071852, 0.4920511) jointRotationOffset = RightHandRing1 = (-0.5003497, -0.5023137, -0.4911588, 0.5060582) jointRotationOffset = RightHandRing2 = (-0.4955243, -0.5079671, -0.4959453, 0.5004638) jointRotationOffset = Bip001 R Finger3Nub = (-0.4955243, -0.5079671, -0.4959453, 0.5004638) jointRotationOffset = RightHandPinky1 = (-0.4972749, -0.5063464, -0.4942126, 0.5020812) jointRotationOffset = RightHandPinky2 = (-0.4960895, -0.50779, -0.4953761, 0.5006472) jointRotationOffset = Bip001 R Finger4Nub = (-0.4960895, -0.50779, -0.4953761, 0.5006472) jointRotationOffset = Umber_Hulk_1 = (-0.7071068, -1.060327E-06, -1.060327E-06, -0.7071068)